base.transform.name = this.bodyName;
		this.radius = this.diameterKm * 500.0;
		this.mass = Math.Pow(this.radius, 2.0) * this.surfaceGravity;
		this.cameraSwitchHeightM = this.cameraSwitchHeightKm * 1000.0;
		if (this.atmosphereData.shadowIntensity == 0f)
		{
			this.atmosphereData.shadowIntensity = 1.65f;
		}
		this.atmosphereData.atmosphereHeightM = this.atmosphereData.atmosphereHeightKm * 1000.0;
		if (this.terrainData.terrainMaterial != null)
		{
			this.terrainData.terrainMaterial.color = this.terrainData.terrainColor;
		}
		this.terrainData.maxTerrainHeight = this.GetMaxTerrainHeight();
		this.terrainData.unitToAngle = 360.0 / ((this.radius + this.terrainData.maxTerrainHeight) * 2.0 * 3.1415926535897931);
		for (int i = 0; i < this.terrainData.detailLevels.Length; i++)
		{
			this.terrainData.detailLevels[i].chunckSize = (double)this.terrainData.baseChunckSize / Math.Pow(2.0, (double)i);
			this.terrainData.detailLevels[i].angularSize = (float)this.terrainData.detailLevels[i].chunckSize / (float)this.terrainData.heightMaps[0].heightMap.HeightDataArray.Length * 360f;
		}
		this.terrainData.detailLevels[0].loadDistance = double.PositiveInfinity;
		if (this.type == CelestialBodyData.Type.Star)
		{
			this.parentBody = null;
			this.orbitData.SOIMultiplier = double.PositiveInfinity;
		}
		if (this.parentBody != null && (this.type == this.parentBody.type || (this.type == CelestialBodyData.Type.Planet && this.parentBody.type == CelestialBodyData.Type.Moon)))
		{
			this.parentBody = null;
		}
		if (this.parentBody != null)
		{
			this.orbitData._period = Kepler.GetPeriod(0.0, this.orbitData.orbitHeightM, this.parentBody.mass);
			this.orbitData.periodString = Ref.GetTimeString(this.orbitData._period);
			this.orbitData._meanMotion = -6.2831853071795862 / this.orbitData._period;
			this.orbitData.orbitalVelocity = this.orbitData.orbitHeightM * this.orbitData._meanMotion;
			this.orbitData.SOI = this.orbitData.orbitHeightM * Math.Pow(this.mass / this.parentBody.mass, 0.4) * this.orbitData.SOIMultiplier;
			if (!this.ParentHasThisBodyAsSatellite())
			{
				List<CelestialBodyData> list = new List<CelestialBodyData>(this.parentBody.satellites);
				list.Add(this);
				this.parentBody.satellites = list.ToArray();
				this.parentBody.ValidateSatellites();
			}
By Anonymous, 2018-02-16 21:20:56
let foo = {} // object no. 1
let bar = {} // object no. 2

foo > bar // return false
foo < bar // return false, so maybe foo equals bar?
foo == bar // oh well, return false
// but
foo >= bar // return true, 'cause !(foo < bar) == true

return value is expected, but JS is funny

By Anonymous, 2021-03-12 21:08:32
guard let reachability = Reachability(), reachability.isReachable == true else {
    // No network connection available. Do stuff.
    ...
}

While this works, it's not immediately readable and creates confusion. Mis-using Swift's control flow. Did not pass code review.

By Anonymous, 2017-12-22 10:04:01
public enum YesNoEnum
{
	Yes = 0,
	No = 1
}

I also like how they defined the enum values.

