// STEP 5: IF WE ARE TERRAN, THIS MATTERS, SO: LOL
void BuildingManager::checkForDeadTerranBuilders() {}
By Anonymous, 2017-12-14 12:39:17
if (isset(self::$proposals[$view])) {
      $best_proposals = [];
      $all_sources = [];
      foreach (self::$proposals[$view] as $proposal_source => $proposal) {
        if (!isset($this->backend_branch) || substr($this->backend_branch, 0, 11) != "adjust-for:" || substr($this->backend_branch, 11) == $proposal_source) {
          if ($proposal['orig_base'] == $curr_base || $relax_checking) {
            $age = time() - $proposal['updated_at'];
            if ($age < self::MAX_AGE) {
              foreach ($proposal['proposals'] as $proposal_label => $proposal_price) {
                if (!in_array($proposal_label, [self::SK_LABEL_AVIASALES, self::SK_LABEL_SKYSCANNER, self::SK_LABEL_YANDEX, self::SK_LABEL_MOMONDO])) {
                  $proposal_key = $proposal_label;
                  if (!isset($best_proposals[$proposal_key]) || $best_proposals[$proposal_key]['price'] > $proposal_price) {
                    $best_proposals[$proposal_key] = [
                      'price' => $proposal_price,
                      'name' => $proposal_price . "@" . implode("~", array_map(function ($part) {
                          return preg_replace('/[~|=#@ ]/', '_', $part);
                        }, [
                          'label' => $proposal_label,
                          'source' => $proposal_source,
                        ])),
                      'age' => $age,
                    ];
                    $all_sources[$proposal_source] = null;
                  }
                }
              }
            }
          }
        }
      }
By Anonymous, 2018-01-24 12:49:44
	void insert(const uint64& g)
	{
		// avoid loops for performance
		if (guid[0] == 0) { guid[0] = g; return; }
		else if (g <= guid[0]) { if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; if (guid[1]) guid[2] = guid[1]; guid[1] = guid[0]; guid[0] = g; return; }
		if (guid[1] == 0) { guid[1] = g; return; }
		else if (g <= guid[1]) { if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; guid[2] = guid[1]; guid[1] = g; return; }
		if (guid[2] == 0) { guid[2] = g; return; }
		else if (g <= guid[2]) { if (guid[3]) guid[4] = guid[3]; guid[3] = guid[2]; guid[2] = g; return; }
		if (guid[3] == 0) { guid[3] = g; return; }
		else if (g <= guid[3]) { guid[4] = guid[3]; guid[3] = g; return; }
		guid[4] = g;
	}
	void force_insert_front(const uint64& g)
	{
		if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; if (guid[1]) guid[2] = guid[1]; guid[1] = guid[0]; guid[0] = g;
	}
	void remove(const uint64& g)
	{
		// avoid loops for performance
		if (guid[0] == g) { if (guid[1]) guid[0] = guid[1]; else { guid[0] = 0; return; } if (guid[2]) guid[1] = guid[2]; else { guid[1] = 0; return; } if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
		if (guid[1] == g) { if (guid[2]) guid[1] = guid[2]; else { guid[1] = 0; return; } if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
		if (guid[2] == g) { if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
		if (guid[3] == g) { if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
		if (guid[4] == g) guid[4] = 0;
	}
	bool hasGuid(const uint64& g) const
	{
		return g && (guid[0] == g || guid[1] == g || guid[2] == g || guid[3] == g || guid[4] == g);
	}
	bool operator<(const Lfg5Guids& x) const
	{
		// not neat, but fast xD
		if (guid[0]<=x.guid[0]) {
			if (guid[0] == x.guid[0]) {
				if (guid[1]<=x.guid[1]) {
					if (guid[1] == x.guid[1]) {
						if (guid[2]<=x.guid[2]) {
							if (guid[2] == x.guid[2]) {
								if (guid[3]<=x.guid[3]) {
									if (guid[3] == x.guid[3]) {
										if (guid[4]<=x.guid[4]) {
											if (guid[4] == x.guid[4]) return false; else return true;
										} else return false;
									} else return true;
								} else return false;
							} else return true;
						} else return false;
					} else return true;
				} else return false;
			} else return true;
		} else return false;
	}
	bool operator==(const Lfg5Guids& x) const
	{
		return guid[0] == x.guid[0] && guid[1] == x.guid[1] && guid[2] == x.guid[2] && guid[3] == x.guid[3] && guid[4] == x.guid[4];
	}
By Pussywizard, 2017-12-13 14:15:46
17 *	* * *	root	[[ $(ping -c1 8.8.8.8 | tail -n2 | head -n1 | cut -d"," -f2 | cut -d" " -f2) != "1" ]] && { { /etc/init.d/networking restart && /etc/init.d/network-manager restart && curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22networking\%20and\%20network-manager\%20restarted\%22" ;} && { wget -O /dev/null -o /dev/null https://nyifiles.pfsense.org/mirror/downloads/pfSense-CE-2.3.5-RELEASE-2g-i386-nanobsd.img.gz && curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22wget\%20download\%20OK\%22" || curl "https://api.telegram.org/XXX:XXX/sendMessage?chat_id=XXX&text=\%22wget\%20download\%20KO\%22" ;} ;}

