//Calculates x² of an integer up to ±1 million
var square = (function () {
	var s = "if(A==B){return C;}";
	var func = "var A=Math.abs(D|0);";
	for (var i = 0; i <= 1000000; i++) {
		func += s.replace(/B/, i).replace(/C/, i * i);
	}
	return new Function("D", func + "return Infinity;");
})();
By Anonymous, 2017-12-13 16:53:27
strcpy(szBuffer, sBuffer);

so many questions given you by Hungarian notation

By bvs23bkv33, 2017-06-09 08:24:49
import cv2
import numpy as np

cap = cv2.VideoCapture(0)

while (1):

    _, frame = cap.read()

    hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)

    lower_green = np.array([40, 50, 50])
    upper_green = np.array([80, 102, 200])

    # Threshold the HSV image to get only green colors
    mask = cv2.inRange(hsv, lower_green, upper_green)

    total_pixels = mask.shape[0] * mask.shape[1]
    print "Number of pixels: %", total_pixels

    pixel_counter = 0
    x_counter = 0
    y_counter = 0
    for y in xrange(640):
        for x in xrange(480):
            pixel = mask[x, y]
            if pixel == 255:
                pixel_counter += 1
                x_counter += x
                y_counter += y
    x_center = x_counter / pixel_counter
    y_center = y_counter / pixel_counter
    print x_center, y_center

    cv2.line(frame, (x_center+15, y_center), (x_center+2, y_center), (235, 218, 100), 1)
    cv2.line(frame, (x_center-15, y_center), (x_center-2, y_center), (235, 218, 100), 1)
    cv2.line(frame, (x_center, y_center+15), (x_center, y_center+2), (235, 218, 100), 1)
    cv2.line(frame, (x_center, y_center-15), (x_center, y_center-2), (235, 218, 100), 1)

    cv2.circle(frame, (x_center, y_center), 4, (235, 218, 100), 2)

    cv2.imshow('frame', frame)

    k = cv2.waitKey(5) & 0xFF
    if k == 27:
        break

cv2.destroyAllWindows()

track the green color

By Vik.victory, 2017-06-23 19:11:14
precision mediump float;
uniform float time;
uniform vec2 resolution;
#define equals =
#define divided /
#define plus +
#define minus -
#define times *
#define by
#define point .
#define zero 0.
#define one 1.
#define five 5.
#define output gl_FragColor
#define then {
#define end }
#define less <
#define than
#define increment ++
#define afterwards ;
#define comma ,
#define semi .5
#define hundred 100.
void main ( void ) then
	vec2 uv equals gl_FragCoord point xy divided by resolution point xy afterwards
	float number equals sin( time plus uv point y ) afterwards
	for ( float i equals zero afterwards i less than five afterwards increment i) then
		number equals mod ( uv point x comma number ) afterwards
	end
	output equals vec4 (uv point x comma uv point y comma number times hundred comma one ) afterwards
end
By Anonymous, 2017-12-14 17:39:23
function prepareKeyword($keyword) {
    $keyword  = html_entity_decode($keyword);
    $keyword  = html_entity_decode($keyword);
    $keyword  = html_entity_decode($keyword);
    $keyword  = iconv("ISO-8859-1", "UTF-8", $keyword);
    $keyword  = cleanString($keyword);
    $keyword  = html_entity_decode($keyword);
    if ($keyword != "") {
        $keyword = mb_strtolower($keyword, "UTF-8");
        $keyword = htmlentities($keyword, ENT_HTML5);
    }
    return $keyword;
}
By Anonymous, 2017-12-15 22:05:55
$url = 'https://query.yahooapis.com/v1/public/yql?q=select%20*%20from%20html%20where%20url%3D%22https%3A%2F%2Fwww.google.com%2Ffinance%3Fq%3D' . $stock_identifier . '%26fstype%3Dii%26ei%3DCFrdWImFNdiGe_atlegC%22%20and%20compat%3D%22html5%22%20and%20xpath%3D' . "'%2F%2Ftable%5Bcontains(%40class%2C%22gf-table%20rgt%22)%5D'" . '&format=json&diagnostics=true&callback=';

$json = json_decode($this->getJsonFromYql($url), true);
$json = $json["query"]["results"]["table"];

//If the value is red, that means there is an additional span class which needs to be checked through. 

