$(document).on('click', '.edit-item', function(event) {
    let row_id = event.currentTarget.attributes['data-row'].value,
    data = dataIndex[
        dataIndex.findIndex(i => i.id === Number(row_id))
    ];
    $('.modal-body div:nth-child(1) input').attr('value', data.name)
    $('.modal-body div:nth-child(2) input').attr('value', data.category)
    $('.modal-body div:nth-child(3) #basicSelect').val(data.status)
    $('.modal-body div:nth-child(4) input').attr('value', data.price)
    $('.modal-body div:nth-child(5) input').attr('value', data.bju.mass)
    $('.modal-body div:nth-child(6) input').attr('value', data.bju.calories)
    $('.modal-body div:nth-child(7) input').attr('value', data.bju.proteins)
    $('.modal-body div:nth-child(8) input').attr('value', data.bju.fats)
    $('.modal-body div:nth-child(9) input').attr('value', data.bju.carbohydrates)
}
)
By Nik Destrave, 2021-05-30 21:59:31
let already_in = True;
while (already_in) {
    let random_index = Math.floor(arr.length * Math.random());
    let already_in = False;
    for (ex of exs) {
        if (ex.id === arr[random_index].id) {
            already_in = True;
        }
    }
}

Yes, this is JavaScript, and yes it didn't work. Found while reviewing some code

By L., 2021-05-17 11:20:12
let foo = {} // object no. 1
let bar = {} // object no. 2

foo > bar // return false
foo < bar // return false, so maybe foo equals bar?
foo == bar // oh well, return false
// but
foo >= bar // return true, 'cause !(foo < bar) == true

return value is expected, but JS is funny

By Anonymous, 2021-03-12 21:08:32
    self.isOptionsVisible = ko.computed(function() {
        if((self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

    self.isNameVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

    self.isBeforeAfterImagesVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

    self.isTooltipVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

    self.isLabelVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload') || (self.type() == 'info')) {
            return true;
        }

        return false;
    }, this);

    self.isClassVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

    self.isStyleVisible = ko.computed(function() {
        if((self.type() == 'text') || (self.type() == 'textarea') || (self.type() == 'select') || (self.type() == 'multiselect') || (self.type() == 'radio') || (self.type() == 'checkbox') || (self.type() == 'upload')) {
            return true;
        }

        return false;
    }, this);

object orientation overrated. let's check the fields in several places ...

By Dude, 2020-12-16 12:25:17
if (!response ||
    !response.data ||
    !response.data.success ||
    response.data.success == false ) {
        //process stuff
}

Not talking about the '===' warning, here

By Anonymous, 2020-12-02 12:31:00
var state = getCookie("state");
function checkCookie(args) {
  if (state == args) {
    return true;
  } else {
    alert("Request denied. Invalid auth code provided.");
    return false;
  }
}
const tokenElement = document.getElementsByName("dream");
var loginSrv = checkCookie(getAllUrlParams().state);
document.cookie = `state=${getAllUrlParams().state}; path=/`;
tokenElement.innerText = getAllUrlParams().code;
if (getAllUrlParams().state != loginSrv) {
  alert(`Incorrect auth code provided. The correct code is ${state}`);
}

If they provide the wrong oauth state code, tell the user the correct one!

By Demonitized, 2020-08-31 22:12:37
// var array = retrieveArrayValue();
var filteredArray = array.filter(function (element, index, array) {
    return array.indexOf(element) == index;
});
// processArray(filteredArray);
By Anonymous, 2020-08-20 11:24:51

function atoi(charstring)
{
  if(charstring=="a") return 0x61;if(charstring=="b") return 0x62;
  if(charstring=="c") return 0x63;if(charstring=="d") return 0x64;
  if(charstring=="e") return 0x65;if(charstring=="f") return 0x66;
  if(charstring=="g") return 0x67;if(charstring=="h") return 0x68;
  if(charstring=="i") return 0x69;if(charstring=="j") return 0x6a;
  if(charstring=="k") return 0x6b;if(charstring=="l") return 0x6c;
  if(charstring=="m") return 0x6d;if(charstring=="n") return 0x6e;
  if(charstring=="o") return 0x6f;if(charstring=="p") return 0x70;
  if(charstring=="q") return 0x71;if(charstring=="r") return 0x72;
  if(charstring=="s") return 0x73;if(charstring=="t") return 0x74;
  if(charstring=="u") return 0x75;if(charstring=="v") return 0x76;
  if(charstring=="w") return 0x77;if(charstring=="x") return 0x78;
  if(charstring=="y") return 0x79;if(charstring=="z") return 0x7a;
  if(charstring=="0") return 0x30;if(charstring=="1") return 0x31;
  if(charstring=="2") return 0x32;if(charstring=="3") return 0x33;
  if(charstring=="4") return 0x34;if(charstring=="5") return 0x35;
  if(charstring=="6") return 0x36;if(charstring=="7") return 0x37;
  if(charstring=="8") return 0x38;if(charstring=="9") return 0x39;
  if(charstring==".") return 0x2e;
  return 0x20;
}

found in a proxy script

By Anonymous, 2020-08-10 03:17:52
function resetfields_simple()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('katId');
	pole4.value='';	
}