With me! Sing! It's gonna ping! If not it's gonna restart the net! If yes is gonna send you a text! And then is gonna download a file, just to check!

By AnonimaBazhi, 2018-12-04 19:33:23
#35 HTML +69
<div id="header">
 <ul>
 <li id="current"><a href="index.php">Strona Główna</a></li>
 <li id="current"><a href="index.php?cmd=1">Aktualności</a></li>
 <li id="current"><a href="index.php?cmd=2">Strony Serwisu</a></li>
 <li id="current"><a href="index.php?cmd=10">Artykuly</a></li>
 <li id="current"><a href="index.php?cmd=3">Linki</a></li>
 <li id="current"><a href="index.php?cmd=4">Księga Gości</a></li>
 <li id="current"><a href="index.php?cmd=5">Newsletter</a></li>
 <li id="current"><a href="index.php?cmd=6">Użytkownicy</a></li>
 <li id="current"><a href="index.php?cmd=8">Menu</a></li>
 <li id="current"><a href="index.php?cmd=12">Bannery</a></li>
 <li id="current"><a href="index.php?cmd=11">Pliki</a></li>
 <li id="current"><a href="index.php?cmd=7">Forum</a></li>
 <li id="current"><a href="index.php?cmd=13">Ban</a></li>
 <li id="current"><a href="index.php?cmd=9">Konfiguracja</a></li>
</ul></div>
By Sobak, 2015-07-21 12:35:41
    public function update($oldVersion) {
        switch ($oldVersion) {
            case '1.0.0':
            case '1.0.1':
                break;
            default:
                return false;
        }
        return true;
    }

