if(userEndDate.getTime() != null
&& userEndDate.getTime() > today.getTime()
&& endDateFromRequest != null ? endDateFromRequest.getTime() !== userEndDate.getTime() : true){
//some code
}
for code lovers :D
nohup find dump_events/* -type f -name "*.jpg" -exec bash -c "cp -v {} \"backup_events/\`ls {} --full-time --time-style="+%Y-%m-%d_%H-%M-%S" | cut -d ' ' -f 6 \`_\`md5sum {} | cut -d ' ' -f 1\`.jpg\";" \; &
Let's do this... I may also add this... And this... And that... And the other thing there... Then calculate how flat the earth is... But in one line!
Handlebars.registerHelper("compare", function(a, operator, b) {
var result = false;
try {
switch (operator) {
case "==":
// eslint-disable-next-line eqeqeq
result = a == b;
break;
case "===":
result = a === b;
break;
case "!=":
// eslint-disable-next-line eqeqeq
result = a != b;
break;
case "!==":
result = a !== b;
break;
case "<":
result = a < b;
break;
case ">":
result = a > b;
break;
case "<=":
result = a <= b;
break;
case ">=":
result = a >= b;
break;
case "typeof":
// eslint-disable-next-line valid-typeof
result = typeof a === b;
break;
default: {
throw new Error(
"helper {{compare}}: invalid operator: ' + ".concat(operator, " + '")
);
}
}
} catch (err) {
console.error("\n********** ".concat(err, "."));
}
return result;
});
local Plr = game.Players.LocalPlayer
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end
Bad unlock script for Roblox
import cv2
import numpy as np
cap = cv2.VideoCapture(0)
while (1):
_, frame = cap.read()
hsv = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
lower_green = np.array([40, 50, 50])
upper_green = np.array([80, 102, 200])
# Threshold the HSV image to get only green colors
mask = cv2.inRange(hsv, lower_green, upper_green)
total_pixels = mask.shape[0] * mask.shape[1]
print "Number of pixels: %", total_pixels
pixel_counter = 0
x_counter = 0
y_counter = 0
for y in xrange(640):
for x in xrange(480):
pixel = mask[x, y]
if pixel == 255:
pixel_counter += 1
x_counter += x
y_counter += y
x_center = x_counter / pixel_counter
y_center = y_counter / pixel_counter
print x_center, y_center
cv2.line(frame, (x_center+15, y_center), (x_center+2, y_center), (235, 218, 100), 1)
cv2.line(frame, (x_center-15, y_center), (x_center-2, y_center), (235, 218, 100), 1)
cv2.line(frame, (x_center, y_center+15), (x_center, y_center+2), (235, 218, 100), 1)
cv2.line(frame, (x_center, y_center-15), (x_center, y_center-2), (235, 218, 100), 1)
cv2.circle(frame, (x_center, y_center), 4, (235, 218, 100), 2)
cv2.imshow('frame', frame)
k = cv2.waitKey(5) & 0xFF
if k == 27:
break
cv2.destroyAllWindows()
track the green color
# Weird list cleanup
product = "{0}".format(list(product))
product = re.sub(r"\), \(+", "], [", product)
product = re.sub(r"\(+", "[", product)
product = product.replace(")]", "]]").replace(")", "")
product = ast.literal_eval(product)
I don't know why I get this strange fomat for this array of objects... Ok let's do it fast: 1 - Convert array in string 2 - Clean up string 3 - Convert string in array
/**
* Stringify a JSON object
* @param {*} value JSON value to stringify
* @returns {string} stringify JSON
*/
function stringify(value) {
var result = {};
try {
result = JSON.stringify(value);
} catch (e) {
Logger.error('Error while trying to stringify ' + e);
result = JSON.stringify(result);
}
return result;
}
Stringify a JSON object
return [word for word in words if any(all(ch in row for ch in word.lower()) for row in rows)]
Filtering words that can be typed using only one row of the keyboard.
/**
* Deserializes the contents of the incoming message buffer {@code b}.