By Anonymous, 2018-05-19 19:33:44
checkParameter(elem: boolean): any {
	if(elem) return true;
	return null;
}
By godwhy, 2017-01-26 15:15:03
boolean darkModeSelected = (!darkModeSelected ? true : false);
By Anonymous, 2017-12-13 09:40:59
final boolean True = true;   
final boolean False = false;
//why

:v

By Memz, 2019-12-31 03:25:05
contracts = Contract.objects.filter(staff=staff).filter(active=True)
if contracts.__len__() > 0:
   ind = contracts.__len__() - 1
   dic[‘active_contract_id’] = contracts[ind].id
else:
   dic[‘active_contract_id’] = contracts[0].id

Get last object of queryset in django

By itsN0ll, 2018-01-29 11:35:27
.black {
    color: #000;
}

.not-black {
    color: #999;
}
By Anonymous, 2019-03-04 13:45:29
protected void EnableEditButtons(bool Value)
{
    if (Value == false)
    {
        buttonAdd.Disabled = true;
        buttonDelete.Disabled = true;
    }
    else
    {
        buttonAdd.Disabled = false;
        buttonDelete.Disabled = false;
    }
}

// ...

if (IsEditable(ID))
    EnableEditButtons(true);
else
    EnableEditButtons(false);

I found this old code in an app I was updating for a client a number of years back. It was so good I documented it on my own blog.

By Jon Hartmann, 2017-12-12 17:09:54
if (i === 1 || i === 2 || i === 3 || i === 4 || i === 5 || i === 6 || i === 7 || i === 8 || i === 9 || i === 10){
 return true;
}
By foxy, 2017-12-13 23:25:17
public class SentCon3 {

	public static void main(String[] args) {
		Scanner scan = new Scanner(System.in);

		double input;
		char choice;
		System.out.println("**** Menu-Driven Temperature Converter*****");
		System.out.println("only lowwer case is vaild");
		System.out.print("Enter the value to beconverted==> ");
		input = scan.nextDouble();
		System.out.println("What is your choice?");
		System.out.println("a)Fahrenheit to Celsius");
		System.out.println("b)Celsius to Fahrenheit");
		System.out.println("c)Kelvin to Celsius");
		System.out.println("d)Celsius to Kelvin");
		System.out.println("e)Kelvin to Fahrenheit");
		System.out.println("f)Fahrenheit to Kelvin.");
		System.out.print("Please enter your choice ==>");
		choice = scan.next().charAt(0);

		while (choice == 'a') {
			System.out.println((input / 5) * 9 + 32);
			break;
		}
		while (choice == 'b') {
			System.out.println((input - 32) * 5 / 9);
			break;
		}
		while (choice == 'c') {
			System.out.println(input - 273.15);

			break;
		}
		while (choice == 'd') {
			System.out.println(input + 273.15);
			break;
		}
		while (choice == 'e') {
			System.out.println((input - 273.5) * 9 / 5 + 32);
			break;
		}
		while (choice == 'f') {
			System.out.println((input + 459.67) * 5 / 9);
			break;
		}

	}

}

use while as if!!!!

By person, 2020-10-13 03:01:18
private boolean isToRemove(byte b) {
    byte[] toRemoveB = { -106 };
    for(byte c : toRemoveB) {
        if(b == c) {
            return true;
        }
    }
    return false;
}

it goes without saying...

By Unknown, 2017-09-26 17:45:20
from itertools import combinations as comb
from functools import reduce
  
def all_arrangements(k):
	m=k*(k+1)/2
	m_bits_on=set([tuple(reduce(lambda x,y:x[:y]+[1]+x[y+1:],c,[0]*(2*m+1))) for c in comb(range(2*m+1),m)])
	return set([tuple(sorted(filter(lambda i:i>0,reduce(lambda x,y: x+[y] if y==0 else x[:-1]+[x[-1]+1,],p,[0])))) for p in m_bits_on])

Returns all arrangements in the Bulgarian solitaire game with k piles https://en.wikipedia.org/wiki/Bulgarian_solitaire

By Uri Goren, 2017-12-13 11:48:22
function getJSType(cppType: string) {
    let typeMap = new Map<string, string>([
        ["Bool", "boolean"],
        ["Int32", "number"],
        ["UInt32", "number"],
        ["Int64", "number"],
        ["UInt64", "number"],
        ["Double", "number"],
        ["String", "string"],
        ["Object", "any"]
    ]);

    if (typeMap.get(cppType) === undefined) {
        console.error("Invalid type in getJavascriptType: " + cppType);
        process.exit(1);
    }
    return typeMap.get(cppType);
}
By Anonymous, 2017-12-15 11:58:04