function resetfields()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('dokId');
	pole4.value='';	
	pole5=document.getElementById('katId');
	pole5.value='';	
	pole6=document.getElementById('currId');
	pole6.value='';		
}

function resetfields_arch()
{
	pole1=document.getElementById('dataOd');
	pole1.value='';
	pole2=document.getElementById('dataDo');
	pole2.value='';
	pole3=document.getElementById('trescKom');
	pole3.value='';	
	pole4=document.getElementById('dokId');
	pole4.value='';	
	pole5=document.getElementById('katId');
	pole5.value='';	
}
By javascriptowiec, 2020-06-30 21:29:57
let verificaAdmin_Role = (req, res, next) => {

    let usuario = req.usuario;

    if (usuario.role === 'ADMIN_ROLE') {
        next();
    } else {
        return res.status(409).json({
            ok: false,
            err: {
                message: 'El usuario no es administrador.'
            }
        })
    }

};

By rootweiller, 2020-06-18 18:30:41
  $(".alarmBell").on("click", () => {

    let icon = $(".alarm-bell__icon")
    icon.attr('data', icon.attr('data') == 'images/icon/alarm-bell.svg' ? 'images/icon/alarm-bell-filled-new.svg' : 'images/icon/alarm-bell.svg');

    // $(".alarm-bell__icon").attr('data', function (index, data) {
    //   if (data == 'images/icon/alarm-bell-filled-new.svg') {
    //     return 'images/icon/alarm-bell.svg';
    //   } else if (data == 'images/icon/alarm-bell.svg') {
    //     return 'images/icon/alarm-bell-filled-new.svg';
    //   } else {
    //     return 'images/icon/alarm-bell.svg';
    //   }
    // });

  });

...after yet another icons change request

By Desperate Dev..., 2020-01-21 17:28:18
function returnTrue() {
    return true;
}
By Anonymous, 2019-12-19 19:41:56
const ITEM_COUNT = 100
let visibleItems = []
for (let i = 0; i < ITEM_COUNT; ++i) {
  visibleItems.push(false)
}

function showItem(index) {
  visibleItems = []
  for (let i = 0; i < ITEM_COUNT; ++i) {
    visibleItems.push(false)
  }
  visibleItems[index] = true
}

It was more or less like this. The guy had a collection of React components and wanted to show only one of them at a time. Instead of storing the index of the component to show at the moment, he decided that a boolean array would work much better. O(n) in runtime and space and null readability just because.

By Anonymous, 2019-12-07 11:59:58
function downScaleCanvas(a, b) {
    var c = Math.ceil,
        d = Math.floor;
    if (!(1 > b) || !(0 < b)) throw "scale must be a positive number <1 ";
    var e = b * b,
        f = a.width,
        g = a.height,
        h = d(f * b),
        i = d(g * b),
        j = 0,
        k = 0,
        l = 0,
        m = 0,
        n = 0,
        o = 0,
        p = 0,
        q = 0,
        r = 0,
        s = 0,
        t = 0,
        u = 0,
        v = 0,
        x = 0,
        y = 0,
        z = !1,
        A = !1,
        B = a.getContext("2d").getImageData(0, 0, f, g).data,
        C = new Float32Array(3 * h * i),
        D = 0,
        E = 0,
        F = 0;
    for (k = 0; k < g; k++)
        for (n = k * b, r = 0 | n, o = 3 * r * h, A = r != (0 | n + b), A && (x = r + 1 - n, y = n + b - r - 1), j = 0; j < f; j++, l += 4) m = j * b, q = 0 | m, p = o + 3 * q, z = q != (0 | m + b), z && (u = q + 1 - m, v = m + b - q - 1), D = B[l], E = B[l + 1], F = B[l + 2], z || A ? z && !A ? (s = u * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * b, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t) : A && !z ? (s = x * b, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = y * b, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t) : (s = u * x, C[p] += D * s, C[p + 1] += E * s, C[p + 2] += F * s, t = v * x, C[p + 3] += D * t, C[p + 4] += E * t, C[p + 5] += F * t, t = u * y, C[p + 3 * h] += D * t, C[p + 3 * h + 1] += E * t, C[p + 3 * h + 2] += F * t, t = v * y, C[p + 3 * h + 3] += D * t, C[p + 3 * h + 4] += E * t, C[p + 3 * h + 5] += F * t) : (C[p] += D * e, C[p + 1] += E * e, C[p + 2] += F * e);
    var G = document.createElement("canvas");
    G.width = h, G.height = i;
    var H = G.getContext("2d"),
        I = H.getImageData(0, 0, h, i),
        J = I.data,
        K = 0;
    for (l = 0, p = 0; K < h * i; l += 3, p += 4, K++) J[p] = c(C[l]), J[p + 1] = c(C[l + 1]), J[p + 2] = c(C[l + 2]), J[p + 3] = 255;
    return H.putImageData(I, 0, 0), G
}

dohhhhhh !!

By fotogena.co sonickseven, 2019-10-13 00:10:25
scrollToEl($el.parent().parent().parent());

Someones idea of how to select an element to scroll to.... Please no.

By Anonymous, 2019-09-27 15:20:17