class PythonClass {
protected boolean True = true;
protected boolean False = false;
protected Object None = null;
}
class MyClass extends PythonClass {
String do_something(Object foo) {
if (foo == False)
return "" ;
else if (foo == None)
return "!" ;
else if (foo == True)
return "Yay!" ;
}
}
Yikes
Entity veh = World->NewVehicle(type);
...
World->AddAnimal(veh); // insert vehicle to both landscape and world
Code for creating CAMERA object in one big AAA game engine.
Boolean b = new Boolean(true);
if (b == true){
...
}
think outside the autoboxing
var None = null;
if ({{ post.pk }} == None) {
// reset to draft
$("#id_status")[0].value = 1;
}
<?php
if(!defined('WPINC')) // MUST have WordPress.
exit ('Do not access this file directly.');
if(!class_exists('pluginName_options_page_class'))
{
/**
* Menu page blah
*
* @package blah
* @since 140617
*/
class pluginName_options_page_class
{
public function __construct()
{
echo '<div class="wrap menu-page">'."\n";
echo '<div class="wp-header-end"></div>'."\n";
echo '<div class="menu-page-toolbox">'."\n";
pluginName_some_other_class::display();
echo '</div>'."\n";
echo '<h2>Options</h2>'."\n";
echo '<table class="menu-page-table">'."\n";
echo '<tbody class="menu-page-table-tbody">'."\n";
echo '<tr class="menu-page-table-tr">'."\n";
echo '<td class="menu-page-table-l">'."\n";
echo '<form method="post" name="plugin_options_form" id="plugin--options-form" autocomplete="off">'."\n";
echo '<input type="hidden" name="plugin_options_save" id="plugin--options-save" value="'.esc_attr(wp_create_nonce('plugin--options-save')).'" />'."\n";
echo '<div class="menu-page-group" title="Account Details">'."\n";
/* includes things like this gem */
echo (!is_multisite() || !pluginName_utils_conds::is_multisite_farm() || is_main_site()) ? '<p>[ Really Long message about something ]</p>'."\n" : '';
/* ... continues until end ... */
echo '</div>'."\n";
}
}
}
new pluginName_options_page_class ();
The entire file is a single class with a constructor. The constructor is ~ 1150 lines of echo statements with a few PHP conditionals thrown in. There are no other methods. The class is instantiated as soon as it is defined. Clever...
$net_price = "var net_price = " . json_encode($net_price) . ";";
This is a Javascript variable being created inside of a PHP string.
.stepper a{
}
.stepper>div>div>div>div>a{
color: transparent !important;
}
stepper>div>div>div>div>span{
color: transparent !important;
}
.stepper>div>div>div:nth-child(1)>div>a:after, .stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
content: '4' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>a:after{
color: rgb(52, 58, 64);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>a:after{
color: rgb(52, 58, 64);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>a:after{
color: rgb(52, 58, 64);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(4)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '1' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(3)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '2' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(2)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '3' !important;
margin-left: -10px;
}
.stepper>div>div>div:nth-child(1)>div>span:after{
color: rgb(52, 58, 64);
background-color: rgb(108, 117, 125);
content: '4' !important;
margin-left: -10px;
}
public IsTrueWithNewTokenResponse isVoice(String token){
IsTrueWithNewTokenResponse isTrue = isWhatever(token, 0)
resultStatus.success = isTrue.generalResultResponse.success;
resultStatus.statusCode = isTrue.generalResultResponse.statusCode;
resultStatus.statusDescription = isTrue.generalResultResponse.statusDescription;
if(isTrue != null && isTrue.generalResultResponse != null && isTrue.generalResultResponse.success){
isTrue.isTrue = !isTrue.isTrue
return isTrue
} else {
return isTrue
}
}
// check if user is valid or not
ValidUserValidationResult userValidationResult = validUserValidator.validateUser(validationRequest);
if (isset($data['phone_id']) && !empty($data['phone_id'])) {
$userPhone = $this->getDoctrine()->getRepository('STODBBundle:Phones')->find($data['phone_id']);
if ($userPhone->getPhoneNumber() != $data['phone'] || $userPhone->getMobileProviderCode()->getId() != $data['phone_code']) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
$aData['isWrongCode'] = true;
}
} elseif (!$userPhone->getCodeCheck()) {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
} else {
$aData['isWrongCode'] = false;
}
} else {
if ($data['smsCode'] ?? false) {
if ($sessionSmsCode !== $data['smsCode']) {
$aData['smsCodeShow'] = false;
$aData['isWrongCode'] = true;
} else {
$aData['isWrongCode'] = false;
$checkCode = $data['smsCode'];
}
} else {
$aData['smsCodeShow'] = true;
}
}
shit ... this junior
void SummonCrowd()
{
if(!bSummoned1)
{
