div.body:first-child:nth-last-child(n+12),
div.body:first-child:nth-last-child(n+12) ~ div.body {
  padding: 3px 5px 2px !important;

  div.rect {
    top: 6px !important;
  }

  div.legend-action {
    top: 3px !important;
  }
}
By Anonymous, 2018-06-04 10:46:38
		roots.push(resolver(Config.root, `${pageDir}${path.sep}${page}${path.sep}${page}.html`));
By Anonymous, 2023-04-01 10:39:37
def get_schema(self, schema: object) -> object:
    """Get the Schema class
    """
    if isinstance(schema, str):
        Schema = getattr(self.request["operation"], schema, None)
    else:
        Schema = schema
    if Schema is None:
        Schema = getattr(self, schema, None)
        if Schema is None:
            raise web.HTTPNotImplemented
    return Schema

I don't even know what to say

By why, 2019-05-23 20:19:52

// enum - full enumeration of knapsack solutions
// (C) Joshua Knowles

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <stdbool.h>

FILE *fp;  // file pointer for reading the input files
int Capacity;     // capacity of the knapsack (total weight that can be stored)
int Nitems;    // number of items available
int *item_weights;  // vector of item weights
int *item_values;  // vector of item profits or values
int *temp_indexes;  // list of temporary item indexes for sorting items by value/weight
int QUIET=0; // this can be set to 1 to suppress output

extern void read_knapsack_instance(char *filename);
extern void print_instance();
extern void sort_by_ratio();
extern int check_evaluate_and_print_sol(int *sol,  int *total_value, int *total_weight);
void enumerate();
int next_binary(int *str, int Nitems);

int main(int argc, char *argv[])
{
  read_knapsack_instance(argv[1]);
  print_instance();
  enumerate();
  return(0);
}

void enumerate()
{
  // Do an exhaustive search (aka enumeration) of all possible ways to pack
  // the knapsack.
  // This is achieved by creating every binary solution vector of length Nitems.
  // For each solution vector, its value and weight is calculated.


  int i;  // item index
  int solution[Nitems+1];   // (binary) solution vector representing items packed
  int best_solution[Nitems+1];  // (binary) solution vector for best solution found
  int best_value; // total value packed in the best solution
  double j=0;
  int total_value, total_weight; // total value and total weight of current knapsack solution
  int infeasible;  // 0 means feasible; -1 means infeasible (violates the capacity constraint)

  // set the knapsack initially empty
  for(i=1;i<=Nitems;i++)
    {
      solution[i]=0;
    }
  QUIET=1;
  best_value=0;

 while(!(next_binary(&solution[1], Nitems)))
    {

      /* ADD CODE IN HERE TO KEEP TRACK OF FRACTION OF ENUMERATION DONE */

          // calculates the value and weight and feasibility:
      infeasible=check_evaluate_and_print_sol(solution, &total_value, &total_weight);  
      /* ADD CODE IN HERE TO KEEP TRACK OF BEST SOLUTION FOUND*/

    }
 /* ADD CODE TO PRINT OUT BEST SOLUTION */

}


int next_binary(int *str, int Nitems)
{
  // Called with a binary string of length Nitems, this 
  // function adds "1" to the string, e.g. 0001 would turn to 0010.
  // If the string overflows, then the function returns 1, else it returns 0.
  int i=Nitems-1;
  while(i>=0)
    {
      if(str[i]==1)
	{
	  str[i]=0;
	  i--;
	}
      else
	{
	  str[i]=1;
	  break;
	}
    }
  if(i==-1)
    {
      return(1);
    }
  else
    {
      return(0);
    }
}

A genuine UoM lab.

By Joshua Knowles, 2018-02-23 10:58:03
# Weird list cleanup
product = "{0}".format(list(product))
product = re.sub(r"\), \(+", "], [", product)
product = re.sub(r"\(+", "[", product)
product = product.replace(")]", "]]").replace(")", "")
product = ast.literal_eval(product)

I don't know why I get this strange fomat for this array of objects... Ok let's do it fast: 1 - Convert array in string 2 - Clean up string 3 - Convert string in array

By Anonymous, 2018-09-05 23:51:16
import cv2
import numpy as np

cap = cv2.VideoCapture(0)

while (1):

    _, frame = cap.read()

    hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)

    lower_green = np.array([40, 50, 50])
    upper_green = np.array([80, 102, 200])

