$net_price = "var net_price = " . json_encode($net_price) . ";";
This is a Javascript variable being created inside of a PHP string.
public IsTrueWithNewTokenResponse isVoice(String token){
IsTrueWithNewTokenResponse isTrue = isWhatever(token, 0)
resultStatus.success = isTrue.generalResultResponse.success;
resultStatus.statusCode = isTrue.generalResultResponse.statusCode;
resultStatus.statusDescription = isTrue.generalResultResponse.statusDescription;
if(isTrue != null && isTrue.generalResultResponse != null && isTrue.generalResultResponse.success){
isTrue.isTrue = !isTrue.isTrue
return isTrue
} else {
return isTrue
}
}
/// <summary>
/// Method that checks if an object is not null
/// </summary>
/// <param name="obj">extend type of <see cref="Object"/></param>
/// <returns>true if object is not null</returns>
public static bool NotNull(this Object obj)
{
return obj != null;
}
[TestMethod]
public void Test_Something()
{
// test
var result = DoSomething();
// assert
Assert.IsTrue(result.NotNull());
}
$orderDateTS = strtotime($data['ordertime']);
$nowTS = strtotime('now');
$diff = $nowTS - $orderDateTS;
$diff = $diff / 86400;
$dayDiff = floor($diff);
found in a shopware plugin
function focused(evt, errors) {
let form = evt.target
const output = errors.map((error)=> {
// Find first component with error on form and set focus to it
let focusedInput = (Object.keys(error) == "phonebookId") ? Object.keys(error) :
(Object.keys(error) == "phonebook_str") ? Object.keys(error) :
(Object.keys(error) == "message") ? Object.keys(error) :
(Object.keys(error) == "image") ? Object.keys(error) :
(Object.keys(error) == "buttonLink") ? Object.keys(error) :
(Object.keys(error) == "messageSms") ? Object.keys(error) : false
return focusedInput.shift()
})
const selector = output.shift()
form.querySelector('[id="' + selector + '"]').focus()
return selector
Shitcode
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
O | O | O
-----------
O | O | O
-----------
O | O | O
*/
package tictactoe;
import java.util.Scanner;
public class TicTacToe {
/**
* @param args the command line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
Scanner input = new Scanner(System.in);
String a1 = "1";
String a2 = "2";
String a3 = "3";
String a4 = "4";
String a5 = "5";
String a6 = "6";
String a7 = "7";
String a8 = "8";
String a9 = "9";
int inO;
int inX = 0;
boolean winner = false;
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
System.out.printf("Player O's turn: ");
inO = input.nextInt();
while (true) {
switch (inO) {
case 1:
if (a1 == "1") {
a1 = "O";
}
break;
case 2:
if (a2 == "2") {
a2 = "O";
}
break;
case 3:
if (a3 == "3") {
a3 = "O";
}
break;
case 4:
if (a4 == "4") {
a4 = "O";
}
break;
case 5:
if (a5 == "5") {
a5 = "O";
}
break;
case 6:
if (a6 == "6") {
a6 = "O";
}
break;
case 7:
if (a7 == "7") {
a7 = "O";
}
break;
case 8:
if (a8 == "8") {
a8 = "O";
}
break;
case 9:
if (a9 == "9") {
a9 = "O";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player X's turn: ");
inX = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.printf("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
switch (inX) {
case 1:
if (a1 == "1") {
a1 = "X";
}
break;
case 2:
if (a2 == "2") {
a2 = "X";
}
break;
case 3:
if (a3 == "3") {
a3 = "X";
}
break;
case 4:
if (a4 == "4") {
a4 = "X";
}
break;
case 5:
if (a5 == "5") {
a5 = "X";
}
break;
case 6:
if (a6 == "6") {
a6 = "X";
}
break;
case 7:
if (a7 == "7") {
a7 = "X";
}
break;
case 8:
if (a8 == "8") {
a8 = "X";
}
break;
case 9:
if (a9 == "9") {
a9 = "X";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player O's turn: ");
inO = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.println("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
}
}
public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
System.out.printf(" %s | %s | %s \n",f1,f2,f3);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f4,f5,f6);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f7,f8,f9);
System.out.printf(" \n");
}
public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
if (f1 == f2 && f2 == f3 && f3 == "O") {
return "O";
} else if (f4 == f5 && f5 == f6 && f6 == "O") {
return "O";
} else if (f7 == f8 && f8 == f9 && f9 == "O") {
return "O";
} else if (f1 == f4 && f4 == f7 && f7 == "O") {
return "O";
} else if (f2 == f5 && f5 == f8 && f8 == "O") {
return "O";
} else if (f3 == f6 && f6 == f9 && f9 == "O") {
return "O";
} else if (f1 == f5 && f5 == f9 && f9 == "O") {
return "O";
} else if (f3 == f5 && f5 == f7 && f7 == "O") {
return "O";
} else if (f1 == f2 && f2 == f3 && f3 == "X") {
return "X";
} else if (f4 == f5 && f5 == f6 && f6 == "X") {
return "X";
} else if (f7 == f8 && f8 == f9 && f9 == "X") {
return "X";
} else if (f1 == f4 && f4 == f7 && f7 == "X") {
return "X";
} else if (f2 == f5 && f5 == f8 && f8 == "X") {
return "X";
} else if (f3 == f6 && f6 == f9 && f9 == "X") {
return "X";
} else if (f1 == f5 && f5 == f9 && f9 == "X") {
return "X";
} else if (f3 == f5 && f5 == f7 && f7 == "X") {
return "X";
} else {
return "NONE";
}
}
}
There are so many problems with this...
