private HashMap<String, Tuple6<float[], String[], String[], String[], String[], String>> memberNameChangedToProtectTheInnocent = null;
//Calculates x² of an integer up to ±1 million
var square = (function () {
var s = "if(A==B){return C;}";
var func = "var A=Math.abs(D|0);";
for (var i = 0; i <= 1000000; i++) {
func += s.replace(/B/, i).replace(/C/, i * i);
}
return new Function("D", func + "return Infinity;");
})();
private void EnableGPSAutoMatically() {
GoogleApiClient googleApiClient = null;
if (googleApiClient == null) {
oogleApiClient = new GoogleApiClient.Builder(this)
.addApi(LocationServices.API).addConnectionCallbacks(this)
.addOnConnectionFailedListener(this).build();
/* about 50 lines of code were here ...
* all depends on this if statement ... !
* Actually the whole method depends on this if statement ! */
}
}
});
}
}
what if that mysterious power change it to be not null !! It gonna be a holly object and You should not "new" it anymore ?! damn ... :)))
if (CATEGORY_NORMAL.equalsIgnoreCase(categorie)) {
return assignGroupStartWithPrefix(assignmentGroups);
} else if (CATEGORY_EXTERNAL.equalsIgnoreCase(categorie)) {
return assignGroupStartWithPrefix(assignmentGroups);
}
function generateArrayFrom1To10()
{
let a = 0;
let b = 1;
let c = 3;
let d = 4;
let e = 5;
let f = 6;
let g = 7;
let h = 8;
let i = 9;
let array = [a,b,c,d,e,f,g,h,i];
return array;
}
if (botCount < botCount)
this.reconnect();
}
My friend wrote this code recently
// IsFooBar being a boolean, we check if it's different from true and from false
if (x.IsFooBar != true && x.IsFooBar != false)
{
return "error";
}
x.IsFooBar is juste a regular bool
return [word for word in words if any(all(ch in row for ch in word.lower()) for row in rows)]
Filtering words that can be typed using only one row of the keyboard.
Handlebars.registerHelper("compare", function(a, operator, b) {
var result = false;
try {
switch (operator) {
case "==":
// eslint-disable-next-line eqeqeq
result = a == b;
break;
case "===":
result = a === b;
break;
case "!=":
// eslint-disable-next-line eqeqeq
result = a != b;
break;
case "!==":
result = a !== b;
break;
case "<":
result = a < b;
break;
case ">":
result = a > b;
break;
case "<=":
result = a <= b;
break;
case ">=":
result = a >= b;
break;
case "typeof":
// eslint-disable-next-line valid-typeof
result = typeof a === b;
break;
default: {
throw new Error(
"helper {{compare}}: invalid operator: ' + ".concat(operator, " + '")
);
}
}
} catch (err) {
console.error("\n********** ".concat(err, "."));
}
return result;
});
scrollToEl($el.parent().parent().parent());
Someones idea of how to select an element to scroll to.... Please no.
if(typeof(sortOrder) != "boolean"){
return items;
}
filtered.sort(function (a, b) {
if(sortOrder == true){
return (CustomOrder(a.status) > CustomOrder(b.status) ? 1 : -1);
}
else if(sortOrder == false){
return (CustomOrder(a.status) < CustomOrder(b.status) ? 1 : -1);
}
});
The status
property is a string ("Started", "Running", "Failed", "Finished", etc.), and CustomOrder
is a function with a switch that just returns a predefined integer for each string. I switched CustomOrder to just be a simple lookup table object, and the sort call was changed to filtered.sort((a, b) => CustomOrder[a.status] - CustomOrder[b.status]);
<ng-container *ngIf="!errors">
<div *ngIf="errors" class="no-content-wrapper">
<esel-components-error [error]="errors"></esel-components-error>
</div>
</ng-container>
Make your code error prone with effective error handling!
public static returnTrue(boolean b){
if (b){
return true;
} else {
return true;
}
}
When you want your function always returns the correct value
public IsTrueWithNewTokenResponse isVoice(String token){
IsTrueWithNewTokenResponse isTrue = isWhatever(token, 0)
resultStatus.success = isTrue.generalResultResponse.success;
resultStatus.statusCode = isTrue.generalResultResponse.statusCode;
resultStatus.statusDescription = isTrue.generalResultResponse.statusDescription;
if(isTrue != null && isTrue.generalResultResponse != null && isTrue.generalResultResponse.success){
isTrue.isTrue = !isTrue.isTrue
return isTrue
} else {
return isTrue
}
}
this.onSubmit = this.onSubmit.bind(this)
this.onClose = this.onClose.bind(this)
somewhere in react-native app