int w = 100;
for (nil; w!=0; nil) {
w -= 1;
//so some shit
}
this code was found in chinese contract work
$(".alarmBell").on("click", () => {
let icon = $(".alarm-bell__icon")
icon.attr('data', icon.attr('data') == 'images/icon/alarm-bell.svg' ? 'images/icon/alarm-bell-filled-new.svg' : 'images/icon/alarm-bell.svg');
// $(".alarm-bell__icon").attr('data', function (index, data) {
// if (data == 'images/icon/alarm-bell-filled-new.svg') {
// return 'images/icon/alarm-bell.svg';
// } else if (data == 'images/icon/alarm-bell.svg') {
// return 'images/icon/alarm-bell-filled-new.svg';
// } else {
// return 'images/icon/alarm-bell.svg';
// }
// });
});
...after yet another icons change request
// check if user is valid or not
ValidUserValidationResult userValidationResult = validUserValidator.validateUser(validationRequest);
function add(input1,input2) {
var number1 = input1.toString();
var number2 = input2.toString();
var numbers1 = new Array();
var numbers2 = new Array();
var size1 = 0;
var size2 = 0;
while(size1 < number1.length) {
var SizeAndNumberToAddToNumbers1Array = 0;
var Number1FromFunctionAddLength = number1.length-size1-1;
SizeAndNumberToAddToNumbers1Array = number1.charAt(size1);
while(Number1FromFunctionAddLength > 0){
SizeAndNumberToAddToNumbers1Array = SizeAndNumberToAddToNumbers1Array + "0";
Number1FromFunctionAddLength = Number1FromFunctionAddLength-1;
}
numbers1.push(SizeAndNumberToAddToNumbers1Array);
size1 = size1 + 1;
}
while(size2 < number2.length) {
var SizeAndNumberToAddToNumbers1Array2 = 0;
var Number1FromFunctionAddLength2 = number2.length-size2-1;
SizeAndNumberToAddToNumbers1Array2 = number2.charAt(size2);
while(Number1FromFunctionAddLength2 > 0){
SizeAndNumberToAddToNumbers1Array2 = SizeAndNumberToAddToNumbers1Array2 + "0";
Number1FromFunctionAddLength2 = Number1FromFunctionAddLength2-1;
}
numbers2.push(SizeAndNumberToAddToNumbers1Array2);
size2 = size2 + 1;
}
var result1 = 0;
var saize1 = 0;
while(saize1 < numbers1.length){
var topush1 = numbers1[saize1];
result1=result1+parseInt(topush1);
saize1 = saize1 + 1;
}
var result2 = 0;
var saize2 = 0;
while(saize2 < numbers2.length){
var topush2 = numbers2[saize2];
result2=result2+parseInt(topush2);
saize2 = saize2 + 1;
}
return result1+result2;
}
advanced and optimized add function better than a + b
function IsAOrB(const p_Id: string): boolean;
begin
if ((p_Id = 'A') or (p_Id = 'B')) then begin
Result := true;
Exit;
end;
Result := false;
end;
Result := ((p_Id = 'A') or (p_Id = 'B'));
That would have been enough. But this also features Exit and an asymmetrical if.
socket.on('newMessage', (messageObj) => {
if (roomNumber === messageObj.roomNumber) {
console.log("message received:" + messageObj.message);
$('#messages').append($('<li>').text(messageObj.userName + ' : ' + messageObj.message));
}
});
socket.in wasn't behaving as advertised (broadcasting to all rooms). I decided to take matters into my own hands.
boolean darkModeSelected = (!darkModeSelected ? true : false);
public enum DataSize {
BYTE,
DOUBLE_BYTE,
INT,
LONG;
public boolean isEqualTo(Object value) {
if(value instanceof Byte && this.equals(BYTE)) {
return true;
} else if ((value instanceof Character || value instanceof Short) && this.equals(DOUBLE_BYTE)) {
return true;
} else if ((value instanceof Integer) && this.equals(INT)) {
return true;
} else if ((value instanceof Long) && this.equals(LONG)) {
return true;
}
return false;
}
}
int true = 0;
while (true)
{
//do something
}
true = false
int file_exist(){
FILE *file;
if((file = fopen(SCORE_FILE_NAME, "r"))){
fclose(file);
return 1;
}
return 0;
}
function urlREPLACER(dtTEXTVALUE){
dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');
return dtTEXTVALUE;
}
apps_to_be_deployed = apps_to_be_deployed.strip()
if apps_to_be_deployed.endswith(":"):
apps_to_be_deployed_length = len(apps_to_be_deployed)
apps_to_be_deployed_list = list(apps_to_be_deployed)
apps_to_be_deployed_list[apps_to_be_deployed_length - 1] = ''
apps_to_be_deployed = "".join(apps_to_be_deployed_list)
function downScaleCanvas(a, b) {
var c = Math.ceil,
d = Math.floor;
if (!(1 > b) || !(0 < b)) throw "scale must be a positive number <1 ";
var e = b * b,
f = a.width,
g = a.height,
h = d(f * b),
i = d(g * b),
j = 0,
k = 0,
l = 0,
m = 0,
n = 0,
o = 0,
p = 0,
q = 0,
r = 0,
s = 0,
t = 0,
u = 0,
v = 0,
x = 0,
y = 0,
z = !1,
A = !1,
B = a.getContext("2d").getImageData(0, 0, f, g).data,
C = new Float32Array(3 * h * i),
D = 0,
E = 0,
F = 0;
for (k = 0; k < g; k++)
for (n = k * b, r = 0 | n, o = 3 * r * h, A = r != (0 | n + b), A && (x = r + 1 - n, y = n + b - r - 1), j = 0; j < f; j++, l += 4) m = j * b, q = 0 | m, p = o + 3 * q, z = q != (0 | m + b), z && (u = q + 1 - m, v = m + b - q - 1), D = B[l], E = B[l + 1], F = B[l + 2], z || A ? z && !A ? (s = u * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * b, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t) : A && !z ? (s = x * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = y * b, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t) : (s = u * x, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * x, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t, t = u * y, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t, t = v * y, C[p + 3 * h + 3] += D * t, C[p + 3 * h + 4] += E * t, C[p + 3 * h + 5] += F * t) : (C[p] += D * e, C[p + 1] += E * e, C[p + 2] += F * e);
var G = document.createElement("canvas");
G.width = h, G.height = i;
var H = G.getContext("2d"),
I = H.getImageData(0, 0, h, i),
J = I.data,
K = 0;
for (l = 0, p = 0; K < h * i; l += 3, p += 4, K++) J[p] = c(C[l]), J[p + 1] = c(C[l + 1]), J[p + 2] = c(C[l + 2]), J[p + 3] = 255;
return H.putImageData(I, 0, 0), G
}
dohhhhhh !!
@Override
public void afterTextChanged(Editable s) {
switch (paymentType) {
case 0:
if (s.length() == 9) etPaymentAmount.requestFocus();
break;
case 1:
if (s.length() == 9) etPaymentAmount.requestFocus();
break;
}
}
private static function derivePrice(...)
{
$price = self::derivePriceUnchecked($vars);
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
return $price;
}