if(year%100 === 79 ||
year%100 === 90 ||
year%100 === 1 ||
year%100 === 7 ||
year%100 === 18) {
	if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 79 ||
year2%100 === 90 ||
year2%100 === 1 ||
year2%100 === 7 ||
year2%100 === 18) {
	if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 79 ||
year3%100 === 90 ||
year3%100 === 1 ||
year3%100 === 7 ||
year3%100 === 18) {
	if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 96) {
	if(month === 1) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 96) {
	if(month2 === 1) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 96) {
	if(month3 === 1) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 85 ||
year%100 === 91 ||
year%100 === 2 ||
year%100 === 13 ||
year%100 === 19) {
	if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 85 ||
year2%100 === 91 ||
year2%100 === 2 ||
year2%100 === 13 ||
year2%100 === 19) {
	if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 85 ||
year3%100 === 91 ||
year3%100 === 2 ||
year3%100 === 13 ||
year3%100 === 19) {
	if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 80 ||
year%100 === 8) {
	if(month === 1) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 80 ||
year2%100 === 8) {
	if(month2 === 1) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 80 ||
year3%100 === 8) {
	if(month3 === 1) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 86 ||
year%100 === 97 ||
year%100 === 3 ||
year%100 === 14) {
	if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 92) {
	if(month === 1) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 86 ||
year2%100 === 97 ||
year2%100 === 3 ||
year2%100 === 14) {
	if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 92) {
	if(month2 === 1) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 86 ||
year3%100 === 97 ||
year3%100 === 3 ||
year3%100 === 14) {
	if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 92) {
	if(month3 === 1) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 81 ||
year%100 === 87 ||
year%100 === 98 ||
year%100 === 9 ||
year%100 === 17) {
	if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 28);}}
	if(month === 3) { while(day%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year%100 === 4) {
	if(month === 1) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 2) { while(day%7 ===0) {day=Math.ceil(Math.random() * 29);}}
	if(month === 3) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 4) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 5) { while((day - 3)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 6) { while(day%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 7) { while((day - 5)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 8) { while((day - 2)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 9) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 10) { while((day - 4)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
	if(month === 11) { while((day - 1)%7 ===0) {day=Math.ceil(Math.random() * 30);}}
	if(month === 12) { while((day + 1)%7 ===0) {day=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 81 ||
year2%100 === 87 ||
year2%100 === 98 ||
year2%100 === 9 ||
year2%100 === 17) {
	if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 28);}}
	if(month2 === 3) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year2%100 === 4) {
	if(month2 === 1) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 2) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 29);}}
	if(month2 === 3) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 4) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 5) { while((day2 - 3)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 6) { while(day2%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 7) { while((day2 - 5)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 8) { while((day2 - 2)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 9) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 10) { while((day2 - 4)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
	if(month2 === 11) { while((day2 - 1)%7 ===0) {day2=Math.ceil(Math.random() * 30);}}
	if(month2 === 12) { while((day2 + 1)%7 ===0) {day2=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 81 ||
year3%100 === 87 ||
year3%100 === 98 ||
year3%100 === 9 ||
year3%100 === 17) {
	if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 28);}}
	if(month3 === 3) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
if(year3%100 === 4) {
	if(month3 === 1) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 2) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 29);}}
	if(month3 === 3) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 4) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 5) { while((day3 - 3)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 6) { while(day3%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 7) { while((day3 - 5)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 8) { while((day3 - 2)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 9) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 10) { while((day3 - 4)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
	if(month3 === 11) { while((day3 - 1)%7 ===0) {day3=Math.ceil(Math.random() * 30);}}
	if(month3 === 12) { while((day3 + 1)%7 ===0) {day3=Math.ceil(Math.random() * 31);}}
}
By Anonymous, 2021-06-22 15:46:00
public static bool HasValues<T>(this ICollection<T> collection)
{
    if (collection == null)
    {
        return false;
    }
    if (collection.Count == 0)
    {
        return false;
    }
    return true;
}
By oskarnrk, 2017-12-12 16:49:43
if (string.Compare(json["result"].ToString(), "OK", true) == 0)
{
    if (string.Compare(json["list"][0]["result"].ToString(), "OK", true) == 0)
        return null;
        
    //omitted
}
By J@k3R, 2022-08-09 08:51:55
int number = -1;
                //todo: refactor this horse shit.
                for (String res: results) {
                    if(number == -1){
                        if(res.toLowerCase().contains("ten") || res.contains("10") || res.contains("10") || res.contains("十") || res.contains("십")){
                            number = 10;
                        }
                        else if(res.toLowerCase().contains("nine") || res.contains("9") || res.contains("9") || res.contains("九") || res.contains("구")){
                            number = 9;
                        }
                        else if(res.toLowerCase().contains("eight") || res.contains("8") || res.contains("8") || res.contains("八") || res.contains("팔")){
                            number = 8;
                        }
                        else if(res.toLowerCase().contains("seven") || res.contains("7") || res.contains("7") || res.contains("七") || res.contains("칠")){
                            number = 7;
                        }
                        else if(res.toLowerCase().contains("six") || res.contains("6") || res.contains("6") || res.contains("六") || res.contains("육")){
                            number = 6;
                        }
                        else if(res.toLowerCase().contains("five") || res.contains("5") || res.contains("5") || res.contains("五") || res.contains("오")){
                            number = 5;
                        }
                        else if(res.toLowerCase().contains("four") || res.contains("4") || res.contains("4") || res.contains("四") || res.contains("사")){
                            number = 4;
                        }
                        else if(res.toLowerCase().contains("three") || res.contains("3") || res.contains("3") || res.contains("三") || res.contains("삼")){
                            number = 3;
                        }
                        else if(res.toLowerCase().contains("two") || res.contains("2") || res.contains("2") || res.contains("二") || res.contains("이")){
                            number = 2;
                        }
                        else if(res.toLowerCase().contains("one") || res.contains("1") || res.contains("1") || res.contains("一") || res.contains("일")){
                            number = 1;
                        }
                    }
                }

refactor this horse shit.

By mister MVC, plus grumpy commenter, 2017-12-13 07:28:20
base.transform.name = this.bodyName;
		this.radius = this.diameterKm * 500.0;
		this.mass = Math.Pow(this.radius, 2.0) * this.surfaceGravity;
		this.cameraSwitchHeightM = this.cameraSwitchHeightKm * 1000.0;
		if (this.atmosphereData.shadowIntensity == 0f)
		{
			this.atmosphereData.shadowIntensity = 1.65f;
		}
		this.atmosphereData.atmosphereHeightM = this.atmosphereData.atmosphereHeightKm * 1000.0;
		if (this.terrainData.terrainMaterial != null)
		{
			this.terrainData.terrainMaterial.color = this.terrainData.terrainColor;
		}
		this.terrainData.maxTerrainHeight = this.GetMaxTerrainHeight();
		this.terrainData.unitToAngle = 360.0 / ((this.radius + this.terrainData.maxTerrainHeight) * 2.0 * 3.1415926535897931);
		for (int i = 0; i < this.terrainData.detailLevels.Length; i++)
		{
			this.terrainData.detailLevels[i].chunckSize = (double)this.terrainData.baseChunckSize / Math.Pow(2.0, (double)i);
			this.terrainData.detailLevels[i].angularSize = (float)this.terrainData.detailLevels[i].chunckSize / (float)this.terrainData.heightMaps[0].heightMap.HeightDataArray.Length * 360f;
		}
		this.terrainData.detailLevels[0].loadDistance = double.PositiveInfinity;
		if (this.type == CelestialBodyData.Type.Star)
		{
			this.parentBody = null;
			this.orbitData.SOIMultiplier = double.PositiveInfinity;
		}
		if (this.parentBody != null && (this.type == this.parentBody.type || (this.type == CelestialBodyData.Type.Planet && this.parentBody.type == CelestialBodyData.Type.Moon)))
		{
			this.parentBody = null;
		}
		if (this.parentBody != null)
		{
			this.orbitData._period = Kepler.GetPeriod(0.0, this.orbitData.orbitHeightM, this.parentBody.mass);
			this.orbitData.periodString = Ref.GetTimeString(this.orbitData._period);
			this.orbitData._meanMotion = -6.2831853071795862 / this.orbitData._period;
			this.orbitData.orbitalVelocity = this.orbitData.orbitHeightM * this.orbitData._meanMotion;
			this.orbitData.SOI = this.orbitData.orbitHeightM * Math.Pow(this.mass / this.parentBody.mass, 0.4) * this.orbitData.SOIMultiplier;
			if (!this.ParentHasThisBodyAsSatellite())
			{
				List<CelestialBodyData> list = new List<CelestialBodyData>(this.parentBody.satellites);
				list.Add(this);
				this.parentBody.satellites = list.ToArray();
				this.parentBody.ValidateSatellites();
			}
By Anonymous, 2018-02-16 21:20:56
CREATE FUNCTION [dbo].[get_number_of_workers] 
(
     @number_of_workers varchar(10)
 
)
RETURNS int
AS
BEGIN
 
 
set @number_of_workers = replace(replace(replace(replace(LTRIM(RTRIM(@number_of_workers)), char(9), ''), char(10), ''), char(13),''), char(13)+char(10), '')
 
DECLARE @temp varchar(10)
 
SELECT
    @temp = number_of_workers 
FROM
    (SELECT LTRIM(RTRIM(@number_of_workers)) as number_of_workers) as temp
WHERE
       number_of_workers like  '[0-9]'
    or number_of_workers like  '[0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
    or number_of_workers like  '[0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9][0-9]'
     
     
RETURN CONVERT(INT, @temp)
 
END
By Anonymous, 2015-07-22 14:59:09
    UIButton * btn = [UIButton new];
    [btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
    
    //May god have mercy of me
    [[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
    [btn setTitle:[NSString stringWithFormat:@"  %@  ", btnTxt] forState:UIControlStateNormal];
    [btn sizeToFit];
    [btn setTitle:btnTxt forState:UIControlStateNormal];

Why keep playing with label padding or insets when you can add spaces?

By Shy developer, 2017-12-12 14:32:37
if (i === 1 || i === 2 || i === 3 || i === 4 || i === 5 || i === 6 || i === 7 || i === 8 || i === 9 || i === 10){
 return true;
}
By foxy, 2017-12-13 23:25:17
public class SentCon3 {

	public static void main(String[] args) {
		Scanner scan = new Scanner(System.in);

		double input;
		char choice;
		System.out.println("**** Menu-Driven Temperature Converter*****");
		System.out.println("only lowwer case is vaild");
		System.out.print("Enter the value to beconverted==> ");
		input = scan.nextDouble();
		System.out.println("What is your choice?");
		System.out.println("a)Fahrenheit to Celsius");
		System.out.println("b)Celsius to Fahrenheit");
		System.out.println("c)Kelvin to Celsius");
		System.out.println("d)Celsius to Kelvin");
		System.out.println("e)Kelvin to Fahrenheit");
		System.out.println("f)Fahrenheit to Kelvin.");
		System.out.print("Please enter your choice ==>");
		choice = scan.next().charAt(0);

		while (choice == 'a') {
			System.out.println((input / 5) * 9 + 32);
			break;
		}
		while (choice == 'b') {
			System.out.println((input - 32) * 5 / 9);
			break;
		}
		while (choice == 'c') {
			System.out.println(input - 273.15);

			break;
		}
		while (choice == 'd') {
			System.out.println(input + 273.15);
			break;
		}
		while (choice == 'e') {
			System.out.println((input - 273.5) * 9 / 5 + 32);
			break;
		}
		while (choice == 'f') {
			System.out.println((input + 459.67) * 5 / 9);
			break;
		}

	}

}

use while as if!!!!

By person, 2020-10-13 03:01:18
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are so many problems with this...

By umnikos, 2017-12-12 17:38:50
/// <summary> 
/// Desctop constructor
/// </summary>
...

This is best XML commentary I found so far.

By Anonymous, 2020-03-11 17:55:37
#274 PHP +55
foreach ($k as $kk) {
    foreach ($kk as $kkk) {
    }
}
By Anonymous, 2018-04-05 14:50:22
this.unwatchBackdrop ? this.unwatchBackdrop() : this.noop();
...
private noop(): void {}
By Anonymous, 2023-01-19 12:36:09
date('Y-m-d').'T'.date("H:i:s", strtotime("- 1 hour")).'Z'

Back to the future

By loutre, 2018-12-19 15:37:45
        var validAccountData = account.email != nil
        validAccountData = account.firstName != nil
        validAccountData = account.lastName != nil
        
        if validAccountData {
            return account
        }
        
        return nil

Proper validation

By Anonymous, 2017-12-12 15:17:35