foreach (Byte bajt in data ) {
                    BufferIndex = i++;
                    if (!char.IsControl((char)bajt))
                        MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
                    else
                        MyCharacter = " ";

                    if (BufferIndex == 200)
                        {
                            int a = BufferIndex;
                        }

                    
                    if (BufferIndex < 200)
                    {
                        sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
                    }

                    if (BufferIndex >= 200 && BufferIndex  < 400)
                    {
                        BufferIndex = BufferIndex - 200;
                        sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 400 && BufferIndex < 600)
                    {
                        BufferIndex = BufferIndex - 400;
                        sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 600 && BufferIndex < 800)
                    {
                        BufferIndex = BufferIndex - 600;
                        sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 800 && BufferIndex < 1000)
                    {
                        BufferIndex = BufferIndex - 800;
                        sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1000 && BufferIndex < 1200)
                    {
                        BufferIndex = BufferIndex - 1000;
                        sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1200 && BufferIndex < 1400)
                    {
	                        BufferIndex = BufferIndex - 1200;
                        sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1400 && BufferIndex < 1600)
                    {
                        BufferIndex = BufferIndex - 1400;
                        sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1600 && BufferIndex < 1800)
                    {
                        BufferIndex = BufferIndex - 1600;
                        sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 1800 && BufferIndex < 2000)
                    {
                        BufferIndex = BufferIndex - 1800;
                        sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2000 && BufferIndex < 2200)
                    {
                        BufferIndex = BufferIndex - 2000;
                        sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }
                    if (BufferIndex >= 2200 && BufferIndex < 2400)
                    {
                        BufferIndex = BufferIndex - 2200;
                        sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "   " + MyCharacter);
                    }

                        
                }

don't repeat yourself.. whyy we don't have PrintBufeer[i] ?

By Anonymous, 2016-02-08 09:52:40
ngOnInit() {
    this._FunctionService.getSicksList().then(res => {
        let resf:any = res;
        if (resf.err) {
        } else {
            this.diagnosticAll = resf.data
        }
    }, err => { })
}
/*
ngOnInit() {
    this._FunctionService.getSicksList().then(res => {
        this.diagnosticAll = res.data
    }, err => { })
}
*/
By ElkinDev, 2019-06-27 15:18:41
// Save the files for 100 timea in case failed

try {
    for (let i; i <= 100; i++) {
        File.save();
    }
} catch (e) {
    // Save the files for 100 timea since it already failed
    for (let i; i <= 100; i++) {
        File.save();
    }
}
By Anonymous, 2019-09-09 18:23:39
<?php

class CasinoCode
{
    CONST POST = 'POST';
    CONST GET = 'GET';
    
    $data = $this->callAPI('/hidden', [], self::POST);

production code of an API with dozens of millions of requests per day.

By Anonymous, 2019-10-17 19:43:24
/**
 * Creates hash of client/customer password
 * @param string $password The actual password
 * @return string MD5 hash of password with salt
 */
public static function hashPassword($password)
{
	return md5($password . $password. 'SOME-SECRET-STRING' . $password);
}
By Anonymous, 2018-02-21 13:22:27
  ierr = pxmlIn->GetData(pcTag, *pTData);
  *pbDataValid = bool((ierr==0)&&(iLen>0));  // enabled if: not empty string and vaild (number?)
  if (*pbDataValid)  iErr += ierr;
By Anonymous, 2020-04-07 14:44:12

var move=0;
var kier=0;
var pic=0;
var rol=0;

var rol2=171;
var rol3=343;
var rol4=514;
var rol2_cel=171;
var rol3_cel=343;
var rol4_cel=514;

function onpic(p) {
  pic=p;
}

function offpic(p) {
  if( pic==p ) pic=0;
}

 function next() { if(move<40) move = 40; kier=0; }
 function prev() { if(move<40) move = 60; kier=1; }
 function set() {
  document.getElementById('ba1').style.left=0;
  document.getElementById('ba2').style.left=rol2;
  document.getElementById('ba3').style.left=rol3;
  document.getElementById('ba4').style.left=rol4;
}


function SetOpacity(object,opacityPct)
{
  // IE.
  object.style.filter = 'alpha(opacity=' + opacityPct + ')';
  // Old mozilla and firefox
  object.style.MozOpacity = opacityPct/100;
  // Everything else.
  object.style.opacity = opacityPct/100;
}


var randtim=new Array(110,103,130,125,108,118,112,122,101,100);
var showtimer=0;
var showpic=1;

