Update.update_all_updated(updates) # Update updated updates
typedef signed int sint;
#define N 100
static int n = N;
inline int f(const int n, int& i, int* j, int t[2], int p=11)
{
i*=i;
(*j)--;
if ( n<=0 )
{
cout << ::n << ">\n";
return t[0];
}
else return f(n-1, i, j, t) + t[n];
}
int main()
{
int n = 4;
int x = 1U;
sint y = 10;
int (*fptr)(const int, int&, int*, int*, int) = f;
int* t = new int[n];
int& r = *(t+3);
(*t) = 1;
*(t+1) = 2;
t[2] = 3;
r = 4;
int z = (*fptr)(5, x, &y, t, 12);
for(int i = 0; i < 2*n; i++)
{
if( i == n )
continue;
if( i > n )
break;
cout << t[i] << "\n";
};
cout << x << ", " << y << ", " << z << "\n";
delete[] t;
}
This is what my professor gave as part of the final exam. The purpose of giving us this code was to get us used to seeing different ways the C++ syntax can be used and figure out what the output is.
public static int maximum(int f, int g)
{
try
{
int[] far = new int[f];
far[g] = 1;
return f;
}
catch(NegativeArraySizeException e)
{
f = -f;
g = -g;
return (-maximum(f, g) == -f)? -g : -f;
}
catch(IndexOutOfBoundsException e)
{
return (maximum(g, 0) == 0)? f : g;
}
}
if ( variable )
{
}
else
{
Console.WriteLine("Wrong")
}
He doesn't know what "Not" is it :|
.stepper a{
}
.stepper>div>div>div>div>a{
color: transparent !important;
}
stepper>div>div>div>div>span{
color: transparent !important;
}
.stepper>div>div>div:nth-child(1)>div>a:after, .stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
content: '4' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>a:after{
color: rgb(52, 58, 64);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>a:after{
color: rgb(52, 58, 64);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>a:after{
color: rgb(52, 58, 64);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '4' !important;
margin-left: -10px;
}
#define private public
#define protected public
#define class struct
#include "your_private_parts.hpp"
// ...
#undef class
#undef protected
#undef private
// ...
Fails miserably if template <class>, template <template <class> class> or their variations are found anywhere inside your header.
:(
if (isset($data['phone_id']) && !empty($data['phone_id'])) {
$userPhone = $this->getDoctrine()->getRepository('STODBBundle:Phones')->find($data['phone_id']);
if ($userPhone->getPhoneNumber() != $data['phone'] || $userPhone->getMobileProviderCode()->getId() != $data['phone_code']) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
$aData['isWrongCode'] = true;
}
} elseif (!$userPhone->getCodeCheck()) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
} else {
$aData['isWrongCode'] = false;
}
} else {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
}
shit ... this junior
<?php
public function parse($package)
{
if(isset($package["type"]) && $package["type"] == "unavailable")
{
if(((time() - self::$xmpp->users[(string)$package["from"]]["jointime"] < 30 && (isset(self::$xmpp->users[(string)$package["from"]]["messages"]) && self::$xmpp->users[(string)$package["from"]]["messages"] < 2) && (time() - self::$xmpp->startTime) > 50)) || (!isset(self::$xmpp->users[(string)$package["from"]]["messages"]) && time() - self::$xmpp->users[(string)$package["from"]]["jointime"] < 900 && (time() - self::$xmpp->startTime) > 900))
{
if(!array_search(strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true), explode("\n", file_get_contents("friends.txt"))))
{
self::$xmpp->ban(strstr($package["from"], "/", true), self::$xmpp->users[(string)$package["from"]]["jid"]);
self::$xmpp->groupMessage(strstr($package["from"], "/", true), substr(strstr($package["from"], "/"), 1)." został zbanowany/a za przeciąg!");
}
}
else
if(!array_search(strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true), explode("\n", file_get_contents("friends.txt"))))
file_put_contents("friends.txt", file_get_contents("friends.txt")."\n".strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true));
}
}
In fact whole project is shitty as hell, if you want have some fun grab popcorn and read all the sources: XPBot on sourceforge
Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world
Code for creating CAMERA object in one big AAA game engine.
function changePassword() {
if (isInputEmpty()) {
$.ajax({
type: 'POST',
data: '...'
url: '...',
success: function (result) {
if (result.substring(0, 3) != "!!!") {
//success
} else {
//faliure
}
},
error: function () {
}
});
}
}
And of course,in production, it always reported success and never changed the password, because of equally bad server code.
/// <summary>
/// Method that checks if an object is not null
/// </summary>
/// <param name="obj">extend type of <see cref="Object"/></param>
/// <returns>true if object is not null</returns>
public static bool NotNull(this Object obj)
{
return obj != null;
}
[TestMethod]
public void Test_Something()
{
// test
var result = DoSomething();
// assert
Assert.IsTrue(result.NotNull());
}
function mysql_escape_string($str) {
$pattern = [
'/\x00/',
'/\n/',
'/\r/',
'/\//',
"/'/",
'/"/',
'/\x1a/',
];
$replacement = [
'\\x00',
'\\n',
'\\r',
'\\',
"\'",
'\"',
'\\x1a',
];
$res = preg_replace($pattern, $replacement, $str);
return $res;
}
var lightBox_ReplaceSelectsWithSpans = function()
{
var selects = document.getElementsByTagName('select');
for (var i = 0; i < selects.length; i++) {
var select = selects[i];
if (select.clientWidth == 0 || select.clientHeight == 0 ||
select.nextSibling == null || select.nextSibling.className == 'selectReplacement') {
continue;
}
var span = document.createElement('span');
// this would be "- 3", but for that appears to shift the block that contains the span
// one pixel down; instead we tolerate the span being 1px shorter than the select
span.style.height = (select.clientHeight - 4) + 'px';
span.style.width = (select.clientWidth - 6) + 'px';
span.style.display = 'inline-block';
span.style.border = '1px solid rgb(200, 210, 230)';
span.style.padding = '1px 0 0 4px';
span.style.fontFamily = 'Arial';
span.style.fontSize = 'smaller';
span.style.position = 'relative';
span.style.top = '1px';
span.className = 'selectReplacement';
span.innerHTML = select.options[select.selectedIndex].innerHTML ;//+
//'<img src="custom_drop.gif" alt="drop down" style="position: absolute; right: 1px; top: 1px;" />';
select.cachedDisplay = select.style.display;
select.style.display = 'none';
select.parentNode.insertBefore(span, select.nextSibling);
}
};
StartCoroutine(Patrol());
public IEnumerator Patrol() {
while(true) {
dt.Walk();
yield return new WaitForSeconds(reactionTime);
}
}
class vggNet(nn.Module):
def __init__(self, pretrained=True):
super(vggNet, self).__init__()
self.net = models.vgg16(pretrained=True).features.eval()
def forward(self, x):
out = []
for i in range(len(self.net)):
#x = self.net[i](x)
x = self.net[i](x)
#if i in [3, 8, 15, 22, 29]:
#if i in [15]: #提取1,1/2,1/4的特征图
if i in [8,15,22]: #提取1,1/2,1/4,1/8,1/16
# print(self.net[i])
out.append(x)
return out
Some creepy feature extraction code I found attached to a research paper.
Features: