else if result !== true && result === false { return result !== true }

should I keep this in our project or nah

By codelord, 2022-06-20 16:43:54
function uploadimg(file) {
    var ext = file.value.split('.').pop().toLowerCase();
    var size = document.getElementById("uploadpic").files.item(0).size;

    if (size > 3145728) {
        $.messager.alert({
            title: "Error",
            msg: " image to large",
            icon: "error"
        });
        return true;
    }

    return false;
}

var reader = new FileReader();
$("#uploadpic").change(function() {
    var pdfcheck = this;
    var ext = pdfcheck.value.split('.').pop().toLowerCase();
    if (!($.inArray(ext, ['pdf']) == -1)) {
        console.log('upload pdf start');
        if (uploadPdf(pdfcheck)) {
            $("#preview_img").attr("src", "");
            $("#preview_img2").attr("src", "");
            $("#uploadpic").prop("file", "");
            $("#uploadpic").val("");
        }
    } else {
        if (uploadimg(pdfcheck)) {//dude, I think the image you upload to check is your dick, only small enough you would rather keep going producing shitcode.
            return false;
        }
        var upload_file = $("#uploadpic")[0].files[0];
        if (upload_file != null) {
            var chimgarr = ["image/png", "image/PNG", "image/jpg", "image/JPG", "image/jpeg", "image/JPEG", "image/gif", "image/GIF", "image/bmp", "image/BMP"];
            if (chimgarr.indexOf(upload_file.type) != "-1") {
                reader.readAsDataURL(upload_file);
                reader.onload = function(e) {
                    $("#preview_img").attr("src", e.target.result);
                    $("#preview_img2").attr("src", e.target.result);
                    $("#pdf-contents").hide();
                    $("#pdf_name").val("");
                    $("#btn_pdf_view").hide();
                    $("#pic_name").val("");
                }
            } else {
                $.messager.alert("Image format does not match");
                $("#preview_img").attr("src", "");
                $("#preview_img2").attr("src", "");
                $("#uploadpic").prop("file", "");
                $("#uploadpic").val("");
            }
        } else {
            $("#preview_img").attr("src", "");
            $("#preview_img2").attr("src", "");
        }
    }
});

The moment an important image ready to be uploaded It's really important that should be checked again and again.

By shitcode master's friend, 2018-04-20 11:03:15
private static final double RESULT_OF_DIVISION_BY_0 = 9.99;

public static double getPercentageDifference(long currentResult, long previousResult) {
    if (previousResult == 0 && currentResult == 0) {
        return 0;
    } else if (previousResult == 0) {
        return RESULT_OF_DIVISION_BY_0;
    } else {
        return (currentResult - previousResult) * 1.0 / previousResult;
    }
}
By Anonymous, 2017-12-20 10:56:50
if ($customerId > 0) {
    $customerId = $customerId;
} else {
    $customerId = $this->customerSession->getId();
}
By Anonymous, 2018-01-10 16:42:14
private static function derivePrice(...)
  {
	$price = self::derivePriceUnchecked($vars);
    
    if (isset($price)) {
		// CODE HERE
    } 

    if (isset($price)) {
		// CODE HERE
    } 
    
    if (isset($price)) {
		// CODE HERE
    }

    if (isset($price)) {
		// CODE HERE
    }

    if (isset($price)) {
		// CODE HERE
    }

    if (isset($price)) {
		// CODE HERE
    }

    if (isset($price)) {
		// CODE HERE
    }

    if (isset($price)) {
		// CODE HERE
    }

    return $price;
  }
By Anonymous, 2018-02-06 11:38:18
function sortUsers(a, b) {
  return a.last_name.localeCompare(b.last_name) * -1;
}
By Anonymous, 2018-03-06 22:44:30
function add(input1,input2) {
	var number1 = input1.toString();
	var number2 = input2.toString();
	var numbers1 = new Array();
	var numbers2 = new Array();
	var size1 = 0;
	var size2 = 0;
	while(size1 < number1.length) {
		var SizeAndNumberToAddToNumbers1Array = 0;
		var Number1FromFunctionAddLength = number1.length-size1-1;
		SizeAndNumberToAddToNumbers1Array = number1.charAt(size1);
		while(Number1FromFunctionAddLength > 0){
			SizeAndNumberToAddToNumbers1Array = SizeAndNumberToAddToNumbers1Array + "0";
			Number1FromFunctionAddLength = Number1FromFunctionAddLength-1;
		}
		numbers1.push(SizeAndNumberToAddToNumbers1Array);
		size1 = size1 + 1;
	}
	while(size2 < number2.length) {
		var SizeAndNumberToAddToNumbers1Array2 = 0;
		var Number1FromFunctionAddLength2 = number2.length-size2-1;
		SizeAndNumberToAddToNumbers1Array2 = number2.charAt(size2);
		while(Number1FromFunctionAddLength2 > 0){
			SizeAndNumberToAddToNumbers1Array2 = SizeAndNumberToAddToNumbers1Array2 + "0";
			Number1FromFunctionAddLength2 = Number1FromFunctionAddLength2-1;
		}
		numbers2.push(SizeAndNumberToAddToNumbers1Array2);
		size2 = size2 + 1;
	}
	var result1 = 0;
	var saize1 = 0;
	while(saize1 < numbers1.length){
		var topush1 = numbers1[saize1];
		result1=result1+parseInt(topush1);
		saize1 = saize1 + 1;
	}
	var result2 = 0;
	var saize2 = 0;
	while(saize2 < numbers2.length){
		var topush2 = numbers2[saize2];
		result2=result2+parseInt(topush2);
		saize2 = saize2 + 1;
	}
	return result1+result2;
}

