public void sleep(long duration) {
long start = System.currentTimeMillis();
while(true) {
if (System.currentTimeMillis() - start >= duration)
break;
}
}
function renderGroupSelectedSuccessors() {
var index = 0;
if (tempSuccessorsGroupsList != null && tempSuccessorsGroupsList.length > 0) {
var groups = tempSuccessorsGroupsList.splice(0, PageSettings.lazyRenderItemsPerPage);
var groupSuccessors = '';
for (var i = 0; i < groups.length; i++) {
if (index % 10 == 0) {
groupSuccessors += '<div style="float: left;"><ul>';
}
groupSuccessors += '<li><a data-groupid="'+groups[i].GroupID+'">' + groups[i].GroupName + '</a></li>';
index++;
if (index % 10 == 0 || i == groups.length - 1) {
groupSuccessors += '</ul></div>';
}
}
$('#divGroupSuccessorsList').append(groupSuccessors);
SetCheckBoxState();
setTimeout(renderGroupSelectedSuccessors, 50);
}
}
Where does the data come from? Where does it go? Why isn't this an endless recursive loop? Why has this worked for three years?
/**
* Deserializes the contents of the incoming message buffer {@code b}.
*
* @return deserialised object
* @throws UnsupportedEncodingException If the named charset is not supported
*/
Object r() throws UnsupportedEncodingException{
int i=0, n, t=b[j++];
if(t<0)
switch(t){
case -1:
return rb();
case (-2):
return rg();
case -4:
return b[j++];
case -5:
return rh();
case -6:
return ri();
case -7:
return rj();
case -8:
return re();
case -9:
return rf();
case -10:
return rc();
case -11:
return rs();
case -12:
return rp();
case -13:
return rm();
case -14:
return rd();
case -15:
return rz();
case -16:
return rn();
case -17:
return ru();
case -18:
return rv();
case -19:
return rt();
}
if(t>99){
if(t==100){
rs();
return r();
}
if(t<104)
return b[j++]==0&&t==101?null:"func";
if(t>105)
r();
else
for(n=ri();i<n;i++)
r();
return "func";
}
if(t==99)
return new Dict(r(),r());
j++;
if(t==98)
return new Flip((Dict)r());
n=ri();
switch(t){
case 0:
Object[] L=new Object[n];
for(;i<n;i++)
L[i]=r();
return L;
case 1:
boolean[] B=new boolean[n];
for(;i<n;i++)
B[i]=rb();
return B;
case 2: {
UUID[] G=new UUID[n];
for(;i<n;i++)
G[i]=rg();
return G;
}
case 4:
byte[] G=new byte[n];
for(;i<n;i++)
G[i]=b[j++];
return G;
case 5:
short[] H=new short[n];
for(;i<n;i++)
H[i]=rh();
return H;
case 6:
int[] I=new int[n];
for(;i<n;i++)
I[i]=ri();
return I;
case 7:
long[] J=new long[n];
for(;i<n;i++)
J[i]=rj();
return J;
case 8:
float[] E=new float[n];
for(;i<n;i++)
E[i]=re();
return E;
case 9:
double[] F=new double[n];
for(;i<n;i++)
F[i]=rf();
return F;
case 10:
char[] C=new String(b,j,n,encoding).toCharArray();
j+=n;
return C;
case 11:
String[] S=new String[n];
for(;i<n;i++)
S[i]=rs();
return S;
case 12:
Timestamp[] P=new Timestamp[n];
for(;i<n;i++)
P[i]=rp();
return P;
case 13:
Month[] M=new Month[n];
for(;i<n;i++)
M[i]=rm();
return M;
case 14:
Date[] D=new Date[n];
for(;i<n;i++)
D[i]=rd();
return D;
case 15:
java.util.Date[] Z=new java.util.Date[n];
for(;i<n;i++)
Z[i]=rz();
return Z;
case 16:
Timespan[] N=new Timespan[n];
for(;i<n;i++)
N[i]=rn();
return N;
case 17:
Minute[] U=new Minute[n];
for(;i<n;i++)
U[i]=ru();
return U;
case 18:
Second[] V=new Second[n];
for(;i<n;i++)
V[i]=rv();
return V;
case 19:
Time[] T=new Time[n];
for(;i<n;i++)
T[i]=rt();
return T;
}
return null;
}
Manually maintained open-source code on GitHub. Looks like decompiled from obfuscated binary, they just reformatted it, added some comments and now are making manual changes. Current version: https://github.com/KxSystems/javakdb/blob/master/src/kx/c.java Original version: https://github.com/KxSystems/javakdb/blob/c9afe6fa32d7d3e3cddabdc9bd43f0155a5d2a1b/src/kx/c.java
<?php
$k =1;
for($v = 0; $v < $nt; $v++) {
$bgClass= 'blueBg';
if($k > 1 && $k%2 == 0){
$bgClass= 'whiteBg';
}
?>
<tr class="row_tr <?php echo $bgClass;?>">
<td class="row_td td_column_0"> </td>
<td class="row_td column_1"><?php echo $rows[$v]['nothing'];?></td>
...
<td class="row_td td_column_0"> </td>
</tr>
<?php
$k++;
}
?>
let length str =
let len = String.length str in
let rec length_helper str curr =
if str = "" then 0 else 1 + length_helper (String.sub str 1 (len - curr - 1)) (curr + 1)
in length_helper str 0;;
We use this code internally at Google. JFC.
