precision mediump float;
uniform float time;
uniform vec2 resolution;
#define equals =
#define divided /
#define plus +
#define minus -
#define times *
#define by
#define point .
#define zero 0.
#define one 1.
#define five 5.
#define output gl_FragColor
#define then {
#define end }
#define less <
#define than
#define increment ++
#define afterwards ;
#define comma ,
#define semi .5
#define hundred 100.
void main ( void ) then
vec2 uv equals gl_FragCoord point xy divided by resolution point xy afterwards
float number equals sin( time plus uv point y ) afterwards
for ( float i equals zero afterwards i less than five afterwards increment i) then
number equals mod ( uv point x comma number ) afterwards
end
output equals vec4 (uv point x comma uv point y comma number times hundred comma one ) afterwards
end
//////////////////////////////////////////
// Add ROI coordinates into Environment
//////////////////////////////////////////
AddROIcoordinatesIntoEnvironment();
It really helped me understand the code.
/**
* Creates hash of client/customer password
* @param string $password The actual password
* @return string MD5 hash of password with salt
*/
public static function hashPassword($password)
{
return md5($password . $password. 'SOME-SECRET-STRING' . $password);
}
foreach (Byte bajt in data ) {
BufferIndex = i++;
if (!char.IsControl((char)bajt))
MyCharacter = Convert.ToChar(bajt).ToString();//Encoding.ASCII.GetString(new[]{bajt});
else
MyCharacter = " ";
if (BufferIndex == 200)
{
int a = BufferIndex;
}
if (BufferIndex < 200)
{
sw.WriteLine("PrintBuffer1[" + BufferIndex + "] :=\t" + bajt + "\t; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + "\t" + MyCharacter );
}
if (BufferIndex >= 200 && BufferIndex < 400)
{
BufferIndex = BufferIndex - 200;
sw.WriteLine("PrintBuffer2[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 400 && BufferIndex < 600)
{
BufferIndex = BufferIndex - 400;
sw.WriteLine("PrintBuffer3[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 600 && BufferIndex < 800)
{
BufferIndex = BufferIndex - 600;
sw.WriteLine("PrintBuffer4[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 800 && BufferIndex < 1000)
{
BufferIndex = BufferIndex - 800;
sw.WriteLine("PrintBuffer5[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1000 && BufferIndex < 1200)
{
BufferIndex = BufferIndex - 1000;
sw.WriteLine("PrintBuffer6[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1200 && BufferIndex < 1400)
{
BufferIndex = BufferIndex - 1200;
sw.WriteLine("PrintBuffer7[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1400 && BufferIndex < 1600)
{
BufferIndex = BufferIndex - 1400;
sw.WriteLine("PrintBuffer8[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1600 && BufferIndex < 1800)
{
BufferIndex = BufferIndex - 1600;
sw.WriteLine("PrintBuffer9[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 1800 && BufferIndex < 2000)
{
BufferIndex = BufferIndex - 1800;
sw.WriteLine("PrintBuffer10[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 2000 && BufferIndex < 2200)
{
BufferIndex = BufferIndex - 2000;
sw.WriteLine("PrintBuffer11[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
if (BufferIndex >= 2200 && BufferIndex < 2400)
{
BufferIndex = BufferIndex - 2200;
sw.WriteLine("PrintBuffer12[" + BufferIndex + "] :=" + bajt + "; // " + String.Format(@"0x{0:x2}", (ushort)bajt) + " " + MyCharacter);
}
}
don't repeat yourself.. whyy we don't have PrintBufeer[i] ?
auto settingsFileSize = static_cast<int>(sizeof(_settings));
This was in release branch for a month. Casting wasn't even necessary.
