if(computedDate != null){
myObject.setDueDate(computedDate);
}
else{
myObject.setDueDate(null);
}
foreach (Byte bajt in data ) {
BufferIndex = i++;
if (!char.IsControl((char)bajt))
MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
else
MyCharacter = " ";
if (BufferIndex == 200)
{
int a = BufferIndex;
}
if (BufferIndex < 200)
{
sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
}
if (BufferIndex >= 200 && BufferIndex < 400)
{
BufferIndex = BufferIndex - 200;
sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 400 && BufferIndex < 600)
{
BufferIndex = BufferIndex - 400;
sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 600 && BufferIndex < 800)
{
BufferIndex = BufferIndex - 600;
sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 800 && BufferIndex < 1000)
{
BufferIndex = BufferIndex - 800;
sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1000 && BufferIndex < 1200)
{
BufferIndex = BufferIndex - 1000;
sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1200 && BufferIndex < 1400)
{
BufferIndex = BufferIndex - 1200;
sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1400 && BufferIndex < 1600)
{
BufferIndex = BufferIndex - 1400;
sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1600 && BufferIndex < 1800)
{
BufferIndex = BufferIndex - 1600;
sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1800 && BufferIndex < 2000)
{
BufferIndex = BufferIndex - 1800;
sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 2000 && BufferIndex < 2200)
{
BufferIndex = BufferIndex - 2000;
sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 2200 && BufferIndex < 2400)
{
BufferIndex = BufferIndex - 2200;
sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
}
don't repeat yourself.. whyy we don't have PrintBufeer[i] ?
cd /some/directory
rm -rf *
I regularly see these two lines in Bash scripts I don't understand but some programmers think you need a CD command before any command, and they also don't know that paths can be part of parameters (which explains why they use many CD commands)
ngOnInit() {
this._FunctionService.getSicksList().then(res => {
let resf:any = res;
if (resf.err) {
} else {
this.diagnosticAll = resf.data
}
}, err => { })
}
/*
ngOnInit() {
this._FunctionService.getSicksList().then(res => {
this.diagnosticAll = res.data
}, err => { })
}
*/
// Save the files for 100 timea in case failed
try {
for (let i; i <= 100; i++) {
File.save();
}
} catch (e) {
// Save the files for 100 timea since it already failed
for (let i; i <= 100; i++) {
File.save();
}
}
if [ $product == "consul" ]
then
aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
rm ${product}-enterprise_${version}+prem_linux_amd64.zip
else
aws s3 cp s3://${path}/${product}/prem/${version}/${product}-enterprise_${version}+prem_linux_amd64.zip .
unzip ${product}-enterprise_${version}+prem_linux_amd64.zip
rm ${product}-enterprise_${version}+prem_linux_amd64.zip
fi
if ($customerId > 0) {
$customerId = $customerId;
} else {
$customerId = $this->customerSession->getId();
}
private static function derivePrice(...)
{
$price = self::derivePriceUnchecked($vars);
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
if (isset($price)) {
// CODE HERE
}
return $price;
}
if((strtotime(date("Y-m-d"))-strtotime(date("Y-m-d", filemtime($filename))))/(3600)<=$config->hourDiff) return true; else return false;
please notice the brackets around 3600
$('#userCheck').not(this).prop('checked', false);
function isEmpty(value) {
if (value === '') {
return false;
} else if (value === 0) {
return false;
} else if (value === null) {
return false;
} else if (value === undefined) {
return false;
} else {
return true;
}
return true;
}
javascript empty value check
// Method put on each input component to unregister
// itself from the form
detachFromForm: function detachFromForm(component) {
var componentPos = this.inputs.indexOf(component);
if (componentPos !== -1) {
this.inputs = this.inputs.slice(0, componentPos).concat(this.inputs.slice(componentPos + 1));
}
this.validateForm();
},
oh boy
public class Main {
public static void main(String[] args) {
try {
//code goes here
} catch (Exception e) {
System.exit(0);
}
}
}
$("#search-submit").click(function() {
$("#search form").submit()
});
type="submit" is too mainstream, jquery is the proper way to do it
public class NullableFloatToNullableDoubleConverter : ITypeConverter<float?, double?>
{
public double? Convert(float? source, double? destination, ResolutionContext context)
{
if (source == null)
{
return null;
}
var floatAsString = source.Value.ToString(CultureInfo.InvariantCulture);
return double.Parse(floatAsString);
}
}