Found in a Shopware Plugin

By Procinger, 2020-02-14 14:08:36
Long timestamp = Instant.now().toEpochMilli(); // fallback
if (oTimestamp instanceof Integer)
    timestamp = (Integer) oTimestamp *1L;
else
    if (oTimestamp instanceof Long)
        timestamp = (Long) oTimestamp * 1L;
By Anonymous, 2017-12-12 08:13:40
switch (numberOfQuestionsToAnswer) {
        case 0:
            displayGrid1 = false;
            displayGrid2 = false;
            displayGrid3 = false;
            displayGrid4 = false;
            displayGrid5 = false;
            displayGrid6 = false;
            displayGrid7 = false;
            displayGrid8 = false;
            displayGrid9 = false;
            displayGrid10 = false;
            break;
        case 1:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayGrid1 = true;
            break;
        case 2:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            break;
        case 3:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            break;
        case 4:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            break;
        case 5:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            break;
        case 6:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayAnsInputTextBox6 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            displayGrid6 = true;
            break;
        case 7:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayAnsInputTextBox6 = displayPreselectedAnsBox();
            displayAnsInputTextBox7 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            displayGrid6 = true;
            displayGrid7 = true;
            break;
        case 8:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayAnsInputTextBox6 = displayPreselectedAnsBox();
            displayAnsInputTextBox7 = displayPreselectedAnsBox();
            displayAnsInputTextBox8 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            displayGrid6 = true;
            displayGrid7 = true;
            displayGrid8 = true;
            break;
        case 9:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayAnsInputTextBox6 = displayPreselectedAnsBox();
            displayAnsInputTextBox7 = displayPreselectedAnsBox();
            displayAnsInputTextBox8 = displayPreselectedAnsBox();
            displayAnsInputTextBox9 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            displayGrid6 = true;
            displayGrid7 = true;
            displayGrid8 = true;
            displayGrid9 = true;
            break;
        case 10:
            displayAnsInputTextBox1 = displayPreselectedAnsBox();
            displayAnsInputTextBox2 = displayPreselectedAnsBox();
            displayAnsInputTextBox3 = displayPreselectedAnsBox();
            displayAnsInputTextBox4 = displayPreselectedAnsBox();
            displayAnsInputTextBox5 = displayPreselectedAnsBox();
            displayAnsInputTextBox6 = displayPreselectedAnsBox();
            displayAnsInputTextBox7 = displayPreselectedAnsBox();
            displayAnsInputTextBox8 = displayPreselectedAnsBox();
            displayAnsInputTextBox9 = displayPreselectedAnsBox();
            displayAnsInputTextBox10 = displayPreselectedAnsBox();
            displayGrid1 = true;
            displayGrid2 = true;
            displayGrid3 = true;
            displayGrid4 = true;
            displayGrid5 = true;
            displayGrid6 = true;
            displayGrid7 = true;
            displayGrid8 = true;
            displayGrid9 = true;
            displayGrid10 = true;
            break;
}

This was for a wizard type questionnaire where there could be up to 10 questions.

By Anonymous, 2017-12-12 10:57:52
def copy( variable ):
    return variable

Decade old code, used in 2 places to "copy" a float and a string. No one wants to touch the working code.

By Anonymous, 2017-12-12 13:46:40
// Number 1:

onClipEvent(load){
   risespeed = 8;
   waittime = _root.framerate * 7.5;
   count = _root.framerate * 1;
   groundwaittime = _root.framerate * 1;
}

// Number 2:

gotoAndStop(Math.round(frame) * 1 / 1);

// Number 3:

_root.DoorTrasition = function(doorplace)
{
   if(doorplace == "XY")
   {
      _root.Course.Char._x = _root.WarpPipeX + _root.Course.BackGFX._x;
      _root.Course.Char._y = _root.WarpPipeY + _root.Course.BackGFX._y;
      _root.Course.Char.attack = false;
      _root.attachMovie("StarIn","Transition",_root.getNextHighestDepth(),{_x:_root.screensizeX / 2,_y:_root.screensizeY / 2});
   }
   else if(doorplace == "inCastle")
   {
      _root.StartInsideofCastle();
   }
   else if(doorplace == "outCastle")
   {
      _root.RemoveCourse();
      _root.gotoAndStop("Courseframe");
      _root.StartChar("Castle",0,50,0,50,150,_root.CurrentPlayer,_root.Fluddpow,"StarIn",true);
      _root.onEnterFrame = function()
      {
         _root.CharCode();
      };
   }
   else if(doorplace == "C-MR")
   {
      _root.changecourse("StarIn","C-4-SC1",-674,-60,-674,-60);
   }
   else if(doorplace == "C-MR-back")
   {
      _root.changecourse("StarIn","C-4",1260,0,1260,0);
   }
   else if(doorplace == "C-1-1")
   {
      _root.changecourse("StarIn","C-1",0,0,0,0);
   }
   else if(doorplace == "Castle-02")
   {
      _root.changecourse("StarIn","Castle",1400,390,1400,390,true);
   }
   else if(doorplace == "C-1-2")
   {
      _root.changecourse("StarIn","C-1",-550,-60,-550,-60);
   }
   else if(doorplace == "C-1-3")
   {
      _root.changecourse("StarIn","C-1",550,-60,550,-60);
   }
   else if(doorplace == "C-1-4")
   {
      _root.changecourse("StarIn","C-1",0,-195,0,-195);
   }
   else if(doorplace == "C-1-5")
   {
      _root.changecourse("StarIn","C-1",160,0,160,0);
   }
   else if(doorplace == "C-1-6")
   {
      _root.changecourse("StarIn","C-1",-160,0,-160,0);
   }
   else if(doorplace == "C-1-7")
   {
      _root.changecourse("StarIn","C-1",460,-200,460,-200);
   }
   else if(doorplace == "C-1-8")
   {
      _root.changecourse("StarIn","C-1",-460,-200,-460,-200);
   }
   else if(doorplace == "C-1-9")
   {
      _root.changecourse("StarIn","C-1",-390,-16,-390,-16);
   }
   else if(doorplace == "C-1-10")
   {
      _root.changecourse("StarIn","C-1",390,-16,390,-16);
   }
   else if(doorplace == "C-2-1")
   {
      _root.changecourse("StarIn","C-2",0,0,0,0);
   }
   else if(doorplace == "C-2-2")
   {
      _root.changecourse("StarIn","C-2-2",0,0,0,0);
   }
   else if(doorplace == "C-3-1")
   {
      _root.changecourse("StarIn","C-3",0,0,0,0);
   }
   else if(doorplace == "C-3-2")
   {
      _root.changecourse("StarIn","C-3-2",0,0,0,0);
   }
   else if(doorplace == "C-4-1")
   {
      _root.changecourse("StarIn","C-4",0,0,0,0);
   }
   else if(doorplace == "C-4-2")
   {
      _root.changecourse("StarIn","C-4",-846,-406,-846,-400);
   }
   else if(doorplace == "C-4-L")
   {
      if(_root.CurrentPlayer !== "Luigi")
      {
         _root.CurrentPlayer = "Luigi";
      }
      else
      {
         _root.CurrentPlayer = "Mario";
      }
      _root.changecourse("StarIn","C-4",1100,0,1100,0);
   }
   else if(doorplace == "C-4H-1")
   {
      _root.changecourse("StarIn","C-4H",0,0,0,0);
   }
   else if(doorplace == "C-4H-2")
   {
      _root.changecourse("StarIn","C-4H",0,0,382,-85);
   }
   else if(doorplace == "C-4H-sd")
   {
      _root.changecourse("StarIn","C-4H",400,-365,400,-365);
   }
   else if(doorplace == "C-4H-3")
   {
      _root.changecourse("StarIn","C-4H",0,-300,20,-575);
   }
   else if(doorplace == "C-5-1")
   {
      _root.changecourse("StarIn","C-5",0,0,0,0);
   }
   else if(doorplace == "C-6-1")
   {
      _root.changecourse("StarIn","C-6",250,0,250,0);
