// Save the files for 100 timea in case failed
try {
for (let i; i <= 100; i++) {
File.save();
}
} catch (e) {
// Save the files for 100 timea since it already failed
for (let i; i <= 100; i++) {
File.save();
}
}
if [ $product == "consul" ]
then
aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
rm ${product}-enterprise_${version}+prem_linux_amd64.zip
else
aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
rm ${product}-enterprise_${version}+prem_linux_amd64.zip
fi
public class CustomBoolean {
private Container<java.lang.Boolean> booleanContainer;
public CustomBoolean(Container<Boolean> booleanContainer) {
CustomBoolean custom_boolean = getThis();
custom_boolean.booleanContainer = booleanContainer;
}
private <T extends Object> T getThis() {
return (T) (Object) (T) this;
}
public Container<Boolean> getBooleanContainer() {
return booleanContainer;
}
public static CustomBoolean create(Boolean value) {
return new CustomBoolean(Container.builder().setValue(true).build());
}
public static void main(String[] args) {
System.out.println(CustomBoolean.create(Boolean.TRUE).getBooleanContainer().getObject());
}
public static class Container<T extends Object> {
private T object = null;
private Container(T object) {
Container<T> _this = getThis();
_this.object = (T) (Object) object;
}
private <T extends Object> T getThis() {
return (T) (Object) (T) this;
}
public static Builder builder() {
return new Builder();
}
public T getObject() {
return object;
}
public static class Builder<T extends Object> {
private T value;
public Builder<T> setValue(T value) {
Container<T> _this = getThis();
_this.object = (T) (Object) value;
return this;
}
private <T extends Object> T getThis() {
return (T) (Object) (T) this;
}
public Container build() {
return new Container(value);
}
}
}
} // Dort#0001
trolled
for (InformacionPagareServiceDTO aux : res_pon.getListaRespuesta()) {
String pattern_dic = "{\"Estdo\":\"%s\", \"Fecha Firma\":\"%s\", \"Fecha Grabacion\": \"%s\", \"ID Pagare\": \"%s\",\"Nombre Otorgante\": \"%s\",\"Tipo documento Otorgante\": \"%s\",\"Documento Otorgante\": \"%s\",\"Numero Pagare Entidad\": \"%s\",\"Pdf Pagare Nom\": \"%s\",\"Pdf Pagare Cont\": \"%s\"}";
if (aux.getPdfPagare() == null) {
if(dic_txt.equals("")) {
dic_txt = String.format(pattern_dic, aux.getEstadoPagare(), aux.getFechaFirmaPagare(), aux.getFechaGrabacionPagare(), aux.getIdPagareDeceval(), aux.getNombreOtorgante(), aux.getTipoDocumentoOtorgante(), aux.getNumeroDocumentoOtorgante(), aux.getNumPagareEntidad(), aux.getPdfPagare(), aux.getPdfPagare());
}else {
dic_txt += ","+String.format(pattern_dic, aux.getEstadoPagare(), aux.getFechaFirmaPagare(), aux.getFechaGrabacionPagare(), aux.getIdPagareDeceval(), aux.getNombreOtorgante(), aux.getTipoDocumentoOtorgante(), aux.getNumeroDocumentoOtorgante(), aux.getNumPagareEntidad(), aux.getPdfPagare(), aux.getPdfPagare());
}
}else {
if(dic_txt.equals("")) {
dic_txt = String.format(pattern_dic, aux.getEstadoPagare(), aux.getFechaFirmaPagare(), aux.getFechaGrabacionPagare(), aux.getIdPagareDeceval(), aux.getNombreOtorgante(), aux.getTipoDocumentoOtorgante(), aux.getNumeroDocumentoOtorgante(), aux.getNumPagareEntidad(), aux.getPdfPagare().getNombreArchivo(), aux.getPdfPagare().getContenido());
}else {
dic_txt += ","+String.format(pattern_dic, aux.getEstadoPagare(), aux.getFechaFirmaPagare(), aux.getFechaGrabacionPagare(), aux.getIdPagareDeceval(), aux.getNombreOtorgante(), aux.getTipoDocumentoOtorgante(), aux.getNumeroDocumentoOtorgante(), aux.getNumPagareEntidad(), aux.getPdfPagare().getNombreArchivo(), aux.getPdfPagare().getContenido());
