elsif ( $att =~ m/!!ARRAY!!/ ) {    # Updated to allow us to get data from an Array - 
        &Debug("get_value_from_hash:: parsing the ARRAY attribute - $att");
        my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );

        #&Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
        if ( defined $key6 ) {
            if ( $key5 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2}->{$key3}->{$key4} } ) { $value = $item->{$key6}; }
            }
            elsif ( $key4 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2}->{$key3} } ) { $value = $item->{$key5}->{$key6}; }
            }
            elsif ( $key3 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}->{$key5}->{$key6}; }
            }
            elsif ( $key2 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}->{$key5}->{$key6}; }
            }
            elsif ( $key1 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{$hash} ) { $value = $item->{$key2}->{$key3}->{$key4}->{$key5}->{$key6}; }
            }
        }
        elsif ( defined $key5 ) {
            if ( $key4 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2}->{$key3} } ) { $value = $item->{$key5}; }
            }
            elsif ( $key3 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}->{$key5}; }
            }
            elsif ( $key2 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}->{$key5}; }
            }
            elsif ( $key1 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{$hash} ) { $value = $item->{$key1}->{$key3}->{$key4}->{$key5}; }
            }
        }
        elsif ( defined $key4 ) {
            if ( $key3 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}; }
            }
            elsif ( $key2 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}; }
            }
            elsif ( $key1 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{$hash} ) { $value = $item->{$key1}->{$key3}->{$key4}; }
            }
        }
        elsif ( defined $key3 ) {
            if ( $key2 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}; }
            }
            elsif ( $key1 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{$hash} ) { $value = $item->{$key3}; }
            }
        }
        elsif ( defined $key2 ) {
            if ( $key1 =~ m/!!ARRAY!!/ ) {
                for my $item ( @{$hash} ) { $value = $item->{$key2}; }
            }
        }
    }
    elsif ( $att =~ m/!!HITS\[\d+\]!!/ ) {
        &Debug("get_value_from_hash:: parsing the HITS attribute - $att");
        my $id = $att;
        $id =~ s/!!HITS\[(\d+)\]!!.*/$1/;
        $att =~ s/!!HITS\[\d+\]!!\.//;
        &Debug("get_value_from_hash:: parsing the attribute - $att");
        my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );

        #&Debug("get_value_from_hash:: id=$id, key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
        if ( defined $key6 ) {
            $value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
        }
        elsif ( defined $key5 ) {
            $value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4}{$key5};
        }
        elsif ( defined $key4 ) {
            $value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4};
        }
        elsif ( defined $key3 ) {
            $value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3};
        }
        elsif ( defined $key2 ) {
            $value = $$hash{hits}{hits}[$id]{$key1}{$key2};
        }
    }
    elsif ( $att =~ m/!!DELIMITER!!.+!!/ ) {
        &Debug("get_value_from_hash:: parsing the DELIMITER attribute - $att");
        my $delimiter = $att;
        $delimiter =~ s/!!DELIMITER!!(.*)!!.*/$1/;
        $att =~ s/!!DELIMITER!!.+!!//;
        &Debug("get_value_from_hash:: parsing the attribute - $att");
        my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( $delimiter, $att );

        #        &Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5, key6=$key6");
        if ( defined $key6 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
        }
        elsif ( defined $key5 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5};
        }
        elsif ( defined $key4 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4};
        }
        elsif ( defined $key3 ) {
            $value = $$hash{$key1}{$key2}{$key3};
        }
        elsif ( defined $key2 ) {
            $value = $$hash{$key1}{$key2};
        }
    }
    else {
        &Debug("get_value_from_hash:: parsing the attribute - $att");
        my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );

        #&Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
        if ( defined $key6 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
        }
        elsif ( defined $key5 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5};
        }
        elsif ( defined $key4 ) {
            $value = $$hash{$key1}{$key2}{$key3}{$key4};
        }
        elsif ( defined $key3 ) {
            $value = $$hash{$key1}{$key2}{$key3};
        }
        elsif ( defined $key2 ) {
            $value = $$hash{$key1}{$key2};
        }
    }

When you try to debug, why value is not filled, and find this...

By Anonymous, 2022-01-04 07:00:11
void winner(int score[4])
{
    
    if (score[0] > score[1] > score[2] > score[3])
        cout << "The winner is the Player 1 with " << score[0] << " points.";
    else if (score[1] > score[0] > score[2] > score[3])
        cout << "The winner is the Player 2 with " << score[1] << " points.";
    else if (score[2] > score[0] > score[1] > score[3])
        cout << "The winner is the Player 3 with " << score[2] << " points.";
    else if (score[3] > score[2] > score[1] > score[0])
        cout << "The winner is the Player 4 with " << score[3] << " points.";
}
By Anonymous, 2020-05-17 16:06:24
public static function getUser(){
    return \App\Models\User::all();
}
By mamadSiah, 2022-02-23 14:35:19
if ((string)filtros[0] != "-1" && (string)filtros[0] != "0") 
    filtros[0] = (string)filtros[0] != "" ? filtros[0] : DBNull.Value;
    
else
    filtros[0] = DBNull.Value;  
By Anonymous, 2020-06-02 18:22:05
function deleteConfirm() {
    var result = confirm("Are you sure to delete this customer ?");
    if (result) {
        return true;
    } else {
        return false;
    }
}
By SuperNova, 2022-05-07 08:15:19
 # 5-level loop, forgive me...
        for xi, xs in enumerate(X):
            for yi, ys in enumerate(Y):
                for zi, zs in enumerate(Z):
                    lx, ly, lz = len(xs), len(ys), len(zs)
                    # construct points
                    xx, yy, zz = custom_meshgrid(xs, ys, zs)
                    world_xyzs = (
                        torch.cat(
                            [xx.reshape(-1, 1), yy.reshape(-1, 1), zz.reshape(-1, 1)],
                            dim=-1,
                        )
                        .unsqueeze(0)
                        .to(count.device)
                    )  # [1, N, 3]

