function clean(toClean, source){
	if (typeof(toClean) !== 'string') return true;
	if (typeof(source) !== 'string') return true;
	
	return source.replace(toClean, String('CLEANED')).toString();
}

Found this in a project at work and someone clearly doesn't trust JavaScripts typeof function

By Anonymous, 2018-06-02 22:09:57
		roots.push(resolver(Config.root, `${pageDir}${path.sep}${page}${path.sep}${page}.html`));
By Anonymous, 2023-04-01 10:39:37
bool calculateLeapYear(uint8_t year) {
    if ((year % 4 == 0 && year % 100 != 0) || (year % 400 == 0)) {
        return true;
    } else {
        return false;
    }
}

uint8_t and a useless if.

By eha, 2023-06-19 23:01:57
<Image source={ this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? iconBlue
                                    : iconWhite
                                    : i.dropoff 
                                    ? iconBlue
                                    : iconWhite} style={{
                                      height:this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35
                                    : i.dropoff 
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35,
                                    marginRight:10 ,
                                    width: this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 40
                                    : 40
                                    : i.dropoff 
                                    ? 40
                                    : 40
                                    ,resizeMode:'contain'}}/>

I love when the code is neat...

By Fluttershy, 2019-03-05 11:40:08
reduc_ind = list(xrange(1, len(x.get_shape())))
By Anonymous, 2017-08-14 18:37:29
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are sooo many problems with this...

By umnikos, 2017-12-12 17:27:24

//https://gist.github.com/nim4n136/7fa38467181130f5a2270c39d495101e

function decrypt($msg_encrypted_bundle, $password){
	$password = sha1($password);

	$components = explode( ':', $msg_encrypted_bundle );
	$iv            = $components[0];
	$salt          = hash('sha256', $password.$components[1]);
	$encrypted_msg = $components[2];

	$decrypted_msg = openssl_decrypt(
	  $encrypted_msg, 'aes-256-cbc', $salt, null, $iv
	);

	if ( $decrypted_msg === false )
		return false;
	return $decrypted_msg;
}
By Anonymous, 2022-05-30 18:28:02
latest_tag = "0.0.0"
    for tag in tags:
        if tag.name.startswith( 'v' ):
            if tag.name.replace('v','').replace('.','') > latest_tag.replace('.',''):
                latest_tag = tag.name.replace('v','')
By Anonymous, 2021-04-30 08:18:17
function resetfields_simple()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('katId');
	pole4.value='';	
}

function resetfields()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('dokId');
	pole4.value='';	
	pole5=document.getElementById('katId');
	pole5.value='';	
	pole6=document.getElementById('currId');
	pole6.value='';		
}

function resetfields_arch()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('dokId');
	pole4.value='';	
	pole5=document.getElementById('katId');
	pole5.value='';	
}
By javascriptowiec, 2020-06-30 21:29:57

    def dow_to_dict_from_self(self):
        # res = {'name': self.name, 'enabled': self.enabled }
        res = {'sun': 0, 'mon': 0, 'tue': 0, 'wed': 0, 'thr': 0, 'fri': 0,
               'sat': 0,
               'enabled': 0, 'dow': 0, 'name': 'untitled'}

        if (int(self.days_of_week) & 0x01) == 0x01:  # sun
            res['sun'] = 1
        if (int(self.days_of_week) & 0x02) == 0x02:  # mon
            res['mon'] = 1
        if (int(self.days_of_week) & 0x04) == 0x04:  # tue
            res['tue'] = 1
        if (int(self.days_of_week) & 0x08) == 0x08:  # wed
            res['wed'] = 1
        if (int(self.days_of_week) & 0x10) == 0x10:  # thr
            res['thr'] = 1
            res['thu'] = 1  # '%a' returns thu for Thursday
        if (int(self.days_of_week) & 0x20) == 0x20:  # fri
            res['fri'] = 1
        if (int(self.days_of_week) & 0x40) == 0x40:  # sat
            res['sat'] = 1
        if (int(
                self.days_of_week) & 0x40) == 0x80:  # enabled # new enable#
            # flag -- duplicate in db
            res['enabled'] = 1

        res['enabled'] = self.enabled  # remove this
        res['dow'] = self.days_of_week
        res['name'] = self.name

        return res

kept the original comments - they're very helpful

By Anonymous, 2018-07-11 19:40:44
        if (!rtrId.isPresent()) {
            ...
        } else if (identityId.isPresent() && rtrId.isPresent()) {
            ...
        }
        

A treasured knife protects

By Dunia, 2018-09-18 10:34:19
void MagicUnit::getSomeVoltage(std::uint64_t w_data, double &val)
{
    std::uint64_t r_data = 0;
    hwRead((int)Address::Voltage, 3, w_data, 2, &r_data);
    val = r_data;
    val /= 16; // shit right 4 bits
    val *= 0.004;
    val -= 8.192;
}
By Anonymous, 2019-03-11 08:43:52
try {
    channel.send(eventMessage);
} catch (MessageHandlingException ex) {
    channel.send(eventMessage);
}
By Anonymous, 2019-03-29 08:53:50
def open(self, *filename):
	if len(filename) > 1:
		print(("Usage:\nopen() - opens with the initialized "
			"filename\nopen(filename) - opens with given filename"))
		return 1
	if len(filename) == 1:
		self.filename = filename[0]
	if self.filename is None:
		print("No filename given")
		return 1
	self.struct_p = open_struct(self.last_error, self.error_size, \
		self.filename)
	if self.struct_p is None:
		print("Cannot open file: " + self.filename)
		return 1
	self.load_data()
	return 0
By Anonymous, 2017-12-12 03:26:17
def get_first_index_of_array(array):
    """
    this function is very usefull for get first index of array
    """
    return array[0]


assert get_first_index_of_array([1, 2, 3, 4, 5]) == 1
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 2
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 3
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
By Mohammad Hosseini, 2017-12-13 15:29:01