http://localhost:52108/Trade/Details/1953452?class=pull-left
By Anonymous, 2018-01-05 10:23:21
<?php
public function parse($package)
{
if(isset($package["type"]) && $package["type"] == "unavailable")
{
    if(((time() - self::$xmpp->users[(string)$package["from"]]["jointime"] < 30 && (isset(self::$xmpp->users[(string)$package["from"]]["messages"]) && self::$xmpp->users[(string)$package["from"]]["messages"] < 2) && (time() - self::$xmpp->startTime) > 50)) || (!isset(self::$xmpp->users[(string)$package["from"]]["messages"]) && time() - self::$xmpp->users[(string)$package["from"]]["jointime"] < 900 && (time() - self::$xmpp->startTime) > 900))
    {
	if(!array_search(strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true), explode("\n", file_get_contents("friends.txt"))))
	{
	    self::$xmpp->ban(strstr($package["from"], "/", true), self::$xmpp->users[(string)$package["from"]]["jid"]);
	    self::$xmpp->groupMessage(strstr($package["from"], "/", true), substr(strstr($package["from"], "/"), 1)." został zbanowany/a za przeciąg!");
	}   
    }
    else
	if(!array_search(strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true), explode("\n", file_get_contents("friends.txt"))))
	    file_put_contents("friends.txt", file_get_contents("friends.txt")."\n".strstr(self::$xmpp->users[(string)$package["from"]]["jid"], "/", true));
}    
}

In fact whole project is shitty as hell, if you want have some fun grab popcorn and read all the sources: XPBot on sourceforge

By Kadet, 2015-07-21 12:51:32
 foreach (Byte bajt in data ) {
                    BufferIndex = i++;
                    if (!char.IsControl((char)bajt))
                        MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
                    else
                        MyCharacter = " ";

                    if (BufferIndex == 200)
                        {
                            int a = BufferIndex;
                        }

                    
                    if (BufferIndex < 200)
                    {
                        sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
                    }

                    if (BufferIndex >= 200 && BufferIndex  < 400)
                    {
                        BufferIndex = BufferIndex - 200;
                        sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 400 && BufferIndex < 600)
                    {
                        BufferIndex = BufferIndex - 400;
                        sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 600 && BufferIndex < 800)
                    {
                        BufferIndex = BufferIndex - 600;
                        sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 800 && BufferIndex < 1000)
                    {
                        BufferIndex = BufferIndex - 800;
                        sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1000 && BufferIndex < 1200)
                    {
                        BufferIndex = BufferIndex - 1000;
                        sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1200 && BufferIndex < 1400)
                    {
	                        BufferIndex = BufferIndex - 1200;
                        sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1400 && BufferIndex < 1600)
                    {
                        BufferIndex = BufferIndex - 1400;
                        sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1600 && BufferIndex < 1800)
                    {
                        BufferIndex = BufferIndex - 1600;
                        sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1800 && BufferIndex < 2000)
                    {
                        BufferIndex = BufferIndex - 1800;
                        sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2000 && BufferIndex < 2200)
                    {
                        BufferIndex = BufferIndex - 2000;
                        sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2200 && BufferIndex < 2400)
                    {
                        BufferIndex = BufferIndex - 2200;
                        sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }

                        
                }

don't repeat yourself.. whyy we don't have PrintBufeer[i] ?

By Anonymous, 2016-02-08 09:52:40
public class NullableFloatToNullableDoubleConverter : ITypeConverter<float?, double?>
    {
        public double? Convert(float? source, double? destination, ResolutionContext context)
        {
            if (source == null)
            {
                return null;
            }

            var floatAsString = source.Value.ToString(CultureInfo.InvariantCulture);

            return double.Parse(floatAsString);
        }
    }
By Anonymous, 2019-01-31 12:05:33
    UIButton * btn = [UIButton new];
    [btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
    
    //May god have mercy of me
    [[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
    [btn setTitle:[NSString stringWithFormat:@"  %@  ", btnTxt] forState:UIControlStateNormal];
    [btn sizeToFit];
    [btn setTitle:btnTxt forState:UIControlStateNormal];

Why keep playing with label padding or insets when you can add spaces?

By Shy developer, 2017-12-12 14:32:37
<?php

class CasinoCode
{
    CONST POST = 'POST';
    CONST GET = 'GET';
    
    $data = $this->callAPI('/hidden', [], self::POST);

production code of an API with dozens of millions of requests per day.

By Anonymous, 2019-10-17 19:43:24
// TODO(as): MAKE XML DOXYGEN THING SO IDE WITH COLORS CAN READ THIS
package main

import (
	"os"
	"sync"

	_ "github.com/mailru/easyjson"
	_ "github.com/satori/go.uuid"
	_ "github.com/valyala/fasthttp"
)

func main() {
	sync.Once(func(){}())

	myMutexLockVariable := struct {
		IDontKnowHowEmbeddingWorks *sync.RWMutex // FOR SCALEABILITY
	}{
		func() *sync.RWMutex {
			return new(sync.RWMutex) // FACTORY PATTERN FACTORY PATTERN!
		}(),
	}
	
	lockthelock := func(){
		myMutexLockVariable.IDontKnowHowEmbeddingWorks.Lock()
	}
	unlockthelock := func(){
		myMutexLockVariable.IDontKnowHowEmbeddingWorks.Lock()
	}
	// TODO(as): THERE THEM FUNCTIORNS NO WORKY ABSTRACTION FOR SOME REASON
	// SO WE JUST CALL myMutexLockVariable.IDontKnowHowEmbeddingWorks FUNCTIONS
	// DIRECTLY THERE IS A BUG INSIDE OF THE GO PROGRAMMING LANGUAGE
	//
	// GO ISSUE NUMBER: 181393
	// Description: GO NO WORKY, I PUT FUNCTORS TO ACCESS MY LOCK AND IT DEAD LOCK
	// cc: bradfitz, ian lance taylor, rob pike, ken, even brian k
	lockthelock = lockthelock
	unlockthelock = unlockthelock
	    // I DONT WANNA DELETE FUNCY BECAUSE I WORK TOO HARD ON THEM WE KEEP IT FOR USE LATER WHEN GO FIXES BUG

