Button.MouseButton1Click:Connect(function()
    if TextHolder.Text == Codes.Code1 then
        if Check1.Value == false then
            Check1.Value = true
        elseif Check1.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code1")
        TextHolder.Text = "Success! 500 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code2 then
        if Check2.Value == false then
            Check2.Value = true
        elseif Check2.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code2")
        TextHolder.Text = "Success! 250 Coins Rewarded"
    elseif TextHolder.Text == Codes.Code3 then
        if Check3.Value == false then
            Check3.Value = true
        elseif Check3.Value == false then
            TextHolder.Text = "Code Already Redeemed"
        Event:FireServer("Code3")
        TextHolder.Text = "Sucess! 100 Coins Rewarded"
            else TextHolder.Text = "Invalid/Expired Code"
                end
            end
        end
    end
end)
By ShitFuck, 2021-08-07 00:55:53
local part = script.Parent

local OriginColor = Color3.new(0,170,255)

local KillColor = Color3.new(1, 0, 0)

part.Touched:Connect(function(H)
	local humanoid = H.Parent:FindFirstChild("Humanoid")
	if humanoid and part.Color == KillColor then
		humanoid.Health = 0

	end

end)

local shit = 1
repeat

	part.Color = OriginColor
	wait(1.5) 
	part.Color = KillColor
	wait(1.5)



until shit == 2
By petierko, 2021-06-23 19:02:54
local Plr = game.Players.LocalPlayer

for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end

Bad unlock script for Roblox

By JayRain, 2020-03-14 03:01:24