$("#search-submit").click(function() {
$("#search form").submit()
});
type="submit" is too mainstream, jquery is the proper way to do it
var move=0;
var kier=0;
var pic=0;
var rol=0;
var rol2=171;
var rol3=343;
var rol4=514;
var rol2_cel=171;
var rol3_cel=343;
var rol4_cel=514;
function onpic(p) {
pic=p;
}
function offpic(p) {
if( pic==p ) pic=0;
}
function next() { if(move<40) move = 40; kier=0; }
function prev() { if(move<40) move = 60; kier=1; }
function set() {
document.getElementById('ba1').style.left=0;
document.getElementById('ba2').style.left=rol2;
document.getElementById('ba3').style.left=rol3;
document.getElementById('ba4').style.left=rol4;
}
function SetOpacity(object,opacityPct)
{
// IE.
object.style.filter = 'alpha(opacity=' + opacityPct + ')';
// Old mozilla and firefox
object.style.MozOpacity = opacityPct/100;
// Everything else.
object.style.opacity = opacityPct/100;
}
var randtim=new Array(110,103,130,125,108,118,112,122,101,100);
var showtimer=0;
var showpic=1;
function Animuj() {
if( pic==0 ) {
rol2_cel=171;
rol3_cel=343;
rol4_cel=514;
} else if( pic==1 ) {
rol2_cel=342;
rol3_cel=457;
rol4_cel=571;
} else if( pic==2 ) {
rol2_cel=115;
rol3_cel=457;
rol4_cel=571;
} else if( pic==3 ) {
rol2_cel=114;
rol3_cel=229;
rol4_cel=571;
} else if( pic==4 ) {
rol2_cel=114;
rol3_cel=228;
rol4_cel=344;
}
var a = (rol2-rol2_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
if( rol2!=rol2_cel ) rol2-= a;
var a = (rol3-rol3_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
if( rol3!=rol3_cel ) rol3-= a;
var a = (rol4-rol4_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
if( rol4!=rol4_cel ) rol4-= a;
set();
document.getElementById('ba2').style.left=rol2;
showtimer+=1;
if(showtimer>100) {
for( st=0; st<9; ++st ) {
if(showtimer==randtim[st]) { SetOpacity(document.getElementById("ps"+st), 0); document.getElementById("ps"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; }
if(showtimer==(randtim[st]+1)) SetOpacity(document.getElementById("ps"+st),20);
if(showtimer==(randtim[st]+2)) SetOpacity(document.getElementById("ps"+st),40);
if(showtimer==(randtim[st]+3)) SetOpacity(document.getElementById("ps"+st),60);
if(showtimer==(randtim[st]+4)) SetOpacity(document.getElementById("ps"+st),80);
if(showtimer==(randtim[st]+5)) { document.getElementById("pn"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; SetOpacity(document.getElementById("ps"+st),0); }
}
if(showtimer>150) {
showtimer=0;
for( st=0; st<9; ++st ) randtim[st]=Math.floor(Math.random()*26)+100;
showpic+=1; if(showpic>2) showpic=0;
}
}
}
window.setInterval("Animuj()", 50);
This is how public money is spent in poland
class Timer extends React.Component{
state ={
time: 10
};
setInvt = () =>{
let t = this.state.time
if(t<=1){
clearInterval(this.invertal)
}
this.setState({time: t-1})
}
componentDidMount(){
this.invertal = setInterval(this.setInvt, 1000)
}
render(){
return (<label>{this.state.time}</label>)
}
}
export {Timer}
SELECT CAST(CASE a8900.AllowCloserChanges
WHEN 0
THEN 0
ELSE 1 END AS BIT) AllowCloserChanges
FROM Vision.sub8900.tApplication8900 a8900
WHERE a8900.ApplicationNum = @ApplicationNum
Inheriting others' code in the fun world of corporate development.
