if (!empty($tickets)) {
if (count($tickets)) {
$c_start = strtotime($convetion_details['start']);
$c_end = strtotime($convetion_details['end']);
$i = 0;
while ($c_start <= $c_end) {
if (is_int($i / 4) && $i > 0) $convetion_days_html .= '</tr><tr>';
$convetion_days_html .= '<td>' . date('d.m', $c_start) . ' ' . __t($days_of_week[date('w', $c_start)]) . ' <img src="' . str_replace('https', 'http', TEMPLATE_WWWPATH) . '/images/checkbox.png"/></td>';
$c_start = strtotime('+1 day', $c_start);
$i++;
}
//...
legacy code from 2007 indians
int i=0;
for (i=0; i<msg.length;i++){
switch (i){
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 18:
case 19:
case 26:
case 27:
case 34:
case 35:
case 42:
case 43:
case 50:
case 51:
case 52:
case 53:
case 54:
case 55:
case 58:
case 59:
case 62:
case 63: log.debug("******** TRAZA-BEA: autenticacion ntlm. mensaje[" + i + "]: " + msg[i] + " SINSIGNO: " + (int)(msg[i] & 0x00ff) + " " + new String(msg,i,1, "UTF-16LE")); break;
case 12:
case 14:
case 16:
case 20:
case 22:
case 24:
case 28:
case 30:
case 32:
case 36:
case 38:
case 40:
case 44:
case 46:
case 48:
case 56:
case 60:log.debug("******** TRAZA-BEA: autenticacion ntlm. mensaje[" + i + "]: " + msg[i] + " SINSIGNO: " + (int)(msg[i] & 0x00ff) + " " + new String(msg,i,2, "UTF-16LE")); break;
case 13:
case 15:
case 17:
case 21:
case 23:
case 25:
case 29:
case 31:
case 33:
case 37:
case 39:
case 41:
case 45:
case 47:
case 49:
case 57:
Why not case 60? LOL
function formatUpToANumberOfZeroesAfterFloatingPoint(number, numberOfZeroes, floatingPointSymbol) {
numberOfZeroes = (numberOfZeroes === undefined || numberOfZeroes < 0) ? 2 : numberOfZeroes;
floatingPointSymbol = floatingPointSymbol === undefined ? '.' : floatingPointSymbol;
let numberSplitByFloatingPoint = number.toString().split(floatingPointSymbol);
if (numberSplitByFloatingPoint.length !== 2)
return `${number}${floatingPointSymbol}${'0'.repeat(+numberOfZeroes)}`;
let numberAfterFloatingPoint = numberSplitByFloatingPoint[1].toString();
let formattedNumber = `${numberSplitByFloatingPoint[0]}`;
let numberAfterFloatingPointLength = numberAfterFloatingPoint.toString().length;
if (+numberOfZeroes > +numberAfterFloatingPointLength)
return `${formattedNumber}${floatingPointSymbol}${numberAfterFloatingPoint}${'0'.repeat(+numberOfZeroes - numberAfterFloatingPointLength)}`;
let countOfNumbersAfterFloatingPoint = numberAfterFloatingPointLength;
for (var i = numberAfterFloatingPointLength - 1; i >= 0; i--) {
if (+(numberAfterFloatingPoint[i]) !== 0 || +countOfNumbersAfterFloatingPoint === +numberOfZeroes) {
formattedNumber += `${floatingPointSymbol}${numberAfterFloatingPoint.substring(0, countOfNumbersAfterFloatingPoint)}`;
break;
}
countOfNumbersAfterFloatingPoint--;
}
return formattedNumber;
}
Well, a junior dev here. A cute female QA came to me with a request - "the field for the price already has precision up to 4 decimal places, but we don't like the 4 ugly zeroes, so if the number ends in zeroes, let it have only 2" - she said in the most innocent-like tone ever known to mankind. How easy I mumbled and accepted the task. As she was leaving she added - "oo almost forgot, we also would like it if all the data fields for the price that are shown in the tables also are formatted that way". As I was watching her better side, while she was getting reunited with her QA tribe, I got shivers down the spine. I had a bad feeling about that one, but I wasn't sure why yet. Suddenly as I was getting up to get a cup of coffe, it dawned on me - "this poor excuse for a project is using jqGrid for displaying the data". To wrap things up - I got a quadruple espresso with a shot of Jacky, developers best friend in a time of need, and came up with this piece of art. Enjoy :)