                    # cascading
                    for cas in range(self.cascade):
                        bound = min(2**cas, self.bound)
                        half_grid_size = bound / resolution
                        # scale to current cascade's resolution
                        cas_world_xyzs = world_xyzs * (bound - half_grid_size)

                        # split batch to avoid OOM
                        head = 0
                        while head < B:
                            tail = min(head + S, B)

                            # world2cam transform (poses is c2w, so we need to transpose it. Another transpose is needed for batched matmul, so the final form is without transpose.)
                            cam_xyzs = cas_world_xyzs - poses[
                                head:tail, :3, 3
                            ].unsqueeze(1)
                            cam_xyzs = cam_xyzs @ poses[head:tail, :3, :3]  # [S, N, 3]

                            # query if point is covered by any camera
                            mask_z = cam_xyzs[:, :, 2] > 0  # [S, N]
                            mask_x = (
                                torch.abs(cam_xyzs[:, :, 0])
                                < cx / fx * cam_xyzs[:, :, 2] + half_grid_size * 2
                            )
                            mask_y = (
                                torch.abs(cam_xyzs[:, :, 1])
                                < cy / fy * cam_xyzs[:, :, 2] + half_grid_size * 2
                            )
                            mask = (
                                (mask_z & mask_x & mask_y).sum(0).reshape(lx, ly, lz)
                            )  # [N] --> [lx, ly, lz]

                            # update count
                            count[
                                cas,
                                xi * S : xi * S + lx,
                                yi * S : yi * S + ly,
                                zi * S : zi * S + lz,
                            ] += mask
                            head += S
By Anonymous, 2022-05-13 14:03:28
<table class="table table-sm o_main_table" style="width='100%'">
    <!-- ... thanks ...-->    
</table>

Found that on a customer's project, wonder if my employee knows about inline css

By Anonymous, 2022-06-10 11:39:58
strcpy(szBuffer, sBuffer);

so many questions given you by Hungarian notation

By bvs23bkv33, 2017-06-09 08:24:49
reduc_ind = list(xrange(1, len(x.get_shape())))
By Anonymous, 2017-08-14 18:37:29
public partial class Form1 : Form
   {
      public Form1()
      {
         InitializeComponent();
      }

      protected override void OnLoad(EventArgs e)
      {
         base.OnLoad(e);
         var token = new CancellationTokenSource().Token;
         Task.Factory.StartNew (() => {
            while (!token.IsCancellationRequested) {
               try {
                  if (/*Condition*/)
                     this.Invoke(new Action(() => label.Text = " =)"));
                  else
                     this.Invoke(new Action(() => label.Text = " =("));
                  Thread.Sleep(10);
               }
               catch (Exception) {
                  throw;
               }
               finally {
                  throw new Exception();
               }
            }
         }) ;
      }
   }

My collegue's way of using multithreading features (and exceptions handling) :)

By Loganjii, 2019-10-09 15:00:18
<ng-container *ngIf="!errors">
    <div *ngIf="errors" class="no-content-wrapper">
        <esel-components-error [error]="errors"></esel-components-error>
    </div>
</ng-container>

Make your code error prone with effective error handling!

By Anonymous, 2019-10-11 12:49:41
def get_first_index_of_array(array):
    """
    this function is very usefull for get first index of array
    """
    return array[0]


assert get_first_index_of_array([1, 2, 3, 4, 5]) == 1
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 2
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 3
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
By Mohammad Hosseini, 2017-12-13 15:29:01

//https://gist.github.com/nim4n136/7fa38467181130f5a2270c39d495101e

function decrypt($msg_encrypted_bundle, $password){
	$password = sha1($password);

	$components = explode( ':', $msg_encrypted_bundle );
	$iv            = $components[0];
	$salt          = hash('sha256', $password.$components[1]);
	$encrypted_msg = $components[2];

	$decrypted_msg = openssl_decrypt(
	  $encrypted_msg, 'aes-256-cbc', $salt, null, $iv
	);

	if ( $decrypted_msg === false )
		return false;
	return $decrypted_msg;
}
By Anonymous, 2022-05-30 18:28:02
@define
class DedupConfig:
    columns_to_dedup_by: Optional[List]
    time_range_in_minutes: Optional[int]
    timestamp_column_name: Optional[str]
    leave_deduped_samples_in_time_range: Optional[int] = field(default=1)

    def __attrs_post_init__(self):
        if not self.timestamp_column_name:
            raise ValueError(f"timestamp_column_name parameter must be provided")
        if not self.columns_to_dedup_by:
            raise ValueError(f"columns_to_dedup_by parameter must be provided")
        if not self.time_range_in_minutes:
            raise ValueError(f"time_range_in_minutes parameter must be provided")
By Anonymous, 2022-06-12 22:09:32
function clean(toClean, source){
	if (typeof(toClean) !== 'string') return true;
	if (typeof(source) !== 'string') return true;
	
	return source.replace(toClean, String('CLEANED')).toString();
}

Found this in a project at work and someone clearly doesn't trust JavaScripts typeof function

By Anonymous, 2018-06-02 22:09:57