val weekEnd = DateTime.now.withDayOfWeek(5).plusDays(2)
By Anonymous, 2017-12-22 13:55:37
private readonly FooType _foo = new FooType();

/// <summary>
/// Gets the controller of this component
/// </summary>
private FooType Foo
{
    get
    {
        return _foo;
    }
}
By Anonymous, 2018-07-25 13:55:26
        if (!rtrId.isPresent()) {
            ...
        } else if (identityId.isPresent() && rtrId.isPresent()) {
            ...
        }
        

A treasured knife protects

By Dunia, 2018-09-18 10:34:19
public static class time
{
    public const int minutes_per_hour = 60;
    public const int seconds_per_minute = 60;
    public const int hours_per_day = 24;
    public const int minutes_per_day = minutes_per_hour * hours_per_day;
    public const int seconds_per_day = seconds_per_minute * minutes_per_day;
    public const int days_per_year = 365;
}
By Anonymous, 2018-10-15 17:15:52
 # Better off alone 
 use_bmp 137
 
 live_loop :drumrolls do 
   sample : drum_splash_soft, rate: 0.775, finsh: 0.75, amp: 0.75 
   use_synth :pnosie
   with_fx :1x1_techno, phase: 8, phase_offset: 0.4,cutoff_min: 79, cutoff
    with_fx :fhpf, cutoff: 115, res: 0.8, reps: 18 do 
      play  :E1, release: 0.125
      sleep 0.25
   end 
 end
 sleep 47.5
 with_fx :ixi_techno, phase: 29 res: 0.5 re
 use_rx_synth :mod_dsaw
 live_loop :wierd_synth do re mi
 Do sleep 0.3 then sample :sn_dolf, :amp 0.2 start 0.1 next finish: 1.5 do
 
 
 
 
 
 
 
 
 
 
 
 










By #2323The B, 2019-10-02 03:22:03
    if [ $product == "consul" ]
    then
       aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
       unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
       rm   ${product}-enterprise_${version}+prem_linux_amd64.zip
    else
       aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
       unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
       rm   ${product}-enterprise_${version}+prem_linux_amd64.zip
    fi 
By Anonymous, 2019-10-22 15:10:43
        if "[trait]" in lines[i]:
            in_trait = True
        elif "[/trait]" in lines[i]:
            in_trait = False
        elif "[object]" in lines[i]:
            in_object = True
        elif "[/object]" in lines[i]:
            in_object = False
        elif "[stage]" in lines[i]:
            in_stage = True
        elif "[/stage]" in lines[i]:
            in_stage = False
        elif "[cfg]" in lines[i]:
            in_cfg = True
        elif "[/cfg]" in lines[i]:
            in_cfg = False
        elif "[goal]" in lines[i]:
            in_goal = True
        elif "[/goal]" in lines[i]:
            in_goal = False
#... 150 more lines of this

Basically, linting a config file with a DOM tree, using Python

By Anonymous, 2019-12-28 23:35:11
for (int i = 0;i < n / 2;i++)
    {
        while (num[a[p].id].n == 0 || num[num[a[p].id].nxt].n == 0)
        {
            p++;
        }
        printf("%d %d ", num[a[p].id].n, num[num[a[p].id].nxt].n);
        num[a[p].id].n = 0;
        num[num[a[p].id].nxt].n = 0;
        num[num[a[p].id].lst].nxt = num[num[a[p].id].nxt].nxt;
        num[num[num[a[p].id].nxt].nxt].lst = num[a[p].id].lst;
    }
By Anonymous, 2022-08-06 14:50:56
#!/bin/bash

DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )";

export KUBECONFIG="${DIR}/my_secret_stuff/kube.conf";

Example on how to get location of the script right

By Piotr, 2020-05-11 12:45:57
if (responseCode / 100 == 2) {//success
    return handleSuccess();
} else if (responseCode == 401) {
    return handleNotAuthorized();
} else {
    // something else
} 
By Anonymous, 2019-01-29 09:41:13
local part = script.Parent

local OriginColor = Color3.new(0,170,255)

local KillColor = Color3.new(1, 0, 0)

part.Touched:Connect(function(H)
	local humanoid = H.Parent:FindFirstChild("Humanoid")
	if humanoid and part.Color == KillColor then
		humanoid.Health = 0

	end

end)

local shit = 1
repeat

	part.Color = OriginColor
	wait(1.5) 
	part.Color = KillColor
	wait(1.5)



until shit == 2
By petierko, 2021-06-23 19:02:54
// What they did:
var serverCommands = {};
for(var each in commandList.general)
    (dmCommands[commandList.general[each].type] ? dmCommands[commandList.general[each].type] +=
    (config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
    ': ' + commandList.general[each].description + '\n') : (dmCommands[commandList.general[each].type] =
    '\u200B'+ config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
    ': ' + commandList.general[each].description + '\n'))

// What they should've done:
let srvrCmds = new Map();
let gldCmds = commandList[message.guild.id];
for (let each in gldCmds) {
    const cur = gldCmds[each];
    const text = `${config.prefix + each + (cur.args ? " " + cur.args : "")}: ${cur.description}\n`;
    const srvrCmdType = srvrCmds.get(cur.type);
    srvrCmds.set(cur.type, (srvrCmdType || "\u200B") + text);
}
By Anonymous, 2018-01-18 05:57:37
strcpy(szBuffer, sBuffer);

so many questions given you by Hungarian notation

By bvs23bkv33, 2017-06-09 08:24:49
 if (!String.IsNullOrEmpty(Client.CLADDR1))
            {
                if (Client.CLADDR1 == "NULL")
                {
By Anonymous, 2017-06-29 12:33:24
double zuida(std::vector<double> vec) {
	std::vector<double> temp;
	for(int i = 0; i < vec.size(); i++)
		temp.push_back(vec[i]);
notend:
	if(temp.size() > 0) {
		if(temp.size() < 2) {
			double tmp = *(&temp[0]);
			return tmp;
		}
		else if(temp.size() >= 2) {
			double mini = temp[0];
			int ind = 0;
			for(int i = 0; i < temp.size(); i++)
				if(temp[i] < mini) {
					mini = temp[i];
					ind = i;
				}
			temp.erase(temp.begin() + ind);
			goto notend;
		}
	}
}

The beauty is that every case is the best (also worst) case!

By Anonymous, 2019-10-12 10:42:23