public function getProduct($product_id) {
$query = $this->db->query("SELECT DISTINCT *, pd.name AS name, p.image, m.name AS manufacturer, (SELECT price FROM " . DB_PREFIX . "product_discount pd2 WHERE pd2.product_id = p.product_id AND pd2.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "' AND pd2.quantity = '1' AND ((pd2.date_start = '0000-00-00' OR pd2.date_start < NOW()) AND (pd2.date_end = '0000-00-00' OR pd2.date_end > NOW())) ORDER BY pd2.priority ASC, pd2.price ASC LIMIT 1) AS discount, (SELECT price FROM " . DB_PREFIX . "product_special ps WHERE ps.product_id = p.product_id AND ps.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "' AND ((ps.date_start = '0000-00-00' OR ps.date_start < NOW()) AND (ps.date_end = '0000-00-00' OR ps.date_end > NOW())) ORDER BY ps.priority ASC, ps.price ASC LIMIT 1) AS special, (SELECT points FROM " . DB_PREFIX . "product_reward pr WHERE pr.product_id = p.product_id AND pr.customer_group_id = '" . (int)$this->config->get('config_customer_group_id') . "') AS reward, (SELECT ss.name FROM " . DB_PREFIX . "stock_status ss WHERE ss.stock_status_id = p.stock_status_id AND ss.language_id = '" . (int)$this->config->get('config_language_id') . "') AS stock_status, (SELECT wcd.unit FROM " . DB_PREFIX . "weight_class_description wcd WHERE p.weight_class_id = wcd.weight_class_id AND wcd.language_id = '" . (int)$this->config->get('config_language_id') . "') AS weight_class, (SELECT lcd.unit FROM " . DB_PREFIX . "length_class_description lcd WHERE p.length_class_id = lcd.length_class_id AND lcd.language_id = '" . (int)$this->config->get('config_language_id') . "') AS length_class, (SELECT AVG(rating) AS total FROM " . DB_PREFIX . "review r1 WHERE r1.product_id = p.product_id AND r1.status = '1' GROUP BY r1.product_id) AS rating, (SELECT COUNT(*) AS total FROM " . DB_PREFIX . "review r2 WHERE r2.product_id = p.product_id AND r2.status = '1' GROUP BY r2.product_id) AS reviews, p.sort_order FROM " . DB_PREFIX . "product p LEFT JOIN " . DB_PREFIX . "product_description pd ON (p.product_id = pd.product_id) LEFT JOIN " . DB_PREFIX . "product_to_store p2s ON (p.product_id = p2s.product_id) LEFT JOIN " . DB_PREFIX . "manufacturer m ON (p.manufacturer_id = m.manufacturer_id) WHERE p.product_id = '" . (int)$product_id . "' AND pd.language_id = '" . (int)$this->config->get('config_language_id') . "' AND p.status = '1' AND p.date_available <= NOW() AND p2s.store_id = '" . (int)$this->config->get('config_store_id') . "'");
/* ... */
Opencart's Product model
final boolean True = true;
final boolean False = false;
//why
:v
someslice := []*string{
&"fuck",
&"pointers",
}
for i, value := range someSlice {
someSlice[i] = &*value
}
checkParameter(elem: boolean): any {
if(elem) return true;
return null;
}
// Is this valid?
function validateStockInItems() {
if (stockInItemsToUpdate.length === 0)
return true;
return true;
}
Found in a legacy code base for a stock management system. I will be rewriting said system soon.
void function(object* thing)
{
bool enabled = thing && thing->enabled() ? true : false;
...