 
 function Animuj() {
   if( pic==0 ) {
     rol2_cel=171;
     rol3_cel=343;
     rol4_cel=514;
   } else if( pic==1 ) {
     rol2_cel=342;
     rol3_cel=457;
     rol4_cel=571;
   } else if( pic==2 ) {
     rol2_cel=115;
     rol3_cel=457;
     rol4_cel=571;
   } else if( pic==3 ) {
     rol2_cel=114;
     rol3_cel=229;
     rol4_cel=571;
   } else if( pic==4 ) {
     rol2_cel=114;
     rol3_cel=228;
     rol4_cel=344;
   }
   var a = (rol2-rol2_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol2!=rol2_cel ) rol2-= a;
   var a = (rol3-rol3_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol3!=rol3_cel ) rol3-= a;
   var a = (rol4-rol4_cel)/10; if(( a< -0.1 )&&( a> -1 )) a = -1; if(( a>0.1 )&&( a<1 )) a = 1;
   if( rol4!=rol4_cel ) rol4-= a;
   set();
    document.getElementById('ba2').style.left=rol2;



 showtimer+=1;
 if(showtimer>100) {
  for( st=0; st<9; ++st ) {
   if(showtimer==randtim[st]) { SetOpacity(document.getElementById("ps"+st), 0); document.getElementById("ps"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; }
   if(showtimer==(randtim[st]+1)) SetOpacity(document.getElementById("ps"+st),20); 
   if(showtimer==(randtim[st]+2)) SetOpacity(document.getElementById("ps"+st),40); 
   if(showtimer==(randtim[st]+3)) SetOpacity(document.getElementById("ps"+st),60); 
   if(showtimer==(randtim[st]+4)) SetOpacity(document.getElementById("ps"+st),80); 
   if(showtimer==(randtim[st]+5)) { document.getElementById("pn"+st).style.backgroundImage="url('cs/log"+showpic+".jpg')"; SetOpacity(document.getElementById("ps"+st),0); }
  }
  if(showtimer>150) {
   showtimer=0;
   for( st=0; st<9; ++st ) randtim[st]=Math.floor(Math.random()*26)+100;
   showpic+=1; if(showpic>2) showpic=0;
  }
 }


 }

 window.setInterval("Animuj()", 50);

This is how public money is spent in poland

By Anonymous, 2019-05-29 18:35:09
public partial class Form1 : Form
   {
      public Form1()
      {
         InitializeComponent();
      }

      protected override void OnLoad(EventArgs e)
      {
         base.OnLoad(e);
         var token = new CancellationTokenSource().Token;
         Task.Factory.StartNew (() => {
            while (!token.IsCancellationRequested) {
               try {
                  if (/*Condition*/)
                     this.Invoke(new Action(() => label.Text = " =)"));
                  else
                     this.Invoke(new Action(() => label.Text = " =("));
                  Thread.Sleep(10);
               }
               catch (Exception) {
                  throw;
               }
               finally {
                  throw new Exception();
               }
            }
         }) ;
      }
   }

My collegue's way of using multithreading features (and exceptions handling) :)

By Loganjii, 2019-10-09 15:00:18
#!/bin/bash

DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )";

export KUBECONFIG="${DIR}/my_secret_stuff/kube.conf";

Example on how to get location of the script right

By Piotr, 2020-05-11 12:45:57
public static function getUser(){
    return \App\Models\User::all();
}
By mamadSiah, 2022-02-23 14:35:19
<h1 className="sidebar-text">
	<h1 className="sidebar-text">My Applauses</h1>
</h1>

How do you even miss this... the Console will literally complain in red to you...

By Mr Verster, 2022-04-07 16:53:40
nohup find dump_events/* -type f -name "*.jpg" -exec bash -c "cp -v {} \"backup_events/\`ls {} --full-time --time-style="+%Y-%m-%d_%H-%M-%S" | cut -d ' ' -f 6 \`_\`md5sum {} | cut -d ' ' -f 1\`.jpg\";" \; & 

Let's do this... I may also add this... And this... And that... And the other thing there... Then calculate how flat the earth is... But in one line!

By Bazhmania, 2018-12-04 10:20:40
class FileReader extends EventTarget(...READER_EVENTS) {
    // [...]
    readAsArrayBuffer() {
        throw new Error('FileReader.readAsArrayBuffer is not implemented');
    }
}

React Native's way of saying they don't support FileReader.readAsArrayBuffer()