doit({txs, [Tx]}) ->
X = tx_pool_feeder:absorb(Tx),
Y = case X of
ok -> hash:doit(testnet_sign:data(Tx));
_ -> <<"error">>
end,
{ok, Y};
In my opinion api response should be as confusing as possible. This method is used for sending tx into Amoveo blockchain. It returns ["ok",
form = JSON.parse(JSON.stringify(this.mobilityDistanceForm.getRawValue()));
while (true) {
if ($current === $requested) {
break;
}
if (! in_array($requested, $available)) {
break;
}
session()->put('locale', $requested);
break;
}
i++;
i++;
i++;
i++;
Console.WriteLine(i);
He doesn't know what is " i+=4 " :||||
function add(input1,input2) {
var number1 = input1.toString();
var number2 = input2.toString();
var numbers1 = new Array();
var numbers2 = new Array();
var size1 = 0;
var size2 = 0;
while(size1 < number1.length) {
var SizeAndNumberToAddToNumbers1Array = 0;
var Number1FromFunctionAddLength = number1.length-size1-1;
SizeAndNumberToAddToNumbers1Array = number1.charAt(size1);
while(Number1FromFunctionAddLength > 0){
SizeAndNumberToAddToNumbers1Array = SizeAndNumberToAddToNumbers1Array + "0";
Number1FromFunctionAddLength = Number1FromFunctionAddLength-1;
}
numbers1.push(SizeAndNumberToAddToNumbers1Array);
size1 = size1 + 1;
}
while(size2 < number2.length) {
var SizeAndNumberToAddToNumbers1Array2 = 0;
var Number1FromFunctionAddLength2 = number2.length-size2-1;
SizeAndNumberToAddToNumbers1Array2 = number2.charAt(size2);
while(Number1FromFunctionAddLength2 > 0){
SizeAndNumberToAddToNumbers1Array2 = SizeAndNumberToAddToNumbers1Array2 + "0";
Number1FromFunctionAddLength2 = Number1FromFunctionAddLength2-1;
}
numbers2.push(SizeAndNumberToAddToNumbers1Array2);
size2 = size2 + 1;
}
var result1 = 0;
var saize1 = 0;
while(saize1 < numbers1.length){
var topush1 = numbers1[saize1];
result1=result1+parseInt(topush1);
saize1 = saize1 + 1;
}
var result2 = 0;
var saize2 = 0;
while(saize2 < numbers2.length){
var topush2 = numbers2[saize2];
result2=result2+parseInt(topush2);
saize2 = saize2 + 1;
}
return result1+result2;
}
advanced and optimized add function better than a + b
<div ng-repeat="recipient in $ctrl.resource.invoiceRecipients track by $index">
<div>
{{$ctrl.resource.invoiceRecipients[$index]}}
</div>
</div>
You could easily use the "recipient" variable instead of getting it again from the array, is there a reason for doing this?
@media only screen and (-webkit-min-device-pixel-ratio:2) and (max-width:768px) and (min-width:321px),not all,only screen and (max-width:768px) and (-webkit-min-device-pixel-ratio:2) and (min-width:321px),only screen and (max-width:768px) and (min-resolution:192dpi) and (min-width:321px),only screen and (max-width:768px) and (min-resolution:2dppx) and (min-width:321px){
/*some code here*/
}
socket.on('newMessage', (messageObj) => {
if (roomNumber === messageObj.roomNumber) {
console.log("message received:" + messageObj.message);
$('#messages').append($('<li>').text(messageObj.userName + ' : ' + messageObj.message));
}
});
socket.in wasn't behaving as advertised (broadcasting to all rooms). I decided to take matters into my own hands.