Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world

Code for creating CAMERA object in one big AAA game engine.

By Anonymous, 2018-08-19 01:33:34
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class StoryOfMyLife : MonoBehaviour
{
    void OnDestory()
    {
        Debug.Log("  Directed by  ");
        Debug.Log("ROBERT B. WEIDE");
    }
}

For Unity developers only

By SanSanych, 2020-09-25 21:22:53
private void reset_kolejnosc()
{
	this.kolejnosc_s[0] = 1;
	this.kolejnosc_s[1] = 2;
	this.kolejnosc_s[2] = 3;
	this.kolejnosc_s[3] = 4;
	this.kolejnosc_s[4] = 5;
	this.kolejnosc_s[5] = 6;
	this.kolejnosc_s[6] = 7;
	this.kolejnosc_s[7] = 8;
	this.kolejnosc_s[8] = 9;
	this.kolejnosc_s[9] = 10;
}
By winek, 2016-07-17 00:16:00
    @SuppressWarnings("unchecked")
    private void addEndpointsTags(JsonArray tagsArray) throws IOException {
        if (registeredHandlers == null || registeredHandlers.isEmpty()) {
            return;
        }
        TreeSet<String> handlerNamesSorted = new TreeSet<>(registeredHandlers.keySet());
        handlerNamesSorted.forEach(key -> {
            StringBuilder sb = new StringBuilder();
            sb.append("{\"name\":\"");
            sb.append(key);
            sb.append("\",\"request\":{\"name\":\"");
            try {
                ServiceMethodHandler handler = registeredHandlers.get(key);
                Class<? extends Message> requestClass = (Class<? extends Message>)
                        findSubClassParameterType(handler, 0);
                Class<? extends Message> responseClass = (Class<? extends Message>)
                        findSubClassParameterType(handler, 1);
                sb.append(requestClass.getSimpleName());
                sb.append("\",\"type\":\"");
                sb.append(requestClass.getSimpleName());
                sb.append("\",\"values\":[");
                sb.append(getProtobufClassFieldDescriptions(requestClass, new HashSet<>()));
                sb.append("]},\"response\":{\"name\":\"");
                sb.append(responseClass.getSimpleName());
                sb.append("\",\"type\":\"");
                sb.append(responseClass.getSimpleName());
                sb.append("\",\"values\":[");
                sb.append(getProtobufClassFieldDescriptions(responseClass, new HashSet<>()));
                sb.append("]},\"metadata\":{\"stream\":\"false\"}}");
            } catch (Exception e) {
                logger.error("Error inspecting handlers", e);
                return;
            }
            String tag = sb.toString();
            tagsArray.add(new JsonPrimitive("e-" + binaryEncode(tag)));
        });
    }
By Brian, 2019-08-13 15:13:37
while (true) {
  if ($current === $requested) {
     break;
  }
  if (! in_array($requested, $available)) {
     break;
  }
  session()->put('locale', $requested);
  break;
}
By Ed, 2020-08-05 15:26:32
 void SummonCrowd()
        {
            if(!bSummoned1)
            {
                if (Creature* Witness1 = me->SummonCreature(NPC_LISTENER,-11009.036f, 1490.47f, 43.58f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                    if (Creature* Witness2 = me->SummonCreature(NPC_LISTENER,-11010.76f, 1488.21f, 43.57f, 4.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                        if (Creature* Witness3 = me->SummonCreature(NPC_LISTENER,-11017.39f, 1491.76f, 43.19f, 4.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                            if (Creature* Witness4 = me->SummonCreature(NPC_LISTENER,-11021.73f, 1493.054f, 43.184f, 5.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                if (Creature* Witness5 = me->SummonCreature(NPC_LISTENER,-11025.74f, 1487.70f, 43.17f, 5.45f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                    if (Creature* Witness6 = me->SummonCreature(NPC_LISTENER,-11025.25f, 1482.23f, 43.03f, 6.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                        if (Creature* Witness7 = me->SummonCreature(NPC_LISTENER,-11029.68f, 1481.255f, 43.185f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                            if (Creature* Witness8 = me->SummonCreature(NPC_LISTENER,-11024.46f, 1473.88f, 43.02f, 0.43f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                if (Creature* Witness9 = me->SummonCreature(NPC_LISTENER,-11019.49f, 1471.70f, 43.21f, 1.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                    if (Creature* Witness10 = me->SummonCreature(NPC_LISTENER,-11021.56f, 1497.053f, 43.20f, 5.00f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                        if (Creature* Witness11 = me->SummonCreature(NPC_LISTENER,-11012.29f, 1488.14f, 43.77f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                            if (Creature* Witness12 = me->SummonCreature(NPC_LISTENER,-11014.67f, 1493.14f, 43.23f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                if (Creature* Witness13 = me->SummonCreature(NPC_LISTENER,-11019.8f, 1494.25f, 43.2f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                    if (Creature* Witness14 = me->SummonCreature(NPC_LISTENER,-11023.6f, 1489.35f, 43.17f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                        if (Creature* Witness15 = me->SummonCreature(NPC_LISTENER,-11023.1f, 1482.51f, 43.07f, 6.25f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                            if (Creature* Witness16 = me->SummonCreature(NPC_LISTENER,-11027.2f, 1494.37f, 43.17f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                if (Creature* Witness17 = me->SummonCreature(NPC_LISTENER,-11029.6f, 1488.29f, 43.19f, 5.64f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                    if (Creature* Witness18 = me->SummonCreature(NPC_LISTENER,-11030.8f, 1485.13f, 43.31f, 5.