switch (numberOfQuestionsToAnswer) {
case 0:
displayGrid1 = false;
displayGrid2 = false;
displayGrid3 = false;
displayGrid4 = false;
displayGrid5 = false;
displayGrid6 = false;
displayGrid7 = false;
displayGrid8 = false;
displayGrid9 = false;
displayGrid10 = false;
break;
case 1:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayGrid1 = true;
break;
case 2:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
break;
case 3:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
break;
case 4:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
break;
case 5:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
break;
case 6:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
break;
case 7:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
break;
case 8:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
break;
case 9:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayAnsInputTextBox9 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
displayGrid9 = true;
break;
case 10:
displayAnsInputTextBox1 = displayPreselectedAnsBox();
displayAnsInputTextBox2 = displayPreselectedAnsBox();
displayAnsInputTextBox3 = displayPreselectedAnsBox();
displayAnsInputTextBox4 = displayPreselectedAnsBox();
displayAnsInputTextBox5 = displayPreselectedAnsBox();
displayAnsInputTextBox6 = displayPreselectedAnsBox();
displayAnsInputTextBox7 = displayPreselectedAnsBox();
displayAnsInputTextBox8 = displayPreselectedAnsBox();
displayAnsInputTextBox9 = displayPreselectedAnsBox();
displayAnsInputTextBox10 = displayPreselectedAnsBox();
displayGrid1 = true;
displayGrid2 = true;
displayGrid3 = true;
displayGrid4 = true;
displayGrid5 = true;
displayGrid6 = true;
displayGrid7 = true;
displayGrid8 = true;
displayGrid9 = true;
displayGrid10 = true;
break;
}
This was for a wizard type questionnaire where there could be up to 10 questions.
if (SelectionAndTimeData[1] < 2000 or \
SelectionAndTimeData[2] < 1 or SelectionAndTimeData[2] > 12 or \
SelectionAndTimeData[3] < 1 or SelectionAndTimeData[3] > 31 or \
SelectionAndTimeData[4] < 0 or SelectionAndTimeData[4] > 24 or \
SelectionAndTimeData[5] < 0 or SelectionAndTimeData[5] > 60 or \
SelectionAndTimeData[2] < 0 or SelectionAndTimeData[2] >60):
print('***************************************************************************')
print(' Entered date is not valid')
print('****************************************************************************')
if ($getCount) {
foreach ($all_items as $item) {
$item_arr[$item->id] = 0;
}
return count($item_arr);
}
void function(object* thing)
{
bool enabled = thing && thing->enabled() ? true : false;
...
}
date('Y-m-d').'T'.date("H:i:s", strtotime("- 1 hour")).'Z'
Back to the future
extern "C"
{
#include "gz.cpp"
#include "md4.cpp"
#include "socket.cpp"
#include "tdlini.cpp"
#include "tdlfs.cpp"
}
:(
if( %rightBtnCmd $= "noButtons" )
{
//do nothing, as there are no buttons
}
proprietary script language.
//this is a commit!!
trans.Commit();
It doesn't look like it was there because of some changes - someone simply wanted to be double sure he will see the commit there, I guess..
int my_array[] = {
#include "data.txt"
};
int length = 0;
for(int idx = 0; idx < a.length; i++) {
length++;
}
System.out.println("length is : " + length);
// Number 1:
onClipEvent(load){
risespeed = 8;
waittime = _root.framerate * 7.5;
count = _root.framerate * 1;
groundwaittime = _root.framerate * 1;
}
// Number 2:
gotoAndStop(Math.round(frame) * 1 / 1);
// Number 3:
_root.DoorTrasition = function(doorplace)
{
if(doorplace == "XY")
{
_root.Course.Char._x = _root.WarpPipeX + _root.Course.BackGFX._x;
_root.Course.Char._y = _root.WarpPipeY + _root.Course.BackGFX._y;
_root.Course.Char.attack = false;
_root.attachMovie("StarIn","Transition",_root.getNextHighestDepth(),{_x:_root.screensizeX / 2,_y:_root.screensizeY / 2});
}
else if(doorplace == "inCastle")
{
_root.StartInsideofCastle();
}
else if(doorplace == "outCastle")
{
_root.RemoveCourse();
_root.gotoAndStop("Courseframe");
_root.StartChar("Castle",0,50,0,50,150,_root.CurrentPlayer,_root.Fluddpow,"StarIn",true);
_root.onEnterFrame = function()
{
_root.CharCode();
};
}
else if(doorplace == "C-MR")
{
_root.changecourse("StarIn","C-4-SC1",-674,-60,-674,-60);
}
else if(doorplace == "C-MR-back")
{
_root.changecourse("StarIn","C-4",1260,0,1260,0);
}
else if(doorplace == "C-1-1")
{
_root.changecourse("StarIn","C-1",0,0,0,0);
}
else if(doorplace == "Castle-02")
{
_root.changecourse("StarIn","Castle",1400,390,1400,390,true);
}
else if(doorplace == "C-1-2")
{
_root.changecourse("StarIn","C-1",-550,-60,-550,-60);
}
else if(doorplace == "C-1-3")
{
_root.changecourse("StarIn","C-1",550,-60,550,-60);
}
else if(doorplace == "C-1-4")
{
_root.changecourse("StarIn","C-1",0,-195,0,-195);
}
else if(doorplace == "C-1-5")
{
_root.changecourse("StarIn","C-1",160,0,160,0);
}
else if(doorplace == "C-1-6")
{
_root.changecourse("StarIn","C-1",-160,0,-160,0);
}
else if(doorplace == "C-1-7")
{
_root.changecourse("StarIn","C-1",460,-200,460,-200);
}
else if(doorplace == "C-1-8")
{
_root.changecourse("StarIn","C-1",-460,-200,-460,-200);
}
else if(doorplace == "C-1-9")
{
_root.changecourse("StarIn","C-1",-390,-16,-390,-16);
}
else if(doorplace == "C-1-10")
{
_root.changecourse("StarIn","C-1",390,-16,390,-16);
}
else if(doorplace == "C-2-1")
{
_root.changecourse("StarIn","C-2",0,0,0,0);
}
else if(doorplace == "C-2-2")
{
_root.changecourse("StarIn","C-2-2",0,0,0,0);
}
else if(doorplace == "C-3-1")
{
_root.changecourse("StarIn","C-3",0,0,0,0);
}
else if(doorplace == "C-3-2")
{
_root.changecourse("StarIn","C-3-2",0,0,0,0);
}
else if(doorplace == "C-4-1")
{
_root.changecourse("StarIn","C-4",0,0,0,0);
}
else if(doorplace == "C-4-2")
{
_root.changecourse("StarIn","C-4",-846,-406,-846,-400);
}
else if(doorplace == "C-4-L")
{
if(_root.CurrentPlayer !== "Luigi")
{
_root.CurrentPlayer = "Luigi";
}
else
{
_root.CurrentPlayer = "Mario";
}
_root.changecourse("StarIn","C-4",1100,0,1100,0);
}
else if(doorplace == "C-4H-1")
{
_root.changecourse("StarIn","C-4H",0,0,0,0);
}
else if(doorplace == "C-4H-2")
{
_root.changecourse("StarIn","C-4H",0,0,382,-85);
}
else if(doorplace == "C-4H-sd")
{
_root.changecourse("StarIn","C-4H",400,-365,400,-365);
}
else if(doorplace == "C-4H-3")
{
_root.changecourse("StarIn","C-4H",0,-300,20,-575);
}
else if(doorplace == "C-5-1")
{
_root.changecourse("StarIn","C-5",0,0,0,0);
}
else if(doorplace == "C-6-1")
{
_root.changecourse("StarIn","C-6",250,0,250,0);
}
else if(doorplace == "C-6-2")
{
_root.changecourse("StarIn","C-6",-250,0,-250,0);
}
else if(doorplace == "C-6-3")
{
_root.changecourse("StarIn","C-6",0,-95,0,-95,true);
}
else if(doorplace == "C-6-4")
{
_root.changecourse("StarIn","C-6",0,80,0,80);
}
else if(doorplace == "C-7-1")
{
_root.changecourse("StarIn","C-7",0,0,0,0);
}
else if(doorplace == "C-7-2")
{
_root.changecourse("StarIn","C-7",-820,12,-820,12);
}
else if(doorplace == "C-7-3")
{
_root.changecourse("StarIn","C-7",610,40,610,40);
}
else if(doorplace == "C-8-1")
{
_root.changecourse("StarIn","C-8",0,0,0,0);
}
else if(doorplace == "C-8-2")
{
_root.changecourse("StarIn","C-8",784,-16,784,-16);
}
else if(doorplace == "C-8-3")
{
_root.changecourse("StarIn","C-8",1201,45,1201,45,true);
}
else if(doorplace == "C-9-1")
{
_root.changecourse("StarIn","C-9",0,0,0,0);
}
else if(doorplace == "C-9-2")
{
_root.changecourse("StarIn","C-9",300,-185,300,-185);
}
else if(doorplace == "C-10-1")
{
_root.changecourse("StarIn","C-10",0,0,0,0);
}
else if(doorplace == "C-10-2")
{
_root.changecourse("StarIn","C-10",-223,0,-223,0);
}
else if(doorplace == "C-10-3")
{
_root.changecourse("StarIn","C-10",720,-185,720,-185);
}
else if(doorplace == "C-10-sd")
{
_root.changecourse("StarIn","C-10",-235,-575,-235,-575);
}
else if(doorplace == "C-10-D3")
{
_root.changecourse("StarIn","C-10",-170,-512,-170,-512,true);
}
else if(doorplace == "C-10-D2")
{
_root.changecourse("StarIn","C-10",-235,-512,-235,0);
}
else if(doorplace == "C-10-D1")
{
_root.changecourse("StarIn","C-10",-297,-512,-297,0);
}
else if(doorplace == "C-11-1")
{
_root.changecourse("StarIn","C-11",0,0,0,0);
}
else if(doorplace == "C-12-1")
{
_root.changecourse("StarIn","C-12",0,0,0,0);
}
else if(doorplace == "C-12-2")
{
_root.changecourse("StarIn","C-12",80,-250,80,-250);
}
else if(doorplace == "C-13-1")
{
_root.changecourse("StarIn","C-13",0,0,0,0);
}
else if(doorplace == "C-O-1")
{
_root.changecourse("StarIn","C-O",0,0,0,0,true);
}
else if(doorplace == "C-O-2")
{
_root.changecourse("StarIn","C-O",300,0,-950,-363,true);
}
else if(doorplace == "C-Opening")
{
if(_root.Star[39] == true)
{
_root.changecourse("righttransition2","Castle",-1300,100,-1300,100);
}
else
{
_root.bgsong.stop();
_root.gotoAndStop("Intro2");
_root.RemoveCourse();
}
}
else if(doorplace == "4-1-1")
{
_root.changecourse("StarIn","4-1",610,150,610,150);
}
else if(doorplace == "4-1-2")
{
_root.changecourse("StarIn","4-1",-315,200,-315,200);
}
else if(doorplace == "4-1-3")
{
_root.changecourse("StarIn","4-1",610,-810,610,-810);
}
else if(doorplace == "4-1-4")
{
_root.changecourse("StarIn","4-1",245,-1010,245,-1010);
}
else if(doorplace == "4-1-5")
{
_root.changecourse("StarIn","4-1",610,-1305,610,-1305);
}
else if(doorplace == "4-2-1")
{
_root.changecourse("StarIn","4-2",0,0,0,0);
}
else if(doorplace == "4-2-2")
{
_root.changecourse("StarIn","4-2",-400,0,-400,0);
}
else if(doorplace == "4-2-3")
{
_root.changecourse("StarIn","4-2",-250,0,-250,0);
}
else if(doorplace == "4-2-4")
{
_root.changecourse("StarIn","4-2",250,0,250,0);
}
else if(doorplace == "4-2-5")
{
_root.changecourse("StarIn","4-2",400,0,400,0);
}
else if(doorplace == "4-2-6")
{
_root.changecourse("StarIn","4-2",-400,-375,-400,-375);
}
else if(doorplace == "4-2-7")
{
_root.changecourse("StarIn","4-2",-250,-375,-250,-375);
}
else if(doorplace == "4-2-8")
{
_root.changecourse("StarIn","4-2",250,-375,250,-375);
}
else if(doorplace == "4-2-9")
{
_root.changecourse("StarIn","4-2",400,-375,400,-375);
}
else if(doorplace == "4-2-10")
{
_root.changecourse("StarIn","4-2",0,-610,0,-610);
}
else if(doorplace == "4-3-1")
{
_root.changecourse("StarIn","4-3",0,20,0,20);
}
else if(doorplace == "4-3-2")
{
_root.changecourse("StarIn","4-3",1300,20,1300,20);
}
else if(doorplace == "4-3-3")
{
_root.changecourse("StarIn","4-3",0,-780,0,-780);
}
else if(doorplace == "4-3-4")
{
_root.changecourse("StarIn","4-3",100,-1776,100,-1776);
}
else if(doorplace == "4-4-1")
{
_root.changecourse("StarIn","4-4",0,20,0,20);
}
else if(doorplace == "4-4-2")
{
_root.changecourse("StarIn","4-4",-1300,20,-1300,20);
}
else if(doorplace == "4-4-3")
{
_root.changecourse("StarIn","4-4",0,-780,0,-780);
}
else if(doorplace == "4-4-4")
{
_root.changecourse("StarIn","4-4",200,-1776,200,-1776);
}
else if(doorplace == "4-5-1")
{
_root.changecourse("StarIn","4-5",-1300,20,-1300,20);
}
else if(doorplace == "4-5-2")
{
_root.changecourse("StarIn","4-5",1300,20,1300,20);
}
else if(doorplace == "4-6-1")
{
_root.changecourse("StarIn","4-6",0,0,0,0);
}
else if(doorplace == "4-6-2")
{
_root.changecourse("StarIn","4-6",0,-480,0,-480);
}
else if(doorplace == "4-7-1")
{
_root.changecourse("StarIn","4-7",0,0,0,0);
}
else if(doorplace == "4-7-2")
{
_root.changecourse("StarIn","4-7",-150,-400,-150,-400);
}
else if(doorplace == "4-8-1")
{
_root.changecourse("StarIn","4-8",-1350,100,-1350,100);
}
else if(doorplace == "4-8-2")
{
_root.changecourse("StarIn","4-8",-800,100,-800,100);
}
else if(doorplace == "4-8-3")
{
_root.changecourse("StarIn","4-8",0,0,0,0);
}
else if(doorplace == "4-8-4")
{
_root.changecourse("StarIn","4-8",1200,100,1200,100);
}
else if(doorplace == "4-8-5")
{
_root.changecourse("StarIn","4-8",800,100,800,100);
}
else if(doorplace == "4-9-1")
{
_root.changecourse("StarIn","4-9",0,0,0,0);
}
else if(doorplace == "4-9-2")
{
_root.changecourse("StarIn","4-9",-1450,0,-1450,0);
}
else if(doorplace == "4-9-3")
{
_root.changecourse("StarIn","4-9",0,-1055,0,-1055);
}
else if(doorplace == "4-10-1")
{
_root.changecourse("StarIn","4-10",-3090,-630,-3090,-630);
}
else if(doorplace == "4-11-1")
{
_root.changecourse("StarIn","4-11",0,0,0,0,true);
}
else if(doorplace == "5-1-1")
{
_root.changecourse("StarIn","5-1",620,150,620,150);
}
else if(doorplace == "5-1-2")
{
_root.changecourse("StarIn","5-1",2980,-50,2980,-50);
}
else if(doorplace == "5-5")
{
_root.changecourse("StarIn","5-5",0,0,0,0);
}
else if(doorplace == "5-7-1")
{
_root.changecourse("StarIn","5-7",0,0,0,0);
}
else if(doorplace == "5-8-1")
{
_root.changecourse("StarIn","5-8",0,0,0,0);
}
else if(doorplace == "6-5")
{
_root.changecourse("StarIn","6-5",500,500,-600,666,true);
}
else if(doorplace == "7-6")
{
_root.changecourse("StarIn","7-6",0,0,0,0,true);
}
else if(doorplace == "8-1-2")
{
_root.changecourse("StarIn","8-1",4128,-10,4128,-10);
}
else if(doorplace == "8-2-1")
{
_root.changecourse("StarIn","8-2",0,0,0,0);
}
else if(doorplace == "8-2-bleft")
{
_root.changecourse("StarIn","8-2",-812,-114,-812,-114);
}
else if(doorplace == "8-2-bright")
{
_root.changecourse("StarIn","8-2",760,-114,760,-114);
}
else if(doorplace == "8-2-uleft")
{
_root.changecourse("StarIn","8-2",-1350,-420,-1350,-420,true);
}
else if(doorplace == "8-2-uright")
{
_root.changecourse("StarIn","8-2",830,-420,830,-420);
}
else if(doorplace == "8-2-top")
{
_root.changecourse("StarIn","8-2",0,-1090,0,-1090);
}
else if(doorplace == "8-3")
{
_root.changecourse("StarIn","8-3",0,95,0,95);
}
else if(doorplace == "8-4")
{
_root.changecourse("StarIn","8-4",0,95,0,95);
}
else if(doorplace == "8-5")
{
_root.changecourse("StarIn","8-5",0,0,0,0,true);
}
else if(doorplace == "8-6")
{
_root.changecourse("StarIn","8-6",0,0,0,0);
}
else if(doorplace == "8-7")
{
_root.changecourse("StarIn","8-7",0,0,0,0);
}
else if(doorplace == "8-7bleft")
{
_root.changecourse("StarIn","8-7",-468,20,-468,20);
}
else if(doorplace == "8-7bright")
{
_root.changecourse("StarIn","8-7",468,20,468,20);
}
else if(doorplace == "8-7uleft")
{
_root.changecourse("StarIn","8-7",-556,-577,-556,-577);
}
else if(doorplace == "8-7uright")
{
_root.changecourse("StarIn","8-7",556,-577,556,-577);
}
else if(doorplace == "8-7utop")
{
_root.changecourse("StarIn","8-7",0,-582,0,-582);
}
else if(doorplace == "8-8")
{
_root.changecourse("StarIn","8-8",0,0,0,0);
}
else if(doorplace == "8-8u")
{
_root.changecourse("StarIn","8-8",-656,-2620,-656,-2620);
}
else if(doorplace == "8-9")
{
_root.changecourse("StarIn","8-9",0,0,0,0);
}
else if(doorplace == "8-9u")
{
_root.changecourse("StarIn","8-9",0,0,0,0);
}
else if(doorplace == "8-10")
{
_root.changecourse("StarIn","8-10",-290,0,-290,0);
}
else if(doorplace == "8-10-b")
{
_root.changecourse("StarIn","8-10-b",-547,-1470,-547,-1470,true);
}
else if(doorplace == "8-10u")
{
_root.changecourse("StarIn","8-10-b",-575,-1470,-575,-1470,true);
}
else if(doorplace == "8-11")
{
_root.changecourse("StarIn","8-11",-170,30,-170,30,true);
}
else if(doorplace == "8-11u")
{
_root.changecourse("StarIn","8-11",0,-820,0,-820,true);
}
else if(doorplace == "8-12")
{
_root.changecourse("StarIn","8-12",0,0,0,0);
}
else if(doorplace == "8-12-Warp")
{
_root.Fluddpow = "";
_root.StopBGsong();
_root.lvl8keyA = false;
_root.lvl8keyB = false;
_root.lvl8keyC = false;
_root.lvl8keyD = false;
_root.lvl8keyE = true;
_root.Playinglevel = 8;
_root.SongIntro = "BowserTrapIntro";
_root.SongRepeat = "BowserTrapRepeat";
_root.PlayMusicAndIntro();
_root.changecourse("StarIn","8-12",-192,-52,-192,-52);
}
else if(doorplace == "C-13-Warp")
{
_root.Fluddpow = "";
_root.StopBGsong();
_root.lvl8keyA = false;
_root.lvl8keyB = false;
_root.lvl8keyC = false;
_root.lvl8keyD = false;
_root.lvl8keyE = true;
_root.Playinglevel = 0;
_root.SongIntro = "None";
_root.SongRepeat = "InsidetheCastleWalls";
_root.StartNewMusicAndIntroNoVar("BowserPlan-Intro","BowserPlan-Repeat");
_root.changecourse("StarIn","C-13",1066,-215,1066,-215);
}
else if(doorplace == "8-E2-2")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E2-2",0,-200,0,-200,true);
}
else if(doorplace == "8-13")
{
_root.changecourse("StarIn","8-13",0,0,0,0,true);
}
else if(doorplace == "8-E3-1")
{
_root.changecourse("StarIn","8-E3-1",0,0,0,0,true);
}
else if(doorplace == "8-E5-1")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E5-1",-1693,-60,-1693,-60,true);
}
else if(doorplace == "8-E5-1-1")
{
_root.Fluddpow = "";
_root.changecourse("StarIn","8-E5-1",-212,-25,-212,-25,true);
}
else if(doorplace == "9-02")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-02",0,0,0,0,true);
}
else if(doorplace == "9-04")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-04",0,0,0,0,true);
}
else if(doorplace == "9-06")
{
_root.Restartcoins();
_root.Fluddpow = "";
_root.changecourse("StarIn","9-06",0,0,0,0,true);
}
else if(doorplace == "M1-2")
{
_root.changecourse("StarIn","M1-2",-1465,-320,-1465,-320,true);
}
else if(doorplace == "M2-1-1")
{
_root.changecourse("StarIn","M2-1",795,125,795,125);
}
else if(doorplace == "M2-2-1")
{
_root.changecourse("StarIn","M2-2",0,0,0,0);
}
else if(doorplace == "BC-0")
{
_root.gotoAndStop("BowserBattle3");
_root.RemoveCourse();
}
else if(doorplace == "BC-1")
{
_root.changecourse("StarIn","BC-1",0,0,0,0);
}
else if(doorplace == "C-4-SC1")
{
_root.changecourse("StarIn","C-4-SC1",0,0,0,0);
}
else if(doorplace == "C-4-SC2")
{
_root.changecourse("StarIn","C-4-SC1",0,-260,0,-260);
}
else if(doorplace == "C-4-SC1-back")
{
_root.changecourse("StarIn","C-4",1164,0,1164,0);
}
else if(doorplace == "C-4-SC1-back2")
{
_root.changecourse("StarIn","C-4",1036,0,1036,0);
}
else if(doorplace == "level1")
{
_root.changecourse("StarIn","level1",0,0,0,0);
}
else
{
_root.changecourse("StarIn","C-1",0,0,0,0);
}
};
This is taken from a Flash game, where speed and efficiency is fairly important. 1: used in 1 place 2: used in quite a lot of places 3: the door mapping must have changed during development...
