string month = DateTime.Today.Month.ToString();
if (DateTime.Today.Month < 10)
{
    month = "0" + month;
}
string day = DateTime.Today.Day.ToString();
if (DateTime.Today.Day < 10)
{
    day = "0" + day;
}

string dateCorrect = String.Format("{0}.{1}.{2}", DateTime.Today.Year, month, day);

string dateDue = "";
if (transferFields.DueDate.SelectedDate.HasValue)
{
    var dateDuearr = transferFields.DueDate.Value.Split(' ')[0].Split('.');
    dateDue = dateDuearr[2] + '.' + dateDuearr[1] + '.' + dateDuearr[0];
}
else {
    dateDue = dateCorrect;
}

Real developers don't use built in parsing and formatting methods.

By You will be proud of our code!, 2017-12-12 09:53:08
if ((string)filtros[0] != "-1" && (string)filtros[0] != "0") 
    filtros[0] = (string)filtros[0] != "" ? filtros[0] : DBNull.Value;
    
else
    filtros[0] = DBNull.Value;  
By Anonymous, 2020-06-02 18:22:05
 const configs = {
    employeeObject: {
      // tab 0
      firstName: "",
      middleName: "",
      nickname: "",
      lastName: "",
      gender: "",
      race: "",
      title: "",
      dob: "",
      employeeIDNo: "",
      // tab 1
      userName: "",
      permissionRole: 0,
      employeeNo: "",
      phoneExt: "",
      startDate: "",
      company: "",
      division: "",
      jobDescription: "",
      businessUnit: "",
      regionId: "",
      participantStatus: "",
      costCentre: "",
      personType: "",
      comments: "",
      // tab 2
      phone1: "",
      phone2: "",
      phone3: "",
      address1: "",
      address2: "",
      address3: "",
      address4: "",
      postalCode: "",
      email: "",
    },

Why add another object with a title when you can just add a comment saying... well... nothing really...

By Mr Verster, 2022-04-08 14:19:12
http://localhost:52108/Trade/Details/1953452?class=pull-left
By Anonymous, 2018-01-05 10:23:21
  $guard = ($vars->a_payment) + (0) * $price;
  if ($bless >= $guard) {
    $amount = $bless;
  }

Why not to write just 1 line?! $amount = max($bless, $vars->a_payment);

By Anonymous, 2018-02-05 17:27:25
local part = script.Parent

local OriginColor = Color3.new(0,170,255)

local KillColor = Color3.new(1, 0, 0)

part.Touched:Connect(function(H)
	local humanoid = H.Parent:FindFirstChild("Humanoid")
	if humanoid and part.Color == KillColor then
		humanoid.Health = 0

	end

end)

local shit = 1
repeat

	part.Color = OriginColor
	wait(1.5) 
	part.Color = KillColor
	wait(1.5)



until shit == 2
By petierko, 2021-06-23 19:02:54
public partial class Form1 : Form
   {
      public Form1()
      {
         InitializeComponent();
      }

      protected override void OnLoad(EventArgs e)
      {
         base.OnLoad(e);
         var token = new CancellationTokenSource().Token;
         Task.Factory.StartNew (() => {
            while (!token.IsCancellationRequested) {
               try {
                  if (/*Condition*/)
                     this.Invoke(new Action(() => label.Text = " =)"));
                  else
                     this.Invoke(new Action(() => label.Text = " =("));
                  Thread.Sleep(10);
               }
               catch (Exception) {
                  throw;
               }
               finally {
                  throw new Exception();
               }
            }
         }) ;
      }
   }

My collegue's way of using multithreading features (and exceptions handling) :)

By Loganjii, 2019-10-09 15:00:18

class Timer extends React.Component{
    state ={
        time: 10
    };
    setInvt = () =>{
        let t = this.state.time
        if(t<=1){
            clearInterval(this.invertal)
        }
        this.setState({time: t-1})
    }
    componentDidMount(){
        this.invertal = setInterval(this.setInvt, 1000)
    }

    render(){
        return (<label>{this.state.time}</label>)
    }
}

export {Timer}
By Anonymous, 2021-07-30 21:13:46
class {
    public State state;
    //enums cant take double values...
    public struct State
    {
        public const float IDLE = 0f;
        public const float WALKING = 0.5f;
        public const float RUNNING = 1f;
    }
    protected void Stop()
    {
        SetSpeed(State.IDLE);
    }
    protected void SetSpeed(float f)
    {
        agent.speed = f;
        if (agent.speed > 1f && agent.speed < 5f)
        {
            f = State.WALKING;
            agent.Resume();
        }
        else if (agent.speed > 5f)
        {
            f = State.RUNNING;
            agent.Resume();
        }
        else
        {
            f = State.IDLE;
            agent.Stop();
        }
    }
}

Who needs static float when you can have a constant in a nested struct, as a bonus State state has 0 references in the project

By SwagridOfficial, 2018-01-05 13:39:24
product = None
for key in dictionary.keys():
	if product is None:
		product = dictionary[key]
	else:
		product = itertools.product(product, dictionary[key])

product = "{0}".format(list(product))
product = re.sub(r"\), \(+", "], [", product)
product = re.sub(r"\(+", "[", product)
product = product.replace(")]", "]]").replace(")", "")
product = ast.literal_eval(product)

Ok, I have a weird array of objects as output of itertools and I need an array of strings... 1 - Convert the array to string 2 - Clean it up with regex and replace 3 - Convert the string to array 4 - Problem solved

By AnonimaPitoni, 2018-09-06 00:27:34
function isEmpty(value) {
    if (value === '') {
        return false;
    } else if (value === 0) {
        return false;
    } else if (value === null) {
        return false;
    } else if (value === undefined) {
        return false;
    } else {
        return true;
    }
    return true;
}

javascript empty value check

By mr.js, 2017-12-13 11:43:20
precision mediump float;
uniform float time;
uniform vec2 resolution;
#define equals =
#define divided /
#define plus +
#define minus -
#define times *
#define by
#define point .
#define zero 0.
#define one 1.
#define five 5.
#define output gl_FragColor
#define then {
#define end }
#define less <
#define than
#define increment ++
#define afterwards ;
#define comma ,
#define semi .5
#define hundred 100.
void main ( void ) then
	vec2 uv equals gl_FragCoord point xy divided by resolution point xy afterwards
	float number equals sin( time plus uv point y ) afterwards
	for ( float i equals zero afterwards i less than five afterwards increment i) then
		number equals mod ( uv point x comma number ) afterwards
	end
	output equals vec4 (uv point x comma uv point y comma number times hundred comma one ) afterwards
end
By Anonymous, 2017-12-14 17:39:23
public static int[] xxx(String filename) throws IOException{
	int[] f = new int[26];
	BufferedReader in = new BufferedReader(new FileReader(filename));
	String line;
	while((line = in.readLine()) != null){
		line = line.toUpperCase();
		for(char ch:line.toCharArray()){
			if(Character.isLetter(ch)){
				f[ch - 'A']++;
			}
		}
	}
	in.close();
	return f;
}
By Anonymous, 2017-12-15 16:08:38
case (RSel)
      4'b0000:begin
                R1e = 1'b0;   R2e = 1'b0;  R3e = 1'b0;  R4e = 1'b0;  
              end
      4'b0001:begin
                R1e = 1'b0;   R2e = 1'b0;  R3e = 1'b0;  R4e = 1'b1; 
              end
      4'b0010:begin
                R1e = 1'b0;   R2e = 1'b0;  R3e = 1'b1;  R4e = 1'b0; 
              end
      4'b0011:begin
                R1e = 1'b0;   R2e = 1'b0;  R3e = 1'b1;  R4e = 1'b1; 
              end
      4'b0100:begin
                R1e = 1'b0;   R2e = 1'b1;  R3e = 1'b0;  R4e = 1'b0;
              end
      4'b0101:begin
                R1e = 1'b0;   R2e = 1'b1;  R3e = 1'b0;  R4e = 1'b1;  
              end
      4'b0110:begin
                R1e = 1'b0;   R2e = 1'b1;  R3e = 1'b1;  R4e = 1'b0; 
              end
      4'b0111:begin
                R1e = 1'b0;   R2e = 1'b1;  R3e = 1'b1;  R4e = 1'b1;  
              end
      4'b1000:begin
                R1e = 1'b1;   R2e = 1'b0;  R3e = 1'b0;  R4e = 1'b0;  
              end
      4'b1001:begin
                R1e = 1'b1;   R2e = 1'b0;  R3e = 1'b0;  R4e = 1'b1;
              end
      4'b1010:begin
                R1e = 1'b1;   R2e = 1'b0;  R3e = 1'b1;  R4e = 1'b0; 
              end
      4'b1011:begin
                R1e = 1'b1;   R2e = 1'b0;  R3e = 1'b1;  R4e = 1'b1; 
              end
      4'b1100:begin
                R1e = 1'b1;   R2e = 1'b1;  R3e = 1'b0;  R4e = 1'b0; 
              end
      4'b1101:begin
                R1e = 1'b1;   R2e = 1'b1;  R3e = 1'b0;  R4e = 1'b1; 
              end
      4'b1110:begin
                R1e = 1'b1;   R2e = 1'b1;  R3e = 1'b1;  R4e = 1'b0; 
              end
      4'b1111:begin
                R1e = 1'b1;   R2e = 1'b1;  R3e = 1'b1;  R4e = 1'b1;
              end
     