}
}
}
Holy Shit
cd /some/directory
rm -rf *
I regularly see these two lines in Bash scripts I don't understand but some programmers think you need a CD command before any command, and they also don't know that paths can be part of parameters (which explains why they use many CD commands)
(this.router.state['view']['data'] || {})['menuOpen'] && this.router.navigateBack();
That's how pros are javascripting
protected override void OnStartup(StartupEventArgs e)
{
Current.DispatcherUnhandledException += ApplicationUnhandledException;
base.OnStartup(e);
#if (DEBUG)
RunInDebugMode(e.Args);
#else
RunInReleaseMode(e.Args);
#endif
}
#endregion
private static void RunInReleaseMode(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += AppDomainUnhandledException;
try
{
SplashScreen screen = new SplashScreen(@"Images\splashscreen.png");
screen.Show(true, true);
RunInDebugMode(args);
}
catch (Exception ex)
{
HandleException(ex);
}
}
private static void RunInDebugMode(string[] args)
{
var bootstrapper = new Bootstrapper();
bootstrapper.Run();
}
sed -i 's/^#HTTPD=\/usr\/sbin\/httpd.worker/HTTPD=/\/usr\/sbin\/httpd.worker/g' /etc/sysconfig/httpd
precision mediump float;
uniform float time;
uniform vec2 resolution;
#define equals =
#define divided /
#define plus +
#define minus -
#define times *
#define by
#define point .
#define zero 0.
#define one 1.
#define five 5.
#define output gl_FragColor
#define then {
#define end }
#define less <
#define than
#define increment ++
#define afterwards ;
#define comma ,
#define semi .5
#define hundred 100.
void main ( void ) then
vec2 uv equals gl_FragCoord point xy divided by resolution point xy afterwards
float number equals sin( time plus uv point y ) afterwards
for ( float i equals zero afterwards i less than five afterwards increment i) then
number equals mod ( uv point x comma number ) afterwards
end
output equals vec4 (uv point x comma uv point y comma number times hundred comma one ) afterwards
end
<h1 className="sidebar-text">
<h1 className="sidebar-text">My Applauses</h1>
</h1>
How do you even miss this... the Console will literally complain in red to you...
$('#userCheck').not(this).prop('checked', false);
function generateArrayFrom1To10()
{
let a = 0;
let b = 1;
let c = 3;
let d = 4;
let e = 5;
let f = 6;
let g = 7;
let h = 8;
let i = 9;
let array = [a,b,c,d,e,f,g,h,i];
return array;
}
class ExampleClass {
public void DoSomething()
{
if (this != null) {
//omitted
}
}
public void DoSomething2()
{
if (this != null) {
//omitted
}
}
}
Explanation: This can't be null in C# virtual instance methods - I was so confused by the widespread use of this check that I asked this question at SO: https://stackoverflow.com/questions/31747718/can-this-be-null-in-c-sharp-virtual-methods-what-happens-with-the-rest-of-ins
local Plr = game.Players.LocalPlayer
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end
Bad unlock script for Roblox
function prepareKeyword($keyword) {
$keyword = html_entity_decode($keyword);
$keyword = html_entity_decode($keyword);
$keyword = html_entity_decode($keyword);
$keyword = iconv("ISO-8859-1", "UTF-8", $keyword);
$keyword = cleanString($keyword);
$keyword = html_entity_decode($keyword);
if ($keyword != "") {
$keyword = mb_strtolower($keyword, "UTF-8");
$keyword = htmlentities($keyword, ENT_HTML5);
}
return $keyword;
}