   }
   else if(doorplace == "C-6-2")
   {
      _root.changecourse("StarIn","C-6",-250,0,-250,0);
   }
   else if(doorplace == "C-6-3")
   {
      _root.changecourse("StarIn","C-6",0,-95,0,-95,true);
   }
   else if(doorplace == "C-6-4")
   {
      _root.changecourse("StarIn","C-6",0,80,0,80);
   }
   else if(doorplace == "C-7-1")
   {
      _root.changecourse("StarIn","C-7",0,0,0,0);
   }
   else if(doorplace == "C-7-2")
   {
      _root.changecourse("StarIn","C-7",-820,12,-820,12);
   }
   else if(doorplace == "C-7-3")
   {
      _root.changecourse("StarIn","C-7",610,40,610,40);
   }
   else if(doorplace == "C-8-1")
   {
      _root.changecourse("StarIn","C-8",0,0,0,0);
   }
   else if(doorplace == "C-8-2")
   {
      _root.changecourse("StarIn","C-8",784,-16,784,-16);
   }
   else if(doorplace == "C-8-3")
   {
      _root.changecourse("StarIn","C-8",1201,45,1201,45,true);
   }
   else if(doorplace == "C-9-1")
   {
      _root.changecourse("StarIn","C-9",0,0,0,0);
   }
   else if(doorplace == "C-9-2")
   {
      _root.changecourse("StarIn","C-9",300,-185,300,-185);
   }
   else if(doorplace == "C-10-1")
   {
      _root.changecourse("StarIn","C-10",0,0,0,0);
   }
   else if(doorplace == "C-10-2")
   {
      _root.changecourse("StarIn","C-10",-223,0,-223,0);
   }
   else if(doorplace == "C-10-3")
   {
      _root.changecourse("StarIn","C-10",720,-185,720,-185);
   }
   else if(doorplace == "C-10-sd")
   {
      _root.changecourse("StarIn","C-10",-235,-575,-235,-575);
   }
   else if(doorplace == "C-10-D3")
   {
      _root.changecourse("StarIn","C-10",-170,-512,-170,-512,true);
   }
   else if(doorplace == "C-10-D2")
   {
      _root.changecourse("StarIn","C-10",-235,-512,-235,0);
   }
   else if(doorplace == "C-10-D1")
   {
      _root.changecourse("StarIn","C-10",-297,-512,-297,0);
   }
   else if(doorplace == "C-11-1")
   {
      _root.changecourse("StarIn","C-11",0,0,0,0);
   }
   else if(doorplace == "C-12-1")
   {
      _root.changecourse("StarIn","C-12",0,0,0,0);
   }
   else if(doorplace == "C-12-2")
   {
      _root.changecourse("StarIn","C-12",80,-250,80,-250);
   }
   else if(doorplace == "C-13-1")
   {
      _root.changecourse("StarIn","C-13",0,0,0,0);
   }
   else if(doorplace == "C-O-1")
   {
      _root.changecourse("StarIn","C-O",0,0,0,0,true);
   }
   else if(doorplace == "C-O-2")
   {
      _root.changecourse("StarIn","C-O",300,0,-950,-363,true);
   }
   else if(doorplace == "C-Opening")
   {
      if(_root.Star[39] == true)
      {
         _root.changecourse("righttransition2","Castle",-1300,100,-1300,100);
      }
      else
      {
         _root.bgsong.stop();
         _root.gotoAndStop("Intro2");
         _root.RemoveCourse();
      }
   }
   else if(doorplace == "4-1-1")
   {
      _root.changecourse("StarIn","4-1",610,150,610,150);
   }
   else if(doorplace == "4-1-2")
   {
      _root.changecourse("StarIn","4-1",-315,200,-315,200);
   }
   else if(doorplace == "4-1-3")
   {
      _root.changecourse("StarIn","4-1",610,-810,610,-810);
   }
   else if(doorplace == "4-1-4")
   {
      _root.changecourse("StarIn","4-1",245,-1010,245,-1010);
   }
   else if(doorplace == "4-1-5")
   {
      _root.changecourse("StarIn","4-1",610,-1305,610,-1305);
   }
   else if(doorplace == "4-2-1")
   {
      _root.changecourse("StarIn","4-2",0,0,0,0);
   }
   else if(doorplace == "4-2-2")
   {
      _root.changecourse("StarIn","4-2",-400,0,-400,0);
   }
   else if(doorplace == "4-2-3")
   {