void insert(const uint64& g)
{
// avoid loops for performance
if (guid[0] == 0) { guid[0] = g; return; }
else if (g <= guid[0]) { if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; if (guid[1]) guid[2] = guid[1]; guid[1] = guid[0]; guid[0] = g; return; }
if (guid[1] == 0) { guid[1] = g; return; }
else if (g <= guid[1]) { if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; guid[2] = guid[1]; guid[1] = g; return; }
if (guid[2] == 0) { guid[2] = g; return; }
else if (g <= guid[2]) { if (guid[3]) guid[4] = guid[3]; guid[3] = guid[2]; guid[2] = g; return; }
if (guid[3] == 0) { guid[3] = g; return; }
else if (g <= guid[3]) { guid[4] = guid[3]; guid[3] = g; return; }
guid[4] = g;
}
void force_insert_front(const uint64& g)
{
if (guid[3]) guid[4] = guid[3]; if (guid[2]) guid[3] = guid[2]; if (guid[1]) guid[2] = guid[1]; guid[1] = guid[0]; guid[0] = g;
}
void remove(const uint64& g)
{
// avoid loops for performance
if (guid[0] == g) { if (guid[1]) guid[0] = guid[1]; else { guid[0] = 0; return; } if (guid[2]) guid[1] = guid[2]; else { guid[1] = 0; return; } if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
if (guid[1] == g) { if (guid[2]) guid[1] = guid[2]; else { guid[1] = 0; return; } if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
if (guid[2] == g) { if (guid[3]) guid[2] = guid[3]; else { guid[2] = 0; return; } if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
if (guid[3] == g) { if (guid[4]) guid[3] = guid[4]; else { guid[3] = 0; return; } guid[4] = 0; return; }
if (guid[4] == g) guid[4] = 0;
}
bool hasGuid(const uint64& g) const
{
return g && (guid[0] == g || guid[1] == g || guid[2] == g || guid[3] == g || guid[4] == g);
}
bool operator<(const Lfg5Guids& x) const
{
// not neat, but fast xD
if (guid[0]<=x.guid[0]) {
if (guid[0] == x.guid[0]) {
if (guid[1]<=x.guid[1]) {
if (guid[1] == x.guid[1]) {
if (guid[2]<=x.guid[2]) {
if (guid[2] == x.guid[2]) {
if (guid[3]<=x.guid[3]) {
if (guid[3] == x.guid[3]) {
if (guid[4]<=x.guid[4]) {
if (guid[4] == x.guid[4]) return false; else return true;
} else return false;
} else return true;
} else return false;
} else return true;
} else return false;
} else return true;
} else return false;
} else return true;
} else return false;
}
bool operator==(const Lfg5Guids& x) const
{
return guid[0] == x.guid[0] && guid[1] == x.guid[1] && guid[2] == x.guid[2] && guid[3] == x.guid[3] && guid[4] == x.guid[4];
}
Console.WriteLine("|"+ Espace(x-1) + (h==3?" o":""));
Console.WriteLine("|"+ Espace(x-1) + (h==2?" o":(h==3?"/|\\":"")));
Console.WriteLine("|"+ Espace(x-1) + (h==1?" o":(h==2?"/|\\":(h==3?" |":""))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?" o":(h==1?"/|\\":(h==2?" |":(h==3?"/ \\":"")))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?"/|\\":(h==1?" |":(h==2?"/ \\":""))));
Console.WriteLine("|"+ Espace(x-1) + (h==0?" |":(h==1?"/ \\":"")));
Console.WriteLine("|"+ Espace(x-1) + (h==0?"/ \\" : ""));
function returnTrue() {
return true;
}