spring.datasource.password=#{@secretsManager.getJsonField('${DSP_DB_SECRET:}', 'password', @secretsManager.getString('${DSP_DB_PASSWORD_SECRET:}', '${DSP_DB_PASSWORD:}'))}
String boot, 3 env variables written as string containing code executable code which cannot be verified by compiler. Welcome to Java
public static int[] xxx(String filename) throws IOException{
int[] f = new int[26];
BufferedReader in = new BufferedReader(new FileReader(filename));
String line;
while((line = in.readLine()) != null){
line = line.toUpperCase();
for(char ch:line.toCharArray()){
if(Character.isLetter(ch)){
f[ch - 'A']++;
}
}
}
in.close();
return f;
}
void SummonCrowd()
{
if(!bSummoned1)
{
if (Creature* Witness1 = me->SummonCreature(NPC_LISTENER,-11009.036f, 1490.47f, 43.58f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness2 = me->SummonCreature(NPC_LISTENER,-11010.76f, 1488.21f, 43.57f, 4.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness3 = me->SummonCreature(NPC_LISTENER,-11017.39f, 1491.76f, 43.19f, 4.78f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness4 = me->SummonCreature(NPC_LISTENER,-11021.73f, 1493.054f, 43.184f, 5.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness5 = me->SummonCreature(NPC_LISTENER,-11025.74f, 1487.70f, 43.17f, 5.45f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness6 = me->SummonCreature(NPC_LISTENER,-11025.25f, 1482.23f, 43.03f, 6.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness7 = me->SummonCreature(NPC_LISTENER,-11029.68f, 1481.255f, 43.185f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness8 = me->SummonCreature(NPC_LISTENER,-11024.46f, 1473.88f, 43.02f, 0.43f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness9 = me->SummonCreature(NPC_LISTENER,-11019.49f, 1471.70f, 43.21f, 1.09f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness10 = me->SummonCreature(NPC_LISTENER,-11021.56f, 1497.053f, 43.20f, 5.00f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness11 = me->SummonCreature(NPC_LISTENER,-11012.29f, 1488.14f, 43.77f, 4.16f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness12 = me->SummonCreature(NPC_LISTENER,-11014.67f, 1493.14f, 43.23f, 4.60f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness13 = me->SummonCreature(NPC_LISTENER,-11019.8f, 1494.25f, 43.2f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness14 = me->SummonCreature(NPC_LISTENER,-11023.6f, 1489.35f, 43.17f, 4.77f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness15 = me->SummonCreature(NPC_LISTENER,-11023.1f, 1482.51f, 43.07f, 6.25f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness16 = me->SummonCreature(NPC_LISTENER,-11027.2f, 1494.37f, 43.17f, 5.15f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness17 = me->SummonCreature(NPC_LISTENER,-11029.6f, 1488.29f, 43.19f, 5.64f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness18 = me->SummonCreature(NPC_LISTENER,-11030.8f, 1485.13f, 43.31f, 5.94f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness19 = me->SummonCreature(NPC_LISTENER,-11026.2f, 1478.62f, 42.94f, 6.17f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness20 = me->SummonCreature(NPC_LISTENER,-11013.2f, 1497.81f, 43.31f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness21 = me->SummonCreature(NPC_LISTENER,-11011.6f, 1492.61f, 43.39f, 4.44f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness22 = me->SummonCreature(NPC_LISTENER,-11015.4f, 1489.06f, 43.28f, 4.73f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness23 = me->SummonCreature(NPC_LISTENER,-11020.2f, 1490.15f, 43.19f, 5.07f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness24 = me->SummonCreature(NPC_LISTENER,-11009.9f, 1483.52f, 44.06f, 3.88f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness25 = me->SummonCreature(NPC_LISTENER,-11020.1f, 1484.87f, 43.18f, 5.33f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness26 = me->SummonCreature(NPC_LISTENER,-11017.7f, 1487.42f, 43.24f, 4.89f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
if (Creature* Witness27 = me->SummonCreature(NPC_LISTENER,-11017.9f, 1498.24f, 43.20f, 5.04f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000))
{
Witness1GUID = Witness1->GetGUID();
Witness2GUID = Witness2->GetGUID();
Witness3GUID = Witness3->GetGUID();
Witness4GUID = Witness4->GetGUID();
Witness5GUID = Witness5->GetGUID();
Witness6GUID = Witness6->GetGUID();
Witness7GUID = Witness7->GetGUID();
Witness8GUID = Witness8->GetGUID();
Witness9GUID = Witness9->GetGUID();
Witness10GUID = Witness10->GetGUID();
Witness11GUID = Witness11->GetGUID();
Witness12GUID = Witness12->GetGUID();
Witness13GUID = Witness13->GetGUID();
Witness14GUID = Witness14->GetGUID();
Witness15GUID = Witness15->GetGUID();
Witness16GUID = Witness16->GetGUID();
Witness17GUID = Witness17->GetGUID();
Witness18GUID = Witness18->GetGUID();
Witness19GUID = Witness19->GetGUID();
Witness20GUID = Witness20->GetGUID();
Witness21GUID = Witness21->GetGUID();
Witness22GUID = Witness22->GetGUID();
Witness23GUID = Witness23->GetGUID();
Witness24GUID = Witness24->GetGUID();
Witness25GUID = Witness25->GetGUID();
Witness26GUID = Witness26->GetGUID();
Witness27GUID = Witness27->GetGUID();
bSummoned1 = true;
}
}
}
let arr = []
if(arr[record.id]) {
arr[record.id] = false
} else {
arr[record.id] = false
}
this.setState({a: arr})
arr = []
void destroy_phone(T9obj* ptr_T9Obj){
free(ptr_T9Obj);
}
Such thoughtful name!
scrollToEl($el.parent().parent().parent());
Someones idea of how to select an element to scroll to.... Please no.
outerloop:
try {
if (selectedFile == null) {
break outerloop;
} else {
if (selectedFile != null) {
readTo = new PrintStream(selectedFile);
readTo.println(userCodeInput.getText());
readTo = readTheOptionsIntegers(readTo);
}
} catch(IOException e) {
System.out.println(e);
}
public static int maximum(int f, int g)
{
try
{
int[] far = new int[f];
far[g] = 1;
return f;
}
catch(NegativeArraySizeException e)
{
f = -f;
g = -g;
return (-maximum(f, g) == -f)? -g : -f;
}
catch(IndexOutOfBoundsException e)
{
return (maximum(g, 0) == 0)? f : g;
}
}
if (!recruiters
.stream().map(UserData::getUserName).collect(Collectors.toList())
.contains(recruiter.getUserData().getUserName())) {
}
function urlREPLACER(dtTEXTVALUE){
dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');
return dtTEXTVALUE;
}
case ClientMessage:
if (*XGetAtomName(GLWin.dpy, event.xclient.message_type)
== *"WM_PROTOCOLS")
{ printf("Exiting sanely...\n");
done = True;
}
break;
someone just want to watch the world burn