}
switch (numberOfQuestionsToAnswer) {
case 0:
displayGrid1 = false;
displayGrid2 = false;
displayGrid3 = false;
displayGrid4 = false;
displayGrid5 = false;
displayGrid6 = false;
displayGrid7 = false;
displayGrid8 = false;
displayGrid9 = false;
displayGrid10 = false;
break;
case 1:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayGrid1 = true;
break;
case 2:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
break;
case 3:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
break;
case 4:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
break;
case 5:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
break;
case 6:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
break;
case 7:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
break;
case 8:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
break;
case 9:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayAnsInputTextBox9 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
displayGrid9 = true;
break;
case 10:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayAnsInputTextBox9 = displayPreselectedAnsBox();
displayAnsInputTextBox10 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
displayGrid9 = true;
displayGrid10 = true;
break;
}
This was for a wizard type questionnaire where there could be up to 10 questions.
int length = 0;
for(int idx = 0; idx < a.length; i++) {
length++;
}
System.out.println("length is : " + length);
// Number 1:
onClipEvent(load){
risespeed = 8;
waittime = _root.framerate * 7.5;
count = _root.framerate * 1;
groundwaittime = _root.framerate * 1;
}
// Number 2:
gotoAndStop(Math.round(frame) * 1 / 1);
// Number 3:
_root.DoorTrasition = function(doorplace)
{
if(doorplace == "XY")
{
_root.Course.Char._x = _root.WarpPipeX + _root.Course.BackGFX._x;
_root.Course.Char._y = _root.WarpPipeY + _root.Course.BackGFX._y;
_root.Course.Char.attack = false;
_root.attachMovie("StarIn","Transition",_root.getNextHighestDepth(),{_x:_root.screensizeX / 2,_y:_root.screensizeY / 2});
}
else if(doorplace == "inCastle")
{
_root.StartInsideofCastle();
}
else if(doorplace == "outCastle")
{
_root.RemoveCourse();
_root.gotoAndStop("Courseframe");
_root.StartChar("Castle",0,50,0,50,150,_root.CurrentPlayer,_root.Fluddpow,"StarIn",true);
_root.onEnterFrame = function()
{
_root.CharCode();
};
}
else if(doorplace == "C-MR")
{
_root.changecourse("StarIn","C-4-SC1",-674,-60,-674,-60);
}
else if(doorplace == "C-MR-back")
{
_root.changecourse("StarIn","C-4",1260,0,1260,0);
}
else if(doorplace == "C-1-1")
{
_root.changecourse("StarIn","C-1",0,0,0,0);
}
else if(doorplace == "Castle-02")
{
_root.changecourse("StarIn","Castle",1400,390,1400,390,true);
}
else if(doorplace == "C-1-2")
{
_root.changecourse("StarIn","C-1",-550,-60,-550,-60);
}
else if(doorplace == "C-1-3")
{
_root.changecourse("StarIn","C-1",550,-60,550,-60);
}
else if(doorplace == "C-1-4")
{
_root.changecourse("StarIn","C-1",0,-195,0,-195);
}
else if(doorplace == "C-1-5")
{
_root.changecourse("StarIn","C-1",160,0,160,0);
}
else if(doorplace == "C-1-6")
{
_root.changecourse("StarIn","C-1",-160,0,-160,0);
}
else if(doorplace == "C-1-7")
{
_root.changecourse("StarIn","C-1",460,-200,460,-200);
}
else if(doorplace == "C-1-8")
{
_root.changecourse("StarIn","C-1",-460,-200,-460,-200);
}
