bool vlNoExitIfZeroBytesReceived = false; // false: can exit when receive 0 later; 1: can not exit when receive 0 later;
public function getProduct($product_id) {
$query = $this->db->query("SELECT DISTINCT *, pd.name AS name, p.image, m.name AS manufacturer, (SELECT price FROM " . DB_PREFIX . "product_discount pd2 WHERE pd2.product_id = p.product_id AND pd2.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "' AND pd2.quantity = '1' AND ((pd2.date_start = '0000-00-00' OR pd2.date_start < NOW()) AND (pd2.date_end = '0000-00-00' OR pd2.date_end > NOW())) ORDER BY pd2.priority ASC, pd2.price ASC LIMIT 1) AS discount, (SELECT price FROM " . DB_PREFIX . "product_special ps WHERE ps.product_id = p.product_id AND ps.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "' AND ((ps.date_start = '0000-00-00' OR ps.date_start < NOW()) AND (ps.date_end = '0000-00-00' OR ps.date_end > NOW())) ORDER BY ps.priority ASC, ps.price ASC LIMIT 1) AS special, (SELECT points FROM " . DB_PREFIX . "product_reward pr WHERE pr.product_id = p.product_id AND pr.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "') AS reward, (SELECT ss.name FROM " . DB_PREFIX . "stock_status ss WHERE ss.stock_status_id = p.stock_status_id AND ss.language_id = '" . (int)$this->config->get('config_language_id') . "') AS stock_status, (SELECT wcd.unit FROM " . DB_PREFIX . "weight_class_description wcd WHERE p.weight_class_id = wcd.weight_class_id AND wcd.language_id = '" . (int)$this->config->get('config_language_id') . "') AS weight_class, (SELECT lcd.unit FROM " . DB_PREFIX . "length_class_description lcd WHERE p.length_class_id = lcd.length_class_id AND lcd.language_id = '" . (int)$this->config->get('config_language_id') . "') AS length_class, (SELECT AVG(rating) AS total FROM " . DB_PREFIX . "review r1 WHERE r1.product_id = p.product_id AND r1.status = '1' GROUP BY r1.product_id) AS rating, (SELECT COUNT(*) AS total FROM " . DB_PREFIX . "review r2 WHERE r2.product_id = p.product_id AND r2.status = '1' GROUP BY r2.product_id) AS reviews, p.sort_order FROM " . DB_PREFIX . "product p LEFT JOIN " . DB_PREFIX . "product_description pd ON (p.product_id = pd.product_id) LEFT JOIN " . DB_PREFIX . "product_to_store p2s ON (p.product_id = p2s.product_id) LEFT JOIN " . DB_PREFIX . "manufacturer m ON (p.manufacturer_id = m.manufacturer_id) WHERE p.product_id = '" . (int)$product_id . "' AND pd.language_id = '" . (int)$this->config->get('config_language_id') . "' AND p.status = '1' AND p.date_available <= NOW() AND p2s.store_id = '" . (int)$this->config->get('config_store_id') . "'");
/* ... */
Opencart's Product model
CREATE FUNCTION [dbo].[get_number_of_workers]
(
@number_of_workers varchar(10)
)
RETURNS int
AS
BEGIN
set @number_of_workers = replace(replace(replace(replace(LTRIM(RTRIM(@number_of_workers)), char(9), ''), char(10), ''), char(13),''), char(13)+char(10), '')
DECLARE @temp varchar(10)
SELECT
@temp = number_of_workers
FROM
(SELECT LTRIM(RTRIM(@number_of_workers)) as number_of_workers) as temp
WHERE
number_of_workers like '[0-9]'
or number_of_workers like '[0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
or number_of_workers like '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
RETURN CONVERT(INT, @temp)
END
var query = $("#search-query");
query.click(function() {
if (query.val() == 'szukaj...') {
query.val('');
}
});
var validAccountData = account.email != nil
validAccountData = account.firstName != nil
validAccountData = account.lastName != nil
if validAccountData {
return account
}
return nil
Proper validation
guard let reachability = Reachability(), reachability.isReachable == true else {
// No network connection available. Do stuff.
...
}
While this works, it's not immediately readable and creates confusion. Mis-using Swift's control flow. Did not pass code review.
public class SentCon3 {
public static void main(String[] args) {
Scanner scan = new Scanner(System.in);
double input;
char choice;
System.out.println("**** Menu-Driven Temperature Converter*****");
System.out.println("only lowwer case is vaild");
System.out.print("Enter the value to beconverted==> ");
input = scan.nextDouble();
System.out.println("What is your choice?");
System.out.println("a)Fahrenheit to Celsius");
System.out.println("b)Celsius to Fahrenheit");
System.out.println("c)Kelvin to Celsius");
System.out.println("d)Celsius to Kelvin");
System.out.println("e)Kelvin to Fahrenheit");
System.out.println("f)Fahrenheit to Kelvin.");
System.out.print("Please enter your choice ==>");
choice = scan.next().charAt(0);
while (choice == 'a') {
System.out.println((input / 5) * 9 + 32);
break;
}
while (choice == 'b') {
System.out.println((input - 32) * 5 / 9);
break;
}
while (choice == 'c') {
System.out.println(input - 273.15);
break;
}
while (choice == 'd') {
System.out.println(input + 273.15);
break;
}
while (choice == 'e') {
System.out.println((input - 273.5) * 9 / 5 + 32);
break;
}
while (choice == 'f') {
System.out.println((input + 459.67) * 5 / 9);
break;
}
}
}
use while as if!!!!
