if (code === null) {
    return null;
} else {
    return code;
}
By crossthedev, 2018-11-19 15:33:47
    UIButton * btn = [UIButton new];
    [btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
    
    //May god have mercy of me
    [[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
    [btn setTitle:[NSString stringWithFormat:@"  %@  ", btnTxt] forState:UIControlStateNormal];
    [btn sizeToFit];
    [btn setTitle:btnTxt forState:UIControlStateNormal];

Why keep playing with label padding or insets when you can add spaces?

By Shy developer, 2017-12-12 14:32:37
if (!String.prototype.replaceLast) {
        String.prototype.replaceLast = function(find, replace) {
            String.prototype.replaceLast = function (what, replacement) {
                var pcs = this.split(what);
                var lastPc = pcs.pop();
                return pcs.join(what) + replacement + lastPc;
            };
        };
    }

Prototypes are super buggy anyway, I should rewrite that as a pure function.

By Anonymous, 2017-12-12 18:21:40
case ClientMessage:    
    if (*XGetAtomName(GLWin.dpy, event.xclient.message_type)
        == *"WM_PROTOCOLS")
        {   printf("Exiting sanely...\n");
            done = True;
        }
    break;

someone just want to watch the world burn

By Anonymous, 2018-01-07 13:01:05
<?php
$now = time();

while ($now + 10 > time()) {
    
    // Just chill...smoke a blunt
}

echo "Done.\n";
By Sobak, 2015-07-21 12:30:55
class ExampleClass {
    public void DoSomething()
    {
       if (this != null) {
           //omitted
       }
    }
    
    public void DoSomething2()
    {
       if (this != null) {
           //omitted
       }
    }
    
}

Explanation: This can't be null in C# virtual instance methods - I was so confused by the widespread use of this check that I asked this question at SO: https://stackoverflow.com/questions/31747718/can-this-be-null-in-c-sharp-virtual-methods-what-happens-with-the-rest-of-ins

By Michail Michailidis, 2017-12-13 14:54:58
private <T> Supplier<T> abort(Class<T> exception) {
  return () -> {
    try {
      return exception.newInstance();
    } catch (InstantiationException | IllegalAccessException e) {
      throw new RuntimeException(e);
    }
  };
}

...

throw abort(MyException.class).get();
By Anonymous, 2017-12-14 11:27:50
String.prototype.capitalize=function(){return this.charAt(0).toUpperCase()+this.slice(1);};
String.prototype.followCase=function(b){
	if(b==b.toUpperCase()){return this.toUpperCase();}
	if(b==b.toLowerCase()){return this.toLowerCase();}
	if(b==b.capitalize()){return this.capitalize();}
	return this;
};
String.prototype.atRemoveAdd=function(index,n,string){
	return this.substring(0,index)+string+this.substring(index+n,this.length);
};
String.prototype.matchIndex=function(re){
	var a=[];
	while((match=re.exec(this))!==null){
		a.push({chars:match[0].length,index:match.index});
	}
	return a;
};
String.prototype.caseReplace=function(o,n){
	for(var s=this,a=this.matchIndex(o),shift=0,i=0;i<a.length;i++){
		var c=n.followCase(this.substring(a[i].index,a[i].index+a[i].chars));
		s=s.atRemoveAdd(a[i].index+shift,a[i].chars,c);
		shift+=c.length-a[i].chars;
	}
	return s;
};

My code from 2016 for the hall of shame where I realized today that caseReplace could just return this.replace(o,m=>n.followCase(m)) instead.

By Anonymous, 2017-12-19 03:55:58
int var = 0;
int* ptr = &var;
ptr[0] = 5;
std::cout << ptr[0];
By Anonymous, 2015-07-24 23:51:35
Boolean b = new Boolean(true);
if (b == true){
    ...
}

think outside the autoboxing

By ktb, 2018-09-18 15:17:38
 foreach (Byte bajt in data ) {
                    BufferIndex = i++;
                    if (!char.IsControl((char)bajt))
                        MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
                    else
                        MyCharacter = " ";

                    if (BufferIndex == 200)
                        {
                            int a = BufferIndex;
                        }

                    
                    if (BufferIndex < 200)
                    {
                        sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
                    }

                    if (BufferIndex >= 200 && BufferIndex  < 400)
                    {
                        BufferIndex = BufferIndex - 200;
                        sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 400 && BufferIndex < 600)
                    {
                        BufferIndex = BufferIndex - 400;
                        sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 600 && BufferIndex < 800)
                    {
                        BufferIndex = BufferIndex - 600;
                        sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 800 && BufferIndex < 1000)
                    {
                        BufferIndex = BufferIndex - 800;
                        sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1000 && BufferIndex < 1200)
                    {
                        BufferIndex = BufferIndex - 1000;
                        sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1200 && BufferIndex < 1400)
                    {
	                        BufferIndex = BufferIndex - 1200;
                        sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1400 && BufferIndex < 1600)
                    {
                        BufferIndex = BufferIndex - 1400;
                        sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1600 && BufferIndex < 1800)
                    {
                        BufferIndex = BufferIndex - 1600;
                        sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1800 && BufferIndex < 2000)
                    {
                        BufferIndex = BufferIndex - 1800;
                        sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2000 && BufferIndex < 2200)
                    {
                        BufferIndex = BufferIndex - 2000;
                        sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2200 && BufferIndex < 2400)
                    {
                        BufferIndex = BufferIndex - 2200;
                        sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }

                        
                }

don't repeat yourself.. whyy we don't have PrintBufeer[i] ?

By Anonymous, 2016-02-08 09:52:40
/// <summary>
/// Returns true if any component of of Vector3 v is negative
/// </summary>
public static bool Ext_IsNegative(this Vector3 v)
{
    return v.x < 0f && v.y < 0f && v.z < 0f;
}

Either the description is wrong or the method in itself

By SwagridOfficial, 2017-12-13 13:00:34
if(
  (!_.isEmpty($(switcher).val()) && value_isnt == ":empty") ||
  ((value_isnt) && !$(switcher).is(value_isnt) && value_isnt != ':empty') ||
  (value_is && $(switcher).is(value_is) && value_is != ':empty') ||
  (value_is == ':empty' && _.isEmpty($(switcher).val())) ||
  (value && _switcherValue == value) ||
  (valueIn && .anyMatchInArray(valueIn.split(','), .flatten([_switcherValue]))) ||
  (valueOut && !.anyMatchInArray(valueOut.split(','), .flatten([_switcherValue])))
)
By Alex, 2017-06-08 15:58:10
if (!empty($tickets)) {
    if (count($tickets)) {

        $c_start = strtotime($convetion_details['start']);
        $c_end   = strtotime($convetion_details['end']);

        $i = 0;

        while ($c_start <= $c_end) {
            if (is_int($i / 4) && $i > 0) $convetion_days_html .= '</tr><tr>';
            $convetion_days_html .= '<td>' . date('d.m', $c_start) . ' ' . __t($days_of_week[date('w', $c_start)]) . ' &nbsp;&nbsp;&nbsp;&nbsp;<img src="' . str_replace('https', 'http', TEMPLATE_WWWPATH) . '/images/checkbox.png"/></td>';
            $c_start             = strtotime('+1 day', $c_start);
            $i++;
        }
        
        //...

legacy code from 2007 indians

By seyfer, 2017-07-11 10:23:00
let showDots = typeof project.showDots === 'boolean' ? project.showDots : false;

if (showDots) {
    // Somecode ...
}

Why, just why??

By Anonymous, 2017-08-08 11:41:49