public static int maximum(int f, int g)
{
	try
	{
		int[] far = new int[f];
		far[g] = 1;
		return f;
	}
	catch(NegativeArraySizeException e)
	{
		f = -f;
		g = -g;
		return (-maximum(f, g) == -f)? -g : -f;
	}
	catch(IndexOutOfBoundsException e)
	{
		return (maximum(g, 0) == 0)? f : g;
	}
}
By Anonymous, 2019-10-18 06:03:41
case ClientMessage:    
    if (*XGetAtomName(GLWin.dpy, event.xclient.message_type)
        == *"WM_PROTOCOLS")
        {   printf("Exiting sanely...\n");
            done = True;
        }
    break;

someone just want to watch the world burn

By Anonymous, 2018-01-07 13:01:05
if ($this->getTestSku()) {
   ...
} elseif ($this->getTestOffset() >= 0 && $this->getTestLimit() > 0) {
   ...
} else {
   Mage::throwException(sprintf("Invalid parameters for test mode: sku %s or offset %s and limit %s", $this->getTestSku(), $this->getTestOffset(), $this->getTestLimit()));
}
By Anonymous, 2018-03-13 13:56:56
<div class="scrollContent">
	{foreach $animations as $index => $a}
		{if $index > 2}
			{if $a.filename == '9_1447691013_3726.png'}
			{else}
				{if $a.filename == '9_1423150010_6441.png'}
				{else}
					{if $a.filename == '9_1423149959_5909.png'}
					{else}
						{if $a.filename == '9_1423149908_5874.png'}
						{else}
							{if $a.filename == '9_1528213223_6374.jpg'}
							{else}
								{if $a.filename == '9_1527670984_3732.jpg'}
								{else}

							<div class="spotlightFrame frame{$index+1} contains1" data-index="{$index}">
								{if $a.link}<a href="{$a.link}">{/if}
								<img src="/upload/{$a.filename}" alt="{$a.title}" />
								{if $a.link}</a>{/if}
							</div>

								{/if}
							{/if}
						{/if}
					{/if}
				{/if}
			{/if}
		{/if}
	{/foreach}
</div>

Handovers are great.

By Anonymous, 2018-07-09 14:50:36
// powtierdzenie decyzji
function zapytaj(pytanie){
	if(confirm(pytanie)) return true
	else return false;
}
By first year student, 2018-10-02 21:30:46
public static class time
{
    public const int minutes_per_hour = 60;
    public const int seconds_per_minute = 60;
    public const int hours_per_day = 24;
    public const int minutes_per_day = minutes_per_hour * hours_per_day;
    public const int seconds_per_day = seconds_per_minute * minutes_per_day;
    public const int days_per_year = 365;
}
By Anonymous, 2018-10-15 17:15:52
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class StoryOfMyLife : MonoBehaviour
{
    void OnDestory()
    {
        Debug.Log("  Directed by  ");
        Debug.Log("ROBERT B. WEIDE");
    }
}

For Unity developers only

By SanSanych, 2020-09-25 21:22:53
try {
    synchronized(this) {
        Object obj = null;

        if (obj.hashCode() == -1) {
            obj = new Object();
        }
    }
} catch (Throwable t) {
    throw t;
} finally {
    try {
        synchronized(this) {
            Object obj = null;

            if (obj.hashCode() == -1) {
                obj = new Object();
            }
        }
    } catch (Throwable t) {
        throw t;
    } finally {
        try {
            synchronized(this) {
                Object obj = null;

                if (obj.hashCode() == -1) {
                    obj = new Object();
                }
            }
        } catch (Throwable t) {
            throw t;
        } finally {
            System.exit(1);
        }
    }
}

Cool code

By Conclure, 2020-10-30 02:26:02
#411 C# +2
if (date.Training != null)
            {
                var training = date.Training;
                var status = new TrainingStatus();
                var refresher = new Training();

                if (training.Trainings != null)
                    refresher = training.Trainings;

                bool hasTakenRefresher = false;
                status.Value = date.Date.AddDays(
                    TrainingHelper.CalculateValidityDays(training.Validity ?? 0, training.ValidityType ?? 0));

                status.Name = training.TrainingName;
                status.ID = training.TrainingID;
                status.Category = training.CategoryTraining != null ? training.CategoryTraining.Name : "Other";
                status.IsTrained = _validityUtilsService.IsValid(training, date.Date);

                if (status.IsTrained)
                {
                    status.IsExpiring = _validityUtilsService.IsExpiring(training, date.Date,
                                            TrainingHelper.CalculateValidityDays(
                                                training.ExpirationWarningValidity ?? 0,
                                                training.ExpirationWarningValidityType ?? 0));
                }

                if (refresher.ID != 0)
                {
                    hasTakenRefresher = employee.Dates
                        .Count(x => x.Training != null
                            && x.TrainingID == refresher.ID) > 1;

                    if (hasTakenRefresher && (status.IsExpiring || !status.IsTrained))
                    {
                        status.IsExpiring = false;
                        var trainingWithNewValidity = new Training();

                        status.Value = date.Date.AddDays(
                            TrainingHelper.CalculateValidityDays(training.ValidityRefresher ?? 0,
                                training.ValidityRefresherType ?? 0));

                        trainingWithNewValidity.Validity = training.ValidityRefresher;
                        trainingWithNewValidity.ValidityType = training.ValidityRefresherType;
                        status.IsTrained = _validityUtilsService.IsValid(trainingWithNewValidity, date.Date);

