/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are so many problems with this...

By umnikos, 2017-12-12 17:38:50
//Говорящие названия - такие говорящие!
    function asdfasdf (WebAPI_Entity $screenshot_dictionary)
    {
        $result = array();
        foreach ($screenshot_dictionary->getEntities () as $scr)
        {
            $result [] = $scr->toObject ();
        }
        usort($result, array ($this, 'sortScreenshots'));
        return $this->prepare_screenshots ($result);
    }
    
// вставляем остальные скриншоты
$elements = $this->asdfasdf ($screenshot_dictionary);
By C.H., 2019-10-07 16:47:29
for(var j=0;j<10;j++){
    cell=document.createElement('td');
    switch(j)
    {
        case 0: 
            var date1 = events[i]['start'];
            var date2 = events[i]['end'];
            cell.appendChild(document.createTextNode(date1.getFullYear()+'/'+date1.getMonth()+'/'+date1.getDate()+' '+date1.getHours()+':'+date1.getMinutes()+' To '+date2.getFullYear()+'/'+date2.getMonth()+'/'+date2.getDate()+' '+date2.getHours()+':'+date2.getMinutes())); 
            break;
        case 1: cell.appendChild(document.createTextNode(events[i]['title'])); break;
        case 2: cell.appendChild(document.createTextNode(events[i]['description'])); break;
    }
    row.appendChild(cell);
}

The for loop that counts to 10, but the last seven elements are completely useless.

By Anonymous, 2017-12-13 07:16:36
int number = -1;
                //todo: refactor this horse shit.
                for (String res: results) {
                    if(number == -1){
                        if(res.toLowerCase().contains("ten") || res.contains("10") || res.contains("10") || res.contains("十") || res.contains("십")){
                            number = 10;
                        }
                        else if(res.toLowerCase().contains("nine") || res.contains("9") || res.contains("9") || res.contains("九") || res.contains("구")){
                            number = 9;
                        }
                        else if(res.toLowerCase().contains("eight") || res.contains("8") || res.contains("8") || res.contains("八") || res.contains("팔")){
                            number = 8;
                        }
                        else if(res.toLowerCase().contains("seven") || res.contains("7") || res.contains("7") || res.contains("七") || res.contains("칠")){
                            number = 7;
                        }
                        else if(res.toLowerCase().contains("six") || res.contains("6") || res.contains("6") || res.contains("六") || res.contains("육")){
                            number = 6;
                        }
                        else if(res.toLowerCase().contains("five") || res.contains("5") || res.contains("5") || res.contains("五") || res.contains("오")){
                            number = 5;
                        }
                        else if(res.toLowerCase().contains("four") || res.contains("4") || res.contains("4") || res.contains("四") || res.contains("사")){
                            number = 4;
                        }
                        else if(res.toLowerCase().contains("three") || res.contains("3") || res.contains("3") || res.contains("三") || res.contains("삼")){
                            number = 3;
                        }
                        else if(res.toLowerCase().contains("two") || res.contains("2") || res.contains("2") || res.contains("二") || res.contains("이")){
                            number = 2;
                        }
                        else if(res.toLowerCase().contains("one") || res.contains("1") || res.contains("1") || res.contains("一") || res.contains("일")){
                            number = 1;
                        }
                    }
                }

refactor this horse shit.

By mister MVC, plus grumpy commenter, 2017-12-13 07:28:20
if (logger.isDebugEnabled()) {
			logger.debug("process (FollettPojo) - start");	
		}
String dnum = StringUtil.toCapitalizedString(pojo.getDnum().toString()); 
pojo.setDnum(new String(dnum));
	    
if (logger.isDebugEnabled()) {
    logger.debug("process (FollettPojo) - middle ");
}

String rawI = StringUtil.toCapitalizedString(pojo.getRawInput().trim().toString()); 
pojo.setRawInput(new String(rawI));

if (logger.isDebugEnabled()) {
	logger.debug("process (FollettPojo) - end ");
}
		
		
/* And you may ask what is this toCapitalizedString? Well here you go a separate class to boot */
	public static String toCapitalizedString(String string){
		StringBuilder strb = new StringBuilder();
		if(string != null && string.trim().length() > 0
				&& Character.isLetter(string.charAt(0))
				&& Character.isLowerCase(string.charAt(0))){

			strb.append(string.substring(0,1).toUpperCase()).append(string.substring(1));
			return strb.toString();
		}
		return string;

