roots.push(resolver(Config.root, `${pageDir}${path.sep}${page}${path.sep}${page}.html`));
elsif ( $att =~ m/!!ARRAY!!/ ) { # Updated to allow us to get data from an Array -
&Debug("get_value_from_hash:: parsing the ARRAY attribute - $att");
my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );
#&Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
if ( defined $key6 ) {
if ( $key5 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2}->{$key3}->{$key4} } ) { $value = $item->{$key6}; }
}
elsif ( $key4 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2}->{$key3} } ) { $value = $item->{$key5}->{$key6}; }
}
elsif ( $key3 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}->{$key5}->{$key6}; }
}
elsif ( $key2 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}->{$key5}->{$key6}; }
}
elsif ( $key1 =~ m/!!ARRAY!!/ ) {
for my $item ( @{$hash} ) { $value = $item->{$key2}->{$key3}->{$key4}->{$key5}->{$key6}; }
}
}
elsif ( defined $key5 ) {
if ( $key4 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2}->{$key3} } ) { $value = $item->{$key5}; }
}
elsif ( $key3 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}->{$key5}; }
}
elsif ( $key2 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}->{$key5}; }
}
elsif ( $key1 =~ m/!!ARRAY!!/ ) {
for my $item ( @{$hash} ) { $value = $item->{$key1}->{$key3}->{$key4}->{$key5}; }
}
}
elsif ( defined $key4 ) {
if ( $key3 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1}->{$key2} } ) { $value = $item->{$key4}; }
}
elsif ( $key2 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}->{$key4}; }
}
elsif ( $key1 =~ m/!!ARRAY!!/ ) {
for my $item ( @{$hash} ) { $value = $item->{$key1}->{$key3}->{$key4}; }
}
}
elsif ( defined $key3 ) {
if ( $key2 =~ m/!!ARRAY!!/ ) {
for my $item ( @{ $hash->{$key1} } ) { $value = $item->{$key3}; }
}
elsif ( $key1 =~ m/!!ARRAY!!/ ) {
for my $item ( @{$hash} ) { $value = $item->{$key3}; }
}
}
elsif ( defined $key2 ) {
if ( $key1 =~ m/!!ARRAY!!/ ) {
for my $item ( @{$hash} ) { $value = $item->{$key2}; }
}
}
}
elsif ( $att =~ m/!!HITS\[\d+\]!!/ ) {
&Debug("get_value_from_hash:: parsing the HITS attribute - $att");
my $id = $att;
$id =~ s/!!HITS\[(\d+)\]!!.*/$1/;
$att =~ s/!!HITS\[\d+\]!!\.//;
&Debug("get_value_from_hash:: parsing the attribute - $att");
my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );
#&Debug("get_value_from_hash:: id=$id, key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
if ( defined $key6 ) {
$value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
}
elsif ( defined $key5 ) {
$value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4}{$key5};
}
elsif ( defined $key4 ) {
$value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3}{$key4};
}
elsif ( defined $key3 ) {
$value = $$hash{hits}{hits}[$id]{$key1}{$key2}{$key3};
}
elsif ( defined $key2 ) {
$value = $$hash{hits}{hits}[$id]{$key1}{$key2};
}
}
elsif ( $att =~ m/!!DELIMITER!!.+!!/ ) {
&Debug("get_value_from_hash:: parsing the DELIMITER attribute - $att");
my $delimiter = $att;
$delimiter =~ s/!!DELIMITER!!(.*)!!.*/$1/;
$att =~ s/!!DELIMITER!!.+!!//;
&Debug("get_value_from_hash:: parsing the attribute - $att");
my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( $delimiter, $att );
# &Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5, key6=$key6");
if ( defined $key6 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
}
elsif ( defined $key5 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5};
}
elsif ( defined $key4 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4};
}
elsif ( defined $key3 ) {
$value = $$hash{$key1}{$key2}{$key3};
}
elsif ( defined $key2 ) {
$value = $$hash{$key1}{$key2};
}
}
else {
&Debug("get_value_from_hash:: parsing the attribute - $att");
my ( $key1, $key2, $key3, $key4, $key5, $key6 ) = split( /\./, $att );
#&Debug("get_value_from_hash:: key1=$key1, key2=$key2, key3=$key3, key4=$key4, key5=$key5");
if ( defined $key6 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5}{$key6};
}
elsif ( defined $key5 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4}{$key5};
}
elsif ( defined $key4 ) {
$value = $$hash{$key1}{$key2}{$key3}{$key4};
}
elsif ( defined $key3 ) {
$value = $$hash{$key1}{$key2}{$key3};
}
elsif ( defined $key2 ) {
$value = $$hash{$key1}{$key2};
}
}
When you try to debug, why value is not filled, and find this...