else if(doorplace == "C-1-9")
{
_root.changecourse("StarIn","C-1",-390,-16,-390,-16);
}
else if(doorplace == "C-1-10")
{
_root.changecourse("StarIn","C-1",390,-16,390,-16);
}
else if(doorplace == "C-2-1")
{
_root.changecourse("StarIn","C-2",0,0,0,0);
}
else if(doorplace == "C-2-2")
{
_root.changecourse("StarIn","C-2-2",0,0,0,0);
}
else if(doorplace == "C-3-1")
{
_root.changecourse("StarIn","C-3",0,0,0,0);
}
else if(doorplace == "C-3-2")
{
_root.changecourse("StarIn","C-3-2",0,0,0,0);
}
else if(doorplace == "C-4-1")
{
_root.changecourse("StarIn","C-4",0,0,0,0);
}
else if(doorplace == "C-4-2")
{
_root.changecourse("StarIn","C-4",-846,-406,-846,-400);
}
else if(doorplace == "C-4-L")
{
if(_root.CurrentPlayer !== "Luigi")
{
_root.CurrentPlayer = "Luigi";
}
else
{
_root.CurrentPlayer = "Mario";
}
_root.changecourse("StarIn","C-4",1100,0,1100,0);
}
else if(doorplace == "C-4H-1")
{
_root.changecourse("StarIn","C-4H",0,0,0,0);
}
else if(doorplace == "C-4H-2")
{
_root.changecourse("StarIn","C-4H",0,0,382,-85);
}
else if(doorplace == "C-4H-sd")
{
_root.changecourse("StarIn","C-4H",400,-365,400,-365);
}
else if(doorplace == "C-4H-3")
{
_root.changecourse("StarIn","C-4H",0,-300,20,-575);
}
else if(doorplace == "C-5-1")
{
_root.changecourse("StarIn","C-5",0,0,0,0);
}
else if(doorplace == "C-6-1")
{
_root.changecourse("StarIn","C-6",250,0,250,0);
}
else if(doorplace == "C-6-2")
{
_root.changecourse("StarIn","C-6",-250,0,-250,0);
}
else if(doorplace == "C-6-3")
{
_root.changecourse("StarIn","C-6",0,-95,0,-95,true);
}
else if(doorplace == "C-6-4")
{
_root.changecourse("StarIn","C-6",0,80,0,80);
}
else if(doorplace == "C-7-1")
{
_root.changecourse("StarIn","C-7",0,0,0,0);
}
else if(doorplace == "C-7-2")
{
_root.changecourse("StarIn","C-7",-820,12,-820,12);
}
else if(doorplace == "C-7-3")
{
_root.changecourse("StarIn","C-7",610,40,610,40);
}
else if(doorplace == "C-8-1")
{
_root.changecourse("StarIn","C-8",0,0,0,0);
}
else if(doorplace == "C-8-2")
{
_root.changecourse("StarIn","C-8",784,-16,784,-16);
}
else if(doorplace == "C-8-3")
{
_root.changecourse("StarIn","C-8",1201,45,1201,45,true);
}
else if(doorplace == "C-9-1")
{
_root.changecourse("StarIn","C-9",0,0,0,0);
}
else if(doorplace == "C-9-2")
{
_root.changecourse("StarIn","C-9",300,-185,300,-185);
}
else if(doorplace == "C-10-1")
{
_root.changecourse("StarIn","C-10",0,0,0,0);
}
else if(doorplace == "C-10-2")
{
_root.changecourse("StarIn","C-10",-223,0,-223,0);
}
else if(doorplace == "C-10-3")
{
_root.changecourse("StarIn","C-10",720,-185,720,-185);
}
else if(doorplace == "C-10-sd")
{
_root.changecourse("StarIn","C-10",-235,-575,-235,-575);
}
else if(doorplace == "C-10-D3")
{
_root.changecourse("StarIn","C-10",-170,-512,-170,-512,true);
}
else if(doorplace == "C-10-D2")
{
_root.changecourse("StarIn","C-10",-235,-512,-235,0);
}
else if(doorplace == "C-10-D1")
{
_root.changecourse("StarIn","C-10",-297,-512,-297,0);
}
else if(doorplace == "C-11-1")
{
_root.changecourse("StarIn","C-11",0,0,0,0);
}
else if(doorplace == "C-12-1")
{
_root.changecourse("StarIn","C-12",0,0,0,0);
}
else if(doorplace == "C-12-2")
{
_root.changecourse("StarIn","C-12",80,-250,80,-250);
}
else if(doorplace == "C-13-1")
{
_root.changecourse("StarIn","C-13",0,0,0,0);
}
else if(doorplace == "C-O-1")
{
_root.changecourse("StarIn","C-O",0,0,0,0,true);