    endcase
    
    case (TSel)
          4'b0000:begin
                    T1e = 1'b0;  T2e = 1'b0; T3e = 1'b0;  T4e = 1'b0;
                  end
          4'b0001:begin
                    T1e = 1'b0;  T2e = 1'b0; T3e = 1'b0;  T4e = 1'b1;
                  end
          4'b0010:begin
                    T1e = 1'b0;  T2e = 1'b0; T3e = 1'b1;  T4e = 1'b0;
                  end
          4'b0011:begin
                    T1e = 1'b0;  T2e = 1'b0; T3e = 1'b1;  T4e = 1'b1;
                  end
          4'b0100:begin
                    T1e = 1'b0;  T2e = 1'b1; T3e = 1'b0;  T4e = 1'b0;
                  end
          4'b0101:begin
                    T1e = 1'b0;  T2e = 1'b1; T3e = 1'b0;  T4e = 1'b1;
                  end
          4'b0110:begin
                    T1e = 1'b0;  T2e = 1'b1; T3e = 1'b1;  T4e = 1'b0;
                  end
          4'b0111:begin
                    T1e = 1'b0;  T2e = 1'b1; T3e = 1'b1;  T4e = 1'b1;
                  end
          4'b1000:begin
                    T1e = 1'b1;  T2e = 1'b0; T3e = 1'b0;  T4e = 1'b0;
                  end
          4'b1001:begin
                    T1e = 1'b1;  T2e = 1'b0; T3e = 1'b0;  T4e = 1'b1;
                  end
          4'b1010:begin
                    T1e = 1'b1;  T2e = 1'b0; T3e = 1'b1;  T4e = 1'b0;
                  end
          4'b1011:begin
                    T1e = 1'b1;  T2e = 1'b0; T3e = 1'b1;  T4e = 1'b1;
                  end
          4'b1100:begin
                    T1e = 1'b1;  T2e = 1'b1; T3e = 1'b0;  T4e = 1'b0;
                  end
          4'b1101:begin
                    T1e = 1'b1;  T2e = 1'b1; T3e = 1'b0;  T4e = 1'b1; 
                  end
          4'b1110:begin
                    T1e = 1'b1;  T2e = 1'b1; T3e = 1'b1;  T4e = 1'b0;
                  end
          4'b1111:begin
                    T1e = 1'b1;  T2e = 1'b1; T3e = 1'b1;  T4e = 1'b1;
                  end
        endcase

Just write assign {R1e, R2e, R3e, R4e} = Rsel assign {T1e, T2e, T3e, T4e} = Tsel

By dawidogg, 2023-04-01 16:40:34
if(date.getFullYear() <= 2017) {
    if(date.getMonth() <= 11) {
        if(date.getDate() <= 26) {
            if(date.getHours() <= 23) {
                if(date.getMinutes() <= 59) {
                    if(date.getSeconds() <= 59) {
                        //Display popup before 2017-11-27
                    }
                }
            }
        }
    }
}

    
By Anonymous, 2017-12-12 14:14:55