    # Threshold the HSV image to get only green colors
    mask = cv2.inRange(hsv, lower_green, upper_green)

    total_pixels = mask.shape[0] * mask.shape[1]
    print "Number of pixels: %", total_pixels

    pixel_counter = 0
    x_counter = 0
    y_counter = 0
    for y in xrange(640):
        for x in xrange(480):
            pixel = mask[x, y]
            if pixel == 255:
                pixel_counter += 1
                x_counter += x
                y_counter += y
    x_center = x_counter / pixel_counter
    y_center = y_counter / pixel_counter
    print x_center, y_center

    cv2.line(frame, (x_center+15, y_center), (x_center+2, y_center), (235, 218, 100), 1)
    cv2.line(frame, (x_center-15, y_center), (x_center-2, y_center), (235, 218, 100), 1)
    cv2.line(frame, (x_center, y_center+15), (x_center, y_center+2), (235, 218, 100), 1)
    cv2.line(frame, (x_center, y_center-15), (x_center, y_center-2), (235, 218, 100), 1)

    cv2.circle(frame, (x_center, y_center), 4, (235, 218, 100), 2)

    cv2.imshow('frame', frame)

    k = cv2.waitKey(5) & 0xFF
    if k == 27:
        break

cv2.destroyAllWindows()

track the green color

By Vik.victory, 2017-06-23 19:10:32
void winner(int score[4])
{
    
    if (score[0] > score[1] > score[2] > score[3])
        cout << "The winner is the Player 1 with " << score[0] << " points.";
    else if (score[1] > score[0] > score[2] > score[3])
        cout << "The winner is the Player 2 with " << score[1] << " points.";
    else if (score[2] > score[0] > score[1] > score[3])
        cout << "The winner is the Player 3 with " << score[2] << " points.";
    else if (score[3] > score[2] > score[1] > score[0])
        cout << "The winner is the Player 4 with " << score[3] << " points.";
}
By Anonymous, 2020-05-17 16:06:24
const handleBoolean = value => {
        switch (value) {
            case "true":
                return true;
            case true:
                return "true";
            case "false":
                return false;
            case false:
                return "false"
            default:
                return null;
        }
    }
By Ifncn, 2022-01-27 07:49:16
public static function getUser(){
    return \App\Models\User::all();
}
By mamadSiah, 2022-02-23 14:35:19
maybeSomething match {
  case Some(x) => true
  case None => false
}

maybeSomething.getOrElse(false) Short code and readable

By Majid Hosseini, 2017-12-16 07:03:07
public static Integer find(List<String> list, String name, int i) {
    if(list.get(i).equals(name)) {
        return i;
    }
    else return find(list, name, i+1)
}
By s0m31, 2022-06-03 15:54:11
                Path path = FileSystems.getDefault().getPath("../../../../../../../../../../EmailResults.csv");
                Files.deleteIfExists(path);
By Anonymous, 2021-11-12 20:18:57
<Image source={ this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? iconBlue
                                    : iconWhite
                                    : i.dropoff 
                                    ? iconBlue
                                    : iconWhite} style={{
                                      height:this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35
                                    : i.dropoff 
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35,
                                    marginRight:10 ,
                                    width: this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 40
                                    : 40
                                    : i.dropoff 
                                    ? 40
                                    : 40
                                    ,resizeMode:'contain'}}/>

I love when the code is neat...

By Fluttershy, 2019-03-05 11:40:08
Handlebars.registerHelper("compare", function(a, operator, b) {
    var result = false;

    try {
      switch (operator) {
        case "==":
          // eslint-disable-next-line eqeqeq
          result = a == b;
          break;
  
        case "===":
          result = a === b;
          break;
  
        case "!=":
          // eslint-disable-next-line eqeqeq
          result = a != b;
          break;
  
        case "!==":
          result = a !== b;
          break;
  
        case "<":
          result = a < b;
          break;
  
        case ">":
          result = a > b;
          break;
  
        case "<=":
          result = a <= b;
          break;
  
        case ">=":
          result = a >= b;
          break;
  
        case "typeof":
          // eslint-disable-next-line valid-typeof
          result = typeof a === b;
          break;
  
        default: {
          throw new Error(
            "helper {{compare}}: invalid operator: ' + ".concat(operator, " + '")
          );
        }
      }
    } catch (err) {
      console.error("\n********** ".concat(err, "."));
    }
  
    return result;
});
By Anonymous, 2019-04-02 15:46:35
local Plr = game.Players.LocalPlayer

for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end

Bad unlock script for Roblox

By JayRain, 2020-03-14 03:01:24