}
else if(doorplace == "C-O-2")
{
_root.changecourse("StarIn","C-O",300,0,-950,-363,true);
}
else if(doorplace == "C-Opening")
{
if(_root.Star[39] == true)
{
_root.changecourse("righttransition2","Castle",-1300,100,-1300,100);
}
else
{
_root.bgsong.stop();
_root.gotoAndStop("Intro2");
_root.RemoveCourse();
}
}
else if(doorplace == "4-1-1")
{
_root.changecourse("StarIn","4-1",610,150,610,150);
}
else if(doorplace == "4-1-2")
{
_root.changecourse("StarIn","4-1",-315,200,-315,200);
}
else if(doorplace == "4-1-3")
{
_root.changecourse("StarIn","4-1",610,-810,610,-810);
}
else if(doorplace == "4-1-4")
{
_root.changecourse("StarIn","4-1",245,-1010,245,-1010);
}
else if(doorplace == "4-1-5")
{
_root.changecourse("StarIn","4-1",610,-1305,610,-1305);
}
else if(doorplace == "4-2-1")
{
_root.changecourse("StarIn","4-2",0,0,0,0);
}
else if(doorplace == "4-2-2")
{
_root.changecourse("StarIn","4-2",-400,0,-400,0);
}
else if(doorplace == "4-2-3")
{
_root.changecourse("StarIn","4-2",-250,0,-250,0);
}
else if(doorplace == "4-2-4")
{
_root.changecourse("StarIn","4-2",250,0,250,0);
}
else if(doorplace == "4-2-5")
{
_root.changecourse("StarIn","4-2",400,0,400,0);
}
else if(doorplace == "4-2-6")
{
_root.changecourse("StarIn","4-2",-400,-375,-400,-375);
}
else if(doorplace == "4-2-7")
{
_root.changecourse("StarIn","4-2",-250,-375,-250,-375);
}
else if(doorplace == "4-2-8")
{
_root.changecourse("StarIn","4-2",250,-375,250,-375);
}
else if(doorplace == "4-2-9")
{
_root.changecourse("StarIn","4-2",400,-375,400,-375);
}
else if(doorplace == "4-2-10")
{
_root.changecourse("StarIn","4-2",0,-610,0,-610);
}
else if(doorplace == "4-3-1")
{
_root.changecourse("StarIn","4-3",0,20,0,20);
}
else if(doorplace == "4-3-2")
{
_root.changecourse("StarIn","4-3",1300,20,1300,20);
}
else if(doorplace == "4-3-3")
{
_root.changecourse("StarIn","4-3",0,-780,0,-780);
}
else if(doorplace == "4-3-4")
{
_root.changecourse("StarIn","4-3",100,-1776,100,-1776);
}
else if(doorplace == "4-4-1")
{
_root.changecourse("StarIn","4-4",0,20,0,20);
}
else if(doorplace == "4-4-2")
{
_root.changecourse("StarIn","4-4",-1300,20,-1300,20);
}
else if(doorplace == "4-4-3")
{
_root.changecourse("StarIn","4-4",0,-780,0,-780);
}
else if(doorplace == "4-4-4")
{
_root.changecourse("StarIn","4-4",200,-1776,200,-1776);
}
else if(doorplace == "4-5-1")
{
_root.changecourse("StarIn","4-5",-1300,20,-1300,20);
}
else if(doorplace == "4-5-2")
{
_root.changecourse("StarIn","4-5",1300,20,1300,20);
}
else if(doorplace == "4-6-1")
{
_root.changecourse("StarIn","4-6",0,0,0,0);
}
else if(doorplace == "4-6-2")
{
_root.changecourse("StarIn","4-6",0,-480,0,-480);
}
else if(doorplace == "4-7-1")
{
_root.changecourse("StarIn","4-7",0,0,0,0);
}
else if(doorplace == "4-7-2")
{
_root.changecourse("StarIn","4-7",-150,-400,-150,-400);
}
else if(doorplace == "4-8-1")
{
_root.changecourse("StarIn","4-8",-1350,100,-1350,100);
}
else if(doorplace == "4-8-2")
{
_root.changecourse("StarIn","4-8",-800,100,-800,100);
}
else if(doorplace == "4-8-3")
{
_root.changecourse("StarIn","4-8",0,0,0,0);
}
else if(doorplace == "4-8-4")
{
_root.changecourse("StarIn","4-8",1200,100,1200,100);
}
else if(doorplace == "4-8-5")
{
_root.changecourse("StarIn","4-8",800,100,800,100);
}
else if(doorplace == "4-9-1")
{