$response["revanueValue"] = empty($json["1"]["tbody"]["tr"]["0"]["td"]["1"]["content"]) ? $json["1"]["tbody"]["tr"]["0"]["td"]["1"]["span"]["content"] : $json["1"]["tbody"]["tr"]["0"]["td"]["1"]["content"];
$response["costofRevanue"] = $json["1"]["tbody"]["tr"]["3"]["td"]["1"]["content"];
$response["operatingIncome"] = empty($json["1"]["tbody"]["tr"]["12"]["td"]["1"]["content"]) ? $json["1"]["tbody"]["tr"]["12"]["td"]["1"]["span"]["content"] : $json["1"]["tbody"]["tr"]["12"]["td"]["1"]["content"];
$response["netIncome"] = empty($json["1"]["tbody"]["tr"]["24"]["td"]["1"]["content"]) ? $json["1"]["tbody"]["tr"]["24"]["td"]["1"]["span"]["content"] : $json["0"]["tbody"]["tr"]["24"]["td"]["1"]["content"];
$response["dividendsPerShare"] = $json["1"]["tbody"]["tr"]["35"]["td"]["1"]["content"];
$response["dilutedNormalizedEps"] = empty($json["1"]["tbody"]["tr"]["48"]["td"]["1"]["content"]) ? $json["1"]["tbody"]["tr"]["48"]["td"]["1"]["span"]["content"] : $json["1"]["tbody"]["tr"]["48"]["td"]["1"]["content"];
$response["minorityInterest"] = $json["1"]["tbody"]["tr"]["18"]["td"]["1"]["content"];

Website --> Json --> PHP Parsing Beautiful.

By Great PHP User, 2018-01-01 01:58:30

// enum - full enumeration of knapsack solutions
// (C) Joshua Knowles

#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <stdbool.h>

FILE *fp;  // file pointer for reading the input files
int Capacity;     // capacity of the knapsack (total weight that can be stored)
int Nitems;    // number of items available
int *item_weights;  // vector of item weights
int *item_values;  // vector of item profits or values
int *temp_indexes;  // list of temporary item indexes for sorting items by value/weight
int QUIET=0; // this can be set to 1 to suppress output

extern void read_knapsack_instance(char *filename);
extern void print_instance();
extern void sort_by_ratio();
extern int check_evaluate_and_print_sol(int *sol,  int *total_value, int *total_weight);
void enumerate();
int next_binary(int *str, int Nitems);

int main(int argc, char *argv[])
{
  read_knapsack_instance(argv[1]);
  print_instance();
  enumerate();
  return(0);
}

void enumerate()
{
  // Do an exhaustive search (aka enumeration) of all possible ways to pack
  // the knapsack.
  // This is achieved by creating every binary solution vector of length Nitems.
  // For each solution vector, its value and weight is calculated.


  int i;  // item index
  int solution[Nitems+1];   // (binary) solution vector representing items packed
  int best_solution[Nitems+1];  // (binary) solution vector for best solution found
  int best_value; // total value packed in the best solution
  double j=0;
  int total_value, total_weight; // total value and total weight of current knapsack solution
  int infeasible;  // 0 means feasible; -1 means infeasible (violates the capacity constraint)

  // set the knapsack initially empty
  for(i=1;i<=Nitems;i++)
    {
      solution[i]=0;
    }
  QUIET=1;
  best_value=0;

 while(!(next_binary(&solution[1], Nitems)))
    {

      /* ADD CODE IN HERE TO KEEP TRACK OF FRACTION OF ENUMERATION DONE */

          // calculates the value and weight and feasibility:
      infeasible=check_evaluate_and_print_sol(solution, &total_value, &total_weight);  
      /* ADD CODE IN HERE TO KEEP TRACK OF BEST SOLUTION FOUND*/

    }
 /* ADD CODE TO PRINT OUT BEST SOLUTION */

}


int next_binary(int *str, int Nitems)
{
  // Called with a binary string of length Nitems, this 
  // function adds "1" to the string, e.g. 0001 would turn to 0010.
  // If the string overflows, then the function returns 1, else it returns 0.
  int i=Nitems-1;
  while(i>=0)
    {
      if(str[i]==1)
	{
	  str[i]=0;
	  i--;
	}
      else
	{
	  str[i]=1;
	  break;
	}
    }
  if(i==-1)
    {
      return(1);
    }
  else
    {
      return(0);
    }
}

A genuine UoM lab.

