form = JSON.parse(JSON.stringify(this.mobilityDistanceForm.getRawValue()));
By tralaladidou, 2019-07-15 20:41:51
public static int maximum(int f, int g)
{
	try
	{
		int[] far = new int[f];
		far[g] = 1;
		return f;
	}
	catch(NegativeArraySizeException e)
	{
		f = -f;
		g = -g;
		return (-maximum(f, g) == -f)? -g : -f;
	}
	catch(IndexOutOfBoundsException e)
	{
		return (maximum(g, 0) == 0)? f : g;
	}
}
By Anonymous, 2019-10-18 06:03:41
Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world

Code for creating CAMERA object in one big AAA game engine.

By Anonymous, 2018-08-19 01:33:34
#1344 PHP +47
$command = 'curl -X GET -H "application/json" -H "X-Api-Key: '.$key.'" https://some-api.com/resource';
exec($command, $output);
$array = json_decode($output[0], true);

Using curl in PHP is boring. Let execute a command for

By Anonymous, 2020-07-14 20:28:49
var i = 0

for (var n in array) { 
    i+=1
    // ...
}
By PureJavascript, 2023-02-11 11:08:33
#include <iostream>
#define OPEN_PARENTHESIS (
#define CLOSE_PARENTHESIS )
#define OPEN_BRACES {
#define CLOSE_BRACES }
#define INTEGER int
#define STANDARD_LIB std::
#define CONSOLE_OUT cout
#define ANGLE_BRACKETS <<
#define MESSAGE "Hello World\n"
#define SEMI ;
#define CLASS_NAME main

INTEGER CLASS_NAME OPEN_PARENTHESIS CLOSE_PARENTHESIS OPEN_BRACES
STANDARD_LIB CONSOLE_OUT ANGLE_BRACKETS MESSAGE SEMI
CLOSE_BRACES

Everything is defined

By Anonymous, 2021-06-28 01:46:44
		if (wiringPiMode == WPI_MODE_PINS)
			pin = pinToGpio[pin];
		else if (wiringPiMode == WPI_MODE_PHYS)
			pin = physToGpio[pin];
		else if (wiringPiMode != WPI_MODE_GPIO)
			return;

the 3rd condition check throws you right off the train of logic.

By Gordon Henderson, 2019-07-23 06:05:05
<?php
if(!defined('WPINC')) // MUST have WordPress.
	exit ('Do not access this file directly.');
	
	if(!class_exists('pluginName_options_page_class'))
{
	/**
	 * Menu page blah
	 *
	 * @package blah
	 * @since 140617
	 */
	class pluginName_options_page_class
	{
		public function __construct()
		{
			echo '<div class="wrap menu-page">'."\n";

			echo '<div class="wp-header-end"></div>'."\n";

			echo '<div class="menu-page-toolbox">'."\n";
			pluginName_some_other_class::display();
			echo '</div>'."\n";

			echo '<h2>Options</h2>'."\n";

			echo '<table class="menu-page-table">'."\n";
			echo '<tbody class="menu-page-table-tbody">'."\n";
			echo '<tr class="menu-page-table-tr">'."\n";
			echo '<td class="menu-page-table-l">'."\n";

			echo '<form method="post" name="plugin_options_form" id="plugin--options-form" autocomplete="off">'."\n";
			echo '<input type="hidden" name="plugin_options_save" id="plugin--options-save" value="'.esc_attr(wp_create_nonce('plugin--options-save')).'" />'."\n";

			echo '<div class="menu-page-group" title="Account Details">'."\n";
			
			/* includes things like this gem */
			echo (!is_multisite() || !pluginName_utils_conds::is_multisite_farm() || is_main_site()) ? '<p>[ Really Long message about something ]</p>'."\n" : '';

			/* ... continues until end ... */

			echo '</div>'."\n";
		}
	}
}

new pluginName_options_page_class ();

The entire file is a single class with a constructor. The constructor is ~ 1150 lines of echo statements with a few PHP conditionals thrown in. There are no other methods. The class is instantiated as soon as it is defined. Clever...

By Anonymous, 2020-11-10 06:08:16
/// <summary>
/// Method that checks if an object is not null
/// </summary>
/// <param name="obj">extend type of <see cref="Object"/></param>
/// <returns>true if object is not null</returns>
public static bool NotNull(this Object obj)
{
    return obj != null;
}


[TestMethod]
public void Test_Something()
{
    // test
    var result = DoSomething();
    
    // assert
    Assert.IsTrue(result.NotNull());
}
By Anonymous, 2017-12-21 15:42:20
#define private public
#define protected public
#define class struct

#include "your_private_parts.hpp"
// ...

#undef class
#undef protected
#undef private

// ...

Fails miserably if template <class>, template <template <class> class> or their variations are found anywhere inside your header. :(

By 2 + 2 = 3.99999999999999999999999999999999999, 2021-11-08 07:59:05
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class StoryOfMyLife : MonoBehaviour
{
    void OnDestory()
    {
        Debug.Log("  Directed by  ");
        Debug.Log("ROBERT B. WEIDE");
    }
}

For Unity developers only

By SanSanych, 2020-09-25 21:22:53
if ((bool)greenButton.IsChecked)
{
    CurrentColor = Color.FromArgb(0xFF, 0x00, 0xCC, 0x00);
}
else if ((bool)greyButton.IsChecked)
{
    CurrentColor = Color.FromArgb(0xFF, 0x79, 0x79, 0x79);
}

foreach (var item in ItemsList.Items)
{
    if ((grid.Background as SolidColorBrush).Color == CurrentColor)
    {
        selectedItems.Add(item);
    }
}
By Anonymous, 2019-09-13 15:41:19
public enum DataSize {
    BYTE,
    DOUBLE_BYTE,
    INT,
    LONG;
    
    public boolean isEqualTo(Object value) {
        if(value instanceof Byte && this.equals(BYTE)) {
            return true;
        } else if ((value instanceof Character || value instanceof Short) && this.equals(DOUBLE_BYTE)) {
            return true;
        } else if ((value instanceof Integer) && this.equals(INT)) {
            return true;
        } else if ((value instanceof Long) && this.equals(LONG)) {
            return true;
        }
        return false;
    }
}
By DevHONK, 2021-02-22 15:21:03
i++;
i++;
i++;
i++;
Console.WriteLine(i);

He doesn't know what is " i+=4 " :||||

By Manoochehr Mojgani, 2017-12-13 21:46:04

def divide(a, b):
    try:
        return a / b
    except:
        x = 17

My smart exception handling before meeting "pass" :))

By mophix, 2017-12-15 18:13:07