advanced and optimized add function better than a + b

By Rzaba Kiddo, 2021-11-27 21:25:24
 foreach (Byte bajt in data ) {
                    BufferIndex = i++;
                    if (!char.IsControl((char)bajt))
                        MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
                    else
                        MyCharacter = " ";

                    if (BufferIndex == 200)
                        {
                            int a = BufferIndex;
                        }

                    
                    if (BufferIndex < 200)
                    {
                        sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
                    }

                    if (BufferIndex >= 200 && BufferIndex  < 400)
                    {
                        BufferIndex = BufferIndex - 200;
                        sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 400 && BufferIndex < 600)
                    {
                        BufferIndex = BufferIndex - 400;
                        sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 600 && BufferIndex < 800)
                    {
                        BufferIndex = BufferIndex - 600;
                        sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 800 && BufferIndex < 1000)
                    {
                        BufferIndex = BufferIndex - 800;
                        sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1000 && BufferIndex < 1200)
                    {
                        BufferIndex = BufferIndex - 1000;
                        sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1200 && BufferIndex < 1400)
                    {
	                        BufferIndex = BufferIndex - 1200;
                        sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1400 && BufferIndex < 1600)
                    {
                        BufferIndex = BufferIndex - 1400;
                        sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1600 && BufferIndex < 1800)
                    {
                        BufferIndex = BufferIndex - 1600;
                        sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1800 && BufferIndex < 2000)
                    {
                        BufferIndex = BufferIndex - 1800;
                        sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2000 && BufferIndex < 2200)
                    {
                        BufferIndex = BufferIndex - 2000;
                        sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2200 && BufferIndex < 2400)
                    {
                        BufferIndex = BufferIndex - 2200;
                        sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }

                        
                }

don't repeat yourself.. whyy we don't have PrintBufeer[i] ?

By Anonymous, 2016-02-08 09:52:40
$("#search-submit").click(function() {
  $("#search form").submit()
});

type="submit" is too mainstream, jquery is the proper way to do it

By Kadet, 2016-02-13 16:44:10
cd /some/directory
rm -rf *

I regularly see these two lines in Bash scripts I don't understand but some programmers think you need a CD command before any command, and they also don't know that paths can be part of parameters (which explains why they use many CD commands)

By Meeeeee, 2023-01-25 16:50:10
if yearOfBirth > 2002 {
    fmt.Errorf("year of birth not allowed %d", yob)
    return
}
By V, 2021-06-15 14:53:58
const handleBoolean = value => {
        switch (value) {
            case "true":
                return true;
            case true:
                return "true";
            case "false":
                return false;
            case false:
                return "false"
            default:
                return null;
        }
    }
By Ifncn, 2022-01-27 07:49:16
    if [ $product == "consul" ]
    then
       aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
       unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
       rm   ${product}-enterprise_${version}+prem_linux_amd64.zip
    else
       aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
       unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
       rm   ${product}-enterprise_${version}+prem_linux_amd64.zip
    fi 
By Anonymous, 2019-10-22 15:10:43
    if (!recruiters
                    .stream().map(UserData::getUserName).collect(Collectors.toList())
                    .contains(recruiter.getUserData().getUserName())) {
    }
By somebody11, 2022-03-11 09:56:35
Button.MouseButton1Click:Connect(function()
    if TextHolder.Text == Codes.Code1 then
        if Check1.Value == false then
            Check1.Value = true
        elseif Check1.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code1")
        TextHolder.Text = "Success! 500 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code2 then
        if Check2.Value == false then
            Check2.Value = true
        elseif Check2.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code2")
        TextHolder.Text = "Success! 250 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code3 then
        if Check3.Value == false then
            Check3.Value = true
        elseif Check3.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code3")
        TextHolder.Text = "Sucess! 100 Coins Rewarded"
            else TextHolder.Text = "Invalid/Expired Code"
                end
            end
        end
    end
end)
By ShitFuck, 2021-08-07 00:55:53