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                        if (Creature* Witness19 = me->SummonCreature(NPC_LISTENER,-11026.2f, 1478.62f, 42.94f, 6.17f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                            if (Creature* Witness20 = me->SummonCreature(NPC_LISTENER,-11013.2f, 1497.81f, 43.31f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                if (Creature* Witness21 = me->SummonCreature(NPC_LISTENER,-11011.6f, 1492.61f, 43.39f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                    if (Creature* Witness22 = me->SummonCreature(NPC_LISTENER,-11015.4f, 1489.06f, 43.28f, 4.73f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                        if (Creature* Witness23 = me->SummonCreature(NPC_LISTENER,-11020.2f, 1490.15f, 43.19f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                            if (Creature* Witness24 = me->SummonCreature(NPC_LISTENER,-11009.9f, 1483.52f, 44.06f, 3.88f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                                if (Creature* Witness25 = me->SummonCreature(NPC_LISTENER,-11020.1f, 1484.87f, 43.18f, 5.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                                    if (Creature* Witness26 = me->SummonCreature(NPC_LISTENER,-11017.7f, 1487.42f, 43.24f, 4.89f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                                        if (Creature* Witness27 = me->SummonCreature(NPC_LISTENER,-11017.9f, 1498.24f, 43.20f, 5.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
                                                                                                                        {
                                                                                                                            Witness1GUID = Witness1->GetGUID();
                                                                                                                            Witness2GUID = Witness2->GetGUID();
                                                                                                                            Witness3GUID = Witness3->GetGUID();
                                                                                                                            Witness4GUID = Witness4->GetGUID();
                                                                                                                            Witness5GUID = Witness5->GetGUID();
                                                                                                                            Witness6GUID = Witness6->GetGUID();
                                                                                                                            Witness7GUID = Witness7->GetGUID();
                                                                                                                            Witness8GUID = Witness8->GetGUID();
                                                                                                                            Witness9GUID = Witness9->GetGUID();
                                                                                                                            Witness10GUID = Witness10->GetGUID();
                                                                                                                            Witness11GUID = Witness11->GetGUID();
                                                                                                                            Witness12GUID = Witness12->GetGUID();
                                                                                                                            Witness13GUID = Witness13->GetGUID();
                                                                                                                            Witness14GUID = Witness14->GetGUID();
                                                                                                                            Witness15GUID = Witness15->GetGUID();
                                                                                                                            Witness16GUID = Witness16->GetGUID();
                                                                                                                            Witness17GUID = Witness17->GetGUID();
                                                                                                                            Witness18GUID = Witness18->GetGUID();
                                                                                                                            Witness19GUID = Witness19->GetGUID();
                                                                                                                            Witness20GUID = Witness20->GetGUID();
                                                                                                                            Witness21GUID = Witness21->GetGUID();
                                                                                                                            Witness22GUID = Witness22->GetGUID();
                                                                                                                            Witness23GUID = Witness23->GetGUID();
                                                                                                                            Witness24GUID = Witness24->GetGUID();
                                                                                                                            Witness25GUID = Witness25->GetGUID();
                                                                                                                            Witness26GUID = Witness26->GetGUID();
                                                                                                                            Witness27GUID = Witness27->GetGUID();