*
* @return deserialised object
* @throws UnsupportedEncodingException If the named charset is not supported
*/
Object r() throws UnsupportedEncodingException{
int i=0, n, t=b[j++];
if(t<0)
switch(t){
case -1:
return rb();
case (-2):
return rg();
case -4:
return b[j++];
case -5:
return rh();
case -6:
return ri();
case -7:
return rj();
case -8:
return re();
case -9:
return rf();
case -10:
return rc();
case -11:
return rs();
case -12:
return rp();
case -13:
return rm();
case -14:
return rd();
case -15:
return rz();
case -16:
return rn();
case -17:
return ru();
case -18:
return rv();
case -19:
return rt();
}
if(t>99){
if(t==100){
rs();
return r();
}
if(t<104)
return b[j++]==0&&t==101?null:"func";
if(t>105)
r();
else
for(n=ri();i<n;i++)
r();
return "func";
}
if(t==99)
return new Dict(r(),r());
j++;
if(t==98)
return new Flip((Dict)r());
n=ri();
switch(t){
case 0:
Object[] L=new Object[n];
for(;i<n;i++)
L[i]=r();
return L;
case 1:
boolean[] B=new boolean[n];
for(;i<n;i++)
B[i]=rb();
return B;
case 2: {
UUID[] G=new UUID[n];
for(;i<n;i++)
G[i]=rg();
return G;
}
case 4:
byte[] G=new byte[n];
for(;i<n;i++)
G[i]=b[j++];
return G;
case 5:
short[] H=new short[n];
for(;i<n;i++)
H[i]=rh();
return H;
case 6:
int[] I=new int[n];
for(;i<n;i++)
I[i]=ri();
return I;
case 7:
long[] J=new long[n];
for(;i<n;i++)
J[i]=rj();
return J;
case 8:
float[] E=new float[n];
for(;i<n;i++)
E[i]=re();
return E;
case 9:
double[] F=new double[n];
for(;i<n;i++)
F[i]=rf();
return F;
case 10:
char[] C=new String(b,j,n,encoding).toCharArray();
j+=n;
return C;
case 11:
String[] S=new String[n];
for(;i<n;i++)
S[i]=rs();
return S;
case 12:
Timestamp[] P=new Timestamp[n];
for(;i<n;i++)
P[i]=rp();
return P;
case 13:
Month[] M=new Month[n];
for(;i<n;i++)
M[i]=rm();
return M;
case 14:
Date[] D=new Date[n];
for(;i<n;i++)
D[i]=rd();
return D;
case 15:
java.util.Date[] Z=new java.util.Date[n];
for(;i<n;i++)
Z[i]=rz();
return Z;
case 16:
Timespan[] N=new Timespan[n];
for(;i<n;i++)
N[i]=rn();
return N;
case 17:
Minute[] U=new Minute[n];
for(;i<n;i++)
U[i]=ru();
return U;
case 18:
Second[] V=new Second[n];
for(;i<n;i++)
V[i]=rv();
return V;
case 19:
Time[] T=new Time[n];
for(;i<n;i++)
T[i]=rt();
return T;
}
return null;
}
Manually maintained open-source code on GitHub. Looks like decompiled from obfuscated binary, they just reformatted it, added some comments and now are making manual changes. Current version: https://github.com/KxSystems/javakdb/blob/master/src/kx/c.java Original version: https://github.com/KxSystems/javakdb/blob/c9afe6fa32d7d3e3cddabdc9bd43f0155a5d2a1b/src/kx/c.java
maybeSomething match {
case Some(x) => true
case None => false
}
maybeSomething.getOrElse(false) Short code and readable
$MaxSizeGB = [math]::Round($MaxSize/1024/1024/1024,2)
Write-Output " the maximum size is $MaxSizeGB GB"
At least [math] is used. So close, and yet so far...
try {
synchronized(this) {
Object obj = null;
if (obj.hashCode() == -1) {
obj = new Object();
}
}
} catch (Throwable t) {
throw t;
} finally {
try {
synchronized(this) {
Object obj = null;
if (obj.hashCode() == -1) {
obj = new Object();
}
}
} catch (Throwable t) {
throw t;
} finally {
try {
synchronized(this) {
Object obj = null;
if (obj.hashCode() == -1) {
obj = new Object();
}
}
} catch (Throwable t) {
throw t;
} finally {
System.exit(1);
}
}
}
Cool code
<?php
$k =1;
for($v = 0; $v < $nt; $v++) {
$bgClass= 'blueBg';
if($k > 1 && $k%2 == 0){
$bgClass= 'whiteBg';
}
?>
<tr class="row_tr <?php echo $bgClass;?>">
<td class="row_td td_column_0"> </td>
<td class="row_td column_1"><?php echo $rows[$v]['nothing'];?></td>
...
<td class="row_td td_column_0"> </td>
</tr>
<?php
$k++;
}
?>
div.body:first-child:nth-last-child(n+12),
div.body:first-child:nth-last-child(n+12) ~ div.body {
padding: 3px 5px 2px !important;
div.rect {
top: 6px !important;
}
div.legend-action {
top: 3px !important;
}
}
public void sleep(long duration) {
long start = System.currentTimeMillis();
while(true) {
if (System.currentTimeMillis() - start >= duration)
break;
}
}