      _root.changecourse("StarIn","4-2",-250,0,-250,0);
   }
   else if(doorplace == "4-2-4")
   {
      _root.changecourse("StarIn","4-2",250,0,250,0);
   }
   else if(doorplace == "4-2-5")
   {
      _root.changecourse("StarIn","4-2",400,0,400,0);
   }
   else if(doorplace == "4-2-6")
   {
      _root.changecourse("StarIn","4-2",-400,-375,-400,-375);
   }
   else if(doorplace == "4-2-7")
   {
      _root.changecourse("StarIn","4-2",-250,-375,-250,-375);
   }
   else if(doorplace == "4-2-8")
   {
      _root.changecourse("StarIn","4-2",250,-375,250,-375);
   }
   else if(doorplace == "4-2-9")
   {
      _root.changecourse("StarIn","4-2",400,-375,400,-375);
   }
   else if(doorplace == "4-2-10")
   {
      _root.changecourse("StarIn","4-2",0,-610,0,-610);
   }
   else if(doorplace == "4-3-1")
   {
      _root.changecourse("StarIn","4-3",0,20,0,20);
   }
   else if(doorplace == "4-3-2")
   {
      _root.changecourse("StarIn","4-3",1300,20,1300,20);
   }
   else if(doorplace == "4-3-3")
   {
      _root.changecourse("StarIn","4-3",0,-780,0,-780);
   }
   else if(doorplace == "4-3-4")
   {
      _root.changecourse("StarIn","4-3",100,-1776,100,-1776);
   }
   else if(doorplace == "4-4-1")
   {
      _root.changecourse("StarIn","4-4",0,20,0,20);
   }
   else if(doorplace == "4-4-2")
   {
      _root.changecourse("StarIn","4-4",-1300,20,-1300,20);
   }
   else if(doorplace == "4-4-3")
   {
      _root.changecourse("StarIn","4-4",0,-780,0,-780);
   }
   else if(doorplace == "4-4-4")
   {
      _root.changecourse("StarIn","4-4",200,-1776,200,-1776);
   }
   else if(doorplace == "4-5-1")
   {
      _root.changecourse("StarIn","4-5",-1300,20,-1300,20);
   }
   else if(doorplace == "4-5-2")
   {
      _root.changecourse("StarIn","4-5",1300,20,1300,20);
   }
   else if(doorplace == "4-6-1")
   {
      _root.changecourse("StarIn","4-6",0,0,0,0);
   }
   else if(doorplace == "4-6-2")
   {
      _root.changecourse("StarIn","4-6",0,-480,0,-480);
   }
   else if(doorplace == "4-7-1")
   {
      _root.changecourse("StarIn","4-7",0,0,0,0);
   }
   else if(doorplace == "4-7-2")
   {
      _root.changecourse("StarIn","4-7",-150,-400,-150,-400);
   }
   else if(doorplace == "4-8-1")
   {
      _root.changecourse("StarIn","4-8",-1350,100,-1350,100);
   }
   else if(doorplace == "4-8-2")
   {
      _root.changecourse("StarIn","4-8",-800,100,-800,100);
   }
   else if(doorplace == "4-8-3")
   {
      _root.changecourse("StarIn","4-8",0,0,0,0);
   }
   else if(doorplace == "4-8-4")
   {
      _root.changecourse("StarIn","4-8",1200,100,1200,100);
   }
   else if(doorplace == "4-8-5")
   {
      _root.changecourse("StarIn","4-8",800,100,800,100);
   }
   else if(doorplace == "4-9-1")
   {
      _root.changecourse("StarIn","4-9",0,0,0,0);
   }
   else if(doorplace == "4-9-2")
   {
      _root.changecourse("StarIn","4-9",-1450,0,-1450,0);
   }
   else if(doorplace == "4-9-3")
   {
      _root.changecourse("StarIn","4-9",0,-1055,0,-1055);
   }
   else if(doorplace == "4-10-1")
   {
      _root.changecourse("StarIn","4-10",-3090,-630,-3090,-630);
   }
   else if(doorplace == "4-11-1")
   {
      _root.changecourse("StarIn","4-11",0,0,0,0,true);
   }
   else if(doorplace == "5-1-1")
   {
      _root.changecourse("StarIn","5-1",620,150,620,150);
   }
   else if(doorplace == "5-1-2")
   {
      _root.changecourse("StarIn","5-1",2980,-50,2980,-50);
   }
   else if(doorplace == "5-5")
   {
      _root.changecourse("StarIn","5-5",0,0,0,0);
   }
   else if(doorplace == "5-7-1")
   {
