public function get($paymentType, $carrier, $gds, $clearingCompany, $allowDirectPayment)
	{
		AcqData::preload();

		$carrier = strtoupper($carrier);
		if($paymentType == 'cc') {
			$gdsVal = $this->acqData->getGdsVal($gds);

			if(!$allowDirectPayment || 
			   !$gdsVal || 
			   !isset($gdsVal['lr'], $gdsVal['direct'], $gdsVal['lr_commission_acq'], $gdsVal['direct_commission_acq'])
			  ) {
				$ccDefaultVal = $this->acqData->getPaymentTypeVal($paymentType);
				return [[$ccDefaultVal, $ccDefaultVal], false];
			}

			$commission = $gdsVal['direct_commission_acq'];
			$isDirect = $this->isDirect($carrier, $gds, $clearingCompany);
			if(!$isDirect) {
				$gdsVal['direct'] = $gdsVal['lr'];
				$commission = $gdsVal['lr'];
			}

			return [
				[$gdsVal['direct'], $commission],
				$isDirect
			];
		}

		$paymentTypeVal = $this->acqData->getPaymentTypeVal($paymentType);

		return [
			[$paymentTypeVal, $paymentTypeVal], 
			false
		];
	}

$ccDefaultVal = $this->acqData->getPaymentTypeVal($paymentType); is duplicated in two branches...

By Anonymous, 2017-12-20 12:03:01
   // Test read access of memory
   try
   {
      c = ( (char*) pvMemory )[0];
      c = ( (char*) pvMemory )[iNLen - 1];
   }

   catch( ... ) {
      return -1;
   }
By Anonymous, 2022-10-19 16:28:05
if ( variable )
{
    
}
else
{
    Console.WriteLine("Wrong")
}

He doesn't know what "Not" is it :|

By Manoochehr Mojgani, 2017-12-13 17:05:36

def divide(a, b):
    try:
        return a / b
    except:
        x = 17

My smart exception handling before meeting "pass" :))

By mophix, 2017-12-15 18:13:07
if (baza[mCurrentIndex] == Boolean.TRUE) {
            if (mCurrentIndex != baza.length-1) {
                up();
                nextQuestion();
            }

            if (mCurrentIndex == baza.length) {
                WypiszWynik();
            }

        }

so you have an array of booleans and you're comparing it to Boolean.TRUE why

By pain, 2017-10-31 21:58:54
local part = script.Parent

local OriginColor = Color3.new(0,170,255)

local KillColor = Color3.new(1, 0, 0)

part.Touched:Connect(function(H)
	local humanoid = H.Parent:FindFirstChild("Humanoid")
	if humanoid and part.Color == KillColor then
		humanoid.Health = 0

	end

end)

local shit = 1
repeat

	part.Color = OriginColor
	wait(1.5) 
	part.Color = KillColor
	wait(1.5)



until shit == 2
By petierko, 2021-06-23 19:02:54

var move=0;
var kier=0;
var pic=0;
var rol=0;

var rol2=171;
var rol3=343;
var rol4=514;
var rol2_cel=171;
var rol3_cel=343;
var rol4_cel=514;

function onpic(p) {
  pic=p;
}

function offpic(p) {
  if( pic==p ) pic=0;
}

 function next() { if(move<40) move = 40; kier=0; }
 function prev() { if(move<40) move = 60; kier=1; }
 function set() {
  document.getElementById('ba1').style.left=0;
  document.getElementById('ba2').style.left=rol2;
  document.getElementById('ba3').style.left=rol3;
  document.getElementById('ba4').style.left=rol4;
}


function SetOpacity(object,opacityPct)
{
  // IE.
  object.style.filter = 'alpha(opacity=' + opacityPct + ')';
  // Old mozilla and firefox
  object.style.MozOpacity = opacityPct/100;
  // Everything else.
  object.style.opacity = opacityPct/100;
}


var randtim=new Array(110,103,130,125,108,118,112,122,101,100);
var showtimer=0;
var showpic=1;