if (Creature* Witness1 = me->SummonCreature(NPC_LISTENER,-11009.036f, 1490.47f, 43.58f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness2 = me->SummonCreature(NPC_LISTENER,-11010.76f, 1488.21f, 43.57f, 4.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness3 = me->SummonCreature(NPC_LISTENER,-11017.39f, 1491.76f, 43.19f, 4.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness4 = me->SummonCreature(NPC_LISTENER,-11021.73f, 1493.054f, 43.184f, 5.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness5 = me->SummonCreature(NPC_LISTENER,-11025.74f, 1487.70f, 43.17f, 5.45f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness6 = me->SummonCreature(NPC_LISTENER,-11025.25f, 1482.23f, 43.03f, 6.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness7 = me->SummonCreature(NPC_LISTENER,-11029.68f, 1481.255f, 43.185f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness8 = me->SummonCreature(NPC_LISTENER,-11024.46f, 1473.88f, 43.02f, 0.43f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness9 = me->SummonCreature(NPC_LISTENER,-11019.49f, 1471.70f, 43.21f, 1.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness10 = me->SummonCreature(NPC_LISTENER,-11021.56f, 1497.053f, 43.20f, 5.00f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness11 = me->SummonCreature(NPC_LISTENER,-11012.29f, 1488.14f, 43.77f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness12 = me->SummonCreature(NPC_LISTENER,-11014.67f, 1493.14f, 43.23f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness13 = me->SummonCreature(NPC_LISTENER,-11019.8f, 1494.25f, 43.2f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness14 = me->SummonCreature(NPC_LISTENER,-11023.6f, 1489.35f, 43.17f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness15 = me->SummonCreature(NPC_LISTENER,-11023.1f, 1482.51f, 43.07f, 6.25f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness16 = me->SummonCreature(NPC_LISTENER,-11027.2f, 1494.37f, 43.17f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness17 = me->SummonCreature(NPC_LISTENER,-11029.6f, 1488.29f, 43.19f, 5.64f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness18 = me->SummonCreature(NPC_LISTENER,-11030.8f, 1485.13f, 43.31f, 5.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness19 = me->SummonCreature(NPC_LISTENER,-11026.2f, 1478.62f, 42.94f, 6.17f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness20 = me->SummonCreature(NPC_LISTENER,-11013.2f, 1497.81f, 43.31f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness21 = me->SummonCreature(NPC_LISTENER,-11011.6f, 1492.61f, 43.39f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness22 = me->SummonCreature(NPC_LISTENER,-11015.4f, 1489.06f, 43.28f, 4.73f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness23 = me->SummonCreature(NPC_LISTENER,-11020.2f, 1490.15f, 43.19f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness24 = me->SummonCreature(NPC_LISTENER,-11009.9f, 1483.52f, 44.06f, 3.88f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness25 = me->SummonCreature(NPC_LISTENER,-11020.1f, 1484.87f, 43.18f, 5.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness26 = me->SummonCreature(NPC_LISTENER,-11017.7f, 1487.42f, 43.24f, 4.89f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness27 = me->SummonCreature(NPC_LISTENER,-11017.9f, 1498.24f, 43.20f, 5.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
{
Witness1GUID = Witness1->GetGUID();
Witness2GUID = Witness2->GetGUID();
Witness3GUID = Witness3->GetGUID();
Witness4GUID = Witness4->GetGUID();
Witness5GUID = Witness5->GetGUID();
Witness6GUID = Witness6->GetGUID();
Witness7GUID = Witness7->GetGUID();
Witness8GUID = Witness8->GetGUID();
Witness9GUID = Witness9->GetGUID();
Witness10GUID = Witness10->GetGUID();
Witness11GUID = Witness11->GetGUID();
Witness12GUID = Witness12->GetGUID();
Witness13GUID = Witness13->GetGUID();
Witness14GUID = Witness14->GetGUID();
Witness15GUID = Witness15->GetGUID();
Witness16GUID = Witness16->GetGUID();
Witness17GUID = Witness17->GetGUID();
Witness18GUID = Witness18->GetGUID();
Witness19GUID = Witness19->GetGUID();
Witness20GUID = Witness20->GetGUID();
Witness21GUID = Witness21->GetGUID();
Witness22GUID = Witness22->GetGUID();
Witness23GUID = Witness23->GetGUID();
Witness24GUID = Witness24->GetGUID();
Witness25GUID = Witness25->GetGUID();
Witness26GUID = Witness26->GetGUID();
Witness27GUID = Witness27->GetGUID();
bSummoned1 = true;
}
}
}
doit({txs, [Tx]}) ->
X = tx_pool_feeder:absorb(Tx),
Y = case X of
ok -> hash:doit(testnet_sign:data(Tx));
_ -> <<"error">>
end,
{ok, Y};
In my opinion api response should be as confusing as possible. This method is used for sending tx into Amoveo blockchain. It returns ["ok",
function urlREPLACER(dtTEXTVALUE){
dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');
return dtTEXTVALUE;
}
public array<P extends Path<NotNul<T>>, Key extends string>(
name: P,
...args: NotNul<PathValue<NotNul<T>, P>> extends Array<infer Item> ? ('id' extends keyof Item ? [keyname: Key] : [keyName?: Key]) : []
): NotNul<PathValue<NotNul<T>, P>> extends Array<infer Item>
? Key extends keyof Item
? never
: Field<Array<Item & (Key extends keyof Item ? {} : string extends Key ? {} : { [P in Key]?: string })>>
: never {
return this.createField(name as any, this.name, args[0]) as any
}
private void reset_kolejnosc()
{
this.kolejnosc_s[0] = 1;
this.kolejnosc_s[1] = 2;
this.kolejnosc_s[2] = 3;
this.kolejnosc_s[3] = 4;
this.kolejnosc_s[4] = 5;
this.kolejnosc_s[5] = 6;
this.kolejnosc_s[6] = 7;
this.kolejnosc_s[7] = 8;
this.kolejnosc_s[8] = 9;
this.kolejnosc_s[9] = 10;
}