<input type="button" value="Go and fill later" onclick="javascript:window.location='<?php echo $url; ?>info.php'" />
Well, a is obsolete, let's do links as buttons!
if(year%100 === 79 ||
year%100 === 90 ||
year%100 === 1 ||
year%100 === 7 ||
year%100 === 18) {
if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 79 ||
year2%100 === 90 ||
year2%100 === 1 ||
year2%100 === 7 ||
year2%100 === 18) {
if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 79 ||
year3%100 === 90 ||
year3%100 === 1 ||
year3%100 === 7 ||
year3%100 === 18) {
if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 96) {
if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 96) {
if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 96) {
if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 85 ||
year%100 === 91 ||
year%100 === 2 ||
year%100 === 13 ||
year%100 === 19) {
if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 85 ||
year2%100 === 91 ||
year2%100 === 2 ||
year2%100 === 13 ||
year2%100 === 19) {
if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 85 ||
year3%100 === 91 ||
year3%100 === 2 ||
year3%100 === 13 ||
year3%100 === 19) {
if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 80 ||
year%100 === 8) {
if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 80 ||
year2%100 === 8) {
if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 80 ||
year3%100 === 8) {
if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 86 ||
year%100 === 97 ||
year%100 === 3 ||
year%100 === 14) {
if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 92) {
if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 86 ||
year2%100 === 97 ||
year2%100 === 3 ||
year2%100 === 14) {
if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 92) {
if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 86 ||
year3%100 === 97 ||
year3%100 === 3 ||
year3%100 === 14) {
if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 92) {
if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 81 ||
year%100 === 87 ||
year%100 === 98 ||
year%100 === 9 ||
year%100 === 17) {
if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 4) {
if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 81 ||
year2%100 === 87 ||
year2%100 === 98 ||
year2%100 === 9 ||
year2%100 === 17) {
if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 4) {
if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 81 ||
year3%100 === 87 ||
year3%100 === 98 ||
year3%100 === 9 ||
year3%100 === 17) {
if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 4) {
if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
int min(int a,int b,int c) //Function to return the minimum.
{
if(a < b)
{
if(a < c)return a;
else if(a > c)return c;
else return a;
}
else if(a > b)
{
if(b < c)return b;
else if(b > c)return c;
else return b;
}
else
{
if(a < c) return a;
else if(a > c) return c;
else return a;
}
}
This kind of things make me hate my work.
base.transform.name = this.bodyName;
this.radius = this.diameterKm * 500.0;
this.mass = Math.Pow(this.radius, 2.0) * this.surfaceGravity;
this.cameraSwitchHeightM = this.cameraSwitchHeightKm * 1000.0;
if (this.atmosphereData.shadowIntensity == 0f)
{
this.atmosphereData.shadowIntensity = 1.65f;
}
this.atmosphereData.atmosphereHeightM = this.atmosphereData.atmosphereHeightKm * 1000.0;
if (this.terrainData.terrainMaterial != null)
{
this.terrainData.terrainMaterial.color = this.terrainData.terrainColor;
}
this.terrainData.maxTerrainHeight = this.GetMaxTerrainHeight();
this.terrainData.unitToAngle = 360.0 / ((this.radius + this.terrainData.maxTerrainHeight) * 2.0 * 3.1415926535897931);
for (int i = 0; i < this.terrainData.detailLevels.Length; i++)
{
this.terrainData.detailLevels[i].chunckSize = (double)this.terrainData.baseChunckSize / Math.Pow(2.0, (double)i);
this.terrainData.detailLevels[i].angularSize = (float)this.terrainData.detailLevels[i].chunckSize / (float)this.terrainData.heightMaps[0].heightMap.HeightDataArray.Length * 360f;
}
this.terrainData.detailLevels[0].loadDistance = double.PositiveInfinity;
if (this.type == CelestialBodyData.Type.Star)
{
this.parentBody = null;
this.orbitData.SOIMultiplier = double.PositiveInfinity;
}
if (this.parentBody != null && (this.type == this.parentBody.type || (this.type == CelestialBodyData.Type.Planet && this.parentBody.type == CelestialBodyData.Type.Moon)))
{
this.parentBody = null;
}
if (this.parentBody != null)
{
this.orbitData._period = Kepler.GetPeriod(0.0, this.orbitData.orbitHeightM, this.parentBody.mass);
this.orbitData.periodString = Ref.GetTimeString(this.orbitData._period);
this.orbitData._meanMotion = -6.2831853071795862 / this.orbitData._period;
this.orbitData.orbitalVelocity = this.orbitData.orbitHeightM * this.orbitData._meanMotion;
this.orbitData.SOI = this.orbitData.orbitHeightM * Math.Pow(this.mass / this.parentBody.mass, 0.4) * this.orbitData.SOIMultiplier;
if (!this.ParentHasThisBodyAsSatellite())
{
List<CelestialBodyData> list = new List<CelestialBodyData>(this.parentBody.satellites);
list.Add(this);
this.parentBody.satellites = list.ToArray();
this.parentBody.ValidateSatellites();
}
$command = 'curl -X GET -H "application/json" -H "X-Api-Key: '.$key.'" https://some-api.com/resource';
exec($command, $output);
$array = json_decode($output[0], true);
Using curl in PHP is boring. Let execute a command for
if (i === 1 || i === 2 || i === 3 || i === 4 || i === 5 || i === 6 || i === 7 || i === 8 || i === 9 || i === 10){
return true;
}
from itertools import combinations as comb
from functools import reduce
def all_arrangements(k):
m=k*(k+1)/2
m_bits_on=set([tuple(reduce(lambda x,y:x[:y]+[1]+x[y+1:],c,[0]*(2*m+1))) for c in comb(range(2*m+1),m)])
return set([tuple(sorted(filter(lambda i:i>0,reduce(lambda x,y: x+[y] if y==0 else x[:-1]+[x[-1]+1,],p,[0])))) for p in m_bits_on])
Returns all arrangements in the Bulgarian solitaire game with k piles https://en.wikipedia.org/wiki/Bulgarian_solitaire
public class SentCon3 {
public static void main(String[] args) {
Scanner scan = new Scanner(System.in);
double input;
char choice;
System.out.println("**** Menu-Driven Temperature Converter*****");
System.out.println("only lowwer case is vaild");
System.out.print("Enter the value to beconverted==> ");
input = scan.nextDouble();
System.out.println("What is your choice?");
System.out.println("a)Fahrenheit to Celsius");
System.out.println("b)Celsius to Fahrenheit");
System.out.println("c)Kelvin to Celsius");
System.out.println("d)Celsius to Kelvin");
System.out.println("e)Kelvin to Fahrenheit");
System.out.println("f)Fahrenheit to Kelvin.");
System.out.print("Please enter your choice ==>");
choice = scan.next().charAt(0);
while (choice == 'a') {
System.out.println((input / 5) * 9 + 32);
break;
}
while (choice == 'b') {
System.out.println((input - 32) * 5 / 9);
break;
}
while (choice == 'c') {
System.out.println(input - 273.15);
break;
}
while (choice == 'd') {
System.out.println(input + 273.15);
break;
}
while (choice == 'e') {
System.out.println((input - 273.5) * 9 / 5 + 32);
break;
}
while (choice == 'f') {
System.out.println((input + 459.67) * 5 / 9);
break;
}
}
}
use while as if!!!!
.black {
color: #000;
}
.not-black {
color: #999;
}
protected void EnableEditButtons(bool Value)
{
if (Value == false)
{
buttonAdd.Disabled = true;
buttonDelete.Disabled = true;
}
else
{
buttonAdd.Disabled = false;
buttonDelete.Disabled = false;
}
}
// ...
if (IsEditable(ID))
EnableEditButtons(true);
else
EnableEditButtons(false);
I found this old code in an app I was updating for a client a number of years back. It was so good I documented it on my own blog.
int minimum(int a, int b, int c){
int mini =a*b*c;
int iterator=0;
int test[3];
test[0]=a;
test[1]=b;
test[2]=c;
for (iterator=0;iterator<3;iterator++){
if (test[iterator]<mini){
mini=test[iterator];
}
}
return mini;
}
I hope that your 3 numbers aren't larger than 1290!
if (isset($data['phone_id']) && !empty($data['phone_id'])) {
$userPhone = $this->getDoctrine()->getRepository('STODBBundle:Phones')->find($data['phone_id']);
if ($userPhone->getPhoneNumber() != $data['phone'] || $userPhone->getMobileProviderCode()->getId() != $data['phone_code']) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
$aData['isWrongCode'] = true;
}
} elseif (!$userPhone->getCodeCheck()) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
} else {
$aData['isWrongCode'] = false;
}
} else {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
}
shit ... this junior
let foo = {} // object no. 1
let bar = {} // object no. 2
foo > bar // return false
foo < bar // return false, so maybe foo equals bar?
foo == bar // oh well, return false
// but
foo >= bar // return true, 'cause !(foo < bar) == true
return value is expected, but JS is funny
if ( x == true)
{
// do something
}
Fucking amateurs :| lol
guard let reachability = Reachability(), reachability.isReachable == true else {
// No network connection available. Do stuff.
...
}
While this works, it's not immediately readable and creates confusion. Mis-using Swift's control flow. Did not pass code review.