17 *	* * *	root	[[ $(ping -c1 8.8.8.8 | tail -n2 | head -n1 | cut -d"," -f2 | cut -d" " -f2) != "1" ]] && { { /etc/init.d/networking restart && /etc/init.d/network-manager restart && curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22networking\%20and\%20network-manager\%20restarted\%22" ;} && { wget -O /dev/null -o /dev/null https://nyifiles.pfsense.org/mirror/downloads/pfSense-CE-2.3.5-RELEASE-2g-i386-nanobsd.img.gz && curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22wget\%20download\%20OK\%22" || curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22wget\%20download\%20KO\%22" ;} ;}

With me! Sing! It's gonna ping! If not it's gonna restart the net! If yes is gonna send you a text! And then is gonna download a file, just to check!

By AnonimaBazhi, 2018-12-04 19:33:23
for data1, data2 in zip(results, results[1:]):
    assert data1 <= data1
    if data1 == data1:
        assert data1 >= data1

A nice loop for making sure that data1 is equal to data1!

By 1133, 2018-12-10 14:43:50
// What they did:
var serverCommands = {};
for(var each in commandList.general)
    (dmCommands[commandList.general[each].type] ? dmCommands[commandList.general[each].type] +=
    (config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
    ': ' + commandList.general[each].description + '\n') : (dmCommands[commandList.general[each].type] =
    '\u200B'+ config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
    ': ' + commandList.general[each].description + '\n'))

// What they should've done:
let srvrCmds = new Map();
let gldCmds = commandList[message.guild.id];
for (let each in gldCmds) {
    const cur = gldCmds[each];
    const text = `${config.prefix + each + (cur.args ? " " + cur.args : "")}: ${cur.description}\n`;
    const srvrCmdType = srvrCmds.get(cur.type);
    srvrCmds.set(cur.type, (srvrCmdType || "\u200B") + text);
}
By Anonymous, 2018-01-18 05:57:37

    def dow_to_dict_from_self(self):
        # res = {'name': self.name, 'enabled': self.enabled }
        res = {'sun': 0, 'mon': 0, 'tue': 0, 'wed': 0, 'thr': 0, 'fri': 0,
               'sat': 0,
               'enabled': 0, 'dow': 0, 'name': 'untitled'}

        if (int(self.days_of_week) & 0x01) == 0x01:  # sun
            res['sun'] = 1
        if (int(self.days_of_week) & 0x02) == 0x02:  # mon
            res['mon'] = 1
        if (int(self.days_of_week) & 0x04) == 0x04:  # tue
            res['tue'] = 1
        if (int(self.days_of_week) & 0x08) == 0x08:  # wed
            res['wed'] = 1
        if (int(self.days_of_week) & 0x10) == 0x10:  # thr
            res['thr'] = 1
            res['thu'] = 1  # '%a' returns thu for Thursday
        if (int(self.days_of_week) & 0x20) == 0x20:  # fri
            res['fri'] = 1
        if (int(self.days_of_week) & 0x40) == 0x40:  # sat
            res['sat'] = 1
        if (int(
                self.days_of_week) & 0x40) == 0x80:  # enabled # new enable#
            # flag -- duplicate in db
            res['enabled'] = 1

        res['enabled'] = self.enabled  # remove this
        res['dow'] = self.days_of_week
        res['name'] = self.name

        return res

kept the original comments - they're very helpful

By Anonymous, 2018-07-11 19:40:44
value unless value.select! { |v| v != "0" }.nil?

I don't not know no why not no one of my "predecessor" committed this shit.

By Penguin, 2018-08-09 04:37:29
Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world

Code for creating CAMERA object in one big AAA game engine.

By Anonymous, 2018-08-19 01:33:34
#53 C++ +3
int chromosome::getScore()
{
    return this->getScore();
}
By Anonymous, 2015-11-05 15:41:39
if(!isset($obj->{'s5_4-1'})) {
	$obj->{'s5_4-1'} = 0;
}
if(!isset($obj->{'s5_4-2'})) {
	$obj->{'s5_4-2'} = 0;
}
if(!isset($obj->{'s5_4-3'})) {
	$obj->{'s5_4-3'} = 0;
}
if(!isset($obj->{'s5_4-4'})) {
	$obj->{'s5_4-4'} = 0;
}
By Anonymous, 2017-02-14 20:33:40
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are sooo many problems with this...

By umnikos, 2017-12-12 17:27:24
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are so many problems with this...

By umnikos, 2017-12-12 17:38:50
if(typeof(sortOrder) != "boolean"){        
    return items;
}
filtered.sort(function (a, b) {
    if(sortOrder == true){
        return (CustomOrder(a.status) > CustomOrder(b.status) ? 1 : -1);
    }
    else if(sortOrder == false){
        return (CustomOrder(a.status) < CustomOrder(b.status) ? 1 : -1);
    }
});

The status property is a string ("Started", "Running", "Failed", "Finished", etc.), and CustomOrder is a function with a switch that just returns a predefined integer for each string. I switched CustomOrder to just be a simple lookup table object, and the sort call was changed to filtered.sort((a, b) => CustomOrder[a.status] - CustomOrder[b.status]);

By Anonymous, 2017-12-13 00:06:25
foreach ($k as $kk) {
    foreach ($kk as $kkk) {
    }
}
By Anonymous, 2018-04-05 14:50:22
Console.WriteLine("|"+ Espace(x-1) + (h==3?" o":""));
Console.WriteLine("|"+ Espace(x-1) + (h==2?" o":(h==3?"/|\\":"")));
Console.WriteLine("|"+ Espace(x-1) + (h==1?" o":(h==2?"/|\\":(h==3?" |":""))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?" o":(h==1?"/|\\":(h==2?" |":(h==3?"/ \\":"")))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?"/|\\":(h==1?" |":(h==2?"/ \\":""))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?" |":(h==1?"/ \\":"")));
Console.WriteLine("|"+ Espace(x-1) + (h==0?"/ \\" : ""));
By Caribou décoiffé, 2018-04-29 20:27:53
const int ONLY_ONE_ITEM = 1;

if (myList.Count > ONLY_ONE_ITEM)
{
    DoSomething();
}
else
{
    DoSomethingElse();
}
By Anonymous, 2018-05-15 17:04:22
if((substr($onefile, -4) == ".Mp3") OR 
    (substr($onefile, -4) == ".ogg") OR 
    (substr($onefile, -4) == ".OGG") OR 
    (substr($onefile, -4) == ".oGG") OR 
    (substr($onefile, -4) == ".OGg") OR 
    (substr($onefile, -4) == ".Ogg") OR 
    (substr($onefile, -4) == ".OgG") OR 
    (substr($onefile, -4) == ".mP3") OR 
    (substr($onefile, -4) == ".MP3") OR 
    (substr($onefile, -4) == ".mp3")){
    
    // do stuff
} 

gotta make sure you account for capitalization

By Kyuunex, 2018-07-02 04:58:09