By Aurovik, 2018-12-12 12:50:22
#include<stdio.h>
#include<stdlib.h>	
#include<string.h>	
	int main(void){
	void run_func(char *map[], char *fnt  , char *km , float *x ,  float *y , int line , int row , int lift    );
				char *long_met[3][8] = {{"mile","0.621371"  ,  "yard","1093.61" , "fut","3280.84" , "duim","39370.1" } ,
							{ "mile" ,"1.60934" , "yard","0.0009144" ,  "fut","0.0003048" ,  "duim","0.0000254"},
 			   				{"kilometer","1"  , "meter","1000"  ,   "stmeter","100000" ,   "mmeter","1000000" } }; 
				char *amount[3][4] = { { "gallon" , "0.264172" ,       "quarta" , "1.05669"     } , 
						{"gallon" , " 3.78541"  ,     "quarta" , "0.946353"   },
						{"litr" , "1"  , "mililitr" , "1000"   }};
				char *mass[3][8] = {   {"eng.tonna","0.984207"  ,  "amer.tonna","1.10231" , "stone","157.473" , "funt","2204.62" } ,
   						{ "eng.tonna" , "1.01605" , "amer.tonna", "0.907185" ,  "stone","0.00635029" ,  "funt","0.000453592"},
						{"tonna","1" ,         "kilogram" , "1000"  , "miligram","100000"   , "microgram","1000000"  }}; 
				char **cp;
				char *buf_data;
				char *fnt_sys;
				char *mtr_sys;
				char *word[100];
	while(1){
	int bg  = 0,convert_ch = 3,y = 0, d = 0, numb = 0;
  	float mn =0  , xm = 0 ;
	printf("%s", "enter data for converter: ");
		fgets( (char *) word, 99 ,stdin);
		buf_data = strtok((char *) word, " ");
		if( ! strcmp(buf_data, "funt.sys"   )     ){
		convert_ch = 0;	
		}
		else	if( ! strcmp(buf_data, "metric.sys"    )     ){
			convert_ch = 1;	
		}
		for( bg = 0 ;  buf_data != NULL;  buf_data = strtok(NULL, " ")  , bg++ ) {
			switch(bg){
				case 1:
					if( !strcmp("long_met" , buf_data  )  ){
			  			 y	=   sizeof(*long_met) / sizeof(long_met[0][0]); 
	          	      	                 d	=   sizeof(long_met) /   sizeof(long_met[0][0]); 
			  		        cp  = &long_met[convert_ch][0]  ;
					}
			   		else if(!strcmp("amount" , buf_data  ) ){
			  			 y	= sizeof(*amount) /  sizeof(amount [0][0]); 
		            	                 d	= sizeof(amount) /  sizeof(amount[0][0]); 
				    	        cp = &amount[convert_ch][0] ;
					}
				 	else if(!strcmp("mass" , buf_data  ) ){
				  		 y	= sizeof(*mass ) /  sizeof(mass[0][0]); 
		         		         d	= sizeof(mass ) /  sizeof(mass[0][0]); 
				 		 cp = &mass[convert_ch][0] ; 
					}
					break;
				case 2:
				fnt_sys = buf_data;
					break;
				case 3:
				mtr_sys = buf_data;
					break;
				case 4:
				numb =   atoi(buf_data);
					break;
			}
		}
		if( !y || !d || !cp || convert_ch == 3 || !numb ){
	
			puts("error");
		}
		else{
			run_func( cp,   fnt_sys ,  mtr_sys , &mn ,  &xm , y  , d , convert_ch );
			if( !mn || !xm  ){
		puts("error");
				} else{
			printf("%f\n" , !convert_ch  ?    (mn  /  xm ) * numb :  (  mn  *  xm   ) * numb         );	
			}
		}
	}
	return 0;
	}
	void run_func(char *map[], char *fnt  , char *km , float *x ,  float *y , int line , int row  , int lift    ){
		int m ;
	if(  ( lift )   ){
			row    -= line;	
		}
	for(  m = 0 ; m <= line   ; m++){
		if(!strcmp(fnt,map[m])){
			*x = atof(map[m  + 1] )  ;
			break;
			}
		}
	for( m =   (row  - line) ; m <=  row - 1  ; m++){
		if( !strcmp( km   ,  map[m] ) ){
			*y = atof(map[m  + 1 ] );
			break;
				}
			}
		}
By Gne4do, 2019-02-26 14:38:14
<Image source={ this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? iconBlue
                                    : iconWhite
                                    : i.dropoff 
                                    ? iconBlue
                                    : iconWhite} style={{
                                      height:this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35
                                    : i.dropoff 
                                    ? 30
                                    : i.sign === 'D' ? 30 : 35,
                                    marginRight:10 ,
                                    width: this.props.pickupOrDropoff == "pickup"
                                    ? i.pickup
                                    ? 40
                                    : 40
                                    : i.dropoff 
                                    ? 40
                                    : 40
                                    ,resizeMode:'contain'}}/>

I love when the code is neat...

By Fluttershy, 2019-03-05 11:40:08