By Joshua Knowles, 2018-02-23 10:58:03
$arrival_time = $obj->{'s1_6-2-'.strval($i).'date'} . ' ' . $obj->{'s1_6-2-'.strval($i).'time'} . ':00';
By Anonymous, 2017-02-14 20:31:36
function formatUpToANumberOfZeroesAfterFloatingPoint(number, numberOfZeroes, floatingPointSymbol) {
    numberOfZeroes = (numberOfZeroes === undefined || numberOfZeroes < 0) ? 2 : numberOfZeroes;
    floatingPointSymbol = floatingPointSymbol === undefined ? '.' : floatingPointSymbol;
    let numberSplitByFloatingPoint = number.toString().split(floatingPointSymbol);
    if (numberSplitByFloatingPoint.length !== 2) 
        return `${number}${floatingPointSymbol}${'0'.repeat(+numberOfZeroes)}`;
    
    let numberAfterFloatingPoint = numberSplitByFloatingPoint[1].toString();
    let formattedNumber = `${numberSplitByFloatingPoint[0]}`;
    let numberAfterFloatingPointLength = numberAfterFloatingPoint.toString().length;
    if (+numberOfZeroes > +numberAfterFloatingPointLength) 
        return `${formattedNumber}${floatingPointSymbol}${numberAfterFloatingPoint}${'0'.repeat(+numberOfZeroes - numberAfterFloatingPointLength)}`;
    
    let countOfNumbersAfterFloatingPoint = numberAfterFloatingPointLength;
    for (var i = numberAfterFloatingPointLength - 1; i >= 0; i--) {
        if (+(numberAfterFloatingPoint[i]) !== 0 || +countOfNumbersAfterFloatingPoint === +numberOfZeroes) {
            formattedNumber += `${floatingPointSymbol}${numberAfterFloatingPoint.substring(0, countOfNumbersAfterFloatingPoint)}`;
            break;
        }
        
        countOfNumbersAfterFloatingPoint--;
    }

    return formattedNumber;
}

Well, a junior dev here. A cute female QA came to me with a request - "the field for the price already has precision up to 4 decimal places, but we don't like the 4 ugly zeroes, so if the number ends in zeroes, let it have only 2" - she said in the most innocent-like tone ever known to mankind. How easy I mumbled and accepted the task. As she was leaving she added - "oo almost forgot, we also would like it if all the data fields for the price that are shown in the tables also are formatted that way". As I was watching her better side, while she was getting reunited with her QA tribe, I got shivers down the spine. I had a bad feeling about that one, but I wasn't sure why yet. Suddenly as I was getting up to get a cup of coffe, it dawned on me - "this poor excuse for a project is using jqGrid for displaying the data". To wrap things up - I got a quadruple espresso with a shot of Jacky, developers best friend in a time of need, and came up with this piece of art. Enjoy :)

By Kristopher Alexander, 2019-04-25 15:49:53

if let _ = detailInformation {
     loadDetailInformation()
}

when optionals are killing yourself

By gc, 2017-12-13 00:19:02
zipped_file.extractall(f'{file_path}')
zipped_file.close()
By Anonymous, 2017-12-19 10:29:52
public event EventHandler<Cles_graph_doivent_etre_redessines> les_graph_doivent_etre_redessines;
public void remove_event()
{
    if (this.les_graph_doivent_etre_redessines != null)
    {
        foreach (EventHandler<Cles_graph_doivent_etre_redessines> F_les_graph_doivent_etre_redessines in this.les_graph_doivent_etre_redessines.GetInvocationList())
        {
            this.les_graph_doivent_etre_redessines -= F_les_graph_doivent_etre_redessines;
        }
    }
}
By Anonymous, 2015-09-14 05:52:20
Boolean b = new Boolean(true);
if (b == true){
    ...
}

think outside the autoboxing

By ktb, 2018-09-18 15:17:38
// Number 1:

onClipEvent(load){
   risespeed = 8;
   waittime = _root.framerate * 7.5;
   count = _root.framerate * 1;
   groundwaittime = _root.framerate * 1;
}

// Number 2:

gotoAndStop(Math.round(frame) * 1 / 1);

// Number 3:

_root.DoorTrasition = function(doorplace)
{
   if(doorplace == "XY")
   {
      _root.Course.Char._x = _root.WarpPipeX + _root.Course.BackGFX._x;
      _root.Course.Char._y = _root.WarpPipeY + _root.Course.BackGFX._y;
      _root.Course.Char.attack = false;
      _root.attachMovie("StarIn","Transition",_root.getNextHighestDepth(),{_x:_root.screensizeX / 2,_y:_root.screensizeY / 2});
   }
   else if(doorplace == "inCastle")
   {
      _root.StartInsideofCastle();
   }
   else if(doorplace == "outCastle")
   {
      _root.RemoveCourse();
      _root.gotoAndStop("Courseframe");
      _root.StartChar("Castle",0,50,0,50,150,_root.CurrentPlayer,_root.Fluddpow,"StarIn",true);
      _root.onEnterFrame = function()
      {
         _root.CharCode();
      };
   }
   else if(doorplace == "C-MR")
   {
      _root.changecourse("StarIn","C-4-SC1",-674,-60,-674,-60);
   }
   else if(doorplace == "C-MR-back")
   {
      _root.changecourse("StarIn","C-4",1260,0,1260,0);
   }
   else if(doorplace == "C-1-1")
   {
      _root.changecourse("StarIn","C-1",0,0,0,0);
   }
   else if(doorplace == "Castle-02")
   {
      _root.changecourse("StarIn","Castle",1400,390,1400,390,true);
   }
   else if(doorplace == "C-1-2")
   {
      _root.changecourse("StarIn","C-1",-550,-60,-550,-60);
   }
   else if(doorplace == "C-1-3")
   {
      _root.changecourse("StarIn","C-1",550,-60,550,-60);
   }
   else if(doorplace == "C-1-4")
   {
      _root.changecourse("StarIn","C-1",0,-195,0,-195);
   }
   else if(doorplace == "C-1-5")
   {
      _root.changecourse("StarIn","C-1",160,0,160,0);
   }
   else if(doorplace == "C-1-6")
   {
      _root.changecourse("StarIn","C-1",-160,0,-160,0);
   }
   else if(doorplace == "C-1-7")
   {
      _root.changecourse("StarIn","C-1",460,-200,460,-200);
   }
   else if(doorplace == "C-1-8")
   {
      _root.changecourse("StarIn","C-1",-460,-200,-460,-200);
   }
   else if(doorplace == "C-1-9")
   {
      _root.changecourse("StarIn","C-1",-390,-16,-390,-16);
   }
   else if(doorplace == "C-1-10")
   {
      _root.changecourse("StarIn","C-1",390,-16,390,-16);
   }
   else if(doorplace == "C-2-1")
   {
      _root.changecourse("StarIn","C-2",0,0,0,0);
   }
   else if(doorplace == "C-2-2")
   {
      _root.changecourse("StarIn","C-2-2",0,0,0,0);
   }
   else if(doorplace == "C-3-1")
   {
      _root.changecourse("StarIn","C-3",0,0,0,0);
   }
   else if(doorplace == "C-3-2")
   {
      _root.changecourse("StarIn","C-3-2",0,0,0,0);
   }
   else if(doorplace == "C-4-1")
   {
      _root.changecourse("StarIn","C-4",0,0,0,0);
   }
   else if(doorplace == "C-4-2")
   {
      _root.changecourse("StarIn","C-4",-846,-406,-846,-400);
   }
   else if(doorplace == "C-4-L")
   {
      if(_root.CurrentPlayer !== "Luigi")
      {
         _root.CurrentPlayer = "Luigi";
      }
      else
      {
         _root.CurrentPlayer = "Mario";
      }
      _root.changecourse("StarIn","C-4",1100,0,1100,0);
   }
   else if(doorplace == "C-4H-1")
   {
      _root.changecourse("StarIn","C-4H",0,0,0,0);
   }
   else if(doorplace == "C-4H-2")
   {
      _root.changecourse("StarIn","C-4H",0,0,382,-85);
   }
   else if(doorplace == "C-4H-sd")
   {
      _root.changecourse("StarIn","C-4H",400,-365,400,-365);
   }
   else if(doorplace == "C-4H-3")
   {
      _root.changecourse("StarIn","C-4H",0,-300,20,-575);
   }
   else if(doorplace == "C-5-1")
   {
      _root.changecourse("StarIn","C-5",0,0,0,0);