      _root.changecourse("StarIn","5-7",0,0,0,0);
   }
   else if(doorplace == "5-8-1")
   {
      _root.changecourse("StarIn","5-8",0,0,0,0);
   }
   else if(doorplace == "6-5")
   {
      _root.changecourse("StarIn","6-5",500,500,-600,666,true);
   }
   else if(doorplace == "7-6")
   {
      _root.changecourse("StarIn","7-6",0,0,0,0,true);
   }
   else if(doorplace == "8-1-2")
   {
      _root.changecourse("StarIn","8-1",4128,-10,4128,-10);
   }
   else if(doorplace == "8-2-1")
   {
      _root.changecourse("StarIn","8-2",0,0,0,0);
   }
   else if(doorplace == "8-2-bleft")
   {
      _root.changecourse("StarIn","8-2",-812,-114,-812,-114);
   }
   else if(doorplace == "8-2-bright")
   {
      _root.changecourse("StarIn","8-2",760,-114,760,-114);
   }
   else if(doorplace == "8-2-uleft")
   {
      _root.changecourse("StarIn","8-2",-1350,-420,-1350,-420,true);
   }
   else if(doorplace == "8-2-uright")
   {
      _root.changecourse("StarIn","8-2",830,-420,830,-420);
   }
   else if(doorplace == "8-2-top")
   {
      _root.changecourse("StarIn","8-2",0,-1090,0,-1090);
   }
   else if(doorplace == "8-3")
   {
      _root.changecourse("StarIn","8-3",0,95,0,95);
   }
   else if(doorplace == "8-4")
   {
      _root.changecourse("StarIn","8-4",0,95,0,95);
   }
   else if(doorplace == "8-5")
   {
      _root.changecourse("StarIn","8-5",0,0,0,0,true);
   }
   else if(doorplace == "8-6")
   {
      _root.changecourse("StarIn","8-6",0,0,0,0);
   }
   else if(doorplace == "8-7")
   {
      _root.changecourse("StarIn","8-7",0,0,0,0);
   }
   else if(doorplace == "8-7bleft")
   {
      _root.changecourse("StarIn","8-7",-468,20,-468,20);
   }
   else if(doorplace == "8-7bright")
   {
      _root.changecourse("StarIn","8-7",468,20,468,20);
   }
   else if(doorplace == "8-7uleft")
   {
      _root.changecourse("StarIn","8-7",-556,-577,-556,-577);
   }
   else if(doorplace == "8-7uright")
   {
      _root.changecourse("StarIn","8-7",556,-577,556,-577);
   }
   else if(doorplace == "8-7utop")
   {
      _root.changecourse("StarIn","8-7",0,-582,0,-582);
   }
   else if(doorplace == "8-8")
   {
      _root.changecourse("StarIn","8-8",0,0,0,0);
   }
   else if(doorplace == "8-8u")
   {
      _root.changecourse("StarIn","8-8",-656,-2620,-656,-2620);
   }
   else if(doorplace == "8-9")
   {
      _root.changecourse("StarIn","8-9",0,0,0,0);
   }
   else if(doorplace == "8-9u")
   {
      _root.changecourse("StarIn","8-9",0,0,0,0);
   }
   else if(doorplace == "8-10")
   {
      _root.changecourse("StarIn","8-10",-290,0,-290,0);
   }
   else if(doorplace == "8-10-b")
   {
      _root.changecourse("StarIn","8-10-b",-547,-1470,-547,-1470,true);
   }
   else if(doorplace == "8-10u")
   {
      _root.changecourse("StarIn","8-10-b",-575,-1470,-575,-1470,true);
   }
   else if(doorplace == "8-11")
   {
      _root.changecourse("StarIn","8-11",-170,30,-170,30,true);
   }
   else if(doorplace == "8-11u")
   {
      _root.changecourse("StarIn","8-11",0,-820,0,-820,true);
   }
   else if(doorplace == "8-12")
   {
      _root.changecourse("StarIn","8-12",0,0,0,0);
   }
   else if(doorplace == "8-12-Warp")
   {
      _root.Fluddpow = "";
      _root.StopBGsong();
      _root.lvl8keyA = false;
      _root.lvl8keyB = false;
      _root.lvl8keyC = false;
      _root.lvl8keyD = false;
      _root.lvl8keyE = true;
      _root.Playinglevel = 8;
      _root.SongIntro = "BowserTrapIntro";
      _root.SongRepeat = "BowserTrapRepeat";
      _root.PlayMusicAndIntro();
      _root.changecourse("StarIn","8-12",-192,-52,-192,-52);