 
 function Animuj() {
   if( pic==0 ) {
     rol2_cel=171;
     rol3_cel=343;
     rol4_cel=514;
   } else if( pic==1 ) {
     rol2_cel=342;
     rol3_cel=457;
     rol4_cel=571;
   } else if( pic==2 ) {
     rol2_cel=115;
     rol3_cel=457;
     rol4_cel=571;
   } else if( pic==3 ) {
     rol2_cel=114;
     rol3_cel=229;
     rol4_cel=571;
   } else if( pic==4 ) {
     rol2_cel=114;
     rol3_cel=228;
     rol4_cel=344;
   }
   var a = (rol2-rol2_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol2!=rol2_cel ) rol2-= a;
   var a = (rol3-rol3_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol3!=rol3_cel ) rol3-= a;
   var a = (rol4-rol4_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol4!=rol4_cel ) rol4-= a;
   set();
    document.getElementById('ba2').style.left=rol2;



 showtimer+=1;
 if(showtimer>100) {
  for( st=0; st<9; ++st ) {
   if(showtimer==randtim[st]) { SetOpacity(document.getElementById("ps"+st), 0); document.getElementById("ps"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; }
   if(showtimer==(randtim[st]+1)) SetOpacity(document.getElementById("ps"+st),20); 
   if(showtimer==(randtim[st]+2)) SetOpacity(document.getElementById("ps"+st),40); 
   if(showtimer==(randtim[st]+3)) SetOpacity(document.getElementById("ps"+st),60); 
   if(showtimer==(randtim[st]+4)) SetOpacity(document.getElementById("ps"+st),80); 
   if(showtimer==(randtim[st]+5)) { document.getElementById("pn"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; SetOpacity(document.getElementById("ps"+st),0); }
  }
  if(showtimer>150) {
   showtimer=0;
   for( st=0; st<9; ++st ) randtim[st]=Math.floor(Math.random()*26)+100;
   showpic+=1; if(showpic>2) showpic=0;
  }
 }


 }

 window.setInterval("Animuj()", 50);

This is how public money is spent in poland

By Anonymous, 2019-05-29 18:35:09
while (true) {
  if ($current === $requested) {
     break;
  }
  if (! in_array($requested, $available)) {
     break;
  }
  session()->put('locale', $requested);
  break;
}
By Ed, 2020-08-05 15:26:32
sed -i 's/^#HTTPD=\/usr\/sbin\/httpd.worker/HTTPD=/\/usr\/sbin\/httpd.worker/g' /etc/sysconfig/httpd 
By Anonymous, 2017-12-13 18:09:51
// Method put on each input component to unregister
  // itself from the form
  detachFromForm: function detachFromForm(component) {
    var componentPos = this.inputs.indexOf(component);

    if (componentPos !== -1) {
      this.inputs = this.inputs.slice(0, componentPos).concat(this.inputs.slice(componentPos + 1));
    }

    this.validateForm();
  },

oh boy

By Anonymous, 2017-12-21 10:48:00
Update.update_all_updated(updates) # Update updated updates
By anon, 2018-05-25 16:45:41
Button.MouseButton1Click:Connect(function()
    if TextHolder.Text == Codes.Code1 then
        if Check1.Value == false then
            Check1.Value = true
        elseif Check1.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code1")
        TextHolder.Text = "Success! 500 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code2 then
        if Check2.Value == false then
            Check2.Value = true
        elseif Check2.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code2")
        TextHolder.Text = "Success! 250 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code3 then
        if Check3.Value == false then
            Check3.Value = true
        elseif Check3.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code3")
        TextHolder.Text = "Sucess! 100 Coins Rewarded"
            else TextHolder.Text = "Invalid/Expired Code"
                end
            end
        end
    end
end)
By ShitFuck, 2021-08-07 00:55:53
http://localhost:52108/Trade/Details/1953452?class=pull-left
By Anonymous, 2018-01-05 10:23:21
// check if user is valid or not
ValidUserValidationResult userValidationResult = validUserValidator.validateUser(validationRequest);
By Anonymous, 2020-12-09 17:45:18
#define private public
#define protected public
#define class struct

#include "your_private_parts.hpp"
// ...

#undef class
#undef protected
#undef private

// ...

Fails miserably if template <class>, template <template <class> class> or their variations are found anywhere inside your header. :(

By 2 + 2 = 3.99999999999999999999999999999999999, 2021-11-08 07:59:05