$options.splice($options.indexOf('option7'), 1);
$options.splice($options.indexOf('option5'), 1);
$options.splice($options.indexOf('option4'), 1);
$options.splice($options.indexOf('option3'), 1);
$options.splice($options.indexOf('option2'), 1);
$options.splice($options.indexOf('option1'), 1);
if(computedDate != null){
myObject.setDueDate(computedDate);
}
else{
myObject.setDueDate(null);
}
public class NullableFloatToNullableDoubleConverter : ITypeConverter<float?, double?>
{
public double? Convert(float? source, double? destination, ResolutionContext context)
{
if (source == null)
{
return null;
}
var floatAsString = source.Value.ToString(CultureInfo.InvariantCulture);
return double.Parse(floatAsString);
}
}
ngOnInit() {
this._FunctionService.getSicksList().then(res => {
let resf:any = res;
if (resf.err) {
} else {
this.diagnosticAll = resf.data
}
}, err => { })
}
/*
ngOnInit() {
this._FunctionService.getSicksList().then(res => {
this.diagnosticAll = res.data
}, err => { })
}
*/
@SuppressWarnings("unchecked")
private void addEndpointsTags(JsonArray tagsArray) throws IOException {
if (registeredHandlers == null || registeredHandlers.isEmpty()) {
return;
}
TreeSet<String> handlerNamesSorted = new TreeSet<>(registeredHandlers.keySet());
handlerNamesSorted.forEach(key -> {
StringBuilder sb = new StringBuilder();
sb.append("{\"name\":\"");
sb.append(key);
sb.append("\",\"request\":{\"name\":\"");
try {
ServiceMethodHandler handler = registeredHandlers.get(key);
Class<? extends Message> requestClass = (Class<? extends Message>)
findSubClassParameterType(handler, 0);
Class<? extends Message> responseClass = (Class<? extends Message>)
findSubClassParameterType(handler, 1);
sb.append(requestClass.getSimpleName());
sb.append("\",\"type\":\"");
sb.append(requestClass.getSimpleName());
sb.append("\",\"values\":[");
sb.append(getProtobufClassFieldDescriptions(requestClass, new HashSet<>()));
sb.append("]},\"response\":{\"name\":\"");
sb.append(responseClass.getSimpleName());
sb.append("\",\"type\":\"");
sb.append(responseClass.getSimpleName());
sb.append("\",\"values\":[");
sb.append(getProtobufClassFieldDescriptions(responseClass, new HashSet<>()));
sb.append("]},\"metadata\":{\"stream\":\"false\"}}");
} catch (Exception e) {
logger.error("Error inspecting handlers", e);
return;
}
String tag = sb.toString();
tagsArray.add(new JsonPrimitive("e-" + binaryEncode(tag)));
});
}
public static returnTrue(boolean b){
if (b){
return true;
} else {
return true;
}
}
When you want your function always returns the correct value
public static <A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P> String get(A h, B u, C e, F l, G o, D v, E p, H a, I b, L c, K d, N f, J g, P i, M j, N m) {
StringBuilder yes = new StringBuilder();
yes.append((String) String.valueOf(h.toString()));
yes.append((String) String.valueOf(u.toString()));
yes.append((String) String.valueOf(e.toString()));
yes.append((String) String.valueOf(l.toString()));
yes.append((String) String.valueOf(o.toString()));
yes.append((String) String.valueOf(v.toString()));
yes.append((String) String.valueOf(p.toString()));
yes.append((String) String.valueOf(a.toString()));
yes.append((String) String.valueOf(b.toString()));
yes.append((String) String.valueOf(c.toString()));
yes.append((String) String.valueOf(d.toString()));
yes.append((String) String.valueOf(f.toString()));
yes.append((String) String.valueOf(h.toString()));
yes.append((String) String.valueOf(g.toString()));
yes.append((String) String.valueOf(i.toString()));
yes.append((String) String.valueOf(j.toString()));
return (String) String.valueOf(yes.toString());
}
why
def possibilities():
alphabets=(n,o,r,t,h,e,a,s,u,w,m,y)
combinations=list()
for n in range(9,-1,-1):
for o in range(9,-1,-1):
for r in range(9,-1,-1):
for t in range(9,-1,-1):
for h in range(9,-1,-1):
for e in range(9,-1,-1):
for a in range(9,-1,-1):
for s in range(9,-1,-1):
for u in range(9,-1,-1):
for w in range(9,-1,-1):
for m in range(9,-1,-1):
for y in range(9,-1,-1):
if len(set([n,o,r,t,h,e,a,s,u,w,m,y]))==12:
north=10000*n + 1000*o +100*r +10*t +h
east=1000*e +100*a +10*s +t
south=10000*s + 1000*o +100*u +10*t +h
west=1000*w + 100*e +10*s +t
earth= 10000*e + 1000*a + 100*r +10*t +h
if north +east +south +west == earth:
combinations.append((north,east,south,west,earth))
return combinations
if HOST == 'AdaLovelace' or HOST == 'vbu' or HOST == 'asus':
urlpatterns += patterns('',
(r'^site_media/(?P<path>.*)$', 'django.views.static.serve', {'document_root': MEDIA_ROOT}),
)
UIButton * btn = [UIButton new];
[btn addTarget:target action:action forControlEvents:UIControlEventTouchUpInside];
//May god have mercy of me
[[btn titleLabel] setFont:[UIFont systemFontOfSize:14 weight:UIFontWeightMedium]];
[btn setTitle:[NSString stringWithFormat:@" %@ ", btnTxt] forState:UIControlStateNormal];
[btn sizeToFit];
[btn setTitle:btnTxt forState:UIControlStateNormal];
Why keep playing with label padding or insets when you can add spaces?