	}

SpringBatch this is the processor for each record...dnum example D00000000

By Albert, 2017-12-15 23:53:41
base.transform.name = this.bodyName;
		this.radius = this.diameterKm * 500.0;
		this.mass = Math.Pow(this.radius, 2.0) * this.surfaceGravity;
		this.cameraSwitchHeightM = this.cameraSwitchHeightKm * 1000.0;
		if (this.atmosphereData.shadowIntensity == 0f)
		{
			this.atmosphereData.shadowIntensity = 1.65f;
		}
		this.atmosphereData.atmosphereHeightM = this.atmosphereData.atmosphereHeightKm * 1000.0;
		if (this.terrainData.terrainMaterial != null)
		{
			this.terrainData.terrainMaterial.color = this.terrainData.terrainColor;
		}
		this.terrainData.maxTerrainHeight = this.GetMaxTerrainHeight();
		this.terrainData.unitToAngle = 360.0 / ((this.radius + this.terrainData.maxTerrainHeight) * 2.0 * 3.1415926535897931);
		for (int i = 0; i < this.terrainData.detailLevels.Length; i++)
		{
			this.terrainData.detailLevels[i].chunckSize = (double)this.terrainData.baseChunckSize / Math.Pow(2.0, (double)i);
			this.terrainData.detailLevels[i].angularSize = (float)this.terrainData.detailLevels[i].chunckSize / (float)this.terrainData.heightMaps[0].heightMap.HeightDataArray.Length * 360f;
		}
		this.terrainData.detailLevels[0].loadDistance = double.PositiveInfinity;
		if (this.type == CelestialBodyData.Type.Star)
		{
			this.parentBody = null;
			this.orbitData.SOIMultiplier = double.PositiveInfinity;
		}
		if (this.parentBody != null && (this.type == this.parentBody.type || (this.type == CelestialBodyData.Type.Planet && this.parentBody.type == CelestialBodyData.Type.Moon)))
		{
			this.parentBody = null;
		}
		if (this.parentBody != null)
		{
			this.orbitData._period = Kepler.GetPeriod(0.0, this.orbitData.orbitHeightM, this.parentBody.mass);
			this.orbitData.periodString = Ref.GetTimeString(this.orbitData._period);
			this.orbitData._meanMotion = -6.2831853071795862 / this.orbitData._period;
			this.orbitData.orbitalVelocity = this.orbitData.orbitHeightM * this.orbitData._meanMotion;
			this.orbitData.SOI = this.orbitData.orbitHeightM * Math.Pow(this.mass / this.parentBody.mass, 0.4) * this.orbitData.SOIMultiplier;
			if (!this.ParentHasThisBodyAsSatellite())
			{
				List<CelestialBodyData> list = new List<CelestialBodyData>(this.parentBody.satellites);
				list.Add(this);
				this.parentBody.satellites = list.ToArray();
				this.parentBody.ValidateSatellites();
			}
By Anonymous, 2018-02-16 21:20:56

string date = user.RegistrationDate.ToShortDateString().ToString();
By Anonymous, 2019-02-13 14:51:41
try:
    raise
except RuntimeError:
    raise

try this in python3

By FranchuFranchu, 2019-03-14 23:10:03
  $(".alarmBell").on("click", () => {

    let icon = $(".alarm-bell__icon")
    icon.attr('data', icon.attr('data') == 'images/icon/alarm-bell.svg' ? 'images/icon/alarm-bell-filled-new.svg' : 'images/icon/alarm-bell.svg');

    // $(".alarm-bell__icon").attr('data', function (index, data) {
    //   if (data == 'images/icon/alarm-bell-filled-new.svg') {
    //     return 'images/icon/alarm-bell.svg';
    //   } else if (data == 'images/icon/alarm-bell.svg') {
    //     return 'images/icon/alarm-bell-filled-new.svg';
    //   } else {
    //     return 'images/icon/alarm-bell.svg';
    //   }
    // });

  });

...after yet another icons change request

By Desperate Dev..., 2020-01-21 17:28:18
	public showOrHideLegends(seriesList: any[]) {
		if (seriesList.length === 0)
			return false;
		else
			return true;
	}

more code lines => more money; that's how our contractor company thinks

By Nitor, 2017-05-06 19:59:30
    UIButton * btn = [UIButton new];
    [btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
    
    //May god have mercy of me
    [[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
    [btn setTitle:[NSString stringWithFormat:@"  %@  ", btnTxt] forState:UIControlStateNormal];
    [btn sizeToFit];
    [btn setTitle:btnTxt forState:UIControlStateNormal];

Why keep playing with label padding or insets when you can add spaces?

By Shy developer, 2017-12-12 14:32:37
from itertools import combinations as comb
from functools import reduce
  
def all_arrangements(k):
	m=k*(k+1)/2
	m_bits_on=set([tuple(reduce(lambda x,y:x[:y]+[1]+x[y+1:],c,[0]*(2*m+1))) for c in comb(range(2*m+1),m)])
	return set([tuple(sorted(filter(lambda i:i>0,reduce(lambda x,y: x+[y] if y==0 else x[:-1]+[x[-1]+1,],p,[0])))) for p in m_bits_on])

Returns all arrangements in the Bulgarian solitaire game with k piles https://en.wikipedia.org/wiki/Bulgarian_solitaire

By Uri Goren, 2017-12-13 11:48:22
var doc = (Parent as Doc);
doc.Name = (doc != null) ? "" : doc.Name
By MSx, 2020-01-16 12:39:39
 public void updateCurrency() {
        LOGGER.info("Update currencies");
        var ok = false;

        try {
            getExchangeRatesMechanism(getExchangeRatesProcessor());
            ok = true;
        } catch (Exception exception) {
            LOGGER.error(exception.getMessage(), exception);
        }

        if (ok) {
            LOGGER.info("The currencies were updated successfully!");
        }
    }
By halogenUnit, 2022-09-29 13:31:58
value unless value.select! { |v| v != "0" }.nil?

I don't not know no why not no one of my "predecessor" committed this shit.

By Penguin, 2018-08-09 04:37:29