const normalizedValue = computed(() => {
if (!isHotel) return props.value;
return props.value;
});
function uberURLREPLACER(dtTEXTVALUE,boolVALUE){
// If statement? what's that??
// Naming conventions? Of course not!
// true/false keywords? I never heard it.
boolVALUE != !1 && dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');
return dtTEXTVALUE;
}
Here's the weirdest way to create if statement with terrible naming conventions. Its based on real events and production code.
function IsNumeric(sText) {
var ValidChars = "0123456789.";
var IsNumber = true;
var Char;
for (i = 0; i < sText.length && IsNumber == true; i++) {
Char = sText.charAt(i);
if (ValidChars.indexOf(Char) == -1) {
IsNumber = false;
}
}
return IsNumber;
}
So I suppose that "........" is a valid number...
from typing import Dict, List
from dataclasses import dataclass
from lbcore.orders import Order, Match
@dataclass
class SideEffect:
order_id: str = ''
action: Dict = None
updates: Dict = None
matches: List[Match] = None
order: Order = None
action_exists: bool = False
def match(self, price):
match = self.action.copy()
match['price'] = price
return match
class SideEffects(list):
def add_action(self, order, action_exists=False, **action):
action['order_id'] = order.id
se = SideEffect(order=order, action=action,
action_exists=action_exists)
self.append(se)
return se
def add_update(self, order_id, **updates):
se = SideEffect(order_id=order_id, updates=updates)
self.append(se)
return se
def add_trade(self, order, matches):
se = SideEffect(order=order, matches=matches)
self.append(se)
return se
return isDisabled == false ? false : true;
string AllPDF = "";
int CountPDF = 0;
AllPDF = txtInput.Text;
string[] AllPDF2 = AllPDF.Split(';');
List<string> PDF = new List<string>();
PDF.AddRange(AllPDF2);
while (PDF.Count != CountPDF)
{
File.Delete(AllPDF2[0 + CountPDF] + ".pdf");
CountPDF++;
}
I believe, there are so many easier ways to do that
String zeroPad(int number) {
return number < 10 ? "0" + number : String.valueOf(number);
}
You could just have done String.format("%02d", number);
if (botCount < botCount)
this.reconnect();
}
My friend wrote this code recently
public class MandateData {
public final UUID coreId;
public final UUID accountId;
public final String accountRef;
public final String creditorId;
public final String creditorName;
public final String debtorFirstName;
public final String debtorLastName;
public final String branchCode;
public final String accountNumber;
public final LocalDate signingDate;
public final Address debtorAddress;
private MandateData(UUID coreId, UUID accountId, String accountRef, String creditorId, String creditorName, String branchCode, String accountNumber, String debtorFirstName, String debtorLastName,
LocalDate signingDate, Address debtorAddress) {
this.coreId = coreId;
this.accountId = accountId;
this.accountRef = accountRef;
this.creditorId = creditorId;
this.creditorName = creditorName;
this.debtorFirstName = debtorFirstName;
this.debtorLastName = debtorLastName;
this.branchCode = branchCode;
this.accountNumber = accountNumber;
this.signingDate = signingDate;
this.debtorAddress = debtorAddress;
}
public static MandateData creationMandateData(UUID coreId, UUID accountId, String accountRef, String creditorId, String creditorName, String branchCode, String accountNumber, String debtorFirstName, String debtorLastName,
LocalDate signingDate, Address debtorAddress) {
return new MandateData(coreId, accountId, accountRef, creditorId, creditorName, branchCode, accountNumber, debtorFirstName, debtorLastName, signingDate, debtorAddress);
}
}
There is an ancient and mysterious legend about public static constructor, called createShit. If anyone want's just to create an instance of Shit be aware of it! This is too obvious! just Implement static method with the exactly the same fields, and make constructor private. Don't write a shit!
if (!String.prototype.replaceLast) {
String.prototype.replaceLast = function(find, replace) {
String.prototype.replaceLast = function (what, replacement) {
var pcs = this.split(what);
var lastPc = pcs.pop();
return pcs.join(what) + replacement + lastPc;
};
};
}
Prototypes are super buggy anyway, I should rewrite that as a pure function.
public class MetricsChecker
{
protected const string AwaitingRecognitionCountMetricName = "AwaitingRecognitionCount";
protected const string AwaitingExportCountMetricName = "AwaitingExportCount";
protected const string NotYetDownloadedEventCountMetricName = "NotYetDownloadedEventCount";
...
public virtual void PublishNotYetDownloadedEventCounts()
{
this.logger.Trace($"Starting to gather and publish {NotYetDownloadedEventCountMetricName}(s).");
...
}
...
}
if(!Hardware::initialize()) {
Serial.println("Hardware initialization failed!");
for(;;){}
}
if(!UI.begin()) {
Serial.println("SSD1306 allocation failed");
for(;;){}
}
For is best ever, why even bother with While, or even Return... Source of code: https://github.com/MausTec/nogasm-wifi/blob/master/ESP32_WiFi.ino
$number = int(1);
try{
//...
getMyDataFromServer();
//...
}catch(Excepion e){
// :D
}
HMM FIXED BUG!
int var = 0;
int* ptr = &var;
ptr[0] = 5;
std::cout << ptr[0];