   }
   else if(doorplace == "C-6-1")
   {
      _root.changecourse("StarIn","C-6",250,0,250,0);
   }
   else if(doorplace == "C-6-2")
   {
      _root.changecourse("StarIn","C-6",-250,0,-250,0);
   }
   else if(doorplace == "C-6-3")
   {
      _root.changecourse("StarIn","C-6",0,-95,0,-95,true);
   }
   else if(doorplace == "C-6-4")
   {
      _root.changecourse("StarIn","C-6",0,80,0,80);
   }
   else if(doorplace == "C-7-1")
   {
      _root.changecourse("StarIn","C-7",0,0,0,0);
   }
   else if(doorplace == "C-7-2")
   {
      _root.changecourse("StarIn","C-7",-820,12,-820,12);
   }
   else if(doorplace == "C-7-3")
   {
      _root.changecourse("StarIn","C-7",610,40,610,40);
   }
   else if(doorplace == "C-8-1")
   {
      _root.changecourse("StarIn","C-8",0,0,0,0);
   }
   else if(doorplace == "C-8-2")
   {
      _root.changecourse("StarIn","C-8",784,-16,784,-16);
   }
   else if(doorplace == "C-8-3")
   {
      _root.changecourse("StarIn","C-8",1201,45,1201,45,true);
   }
   else if(doorplace == "C-9-1")
   {
      _root.changecourse("StarIn","C-9",0,0,0,0);
   }
   else if(doorplace == "C-9-2")
   {
      _root.changecourse("StarIn","C-9",300,-185,300,-185);
   }
   else if(doorplace == "C-10-1")
   {
      _root.changecourse("StarIn","C-10",0,0,0,0);
   }
   else if(doorplace == "C-10-2")
   {
      _root.changecourse("StarIn","C-10",-223,0,-223,0);
   }
   else if(doorplace == "C-10-3")
   {
      _root.changecourse("StarIn","C-10",720,-185,720,-185);
   }
   else if(doorplace == "C-10-sd")
   {
      _root.changecourse("StarIn","C-10",-235,-575,-235,-575);
   }
   else if(doorplace == "C-10-D3")
   {
      _root.changecourse("StarIn","C-10",-170,-512,-170,-512,true);
   }
   else if(doorplace == "C-10-D2")
   {
      _root.changecourse("StarIn","C-10",-235,-512,-235,0);
   }
   else if(doorplace == "C-10-D1")
   {
      _root.changecourse("StarIn","C-10",-297,-512,-297,0);
   }
   else if(doorplace == "C-11-1")
   {
      _root.changecourse("StarIn","C-11",0,0,0,0);
   }
   else if(doorplace == "C-12-1")
   {
      _root.changecourse("StarIn","C-12",0,0,0,0);
   }
   else if(doorplace == "C-12-2")
   {
      _root.changecourse("StarIn","C-12",80,-250,80,-250);
   }
   else if(doorplace == "C-13-1")
   {
      _root.changecourse("StarIn","C-13",0,0,0,0);
   }
   else if(doorplace == "C-O-1")
   {
      _root.changecourse("StarIn","C-O",0,0,0,0,true);
   }
   else if(doorplace == "C-O-2")
   {
      _root.changecourse("StarIn","C-O",300,0,-950,-363,true);
   }
   else if(doorplace == "C-Opening")
   {
      if(_root.Star[39] == true)
      {
         _root.changecourse("righttransition2","Castle",-1300,100,-1300,100);
      }
      else
      {
         _root.bgsong.stop();
         _root.gotoAndStop("Intro2");
         _root.RemoveCourse();
      }
   }
   else if(doorplace == "4-1-1")
   {
      _root.changecourse("StarIn","4-1",610,150,610,150);
   }
   else if(doorplace == "4-1-2")
   {
      _root.changecourse("StarIn","4-1",-315,200,-315,200);
   }
   else if(doorplace == "4-1-3")
   {
      _root.changecourse("StarIn","4-1",610,-810,610,-810);
   }
   else if(doorplace == "4-1-4")
   {
      _root.changecourse("StarIn","4-1",245,-1010,245,-1010);
   }
   else if(doorplace == "4-1-5")
   {
      _root.changecourse("StarIn","4-1",610,-1305,610,-1305);
   }
   else if(doorplace == "4-2-1")
   {
      _root.changecourse("StarIn","4-2",0,0,0,0);