                        if (status.IsTrained)
                        {
                            status.IsExpiring = _validityUtilsService.IsExpiring(trainingWithNewValidity, date.Date,
                                TrainingHelper.CalculateValidityDays(
                                    refresher.ExpirationWarningValidity ?? 0,
                                    refresher.ExpirationWarningValidityType ?? 0));
                        }
                    }
                }

                if (status.IsTrained && !status.IsExpiring)
                    status.Status = TrainingStatuses.Trained;
                else if (status.IsTrained && status.IsExpiring)
                    status.Status = TrainingStatuses.Expiring;
                else if (!status.IsTrained && !status.IsExpiring)
                    status.Status = TrainingStatuses.Expired;

                status.EmpID = employee.ID;

                return status;
            }

test

By NN, 2019-10-29 12:59:14

function atoi(charstring)
{
  if(charstring=="a") return 0x61;if(charstring=="b") return 0x62;
  if(charstring=="c") return 0x63;if(charstring=="d") return 0x64;
  if(charstring=="e") return 0x65;if(charstring=="f") return 0x66;
  if(charstring=="g") return 0x67;if(charstring=="h") return 0x68;
  if(charstring=="i") return 0x69;if(charstring=="j") return 0x6a;
  if(charstring=="k") return 0x6b;if(charstring=="l") return 0x6c;
  if(charstring=="m") return 0x6d;if(charstring=="n") return 0x6e;
  if(charstring=="o") return 0x6f;if(charstring=="p") return 0x70;
  if(charstring=="q") return 0x71;if(charstring=="r") return 0x72;
  if(charstring=="s") return 0x73;if(charstring=="t") return 0x74;
  if(charstring=="u") return 0x75;if(charstring=="v") return 0x76;
  if(charstring=="w") return 0x77;if(charstring=="x") return 0x78;
  if(charstring=="y") return 0x79;if(charstring=="z") return 0x7a;
  if(charstring=="0") return 0x30;if(charstring=="1") return 0x31;
  if(charstring=="2") return 0x32;if(charstring=="3") return 0x33;
  if(charstring=="4") return 0x34;if(charstring=="5") return 0x35;
  if(charstring=="6") return 0x36;if(charstring=="7") return 0x37;
  if(charstring=="8") return 0x38;if(charstring=="9") return 0x39;
  if(charstring==".") return 0x2e;
  return 0x20;
}

found in a proxy script

By Anonymous, 2020-08-10 03:17:52
public enum DataSize {
    BYTE,
    DOUBLE_BYTE,
    INT,
    LONG;
    
    public boolean isEqualTo(Object value) {
        if(value instanceof Byte && this.equals(BYTE)) {
            return true;
        } else if ((value instanceof Character || value instanceof Short) && this.equals(DOUBLE_BYTE)) {
            return true;
        } else if ((value instanceof Integer) && this.equals(INT)) {
            return true;
        } else if ((value instanceof Long) && this.equals(LONG)) {
            return true;
        }
        return false;
    }
}
By DevHONK, 2021-02-22 15:21:03
.stepper a{
}

.stepper>div>div>div>div>a{
  color: transparent !important;
}
stepper>div>div>div>div>span{
  color: transparent !important;
}

.stepper>div>div>div:nth-child(1)>div>a:after, .stepper>div>div>div:nth-child(1)>div>span:after{
  color: rgb(52, 58, 64);
  content: '4' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>a:after{
  color: rgb(52, 58, 64);
  content: '3' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>a:after{
  color: rgb(52, 58, 64);
  content: '2' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>a:after{
  color: rgb(52, 58, 64);
  content: '1' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>span:after{
  color: rgb(52, 58, 64);
  background-color: rgb(108, 117, 125);
  content: '1' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>span:after{
  color: rgb(52, 58, 64);
  background-color: rgb(108, 117, 125);
  content: '2' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>span:after{
  color: rgb(52, 58, 64);
  background-color: rgb(108, 117, 125);
  content: '3' !important;
  margin-left: -10px;
}
.stepper>div>div>div:nth-child(1)>div>span:after{
  color: rgb(52, 58, 64);
  background-color: rgb(108, 117, 125);
  content: '4' !important;
  margin-left: -10px;
}
By Anonymous, 2021-08-11 11:24:55
var state = getCookie("state");
function checkCookie(args) {
  if (state == args) {
    return true;
  } else {
    alert("Request denied. Invalid auth code provided.");
    return false;
  }
}
const tokenElement = document.getElementsByName("dream");
var loginSrv = checkCookie(getAllUrlParams().state);
document.cookie = `state=${getAllUrlParams().state}; path=/`;
tokenElement.innerText = getAllUrlParams().code;
if (getAllUrlParams().state != loginSrv) {
  alert(`Incorrect auth code provided. The correct code is ${state}`);
}

If they provide the wrong oauth state code, tell the user the correct one!

By Demonitized, 2020-08-31 22:12:37
        /// <summary>
        /// Builds the suffixs for the request sequence number
        /// </summary>
        /// <param name="i"></param>
        /// <returns></returns>
        public static string GetSequenceNumber(int i)
        {
            string strCount = string.Empty;
            string increase = string.Empty;
            int count;
            strCount = i.ToString();
            count = strCount.Length;
            //Add 0 infront of the index to make a 4 digit number
            if (count < 5)
            {
                for (int j = 0; j < (4 - count); j++)
                {
                    increase = increase + "0";
                }
                strCount = increase + strCount;
            }
            return strCount;
        }
By Anonymous, 2021-04-21 16:01:46
set_locations(locations){
    return new Promise((resolve, reject) => {
        this.locations = locations;
        resolve();
    });
}
By Anonymous, 2018-04-04 14:44:45