class ExampleClass {
public void DoSomething()
{
if (this != null) {
//omitted
}
}
public void DoSomething2()
{
if (this != null) {
//omitted
}
}
}
Explanation: This can't be null in C# virtual instance methods - I was so confused by the widespread use of this check that I asked this question at SO: https://stackoverflow.com/questions/31747718/can-this-be-null-in-c-sharp-virtual-methods-what-happens-with-the-rest-of-ins
if "[trait]" in lines[i]:
in_trait = True
elif "[/trait]" in lines[i]:
in_trait = False
elif "[object]" in lines[i]:
in_object = True
elif "[/object]" in lines[i]:
in_object = False
elif "[stage]" in lines[i]:
in_stage = True
elif "[/stage]" in lines[i]:
in_stage = False
elif "[cfg]" in lines[i]:
in_cfg = True
elif "[/cfg]" in lines[i]:
in_cfg = False
elif "[goal]" in lines[i]:
in_goal = True
elif "[/goal]" in lines[i]:
in_goal = False
#... 150 more lines of this
Basically, linting a config file with a DOM tree, using Python
this.onSubmit = this.onSubmit.bind(this)
this.onClose = this.onClose.bind(this)
somewhere in react-native app
function deleteConfirm() {
var result = confirm("Are you sure to delete this customer ?");
if (result) {
return true;
} else {
return false;
}
}
<table class="table table-sm o_main_table" style="width='100%'">
<!-- ... thanks ...-->
</table>
Found that on a customer's project, wonder if my employee knows about inline css
pageEndReached() {
if (!this.endOfResults) {
//load more pages
this.page++;
this.getPosts();
followerCount: null,
postCount: null,
measurementKeys: ["a", "b", "c", "d", "e"],
showDrafts: false,
};
},
nani
double zuida(std::vector<double> vec) {
std::vector<double> temp;
for(int i = 0; i < vec.size(); i++)
temp.push_back(vec[i]);
notend:
if(temp.size() > 0) {
if(temp.size() < 2) {
double tmp = *(&temp[0]);
return tmp;
}
else if(temp.size() >= 2) {
double mini = temp[0];
int ind = 0;
for(int i = 0; i < temp.size(); i++)
if(temp[i] < mini) {
mini = temp[i];
ind = i;
}
temp.erase(temp.begin() + ind);
goto notend;
}
}
}
The beauty is that every case is the best (also worst) case!
class {
public State state;
//enums cant take double values...
public struct State
{
public const float IDLE = 0f;
public const float WALKING = 0.5f;
public const float RUNNING = 1f;
}
protected void Stop()
{
SetSpeed(State.IDLE);
}
protected void SetSpeed(float f)
{
agent.speed = f;
if (agent.speed > 1f && agent.speed < 5f)
{
f = State.WALKING;
agent.Resume();
}
else if (agent.speed > 5f)
{
f = State.RUNNING;
agent.Resume();
}
else
{
f = State.IDLE;
agent.Stop();
}
}
}
Who needs static float when you can have a constant in a nested struct, as a bonus State state has 0 references in the project
var state = getCookie("state");
function checkCookie(args) {
if (state == args) {
return true;
} else {
alert("Request denied. Invalid auth code provided.");
return false;
}
}
const tokenElement = document.getElementsByName("dream");
var loginSrv = checkCookie(getAllUrlParams().state);
document.cookie = `state=${getAllUrlParams().state}; path=/`;
tokenElement.innerText = getAllUrlParams().code;
if (getAllUrlParams().state != loginSrv) {
alert(`Incorrect auth code provided. The correct code is ${state}`);
}
If they provide the wrong oauth state code, tell the user the correct one!
if(computedDate != null){
myObject.setDueDate(computedDate);
}
else{
myObject.setDueDate(null);
}
try
{
len = readBufferSize(reader);
}
catch (IOException xcp)
{
throw xcp;
}
I swear I didn't omit a single symbol (except for tabs at the beginning)
sed -i 's/^#HTTPD=\/usr\/sbin\/httpd.worker/HTTPD=/\/usr\/sbin\/httpd.worker/g' /etc/sysconfig/httpd
Button.MouseButton1Click:Connect(function()
if TextHolder.Text == Codes.Code1 then
if Check1.Value == false then
Check1.Value = true
elseif Check1.Value == false then
TextHolder.Text = "Code Already Redeemed"
Event:FireServer("Code1")
TextHolder.Text = "Success! 500 Coins Rewarded"
elseif TextHolder.Text == Codes.Code2 then
if Check2.Value == false then
Check2.Value = true
elseif Check2.Value == false then
TextHolder.Text = "Code Already Redeemed"
Event:FireServer("Code2")
TextHolder.Text = "Success! 250 Coins Rewarded"
elseif TextHolder.Text == Codes.Code3 then
if Check3.Value == false then
Check3.Value = true
elseif Check3.Value == false then
TextHolder.Text = "Code Already Redeemed"
Event:FireServer("Code3")
TextHolder.Text = "Sucess! 100 Coins Rewarded"
else TextHolder.Text = "Invalid/Expired Code"
end
end
end
end
end)
if((strtotime(date("Y-m-d"))-strtotime(date("Y-m-d", filemtime($filename))))/(3600)<=$config->hourDiff) return true; else return false;
please notice the brackets around 3600
class FileReader extends EventTarget(...READER_EVENTS) {
// [...]
readAsArrayBuffer() {
throw new Error('FileReader.readAsArrayBuffer is not implemented');
}
}
React Native's way of saying they don't support FileReader.readAsArrayBuffer()