def isBool(l):
    if l != True or l != False:
        return False
    return True
By mamadSiah, 2021-04-27 16:13:17
#1344 PHP +49
$command = 'curl -X GET -H "application/json" -H "X-Api-Key: '.$key.'" https://some-api.com/resource';
exec($command, $output);
$array = json_decode($output[0], true);

Using curl in PHP is boring. Let execute a command for

By Anonymous, 2020-07-14 20:28:49
if (string.Compare(json["result"].ToString(), "OK", true) == 0)
{
    if (string.Compare(json["list"][0]["result"].ToString(), "OK", true) == 0)
        return null;
        
    //omitted
}
By J@k3R, 2022-08-09 08:51:55
this.unwatchBackdrop ? this.unwatchBackdrop() : this.noop();
...
private noop(): void {}
By Anonymous, 2023-01-19 12:36:09
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are so many problems with this...

By umnikos, 2017-12-12 17:38:50
public void Handle(SomethingCreatedEvent e)
{
    if (e.ActCode == "SOME_VALUE")
    {
        return;
    }
    else
    {
        // insert real function body here
    }
}
By Anonymous, 2017-12-20 15:40:49
base.transform.name = this.bodyName;
		this.radius = this.diameterKm * 500.0;
		this.mass = Math.Pow(this.radius, 2.0) * this.surfaceGravity;
		this.cameraSwitchHeightM = this.cameraSwitchHeightKm * 1000.0;
		if (this.atmosphereData.shadowIntensity == 0f)
		{
			this.atmosphereData.shadowIntensity = 1.65f;
		}
		this.atmosphereData.atmosphereHeightM = this.atmosphereData.atmosphereHeightKm * 1000.0;
		if (this.terrainData.terrainMaterial != null)
		{
			this.terrainData.terrainMaterial.color = this.terrainData.terrainColor;
		}
		this.terrainData.maxTerrainHeight = this.GetMaxTerrainHeight();
		this.terrainData.unitToAngle = 360.0 / ((this.radius + this.terrainData.maxTerrainHeight) * 2.0 * 3.1415926535897931);
		for (int i = 0; i < this.terrainData.detailLevels.Length; i++)
		{
			this.terrainData.detailLevels[i].chunckSize = (double)this.terrainData.baseChunckSize / Math.Pow(2.0, (double)i);
			this.terrainData.detailLevels[i].angularSize = (float)this.terrainData.detailLevels[i].chunckSize / (float)this.terrainData.heightMaps[0].heightMap.HeightDataArray.Length * 360f;
		}
		this.terrainData.detailLevels[0].loadDistance = double.PositiveInfinity;
		if (this.type == CelestialBodyData.Type.Star)
		{
			this.parentBody = null;
			this.orbitData.SOIMultiplier = double.PositiveInfinity;
		}
		if (this.parentBody != null && (this.type == this.parentBody.type || (this.type == CelestialBodyData.Type.Planet && this.parentBody.type == CelestialBodyData.Type.Moon)))
		{
			this.parentBody = null;
		}
		if (this.parentBody != null)
		{
			this.orbitData._period = Kepler.GetPeriod(0.0, this.orbitData.orbitHeightM, this.parentBody.mass);
			this.orbitData.periodString = Ref.GetTimeString(this.orbitData._period);
			this.orbitData._meanMotion = -6.2831853071795862 / this.orbitData._period;
			this.orbitData.orbitalVelocity = this.orbitData.orbitHeightM * this.orbitData._meanMotion;
			this.orbitData.SOI = this.orbitData.orbitHeightM * Math.Pow(this.mass / this.parentBody.mass, 0.4) * this.orbitData.SOIMultiplier;
			if (!this.ParentHasThisBodyAsSatellite())
			{
				List<CelestialBodyData> list = new List<CelestialBodyData>(this.parentBody.satellites);
				list.Add(this);
				this.parentBody.satellites = list.ToArray();
				this.parentBody.ValidateSatellites();
			}
By Anonymous, 2018-02-16 21:20:56
CREATE FUNCTION [dbo].[get_number_of_workers] 
(
     @number_of_workers varchar(10)
 
