double func_atof(char *p){
double integer = 0.0, div = 1.0 , fract = 0.0 , sign = 1.0;
if( *p == 45 ){sign = -1.0, *p++ ; }
while ( isdigit(*p) ) {
integer = ( *p++ ) + (10.0 * integer) - 48.0 ;
}
if(*p == 46 ){
(*p++ ) ;
while ( isdigit(*p) ) {
fract = ( *p++ ) + (10.0 * fract) - 48.0 ;
div *= 10;
}
}
return (integer + fract / div ) * sign ;
}
const configs = {
employeeObject: {
// tab 0
firstName: "",
middleName: "",
nickname: "",
lastName: "",
gender: "",
race: "",
title: "",
dob: "",
employeeIDNo: "",
// tab 1
userName: "",
permissionRole: 0,
employeeNo: "",
phoneExt: "",
startDate: "",
company: "",
division: "",
jobDescription: "",
businessUnit: "",
regionId: "",
participantStatus: "",
costCentre: "",
personType: "",
comments: "",
// tab 2
phone1: "",
phone2: "",
phone3: "",
address1: "",
address2: "",
address3: "",
address4: "",
postalCode: "",
email: "",
},
Why add another object with a title when you can just add a comment saying... well... nothing really...
typedef NS_ENUM(NSUInteger, MyEnum1) {
PackagesNo1 = 1,
PackagesNo2 = 2,
PackagesNo4 = 4,
PackagesNo8 = 8
};
typedef NS_ENUM(NSUInteger, MyEnum2) {
LEVEL0 = 0,
LEVEL1 = 1,
LEVEL2 = 2,
LEVEL3 = 3
};
- (int)packagesNeededForLevel:(int)level {
switch (level) {
case LEVEL0:
return PackagesNo8;
case LEVEL1:
return PackagesNo4;
case LEVEL2:
return PackagesNo2;
case LEVEL3:
return PackagesNo1;
}
}
well done mr junior
$("#search-submit").click(function() {
$("#search form").submit()
});
type="submit" is too mainstream, jquery is the proper way to do it
scrollToEl($el.parent().parent().parent());
Someones idea of how to select an element to scroll to.... Please no.
public static class time
{
public const int minutes_per_hour = 60;
public const int seconds_per_minute = 60;
public const int hours_per_day = 24;
public const int minutes_per_day = minutes_per_hour * hours_per_day;
public const int seconds_per_day = seconds_per_minute * minutes_per_day;
public const int days_per_year = 365;
}
cd /some/directory
rm -rf *
I regularly see these two lines in Bash scripts I don't understand but some programmers think you need a CD command before any command, and they also don't know that paths can be part of parameters (which explains why they use many CD commands)
protected override void OnStartup(StartupEventArgs e)
{
Current.DispatcherUnhandledException += ApplicationUnhandledException;
base.OnStartup(e);
#if (DEBUG)
RunInDebugMode(e.Args);
#else
RunInReleaseMode(e.Args);
#endif
}
#endregion
private static void RunInReleaseMode(string[] args)
{
AppDomain.CurrentDomain.UnhandledException += AppDomainUnhandledException;
try
{
SplashScreen screen = new SplashScreen(@"Images\splashscreen.png");
screen.Show(true, true);
RunInDebugMode(args);
}
catch (Exception ex)
{
HandleException(ex);
}
}
private static void RunInDebugMode(string[] args)
{
var bootstrapper = new Bootstrapper();
bootstrapper.Run();
}
if(date.getFullYear() <= 2017) {
if(date.getMonth() <= 11) {
if(date.getDate() <= 26) {
if(date.getHours() <= 23) {
if(date.getMinutes() <= 59) {
if(date.getSeconds() <= 59) {
//Display popup before 2017-11-27
}
}
}
}
}
}
class Timer extends React.Component{
state ={
time: 10
};
setInvt = () =>{
let t = this.state.time
if(t<=1){
clearInterval(this.invertal)
}
this.setState({time: t-1})
}
componentDidMount(){
this.invertal = setInterval(this.setInvt, 1000)
}
render(){
return (<label>{this.state.time}</label>)
}
}
export {Timer}
precision mediump float;
uniform float time;
uniform vec2 resolution;
#define equals =
#define divided /
#define plus +
#define minus -
#define times *
#define by
#define point .
#define zero 0.
#define one 1.
#define five 5.
#define output gl_FragColor
#define then {
#define end }
#define less <
#define than
#define increment ++
#define afterwards ;
#define comma ,
#define semi .5
#define hundred 100.
void main ( void ) then
vec2 uv equals gl_FragCoord point xy divided by resolution point xy afterwards
float number equals sin( time plus uv point y ) afterwards
for ( float i equals zero afterwards i less than five afterwards increment i) then
number equals mod ( uv point x comma number ) afterwards
end
output equals vec4 (uv point x comma uv point y comma number times hundred comma one ) afterwards
end
for (const order of orders) {
for (const resultItem of results) {
if (resultItem.machine != "TRANSFER") {
shiftsLoop: for (const shift of resultItem.shifts) {
if (shift.products) {
for (const product of shift.products) {
if (product.product == order.product) {
for (const routing of routings) {
if (routing.output == order.product) {
const machinePlant = findMachinePlant(resultItem.machine, machines)
if (routing.type == "ODP") {
if (machinePlant == order.plant) {
const msg = createMessage(order, shift, resultItem.machine, CHOR)
requests.push(buildRequest(msg))
} else {
//CHEE CHIE CHEI
}
break shiftsLoop
} else if (routing.type == "OCL" || routing.type == "RCL") {
const msg = createMessage(order, shift, resultItem.machine, CHCL)
requests.push(buildRequest(msg))
//CHCL
}
}
}
}
}
}
}
}
}
private static final double RESULT_OF_DIVISION_BY_0 = 9.99;
public static double getPercentageDifference(long currentResult, long previousResult) {
if (previousResult == 0 && currentResult == 0) {
return 0;
} else if (previousResult == 0) {
return RESULT_OF_DIVISION_BY_0;
} else {
return (currentResult - previousResult) * 1.0 / previousResult;
}
}
case ClientMessage:
if (*XGetAtomName(GLWin.dpy, event.xclient.message_type)
== *"WM_PROTOCOLS")
{ printf("Exiting sanely...\n");
done = True;
}
break;
someone just want to watch the world burn
var state = getCookie("state");
function checkCookie(args) {
if (state == args) {
return true;
} else {
alert("Request denied. Invalid auth code provided.");
return false;
}
}
const tokenElement = document.getElementsByName("dream");
var loginSrv = checkCookie(getAllUrlParams().state);
document.cookie = `state=${getAllUrlParams().state}; path=/`;
tokenElement.innerText = getAllUrlParams().code;
if (getAllUrlParams().state != loginSrv) {
alert(`Incorrect auth code provided. The correct code is ${state}`);
}
If they provide the wrong oauth state code, tell the user the correct one!