   }
   else if(doorplace == "C-13-Warp")
   {
      _root.Fluddpow = "";
      _root.StopBGsong();
      _root.lvl8keyA = false;
      _root.lvl8keyB = false;
      _root.lvl8keyC = false;
      _root.lvl8keyD = false;
      _root.lvl8keyE = true;
      _root.Playinglevel = 0;
      _root.SongIntro = "None";
      _root.SongRepeat = "InsidetheCastleWalls";
      _root.StartNewMusicAndIntroNoVar("BowserPlan-Intro","BowserPlan-Repeat");
      _root.changecourse("StarIn","C-13",1066,-215,1066,-215);
   }
   else if(doorplace == "8-E2-2")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E2-2",0,-200,0,-200,true);
   }
   else if(doorplace == "8-13")
   {
      _root.changecourse("StarIn","8-13",0,0,0,0,true);
   }
   else if(doorplace == "8-E3-1")
   {
      _root.changecourse("StarIn","8-E3-1",0,0,0,0,true);
   }
   else if(doorplace == "8-E5-1")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E5-1",-1693,-60,-1693,-60,true);
   }
   else if(doorplace == "8-E5-1-1")
   {
      _root.Fluddpow = "";
      _root.changecourse("StarIn","8-E5-1",-212,-25,-212,-25,true);
   }
   else if(doorplace == "9-02")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-02",0,0,0,0,true);
   }
   else if(doorplace == "9-04")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-04",0,0,0,0,true);
   }
   else if(doorplace == "9-06")
   {
      _root.Restartcoins();
      _root.Fluddpow = "";
      _root.changecourse("StarIn","9-06",0,0,0,0,true);
   }
   else if(doorplace == "M1-2")
   {
      _root.changecourse("StarIn","M1-2",-1465,-320,-1465,-320,true);
   }
   else if(doorplace == "M2-1-1")
   {
      _root.changecourse("StarIn","M2-1",795,125,795,125);
   }
   else if(doorplace == "M2-2-1")
   {
      _root.changecourse("StarIn","M2-2",0,0,0,0);
   }
   else if(doorplace == "BC-0")
   {
      _root.gotoAndStop("BowserBattle3");
      _root.RemoveCourse();
   }
   else if(doorplace == "BC-1")
   {
      _root.changecourse("StarIn","BC-1",0,0,0,0);
   }
   else if(doorplace == "C-4-SC1")
   {
      _root.changecourse("StarIn","C-4-SC1",0,0,0,0);
   }
   else if(doorplace == "C-4-SC2")
   {
      _root.changecourse("StarIn","C-4-SC1",0,-260,0,-260);
   }
   else if(doorplace == "C-4-SC1-back")
   {
      _root.changecourse("StarIn","C-4",1164,0,1164,0);
   }
   else if(doorplace == "C-4-SC1-back2")
   {
      _root.changecourse("StarIn","C-4",1036,0,1036,0);
   }
   else if(doorplace == "level1")
   {
      _root.changecourse("StarIn","level1",0,0,0,0);
   }
   else
   {
      _root.changecourse("StarIn","C-1",0,0,0,0);
   }
};

This is taken from a Flash game, where speed and efficiency is fairly important. 1: used in 1 place 2: used in quite a lot of places 3: the door mapping must have changed during development...

By Anonymous, 2018-11-10 09:51:41
checkParameter(elem: boolean): any {
	if(elem) return true;
	return null;
}
By godwhy, 2017-01-26 15:15:03
extern "C"
{
	#include "gz.cpp"
	#include "md4.cpp"
	#include "socket.cpp"
	#include "tdlini.cpp"
	#include "tdlfs.cpp"

}

:(

By Anonymous, 2017-10-01 04:08:55
void function(object* thing)
{
    bool enabled = thing && thing->enabled() ? true : false;
    ...
}
By cpluspluspro, 2017-10-30 21:15:57
bool b = connection.isConnected() == true ? true : false;

My first internship presented me with this.

By Anonymous, 2017-12-12 09:39:54
file = fopen(argv[1], "r");

if (file == NULL){}
    exit(EXIT_FAILURE);

Those silly curly braces.

By Anonymous, 2017-12-14 05:47:47