_root.changecourse("StarIn","4-9",0,0,0,0);
}
else if(doorplace == "4-9-2")
{
_root.changecourse("StarIn","4-9",-1450,0,-1450,0);
}
else if(doorplace == "4-9-3")
{
_root.changecourse("StarIn","4-9",0,-1055,0,-1055);
}
else if(doorplace == "4-10-1")
{
_root.changecourse("StarIn","4-10",-3090,-630,-3090,-630);
}
else if(doorplace == "4-11-1")
{
_root.changecourse("StarIn","4-11",0,0,0,0,true);
}
else if(doorplace == "5-1-1")
{
_root.changecourse("StarIn","5-1",620,150,620,150);
}
else if(doorplace == "5-1-2")
{
_root.changecourse("StarIn","5-1",2980,-50,2980,-50);
}
else if(doorplace == "5-5")
{
_root.changecourse("StarIn","5-5",0,0,0,0);
}
else if(doorplace == "5-7-1")
{
_root.changecourse("StarIn","5-7",0,0,0,0);
}
else if(doorplace == "5-8-1")
{
_root.changecourse("StarIn","5-8",0,0,0,0);
}
else if(doorplace == "6-5")
{
_root.changecourse("StarIn","6-5",500,500,-600,666,true);
}
else if(doorplace == "7-6")
{
_root.changecourse("StarIn","7-6",0,0,0,0,true);
}
else if(doorplace == "8-1-2")
{
_root.changecourse("StarIn","8-1",4128,-10,4128,-10);
}
else if(doorplace == "8-2-1")
{
_root.changecourse("StarIn","8-2",0,0,0,0);
}
else if(doorplace == "8-2-bleft")
{
_root.changecourse("StarIn","8-2",-812,-114,-812,-114);
}
else if(doorplace == "8-2-bright")
{
_root.changecourse("StarIn","8-2",760,-114,760,-114);
}
else if(doorplace == "8-2-uleft")
{
_root.changecourse("StarIn","8-2",-1350,-420,-1350,-420,true);
}
else if(doorplace == "8-2-uright")
{
_root.changecourse("StarIn","8-2",830,-420,830,-420);
}
else if(doorplace == "8-2-top")
{
_root.changecourse("StarIn","8-2",0,-1090,0,-1090);
}
else if(doorplace == "8-3")
{
_root.changecourse("StarIn","8-3",0,95,0,95);
}
else if(doorplace == "8-4")
{
_root.changecourse("StarIn","8-4",0,95,0,95);
}
else if(doorplace == "8-5")
{
_root.changecourse("StarIn","8-5",0,0,0,0,true);
}
else if(doorplace == "8-6")
{
_root.changecourse("StarIn","8-6",0,0,0,0);
}
else if(doorplace == "8-7")
{
_root.changecourse("StarIn","8-7",0,0,0,0);
}
else if(doorplace == "8-7bleft")
{
_root.changecourse("StarIn","8-7",-468,20,-468,20);
}
else if(doorplace == "8-7bright")
{
_root.changecourse("StarIn","8-7",468,20,468,20);
}
else if(doorplace == "8-7uleft")
{
_root.changecourse("StarIn","8-7",-556,-577,-556,-577);
}
else if(doorplace == "8-7uright")
{
_root.changecourse("StarIn","8-7",556,-577,556,-577);
}
else if(doorplace == "8-7utop")
{
_root.changecourse("StarIn","8-7",0,-582,0,-582);
}
else if(doorplace == "8-8")
{
_root.changecourse("StarIn","8-8",0,0,0,0);
}
else if(doorplace == "8-8u")
{
_root.changecourse("StarIn","8-8",-656,-2620,-656,-2620);
}
else if(doorplace == "8-9")
{
_root.changecourse("StarIn","8-9",0,0,0,0);
}
else if(doorplace == "8-9u")
{
_root.changecourse("StarIn","8-9",0,0,0,0);
}
else if(doorplace == "8-10")
{
_root.changecourse("StarIn","8-10",-290,0,-290,0);
}
else if(doorplace == "8-10-b")
{
_root.changecourse("StarIn","8-10-b",-547,-1470,-547,-1470,true);
}
else if(doorplace == "8-10u")
{
_root.changecourse("StarIn","8-10-b",-575,-1470,-575,-1470,true);
}
else if(doorplace == "8-11")
{
_root.changecourse("StarIn","8-11",-170,30,-170,30,true);
}
else if(doorplace == "8-11u")
{
_root.changecourse("StarIn","8-11",0,-820,0,-820,true);
}
else if(doorplace == "8-12")
{
_root.changecourse("StarIn","8-12",0,0,0,0);