   }
   else if(doorplace == "4-2-2")
   {
      _root.changecourse("StarIn","4-2",-400,0,-400,0);
   }
   else if(doorplace == "4-2-3")
   {
      _root.changecourse("StarIn","4-2",-250,0,-250,0);
   }
   else if(doorplace == "4-2-4")
   {
      _root.changecourse("StarIn","4-2",250,0,250,0);
   }
   else if(doorplace == "4-2-5")
   {
      _root.changecourse("StarIn","4-2",400,0,400,0);
   }
   else if(doorplace == "4-2-6")
   {
      _root.changecourse("StarIn","4-2",-400,-375,-400,-375);
   }
   else if(doorplace == "4-2-7")
   {
      _root.changecourse("StarIn","4-2",-250,-375,-250,-375);
   }
   else if(doorplace == "4-2-8")
   {
      _root.changecourse("StarIn","4-2",250,-375,250,-375);
   }
   else if(doorplace == "4-2-9")
   {
      _root.changecourse("StarIn","4-2",400,-375,400,-375);
   }
   else if(doorplace == "4-2-10")
   {
      _root.changecourse("StarIn","4-2",0,-610,0,-610);
   }
   else if(doorplace == "4-3-1")
   {
      _root.changecourse("StarIn","4-3",0,20,0,20);
   }
   else if(doorplace == "4-3-2")
   {
      _root.changecourse("StarIn","4-3",1300,20,1300,20);
   }
   else if(doorplace == "4-3-3")
   {
      _root.changecourse("StarIn","4-3",0,-780,0,-780);
   }
   else if(doorplace == "4-3-4")
   {
      _root.changecourse("StarIn","4-3",100,-1776,100,-1776);
   }
   else if(doorplace == "4-4-1")
   {
      _root.changecourse("StarIn","4-4",0,20,0,20);
   }
   else if(doorplace == "4-4-2")
   {
      _root.changecourse("StarIn","4-4",-1300,20,-1300,20);
   }
   else if(doorplace == "4-4-3")
   {
      _root.changecourse("StarIn","4-4",0,-780,0,-780);
   }
   else if(doorplace == "4-4-4")
   {
      _root.changecourse("StarIn","4-4",200,-1776,200,-1776);
   }
   else if(doorplace == "4-5-1")
   {
      _root.changecourse("StarIn","4-5",-1300,20,-1300,20);
   }
   else if(doorplace == "4-5-2")
   {
      _root.changecourse("StarIn","4-5",1300,20,1300,20);
   }
   else if(doorplace == "4-6-1")
   {
      _root.changecourse("StarIn","4-6",0,0,0,0);
   }
   else if(doorplace == "4-6-2")
   {
      _root.changecourse("StarIn","4-6",0,-480,0,-480);
   }
   else if(doorplace == "4-7-1")
   {
      _root.changecourse("StarIn","4-7",0,0,0,0);
   }
   else if(doorplace == "4-7-2")
   {
      _root.changecourse("StarIn","4-7",-150,-400,-150,-400);
   }
   else if(doorplace == "4-8-1")
   {
      _root.changecourse("StarIn","4-8",-1350,100,-1350,100);
   }
   else if(doorplace == "4-8-2")
   {
      _root.changecourse("StarIn","4-8",-800,100,-800,100);
   }
   else if(doorplace == "4-8-3")
   {
      _root.changecourse("StarIn","4-8",0,0,0,0);
   }
   else if(doorplace == "4-8-4")
   {
      _root.changecourse("StarIn","4-8",1200,100,1200,100);
   }
   else if(doorplace == "4-8-5")
   {
      _root.changecourse("StarIn","4-8",800,100,800,100);
   }
   else if(doorplace == "4-9-1")
   {
      _root.changecourse("StarIn","4-9",0,0,0,0);
   }
   else if(doorplace == "4-9-2")
   {
      _root.changecourse("StarIn","4-9",-1450,0,-1450,0);
   }
   else if(doorplace == "4-9-3")
   {
      _root.changecourse("StarIn","4-9",0,-1055,0,-1055);
   }
   else if(doorplace == "4-10-1")
   {
      _root.changecourse("StarIn","4-10",-3090,-630,-3090,-630);
   }
   else if(doorplace == "4-11-1")
   {
      _root.changecourse("StarIn","4-11",0,0,0,0,true);
   }
   else if(doorplace == "5-1-1")
   {
      _root.changecourse("StarIn","5-1",620,150,620,150);