	var err error
	if myMutexLockVariable.IDontKnowHowEmbeddingWorks == nil {
		panic("whoops, you forgot to put the pointer of the mutex!!!!!")
		os.Exit(0xbadc0de) // FOR SAFTEY
	}
	myMutexLockVariable.IDontKnowHowEmbeddingWorks.RLock()
	myMutexLockVariable.IDontKnowHowEmbeddingWorks.Unlock() // just grease the wheels a bit
	myMutexLockVariable.IDontKnowHowEmbeddingWorks.Lock()
	go func() {
		println("goroutine!")
		myMutexLockVariable.IDontKnowHowEmbeddingWorks.Unlock()
	}()

	myMutexLockVariable.IDontKnowHowEmbeddingWorks.Lock() // WAIT FOR BABY TO FINISH
	if &err != nil {
		myMutexLockVariable.IDontKnowHowEmbeddingWorks.Unlock() // DO IT HERE FASTER THAN DEFUR
		main()
		os.Exit(0) // YAY
	}
	myMutexLockVariable.IDontKnowHowEmbeddingWorks.Unlock() // DO IT HERE FASTER THAN DEFUR
}

THIS CODE IS COVERED BY THE GNU AFFERO PUBIC LICENSE, DO NOT SHARE THIS CODE WITHOUT PUBLISHING ALL OF YOUR CHANGES. FREE SOFTWARE FREEEEEDOM!!!

TO SEE THE TEXINFO MANUAL IN EMACS, TYPE CONTROL X CLOVER CLOVER DOT 9

By github.com/as, 2019-10-18 19:26:43
s[strlen(s)] = '\0';
By Ulfalizer, 2017-12-13 19:17:36
/**
 * Creates hash of client/customer password
 * @param string $password The actual password
 * @return string MD5 hash of password with salt
 */
public static function hashPassword($password)
{
	return md5($password . $password. 'SOME-SECRET-STRING' . $password);
}
By Anonymous, 2018-02-21 13:22:27
for (int i = 0;i < n / 2;i++)
    {
        while (num[a[p].id].n == 0 || num[num[a[p].id].nxt].n == 0)
        {
            p++;
        }
        printf("%d %d ", num[a[p].id].n, num[num[a[p].id].nxt].n);
        num[a[p].id].n = 0;
        num[num[a[p].id].nxt].n = 0;
        num[num[a[p].id].lst].nxt = num[num[a[p].id].nxt].nxt;
        num[num[num[a[p].id].nxt].nxt].lst = num[a[p].id].lst;
    }
By Anonymous, 2022-08-06 14:50:56
    if (preg_match("/^N/",$postcode)) {
        if (preg_match("/^NW/", $postcode)) {
            if (!preg_match("/^NW1/", $postcode)) {
                // NORTH WEST (NW2, NW3, NW4, NW5, NW6, NW7, NW8, NW9, NW10)
                $property['Prop_area'] = 'NW';
            } else {
                // NW1 which is Central
                $property['Prop_area'] = 'SW';
            }
        } else {
            // NORTH  (N1, N2, N3, N4, N5 etc)
            $property['Prop_area'] = 'N';
        }
    } else if (preg_match("/^W/",$postcode)) {
        if (
            !preg_match("/^W1 /",$postcode)
            && !preg_match("/^W2 /",$postcode)
            && !preg_match("/^W8/",$postcode)
            && !preg_match("/^W11/",$postcode)
        ) {
            // WEST includes (W3, W4, W5, W6, W7, W9, W10, W12, W13, W14)
            $property['Prop_area'] = 'W';
        } else {
            //W1 and W2, W8, W11 which are Central
            $property['Prop_area'] = 'SW';
        }
    } else {
        if (
            preg_match("/^SW/",$postcode)
            || preg_match("/^EC/",$postcode)
            || preg_match("/^WC/",$postcode)
        ) {
            // CENTRAL includes (W1, W2, EC, WC, NW1, SW1, SW3, SW5, SW7, W8, W11)
            $property['Prop_area'] = 'SW';
        } else {
            // OTHER includes South and East and everything else
            return 'SE';
        }
    }
By ichikawayukko, 2018-11-06 12:30:21
local part = script.Parent

local OriginColor = Color3.new(0,170,255)

local KillColor = Color3.new(1, 0, 0)

part.Touched:Connect(function(H)
	local humanoid = H.Parent:FindFirstChild("Humanoid")
	if humanoid and part.Color == KillColor then
		humanoid.Health = 0

	end

end)

local shit = 1
repeat

	part.Color = OriginColor
	wait(1.5) 
	part.Color = KillColor
	wait(1.5)



until shit == 2
By petierko, 2021-06-23 19:02:54
auto settingsFileSize = static_cast<int>(sizeof(_settings));

This was in release branch for a month. Casting wasn't even necessary.

By Your favourite co-worker., 2019-06-04 09:05:15
String s = "string";

String.valueOf(s).toString();

// just to make sure it's a damn string
while(!s instanceof String) {
    String.valueOf(s).toString();
}
By Anonymous, 2021-01-23 17:11:10
public static returnTrue(boolean b){
    if (b){
        return true;
    } else {
        return true;
    }
}

When you want your function always returns the correct value

By kayvan goli, 2017-12-13 14:49:39