boolean darkModeSelected = (!darkModeSelected ? true : false);
from itertools import combinations as comb
from functools import reduce
def all_arrangements(k):
m=k*(k+1)/2
m_bits_on=set([tuple(reduce(lambda x,y:x[:y]+[1]+x[y+1:],c,[0]*(2*m+1))) for c in comb(range(2*m+1),m)])
return set([tuple(sorted(filter(lambda i:i>0,reduce(lambda x,y: x+[y] if y==0 else x[:-1]+[x[-1]+1,],p,[0])))) for p in m_bits_on])
Returns all arrangements in the Bulgarian solitaire game with k piles https://en.wikipedia.org/wiki/Bulgarian_solitaire
final boolean True = true;
final boolean False = false;
//why
:v
checkParameter(elem: boolean): any {
if(elem) return true;
return null;
}
function formatUpToANumberOfZeroesAfterFloatingPoint(number, numberOfZeroes, floatingPointSymbol) {
numberOfZeroes = (numberOfZeroes === undefined || numberOfZeroes < 0) ? 2 : numberOfZeroes;
floatingPointSymbol = floatingPointSymbol === undefined ? '.' : floatingPointSymbol;
let numberSplitByFloatingPoint = number.toString().split(floatingPointSymbol);
if (numberSplitByFloatingPoint.length !== 2)
return `${number}${floatingPointSymbol}${'0'.repeat(+numberOfZeroes)}`;
let numberAfterFloatingPoint = numberSplitByFloatingPoint[1].toString();
let formattedNumber = `${numberSplitByFloatingPoint[0]}`;
let numberAfterFloatingPointLength = numberAfterFloatingPoint.toString().length;
if (+numberOfZeroes > +numberAfterFloatingPointLength)
return `${formattedNumber}${floatingPointSymbol}${numberAfterFloatingPoint}${'0'.repeat(+numberOfZeroes - numberAfterFloatingPointLength)}`;
let countOfNumbersAfterFloatingPoint = numberAfterFloatingPointLength;
for (var i = numberAfterFloatingPointLength - 1; i >= 0; i--) {
if (+(numberAfterFloatingPoint[i]) !== 0 || +countOfNumbersAfterFloatingPoint === +numberOfZeroes) {
formattedNumber += `${floatingPointSymbol}${numberAfterFloatingPoint.substring(0, countOfNumbersAfterFloatingPoint)}`;
break;
}
countOfNumbersAfterFloatingPoint--;
}
return formattedNumber;
}
Well, a junior dev here. A cute female QA came to me with a request - "the field for the price already has precision up to 4 decimal places, but we don't like the 4 ugly zeroes, so if the number ends in zeroes, let it have only 2" - she said in the most innocent-like tone ever known to mankind. How easy I mumbled and accepted the task. As she was leaving she added - "oo almost forgot, we also would like it if all the data fields for the price that are shown in the tables also are formatted that way". As I was watching her better side, while she was getting reunited with her QA tribe, I got shivers down the spine. I had a bad feeling about that one, but I wasn't sure why yet. Suddenly as I was getting up to get a cup of coffe, it dawned on me - "this poor excuse for a project is using jqGrid for displaying the data". To wrap things up - I got a quadruple espresso with a shot of Jacky, developers best friend in a time of need, and came up with this piece of art. Enjoy :)
if(year%100 === 79 ||
year%100 === 90 ||
year%100 === 1 ||
year%100 === 7 ||
year%100 === 18) {
if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 79 ||
year2%100 === 90 ||
year2%100 === 1 ||
year2%100 === 7 ||
year2%100 === 18) {
if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 79 ||
year3%100 === 90 ||
year3%100 === 1 ||
year3%100 === 7 ||
year3%100 === 18) {
if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 96) {
if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 96) {
if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 96) {
if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 85 ||
year%100 === 91 ||
year%100 === 2 ||
year%100 === 13 ||
year%100 === 19) {
if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 85 ||
year2%100 === 91 ||
year2%100 === 2 ||
year2%100 === 13 ||
year2%100 === 19) {
if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 85 ||
year3%100 === 91 ||
year3%100 === 2 ||
year3%100 === 13 ||
year3%100 === 19) {
if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 80 ||
year%100 === 8) {
if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 80 ||
year2%100 === 8) {
if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 80 ||
year3%100 === 8) {
if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 86 ||
year%100 === 97 ||
year%100 === 3 ||
year%100 === 14) {
if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 92) {
if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 86 ||
year2%100 === 97 ||
year2%100 === 3 ||
year2%100 === 14) {
if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 92) {
if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 86 ||
year3%100 === 97 ||
year3%100 === 3 ||
year3%100 === 14) {
if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 92) {
if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 81 ||
year%100 === 87 ||
year%100 === 98 ||
year%100 === 9 ||
year%100 === 17) {
if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 28);}}
if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 4) {
if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 29);}}
if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 4) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 5) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 6) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 7) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 8) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 9) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 10) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
if(month === 11) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
if(month === 12) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 81 ||
year2%100 === 87 ||
year2%100 === 98 ||
year2%100 === 9 ||
year2%100 === 17) {
if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 4) {
if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 4) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 5) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 6) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 7) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 8) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 9) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 10) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
if(month2 === 11) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
if(month2 === 12) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 81 ||
year3%100 === 87 ||
year3%100 === 98 ||
year3%100 === 9 ||
year3%100 === 17) {
if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 4) {
if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 4) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 5) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 6) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 7) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 8) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 9) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 10) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
if(month3 === 11) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
if(month3 === 12) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
protected void EnableEditButtons(bool Value)
{
if (Value == false)
{
buttonAdd.Disabled = true;
buttonDelete.Disabled = true;
}
else
{
buttonAdd.Disabled = false;
buttonDelete.Disabled = false;
}
}
// ...
if (IsEditable(ID))
EnableEditButtons(true);
else
EnableEditButtons(false);
I found this old code in an app I was updating for a client a number of years back. It was so good I documented it on my own blog.