/**
* Stringify a JSON object
* @param {*} value JSON value to stringify
* @returns {string} stringify JSON
*/
function stringify(value) {
var result = {};
try {
result = JSON.stringify(value);
} catch (e) {
Logger.error('Error while trying to stringify ' + e);
result = JSON.stringify(result);
}
return result;
}
Stringify a JSON object
const ws = new WebSocket('wss://echo.websocket.org', {
agent: new HttpsProxyAgent(`https://${proxy}`)
});
wsz.push(ws);
ws.onopen = () => {
if (ws.readyState === WebSocket.OPEN) {
.....
ws.close();
}
};
ws.onerror = () => {
ws.close();
};
u just cant trust, just cant......
public override List<Value> Values
{
get
{
if (_values == null && shouldLoadLazily)
{
_values = _lazerLoader.LoadValues<Value>()
}
return _values;
}
set
{
throw new InvalidOperationException("Values are actually readonly- please set in constructor")
}
}
How to create immutable fields in c#
// IsFooBar being a boolean, we check if it's different from true and from false
if (x.IsFooBar != true && x.IsFooBar != false)
{
return "error";
}
x.IsFooBar is juste a regular bool
if(!strncmp(pcTagName,strlim,(int)strlen(strlim))) return "";
if (date.Training != null)
{
var training = date.Training;
var status = new TrainingStatus();
var refresher = new Training();
if (training.Trainings != null)
refresher = training.Trainings;
bool hasTakenRefresher = false;
status.Value = date.Date.AddDays(
TrainingHelper.CalculateValidityDays(training.Validity ?? 0, training.ValidityType ?? 0));
status.Name = training.TrainingName;
status.ID = training.TrainingID;
status.Category = training.CategoryTraining != null ? training.CategoryTraining.Name : "Other";
status.IsTrained = _validityUtilsService.IsValid(training, date.Date);
if (status.IsTrained)
{
status.IsExpiring = _validityUtilsService.IsExpiring(training, date.Date,
TrainingHelper.CalculateValidityDays(
training.ExpirationWarningValidity ?? 0,
training.ExpirationWarningValidityType ?? 0));
}
if (refresher.ID != 0)
{
hasTakenRefresher = employee.Dates
.Count(x => x.Training != null
&& x.TrainingID == refresher.ID) > 1;
if (hasTakenRefresher && (status.IsExpiring || !status.IsTrained))
{
status.IsExpiring = false;
var trainingWithNewValidity = new Training();
status.Value = date.Date.AddDays(
TrainingHelper.CalculateValidityDays(training.ValidityRefresher ?? 0,
training.ValidityRefresherType ?? 0));
trainingWithNewValidity.Validity = training.ValidityRefresher;
trainingWithNewValidity.ValidityType = training.ValidityRefresherType;
status.IsTrained = _validityUtilsService.IsValid(trainingWithNewValidity, date.Date);
if (status.IsTrained)
{
status.IsExpiring = _validityUtilsService.IsExpiring(trainingWithNewValidity, date.Date,
TrainingHelper.CalculateValidityDays(
refresher.ExpirationWarningValidity ?? 0,
refresher.ExpirationWarningValidityType ?? 0));
}
}
}
if (status.IsTrained && !status.IsExpiring)
status.Status = TrainingStatuses.Trained;
else if (status.IsTrained && status.IsExpiring)
status.Status = TrainingStatuses.Expiring;
else if (!status.IsTrained && !status.IsExpiring)
status.Status = TrainingStatuses.Expired;
status.EmpID = employee.ID;
return status;
}
test
<?php
// This code supposed to find adjacent items of a specific one
// $list is an array of ids
// $itemToSearch is an id that might be in the $list
foreach ($list as $item) {
next($list);
if ($item == $itemToSearch) {
break;
}
$previousItem = $item;
}
$nextItem = current($list);
The $list variable is a list of ids, e.g [1, 2, 3, 4, 5] The $itemToSearch is an id that might be in $list
private void EnableGPSAutoMatically() {
GoogleApiClient googleApiClient = null;
if (googleApiClient == null) {
oogleApiClient = new GoogleApiClient.Builder(this)
.addApi(LocationServices.API).addConnectionCallbacks(this)
.addOnConnectionFailedListener(this).build();
/* about 50 lines of code were here ...
* all depends on this if statement ... !
* Actually the whole method depends on this if statement ! */
}
}
});
}
}
what if that mysterious power change it to be not null !! It gonna be a holly object and You should not "new" it anymore ?! damn ... :)))
//shit code 80 lvl
void getMessageAndChannel(char*buffer,char*message,char*channel)
{
if(strstr(buffer, "PRIVMSG") != NULL )
{
while(*buffer !='#')*buffer++;
while(*buffer!=' ' && *buffer)
*channel++=*buffer++;
while(*buffer!=':' && *buffer)*buffer++;
while(*buffer!='\n' && *buffer)
*message++=*buffer++;
}///
}
var list = new List<string>() { // Assume some items in the list };
for (var i = 0; i < list.Count; i++)
{
var item = list[i];
list.Remove(item);
i--;
}
Simple alternative to List.Clear()