form = JSON.parse(JSON.stringify(this.mobilityDistanceForm.getRawValue()));
@media only screen and (-webkit-min-device-pixel-ratio:2) and (max-width:768px) and (min-width:321px),not all,only screen and (max-width:768px) and (-webkit-min-device-pixel-ratio:2) and (min-width:321px),only screen and (max-width:768px) and (min-resolution:192dpi) and (min-width:321px),only screen and (max-width:768px) and (min-resolution:2dppx) and (min-width:321px){
/*some code here*/
}
#define private public
#define protected public
#define class struct
#include "your_private_parts.hpp"
// ...
#undef class
#undef protected
#undef private
// ...
Fails miserably if template <class>, template <template <class> class> or their variations are found anywhere inside your header.
:(
$net_price = "var net_price = " . json_encode($net_price) . ";";
This is a Javascript variable being created inside of a PHP string.
/// <summary>
/// Method that checks if an object is not null
/// </summary>
/// <param name="obj">extend type of <see cref="Object"/></param>
/// <returns>true if object is not null</returns>
public static bool NotNull(this Object obj)
{
return obj != null;
}
[TestMethod]
public void Test_Something()
{
// test
var result = DoSomething();
// assert
Assert.IsTrue(result.NotNull());
}
var lightBox_ReplaceSelectsWithSpans = function()
{
var selects = document.getElementsByTagName('select');
for (var i = 0; i < selects.length; i++) {
var select = selects[i];
if (select.clientWidth == 0 || select.clientHeight == 0 ||
select.nextSibling == null || select.nextSibling.className == 'selectReplacement') {
continue;
}
var span = document.createElement('span');
// this would be "- 3", but for that appears to shift the block that contains the span
// one pixel down; instead we tolerate the span being 1px shorter than the select
span.style.height = (select.clientHeight - 4) + 'px';
span.style.width = (select.clientWidth - 6) + 'px';
span.style.display = 'inline-block';
span.style.border = '1px solid rgb(200, 210, 230)';
span.style.padding = '1px 0 0 4px';
span.style.fontFamily = 'Arial';
span.style.fontSize = 'smaller';
span.style.position = 'relative';
span.style.top = '1px';
span.className = 'selectReplacement';
span.innerHTML = select.options[select.selectedIndex].innerHTML ;//+
//'<img src="custom_drop.gif" alt="drop down" style="position: absolute; right: 1px; top: 1px;" />';
select.cachedDisplay = select.style.display;
select.style.display = 'none';
select.parentNode.insertBefore(span, select.nextSibling);
}
};
.stepper a{
}
.stepper>div>div>div>div>a{
color: transparent !important;
}
stepper>div>div>div>div>span{
color: transparent !important;
}
.stepper>div>div>div:nth-child(1)>div>a:after, .stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
content: '4' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>a:after{
color: rgb(52, 58, 64);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>a:after{
color: rgb(52, 58, 64);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>a:after{
color: rgb(52, 58, 64);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '4' !important;
margin-left: -10px;
}
int file_exist(){
FILE *file;
if((file = fopen(SCORE_FILE_NAME, "r"))){
fclose(file);
return 1;
}
return 0;
}
StartCoroutine(Patrol());
public IEnumerator Patrol() {
while(true) {
dt.Walk();
yield return new WaitForSeconds(reactionTime);
}
}
Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world
Code for creating CAMERA object in one big AAA game engine.
// Test read access of memory
try
{
c = ( (char*) pvMemory )[0];
c = ( (char*) pvMemory )[iNLen - 1];
}
catch( ... ) {
return -1;
}
private void reset_kolejnosc()
{
this.kolejnosc_s[0] = 1;
this.kolejnosc_s[1] = 2;
this.kolejnosc_s[2] = 3;
this.kolejnosc_s[3] = 4;
this.kolejnosc_s[4] = 5;
this.kolejnosc_s[5] = 6;
this.kolejnosc_s[6] = 7;
this.kolejnosc_s[7] = 8;
this.kolejnosc_s[8] = 9;
this.kolejnosc_s[9] = 10;
}
public static int[] sleepSort(int... args) {
final int[] sorted = new int[args.length];
final AtomicInteger index = new AtomicInteger(0);
List<Thread> threads = new ArrayList<Thread>(0);
for (int i = 0; i < args.length; i++) {
final int x = i;
Thread sorter = new Thread(() -> {
try {
Thread.sleep(args[x]);
} catch (InterruptedException ex) {
// shrug
}
sorted[index.getAndIncrement()] = args[x];
});
sorter.setDaemon(true);
sorter.start();
threads.add(sorter);
}
try {
for (Thread t : threads) { t.join(); }
} catch (InterruptedException e) {
e.printStackTrace();
}
return sorted;
}
Takes an unsorted array of integers, sorts by sleeping for the int value of each item in the array and then writing that into the resulting sorted array. Big-O analysis is... difficult.
def divide(a, b):
try:
return a / b
except:
x = 17
My smart exception handling before meeting "pass" :))
if (isset($data['phone_id']) && !empty($data['phone_id'])) {
$userPhone = $this->getDoctrine()->getRepository('STODBBundle:Phones')->find($data['phone_id']);
if ($userPhone->getPhoneNumber() != $data['phone'] || $userPhone->getMobileProviderCode()->getId() != $data['phone_code']) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
$aData['isWrongCode'] = true;
}
} elseif (!$userPhone->getCodeCheck()) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
} else {
$aData['isWrongCode'] = false;
}
} else {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
}
shit ... this junior