}
else if(doorplace == "8-12-Warp")
{
_root.Fluddpow = "";
_root.StopBGsong();
_root.lvl8keyA = false;
_root.lvl8keyB = false;
_root.lvl8keyC = false;
_root.lvl8keyD = false;
_root.lvl8keyE = true;
_root.Playinglevel = 8;
_root.SongIntro = "BowserTrapIntro";
_root.SongRepeat = "BowserTrapRepeat";
_root.PlayMusicAndIntro();
_root.changecourse("StarIn","8-12",-192,-52,-192,-52);
}
else if(doorplace == "C-13-Warp")
{
_root.Fluddpow = "";
_root.StopBGsong();
_root.lvl8keyA = false;
_root.lvl8keyB = false;
_root.lvl8keyC = false;
_root.lvl8keyD = false;
_root.lvl8keyE = true;
_root.Playinglevel = 0;
_root.SongIntro = "None";
_root.SongRepeat = "InsidetheCastleWalls";
_root.StartNewMusicAndIntroNoVar("BowserPlan-Intro","BowserPlan-Repeat");
_root.changecourse("StarIn","C-13",1066,-215,1066,-215);
}
else if(doorplace == "8-E2-2")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E2-2",0,-200,0,-200,true);
}
else if(doorplace == "8-13")
{
_root.changecourse("StarIn","8-13",0,0,0,0,true);
}
else if(doorplace == "8-E3-1")
{
_root.changecourse("StarIn","8-E3-1",0,0,0,0,true);
}
else if(doorplace == "8-E5-1")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E5-1",-1693,-60,-1693,-60,true);
}
else if(doorplace == "8-E5-1-1")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E5-1",-212,-25,-212,-25,true);
}
else if(doorplace == "9-02")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-02",0,0,0,0,true);
}
else if(doorplace == "9-04")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-04",0,0,0,0,true);
}
else if(doorplace == "9-06")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-06",0,0,0,0,true);
}
else if(doorplace == "M1-2")
{
_root.changecourse("StarIn","M1-2",-1465,-320,-1465,-320,true);
}
else if(doorplace == "M2-1-1")
{
_root.changecourse("StarIn","M2-1",795,125,795,125);
}
else if(doorplace == "M2-2-1")
{
_root.changecourse("StarIn","M2-2",0,0,0,0);
}
else if(doorplace == "BC-0")
{
_root.gotoAndStop("BowserBattle3");
_root.RemoveCourse();
}
else if(doorplace == "BC-1")
{
_root.changecourse("StarIn","BC-1",0,0,0,0);
}
else if(doorplace == "C-4-SC1")
{
_root.changecourse("StarIn","C-4-SC1",0,0,0,0);
}
else if(doorplace == "C-4-SC2")
{
_root.changecourse("StarIn","C-4-SC1",0,-260,0,-260);
}
else if(doorplace == "C-4-SC1-back")
{
_root.changecourse("StarIn","C-4",1164,0,1164,0);
}
else if(doorplace == "C-4-SC1-back2")
{
_root.changecourse("StarIn","C-4",1036,0,1036,0);
}
else if(doorplace == "level1")
{
_root.changecourse("StarIn","level1",0,0,0,0);
}
else
{
_root.changecourse("StarIn","C-1",0,0,0,0);
}
};
This is taken from a Flash game, where speed and efficiency is fairly important. 1: used in 1 place 2: used in quite a lot of places 3: the door mapping must have changed during development...
$d = explode(".",$request->get("due_date",".."));
foreach ($d as $key => $val) $d[$key]=(int)$val;
if (
!is_numeric($d[0]) || $d[0]<1 ||$d[0]>31 ||
!is_numeric($d[1]) || $d[1]<1 ||$d[1]>12 ||
!is_numeric($d[2]) || $d[2]<2005 ||$d[2]>2100 ) {
$error["due_date"] = "Missing date.";
}
I think this was the last piece of code the developer wrote .... :D
file = fopen(argv[1], "r");
if (file == NULL){}
exit(EXIT_FAILURE);
Those silly curly braces.
for x,x1 in enumerate(hack):
if hack[x] in letters:
exception +=1
ffs why