   }
   else if(doorplace == "5-1-2")
   {
      _root.changecourse("StarIn","5-1",2980,-50,2980,-50);
   }
   else if(doorplace == "5-5")
   {
      _root.changecourse("StarIn","5-5",0,0,0,0);
   }
   else if(doorplace == "5-7-1")
   {
      _root.changecourse("StarIn","5-7",0,0,0,0);
   }
   else if(doorplace == "5-8-1")
   {
      _root.changecourse("StarIn","5-8",0,0,0,0);
   }
   else if(doorplace == "6-5")
   {
      _root.changecourse("StarIn","6-5",500,500,-600,666,true);
   }
   else if(doorplace == "7-6")
   {
      _root.changecourse("StarIn","7-6",0,0,0,0,true);
   }
   else if(doorplace == "8-1-2")
   {
      _root.changecourse("StarIn","8-1",4128,-10,4128,-10);
   }
   else if(doorplace == "8-2-1")
   {
      _root.changecourse("StarIn","8-2",0,0,0,0);
   }
   else if(doorplace == "8-2-bleft")
   {
      _root.changecourse("StarIn","8-2",-812,-114,-812,-114);
   }
   else if(doorplace == "8-2-bright")
   {
      _root.changecourse("StarIn","8-2",760,-114,760,-114);
   }
   else if(doorplace == "8-2-uleft")
   {
      _root.changecourse("StarIn","8-2",-1350,-420,-1350,-420,true);
   }
   else if(doorplace == "8-2-uright")
   {
      _root.changecourse("StarIn","8-2",830,-420,830,-420);
   }
   else if(doorplace == "8-2-top")
   {
      _root.changecourse("StarIn","8-2",0,-1090,0,-1090);
   }
   else if(doorplace == "8-3")
   {
      _root.changecourse("StarIn","8-3",0,95,0,95);
   }
   else if(doorplace == "8-4")
   {
      _root.changecourse("StarIn","8-4",0,95,0,95);
   }
   else if(doorplace == "8-5")
   {
      _root.changecourse("StarIn","8-5",0,0,0,0,true);
   }
   else if(doorplace == "8-6")
   {
      _root.changecourse("StarIn","8-6",0,0,0,0);
   }
   else if(doorplace == "8-7")
   {
      _root.changecourse("StarIn","8-7",0,0,0,0);
   }
   else if(doorplace == "8-7bleft")
   {
      _root.changecourse("StarIn","8-7",-468,20,-468,20);
   }
   else if(doorplace == "8-7bright")
   {
      _root.changecourse("StarIn","8-7",468,20,468,20);
   }
   else if(doorplace == "8-7uleft")
   {
      _root.changecourse("StarIn","8-7",-556,-577,-556,-577);
   }
   else if(doorplace == "8-7uright")
   {
      _root.changecourse("StarIn","8-7",556,-577,556,-577);
   }
   else if(doorplace == "8-7utop")
   {
      _root.changecourse("StarIn","8-7",0,-582,0,-582);
   }
   else if(doorplace == "8-8")
   {
      _root.changecourse("StarIn","8-8",0,0,0,0);
   }
   else if(doorplace == "8-8u")
   {
      _root.changecourse("StarIn","8-8",-656,-2620,-656,-2620);
   }
   else if(doorplace == "8-9")
   {
      _root.changecourse("StarIn","8-9",0,0,0,0);
   }
   else if(doorplace == "8-9u")
   {
      _root.changecourse("StarIn","8-9",0,0,0,0);
   }
   else if(doorplace == "8-10")
   {
      _root.changecourse("StarIn","8-10",-290,0,-290,0);
   }
   else if(doorplace == "8-10-b")
   {
      _root.changecourse("StarIn","8-10-b",-547,-1470,-547,-1470,true);
   }
   else if(doorplace == "8-10u")
   {
      _root.changecourse("StarIn","8-10-b",-575,-1470,-575,-1470,true);
   }
   else if(doorplace == "8-11")
   {
      _root.changecourse("StarIn","8-11",-170,30,-170,30,true);
   }
   else if(doorplace == "8-11u")
   {
      _root.changecourse("StarIn","8-11",0,-820,0,-820,true);
   }
   else if(doorplace == "8-12")
   {
      _root.changecourse("StarIn","8-12",0,0,0,0);
   }
   else if(doorplace == "8-12-Warp")
   {
      _root.Fluddpow = "";
      _root.StopBGsong();
