string month = DateTime.Today.Month.ToString();
if (DateTime.Today.Month < 10)
{
month = "0" + month;
}
string day = DateTime.Today.Day.ToString();
if (DateTime.Today.Day < 10)
{
day = "0" + day;
}
string dateCorrect = String.Format("{0}.{1}.{2}", DateTime.Today.Year, month, day);
string dateDue = "";
if (transferFields.DueDate.SelectedDate.HasValue)
{
var dateDuearr = transferFields.DueDate.Value.Split(' ')[0].Split('.');
dateDue = dateDuearr[2] + '.' + dateDuearr[1] + '.' + dateDuearr[0];
}
else {
dateDue = dateCorrect;
}
Real developers don't use built in parsing and formatting methods.
while (true) {
if ($current === $requested) {
break;
}
if (! in_array($requested, $available)) {
break;
}
session()->put('locale', $requested);
break;
}
[HttpPost]
[Route("validaPrepacks")]
public IHttpActionResult ValidaPrepacks(ValidaPrepackVO validacion)
{
try
{
return Ok();
}
catch (Exception e)
{
return Ok(e.Message);
}
}
A code that "validate" a pack in the backend
int w = 100;
for (nil; w!=0; nil) {
w -= 1;
//so some shit
}
this code was found in chinese contract work
function changePassword() {
if (isInputEmpty()) {
$.ajax({
type: 'POST',
data: '...'
url: '...',
success: function (result) {
if (result.substring(0, 3) != "!!!") {
//success
} else {
//faliure
}
},
error: function () {
}
});
}
}
And of course,in production, it always reported success and never changed the password, because of equally bad server code.
// Test read access of memory
try
{
c = ( (char*) pvMemory )[0];
c = ( (char*) pvMemory )[iNLen - 1];
}
catch( ... ) {
return -1;
}
<?php
$payload = '{ "products": [';
foreach ($products as $product) {
$payload .= $product->toJson() . ',';
}
$payload = substr($payload, 0, \strlen($payload) - 1);
$payload .= ']}';
if (currentDay.day() !== MONDAY) {
do {
currentDay = this.$moment(currentDay).subtract(1, 'days');
days.unshift(currentDay);
} while (currentDay.day() !== MONDAY);
}
var doc = (Parent as Doc);
doc.Name = (doc != null) ? "" : doc.Name
if (isLink($content[$i][$j])) {
if (isImageLink($content[$i][$j])) {
$image_src = create_image($content[$i][$j], "img");
$cell = <<<HTML
<td>
<img {$image_src} {$img_style}></td></img>
</td>
HTML;
} else if (isNestedLink($content[$i][$j])) {
$links = explode("!", $content[$i][$j]);
$cell = <<<HTML
<td><a style="color: {$cards_button_bg_color};" href="{$links[1]}" $open_links_in >{$links[0]}</a></td>
HTML;
} else {
//Checking if it's a link or a button
if ($j == $table_button_column) {
//Button HTML
$table_button_text = explode("-", $content[0][$j])[0];
$cell = <<<HTML
<td><a {$open_links_in} href="{$content[$i][$j]}" style="background-color: {$cards_button_bg_color}; color: {$cards_button_text_color};" class="btn">{$table_button_text}</a></td>
HTML;
} else {
// Link HTML
$cell = <<<HTML
<td><a style="color: {$cards_button_bg_color};" href="{$content[$i][$j]}" $open_links_in >{$content[0][$j]}</a></td>
HTML;
}
}
else if result !== true && result === false { return result !== true }
should I keep this in our project or nah
var None = null;
if ({{ post.pk }} == None) {
// reset to draft
$("#id_status")[0].value = 1;
}
case ClientMessage:
if (*XGetAtomName(GLWin.dpy, event.xclient.message_type)
== *"WM_PROTOCOLS")
{ printf("Exiting sanely...\n");
done = True;
}
break;
someone just want to watch the world burn
if (baza[mCurrentIndex] == Boolean.TRUE) {
if (mCurrentIndex != baza.length-1) {
up();
nextQuestion();
}
if (mCurrentIndex == baza.length) {
WypiszWynik();
}
}
so you have an array of booleans and you're comparing it to Boolean.TRUE why
void destroy_phone(T9obj* ptr_T9Obj){
free(ptr_T9Obj);
}
Such thoughtful name!