)
RETURNS int
AS
BEGIN
 
 
set @number_of_workers = replace(replace(replace(replace(LTRIM(RTRIM(@number_of_workers)), char(9), ''), char(10), ''), char(13),''), char(13)+char(10), '')
 
DECLARE @temp varchar(10)
 
SELECT
    @temp = number_of_workers 
FROM
    (SELECT LTRIM(RTRIM(@number_of_workers)) as number_of_workers) as temp
WHERE
       number_of_workers like  '[0-9]'
    or number_of_workers like  '[0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
     
     
RETURN CONVERT(INT, @temp)
 
END
By Anonymous, 2015-07-22 14:59:09
if(year%100 === 79 ||
year%100 === 90 ||
year%100 === 1 ||
year%100 === 7 ||
year%100 === 18) {
	if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 79 ||
year2%100 === 90 ||
year2%100 === 1 ||
year2%100 === 7 ||
year2%100 === 18) {
	if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 79 ||
year3%100 === 90 ||
year3%100 === 1 ||
year3%100 === 7 ||
year3%100 === 18) {
	if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 96) {
	if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 96) {
	if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 96) {
	if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 85 ||
year%100 === 91 ||
year%100 === 2 ||
year%100 === 13 ||
year%100 === 19) {
	if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 85 ||
year2%100 === 91 ||
year2%100 === 2 ||
year2%100 === 13 ||
year2%100 === 19) {
	if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 85 ||
year3%100 === 91 ||
year3%100 === 2 ||
year3%100 === 13 ||
year3%100 === 19) {
	if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 80 ||
year%100 === 8) {
	if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 80 ||
year2%100 === 8) {
	if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 80 ||
year3%100 === 8) {
	if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 86 ||
year%100 === 97 ||
year%100 === 3 ||
year%100 === 14) {
	if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 92) {
	if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 86 ||
year2%100 === 97 ||
year2%100 === 3 ||
year2%100 === 14) {
	if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 92) {
	if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 86 ||
year3%100 === 97 ||
year3%100 === 3 ||
year3%100 === 14) {
	if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 92) {
	if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 81 ||
year%100 === 87 ||
year%100 === 98 ||
year%100 === 9 ||
year%100 === 17) {
	if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 4) {
	if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 81 ||
year2%100 === 87 ||
year2%100 === 98 ||
year2%100 === 9 ||
year2%100 === 17) {
	if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 4) {
	if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 81 ||
year3%100 === 87 ||
year3%100 === 98 ||
year3%100 === 9 ||
year3%100 === 17) {
	if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 4) {
	if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
By Anonymous, 2021-06-22 15:46:00
//Говорящие названия - такие говорящие!
    function asdfasdf (WebAPI_Entity $screenshot_dictionary)
    {
        $result = array();
        foreach ($screenshot_dictionary->getEntities () as $scr)
        {
            $result [] = $scr->toObject ();
        }
        usort($result, array ($this, 'sortScreenshots'));
        return $this->prepare_screenshots ($result);
    }
    
// вставляем остальные скриншоты
$elements = $this->asdfasdf ($screenshot_dictionary);
By C.H., 2019-10-07 16:47:29
if (i === 1 || i === 2 || i === 3 || i === 4 || i === 5 || i === 6 || i === 7 || i === 8 || i === 9 || i === 10){
 return true;
}
By foxy, 2017-12-13 23:25:17
let True = true
let False = false

使用Python的 True 和 False 在javascript

By AD, 2023-01-31 10:16:17
date('Y-m-d').'T'.date("H:i:s", strtotime("- 1 hour")).'Z'

Back to the future

By loutre, 2018-12-19 15:37:45

if let _ = detailInformation {
     loadDetailInformation()
}

when optionals are killing yourself

By gc, 2017-12-13 00:19:02
int min(int a,int b,int c) //Function to return the minimum.
{
  if(a < b)
  {
    if(a < c)return a;
    else if(a > c)return c;
    else return a;
  }
  else if(a > b)
  {
    if(b < c)return b;
    else if(b > c)return c;
    else return b;
  }
  else
  {
    if(a < c) return a;
    else if(a > c) return c;
    else return a;
  }
}

This kind of things make me hate my work.

By Another random student of algorithms., 2017-12-14 00:45:52