      _root.lvl8keyA = false;
      _root.lvl8keyB = false;
      _root.lvl8keyC = false;
      _root.lvl8keyD = false;
      _root.lvl8keyE = true;
      _root.Playinglevel = 8;
      _root.SongIntro = "BowserTrapIntro";
      _root.SongRepeat = "BowserTrapRepeat";
      _root.PlayMusicAndIntro();
      _root.changecourse("StarIn","8-12",-192,-52,-192,-52);
   }
   else if(doorplace == "C-13-Warp")
   {
      _root.Fluddpow = "";
      _root.StopBGsong();
      _root.lvl8keyA = false;
      _root.lvl8keyB = false;
      _root.lvl8keyC = false;
      _root.lvl8keyD = false;
      _root.lvl8keyE = true;
      _root.Playinglevel = 0;
      _root.SongIntro = "None";
      _root.SongRepeat = "InsidetheCastleWalls";
      _root.StartNewMusicAndIntroNoVar("BowserPlan-Intro","BowserPlan-Repeat");
      _root.changecourse("StarIn","C-13",1066,-215,1066,-215);
   }
   else if(doorplace == "8-E2-2")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E2-2",0,-200,0,-200,true);
   }
   else if(doorplace == "8-13")
   {
      _root.changecourse("StarIn","8-13",0,0,0,0,true);
   }
   else if(doorplace == "8-E3-1")
   {
      _root.changecourse("StarIn","8-E3-1",0,0,0,0,true);
   }
   else if(doorplace == "8-E5-1")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E5-1",-1693,-60,-1693,-60,true);
   }
   else if(doorplace == "8-E5-1-1")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E5-1",-212,-25,-212,-25,true);
   }
   else if(doorplace == "9-02")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-02",0,0,0,0,true);
   }
   else if(doorplace == "9-04")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-04",0,0,0,0,true);
   }
   else if(doorplace == "9-06")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-06",0,0,0,0,true);
   }
   else if(doorplace == "M1-2")
   {
      _root.changecourse("StarIn","M1-2",-1465,-320,-1465,-320,true);
   }
   else if(doorplace == "M2-1-1")
   {
      _root.changecourse("StarIn","M2-1",795,125,795,125);
   }
   else if(doorplace == "M2-2-1")
   {
      _root.changecourse("StarIn","M2-2",0,0,0,0);
   }
   else if(doorplace == "BC-0")
   {
      _root.gotoAndStop("BowserBattle3");
      _root.RemoveCourse();
   }
   else if(doorplace == "BC-1")
   {
      _root.changecourse("StarIn","BC-1",0,0,0,0);
   }
   else if(doorplace == "C-4-SC1")
   {
      _root.changecourse("StarIn","C-4-SC1",0,0,0,0);
   }
   else if(doorplace == "C-4-SC2")
   {
      _root.changecourse("StarIn","C-4-SC1",0,-260,0,-260);
   }
   else if(doorplace == "C-4-SC1-back")
   {
      _root.changecourse("StarIn","C-4",1164,0,1164,0);
   }
   else if(doorplace == "C-4-SC1-back2")
   {
      _root.changecourse("StarIn","C-4",1036,0,1036,0);
   }
   else if(doorplace == "level1")
   {
      _root.changecourse("StarIn","level1",0,0,0,0);
   }
   else
   {
      _root.changecourse("StarIn","C-1",0,0,0,0);
   }
};

This is taken from a Flash game, where speed and efficiency is fairly important. 1: used in 1 place 2: used in quite a lot of places 3: the door mapping must have changed during development...

By Anonymous, 2018-11-10 09:51:41
private void reset_kolejnosc()
{
	this.kolejnosc_s[0] = 1;
	this.kolejnosc_s[1] = 2;
	this.kolejnosc_s[2] = 3;
	this.kolejnosc_s[3] = 4;
	this.kolejnosc_s[4] = 5;
	this.kolejnosc_s[5] = 6;
	this.kolejnosc_s[6] = 7;
	this.kolejnosc_s[7] = 8;
	this.kolejnosc_s[8] = 9;
	this.kolejnosc_s[9] = 10;
}
By winek, 2016-07-17 00:16:00