                                                                                                                            bSummoned1 = true;
                                                                                                                        }
            }
        }
By Anonymous, 2020-09-16 17:09:35
function focused(evt, errors) {
	let form = evt.target

	const output = errors.map((error)=> {

		// Find first component with error on form and set focus to it

		let focusedInput = (Object.keys(error) == "phonebookId") ? Object.keys(error) :
			(Object.keys(error) == "phonebook_str") ? Object.keys(error) :
				(Object.keys(error) == "message") ? Object.keys(error) :
					(Object.keys(error) == "image") ? Object.keys(error) :
						(Object.keys(error) == "buttonLink") ? Object.keys(error) :
							(Object.keys(error) == "messageSms") ? Object.keys(error) : false
		return focusedInput.shift()
	})

	const selector = output.shift()
	form.querySelector('[id="' + selector + '"]').focus()

	return selector

Shitcode

By Anonymous, 2021-05-28 01:16:05
<?php

$payload = '{ "products": [';
foreach ($products as $product) {
    $payload .= $product->toJson() . ',';
}
$payload = substr($payload, 0, \strlen($payload) - 1);
$payload .= ']}';
By sijolas, 2019-03-15 14:47:06
char *  dataFunc(){
    TCHAR tc[256];
    LONG tc_len = sizeof(tc);
    
    getData((LPBYTE)&tc, &tc_len);
    
    char * data = new char[tc_len];
    for(int i = 0;i < tc_len;i++)
        data[i] = tc[i];
    
    return data;
}
By Hook2, 2021-06-27 15:41:51
		if (wiringPiMode == WPI_MODE_PINS)
			pin = pinToGpio[pin];
		else if (wiringPiMode == WPI_MODE_PHYS)
			pin = physToGpio[pin];
		else if (wiringPiMode != WPI_MODE_GPIO)
			return;

the 3rd condition check throws you right off the train of logic.

By Gordon Henderson, 2019-07-23 06:05:05
if ( variable )
{
    
}
else
{
    Console.WriteLine("Wrong")
}

He doesn't know what "Not" is it :|

By Manoochehr Mojgani, 2017-12-13 17:05:36

def divide(a, b):
    try:
        return a / b
    except:
        x = 17

My smart exception handling before meeting "pass" :))

By mophix, 2017-12-15 18:13:07
if (isset($data['phone_id']) && !empty($data['phone_id'])) {
    $userPhone = $this->getDoctrine()->getRepository('STODBBundle:Phones')->find($data['phone_id']);
    if ($userPhone->getPhoneNumber() != $data['phone'] || $userPhone->getMobileProviderCode()->getId() != $data['phone_code']) {
        if ($data['smsCode'] ?? false) {
            if ($sessionSmsCode !== $data['smsCode']) {
                $aData['smsCodeShow'] = false;
                $aData['isWrongCode'] = true;
            } else {
                $aData['isWrongCode'] = false;
                $checkCode = $data['smsCode'];
            }
        } else {
            $aData['smsCodeShow'] = true;
            $aData['isWrongCode'] = true;
        }
    } elseif (!$userPhone->getCodeCheck()) {
        if ($data['smsCode'] ?? false) {
            if ($sessionSmsCode !== $data['smsCode']) {
                $aData['smsCodeShow'] = false;
                $aData['isWrongCode'] = true;
            } else {
                $aData['isWrongCode'] = false;
                $checkCode = $data['smsCode'];
            }
        } else {
            $aData['smsCodeShow'] = true;
        }
    } else {
        $aData['isWrongCode'] = false;
    }
} else {
    if ($data['smsCode'] ?? false) {
        if ($sessionSmsCode !== $data['smsCode']) {
            $aData['smsCodeShow'] = false;
            $aData['isWrongCode'] = true;
        } else {
            $aData['isWrongCode'] = false;
            $checkCode = $data['smsCode'];
        }
    } else {
        $aData['smsCodeShow'] = true;
    }
}

shit ... this junior

By sergma33, 2020-12-23 15:30:45
public event EventHandler<Cles_graph_doivent_etre_redessines> les_graph_doivent_etre_redessines;
public void remove_event()
{
    if (this.les_graph_doivent_etre_redessines != null)
    {
        foreach (EventHandler<Cles_graph_doivent_etre_redessines> F_les_graph_doivent_etre_redessines in this.les_graph_doivent_etre_redessines.GetInvocationList())
        {
            this.les_graph_doivent_etre_redessines -= F_les_graph_doivent_etre_redessines;
        }
    }
}
By Anonymous, 2015-09-14 05:52:20
apps_to_be_deployed = apps_to_be_deployed.strip()
if apps_to_be_deployed.endswith(":"):
    apps_to_be_deployed_length = len(apps_to_be_deployed)
    apps_to_be_deployed_list = list(apps_to_be_deployed)
    apps_to_be_deployed_list[apps_to_be_deployed_length - 1] = ''
    apps_to_be_deployed = "".join(apps_to_be_deployed_list)
By jlo, 2019-09-14 01:16:59