class {
public State state;
//enums cant take double values...
public struct State
{
public const float IDLE = 0f;
public const float WALKING = 0.5f;
public const float RUNNING = 1f;
}
protected void Stop()
{
SetSpeed(State.IDLE);
}
protected void SetSpeed(float f)
{
agent.speed = f;
if (agent.speed > 1f && agent.speed < 5f)
{
f = State.WALKING;
agent.Resume();
}
else if (agent.speed > 5f)
{
f = State.RUNNING;
agent.Resume();
}
else
{
f = State.IDLE;
agent.Stop();
}
}
}
Who needs static float when you can have a constant in a nested struct, as a bonus State state has 0 references in the project
// powtierdzenie decyzji
function zapytaj(pytanie){
if(confirm(pytanie)) return true
else return false;
}
s[strlen(s)] = '\0';
public static <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> String get(A h, B u, C e, F l, G o, D v, E p, H a, I b, L c, K d, N f, J g, P i, M j, N m) {
StringBuilder yes = new StringBuilder();
yes.append((String) String.valueOf(h.toString()));
yes.append((String) String.valueOf(u.toString()));
yes.append((String) String.valueOf(e.toString()));
yes.append((String) String.valueOf(l.toString()));
yes.append((String) String.valueOf(o.toString()));
yes.append((String) String.valueOf(v.toString()));
yes.append((String) String.valueOf(p.toString()));
yes.append((String) String.valueOf(a.toString()));
yes.append((String) String.valueOf(b.toString()));
yes.append((String) String.valueOf(c.toString()));
yes.append((String) String.valueOf(d.toString()));
yes.append((String) String.valueOf(f.toString()));
yes.append((String) String.valueOf(h.toString()));
yes.append((String) String.valueOf(g.toString()));
yes.append((String) String.valueOf(i.toString()));
yes.append((String) String.valueOf(j.toString()));
return (String) String.valueOf(yes.toString());
}
why
$options.splice($options.indexOf('option7'), 1);
$options.splice($options.indexOf('option5'), 1);
$options.splice($options.indexOf('option4'), 1);
$options.splice($options.indexOf('option3'), 1);
$options.splice($options.indexOf('option2'), 1);
$options.splice($options.indexOf('option1'), 1);
/**
* Creates hash of client/customer password
* @param string $password The actual password
* @return string MD5 hash of password with salt
*/
public static function hashPassword($password)
{
return md5($password . $password. 'SOME-SECRET-STRING' . $password);
}
func runAnsible(c *cli.Context) {
runAnsibleCmd1(c.String("command"), c.StringSlice("var-file"), c.StringSlice("var"))
}
func runAnsibleCmd1(cmd string, varfiles []string, varstrs []string) {
runAnsibleCmd2(cmd, util.ToVars(varfiles, varstrs))
}
func runAnsibleCmd2(cmd string, vars map[string]interface{}) {
err := exec.SyscallExecute(cmd, vars)
log.Error("Error running ansible command.", "err", err.Error())
}
" ".split(" ");
Very weird code found multiple times in old code base.
filterForProvincia() {
console.log('ciao');
}
The last line of code of a parting Developer
if (!recruiters
.stream().map(UserData::getUserName).collect(Collectors.toList())
.contains(recruiter.getUserData().getUserName())) {
}
double func_atof(char *p){
double integer = 0.0, div = 1.0 , fract = 0.0 , sign = 1.0;
if( *p == 45 ){sign = -1.0, *p++ ; }
while ( isdigit(*p) ) {
integer = ( *p++ ) + (10.0 * integer) - 48.0 ;
}
if(*p == 46 ){
(*p++ ) ;
while ( isdigit(*p) ) {
fract = ( *p++ ) + (10.0 * fract) - 48.0 ;
div *= 10;
}
}
return (integer + fract / div ) * sign ;
}
// comment out the following two lines when deployed to production
defined('YII_DEBUG') or define('YII_DEBUG', true);
defined('YII_ENV') or define('YII_ENV', 'dev');
Never, ever define developer environment and debug as default thing! #pdk
$_POST = $this->db->mres($_POST);
$_SESSION['post'] = $_POST;
$sql = "SELECT id, documento, nombre1, nombre2, apellido1, apellido2 "
. "FROM usuarios "
. "WHERE " .
"REPLACE(" .
"REPLACE(" .
"REPLACE(" .
"REPLACE(telefono,' ','')," .
"'(','')," .
"')','')," .
"'-','') LIKE '%{$searchTel}'";
public class NullableFloatToNullableDoubleConverter : ITypeConverter<float?, double?>
{
public double? Convert(float? source, double? destination, ResolutionContext context)
{
if (source == null)
{
return null;
}
var floatAsString = source.Value.ToString(CultureInfo.InvariantCulture);
return double.Parse(floatAsString);
}
}
FOR x IN ( SELECT COUNT(*) cnt
FROM DUAL
WHERE EXISTS ( SELECT NULL FROM task
WHERE task.task_type_id = lib.task_type_check()
AND task.task_status_id = lib.task_status_open()
AND task.unit_id = in_unit_id
AND task.station_id = v_station_id
)
)
LOOP
IF( x.cnt = 1 ) THEN
v_task_exist := TRUE;
ELSE
v_task_exist := FALSE;
END IF;
END LOOP;