/// <summary> 
/// Desctop constructor
/// </summary>
...

This is best XML commentary I found so far.

By Anonymous, 2020-03-11 17:55:37
	// Check if marked for deletion and run finalizers
	if k8sutil.IsMarkedForDeletion(instance.ObjectMeta) {
		return r.checkFinalizers(ctx, log, instance)
	}
By Anonymous, 2019-12-31 15:25:32

def divide(a, b):
    try:
        return a / b
    except:
        x = 17

My smart exception handling before meeting "pass" :))

By mophix, 2017-12-15 18:13:07
 SELECT CAST(CASE a8900.AllowCloserChanges
             WHEN 0
             THEN 0
             ELSE 1 END AS BIT) AllowCloserChanges
 FROM Vision.sub8900.tApplication8900 a8900 
 WHERE a8900.ApplicationNum = @ApplicationNum

Inheriting others' code in the fun world of corporate development.

By The snitch, 2017-12-15 21:21:56
try{
    //...
    getMyDataFromServer();
    //...
}catch(Excepion e){
    // :D
}

HMM FIXED BUG!

By H20, 2017-12-23 11:12:50
latest_tag = "0.0.0"
    for tag in tags:
        if tag.name.startswith( 'v' ):
            if tag.name.replace('v','').replace('.','') > latest_tag.replace('.',''):
                latest_tag = tag.name.replace('v','')
By Anonymous, 2021-04-30 08:18:17
function uberURLREPLACER(dtTEXTVALUE,boolVALUE){
    
// If statement? what's that?? 
// Naming conventions? Of course not! 
// true/false keywords? I never heard it.
boolVALUE != !1 && dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');

return dtTEXTVALUE;

}

Here's the weirdest way to create if statement with terrible naming conventions. Its based on real events and production code.

By I've no idea, 2019-02-16 13:16:07
void MagicUnit::getSomeVoltage(std::uint64_t w_data, double &val)
{
    std::uint64_t r_data = 0;
    hwRead((int)Address::Voltage, 3, w_data, 2, &r_data);
    val = r_data;
    val /= 16; // shit right 4 bits
    val *= 0.004;
    val -= 8.192;
}
By Anonymous, 2019-03-11 08:43:52
#define omae
#define wa (void)0
#define mou (void)0
#define shinderu ;
#define nani (void)
#define return 0; return

int main(void) {
    omae wa, mou shinderu
    nani!
    return 0;
}
By Nobody cares, 2020-05-19 06:46:01
# Create vpc peering connection
response = ec2.delete_vpc_peering_connection(peer_connection_id)

a part of AWS Landing Zone solution

By Amazon Solutions, 2019-07-10 12:49:42
<?php
if(!defined('WPINC')) // MUST have WordPress.
	exit ('Do not access this file directly.');
	
	if(!class_exists('pluginName_options_page_class'))
{
	/**
	 * Menu page blah
	 *
	 * @package blah
	 * @since 140617
	 */
	class pluginName_options_page_class
	{
		public function __construct()
		{
			echo '<div class="wrap menu-page">'."\n";

			echo '<div class="wp-header-end"></div>'."\n";

			echo '<div class="menu-page-toolbox">'."\n";
			pluginName_some_other_class::display();
			echo '</div>'."\n";

			echo '<h2>Options</h2>'."\n";

			echo '<table class="menu-page-table">'."\n";
			echo '<tbody class="menu-page-table-tbody">'."\n";
			echo '<tr class="menu-page-table-tr">'."\n";
			echo '<td class="menu-page-table-l">'."\n";

			echo '<form method="post" name="plugin_options_form" id="plugin--options-form" autocomplete="off">'."\n";
			echo '<input type="hidden" name="plugin_options_save" id="plugin--options-save" value="'.esc_attr(wp_create_nonce('plugin--options-save')).'" />'."\n";

			echo '<div class="menu-page-group" title="Account Details">'."\n";
			
			/* includes things like this gem */
			echo (!is_multisite() || !pluginName_utils_conds::is_multisite_farm() || is_main_site()) ? '<p>[ Really Long message about something ]</p>'."\n" : '';

			/* ... continues until end ... */

			echo '</div>'."\n";
		}
	}
}

new pluginName_options_page_class ();

The entire file is a single class with a constructor. The constructor is ~ 1150 lines of echo statements with a few PHP conditionals thrown in. There are no other methods. The class is instantiated as soon as it is defined. Clever...

By Anonymous, 2020-11-10 06:08:16
public static int maximum(int f, int g)
{
	try
	{
		int[] far = new int[f];
		far[g] = 1;
		return f;
	}
	catch(NegativeArraySizeException e)
	{
		f = -f;
		g = -g;
		return (-maximum(f, g) == -f)? -g : -f;
	}
	catch(IndexOutOfBoundsException e)
	{
		return (maximum(g, 0) == 0)? f : g;
	}
}
By Anonymous, 2019-10-18 06:03:41
public class MetricsChecker
{
    protected const string AwaitingRecognitionCountMetricName = "AwaitingRecognitionCount";
    protected const string AwaitingExportCountMetricName = "AwaitingExportCount";
    protected const string NotYetDownloadedEventCountMetricName = "NotYetDownloadedEventCount";
    
    ...
    
    public virtual void PublishNotYetDownloadedEventCounts()
    {
        this.logger.Trace($"Starting to gather and publish {NotYetDownloadedEventCountMetricName}(s).");
        ...
    }
    
    ...
}
By Senior developer with 30 rear experience, 2019-12-13 16:22:28
  if(!Hardware::initialize()) {
    Serial.println("Hardware initialization failed!");
    for(;;){}
  }

  if(!UI.begin()) {
    Serial.println("SSD1306 allocation failed");
    for(;;){}
  }

For is best ever, why even bother with While, or even Return... Source of code: https://github.com/MausTec/nogasm-wifi/blob/master/ESP32_WiFi.ino

By Anonymous, 2020-11-22 20:05:34
local Plr = game.Players.LocalPlayer

for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end

Bad unlock script for Roblox

By JayRain, 2020-03-14 03:01:24