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
O | O | O
-----------
O | O | O
-----------
O | O | O
*/
package tictactoe;
import java.util.Scanner;
public class TicTacToe {
/**
* @param args the command line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
Scanner input = new Scanner(System.in);
String a1 = "1";
String a2 = "2";
String a3 = "3";
String a4 = "4";
String a5 = "5";
String a6 = "6";
String a7 = "7";
String a8 = "8";
String a9 = "9";
int inO;
int inX = 0;
boolean winner = false;
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
System.out.printf("Player O's turn: ");
inO = input.nextInt();
while (true) {
switch (inO) {
case 1:
if (a1 == "1") {
a1 = "O";
}
break;
case 2:
if (a2 == "2") {
a2 = "O";
}
break;
case 3:
if (a3 == "3") {
a3 = "O";
}
break;
case 4:
if (a4 == "4") {
a4 = "O";
}
break;
case 5:
if (a5 == "5") {
a5 = "O";
}
break;
case 6:
if (a6 == "6") {
a6 = "O";
}
break;
case 7:
if (a7 == "7") {
a7 = "O";
}
break;
case 8:
if (a8 == "8") {
a8 = "O";
}
break;
case 9:
if (a9 == "9") {
a9 = "O";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player X's turn: ");
inX = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.printf("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
switch (inX) {
case 1:
if (a1 == "1") {
a1 = "X";
}
break;
case 2:
if (a2 == "2") {
a2 = "X";
}
break;
case 3:
if (a3 == "3") {
a3 = "X";
}
break;
case 4:
if (a4 == "4") {
a4 = "X";
}
break;
case 5:
if (a5 == "5") {
a5 = "X";
}
break;
case 6:
if (a6 == "6") {
a6 = "X";
}
break;
case 7:
if (a7 == "7") {
a7 = "X";
}
break;
case 8:
if (a8 == "8") {
a8 = "X";
}
break;
case 9:
if (a9 == "9") {
a9 = "X";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player O's turn: ");
inO = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.println("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
}
}
public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
System.out.printf(" %s | %s | %s \n",f1,f2,f3);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f4,f5,f6);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f7,f8,f9);
System.out.printf(" \n");
}
public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
if (f1 == f2 && f2 == f3 && f3 == "O") {
return "O";
} else if (f4 == f5 && f5 == f6 && f6 == "O") {
return "O";
} else if (f7 == f8 && f8 == f9 && f9 == "O") {
return "O";
} else if (f1 == f4 && f4 == f7 && f7 == "O") {
return "O";
} else if (f2 == f5 && f5 == f8 && f8 == "O") {
return "O";
} else if (f3 == f6 && f6 == f9 && f9 == "O") {
return "O";
} else if (f1 == f5 && f5 == f9 && f9 == "O") {
return "O";
} else if (f3 == f5 && f5 == f7 && f7 == "O") {
return "O";
} else if (f1 == f2 && f2 == f3 && f3 == "X") {
return "X";
} else if (f4 == f5 && f5 == f6 && f6 == "X") {
return "X";
} else if (f7 == f8 && f8 == f9 && f9 == "X") {
return "X";
} else if (f1 == f4 && f4 == f7 && f7 == "X") {
return "X";
} else if (f2 == f5 && f5 == f8 && f8 == "X") {
return "X";
} else if (f3 == f6 && f6 == f9 && f9 == "X") {
return "X";
} else if (f1 == f5 && f5 == f9 && f9 == "X") {
return "X";
} else if (f3 == f5 && f5 == f7 && f7 == "X") {
return "X";
} else {
return "NONE";
}
}
}
There are sooo many problems with this...
if(typeof(sortOrder) != "boolean"){
return items;
}
filtered.sort(function (a, b) {
if(sortOrder == true){
return (CustomOrder(a.status) > CustomOrder(b.status) ? 1 : -1);
}
else if(sortOrder == false){
return (CustomOrder(a.status) < CustomOrder(b.status) ? 1 : -1);
}
});
The status property is a string ("Started", "Running", "Failed", "Finished", etc.), and CustomOrder is a function with a switch that just returns a predefined integer for each string. I switched CustomOrder to just be a simple lookup table object, and the sort call was changed to filtered.sort((a, b) => CustomOrder[a.status] - CustomOrder[b.status]);
def _take_items_from_list_and_put_them_into_string(self, list):
string = ''
for element in list:
string += element + ','
if len(string) > 0 and string[-1] == ',':
string = string[0:-1]
return string
if (responseCode / 100 == 2) {//success
return handleSuccess();
} else if (responseCode == 401) {
return handleNotAuthorized();
} else {
// something else
}
strcpy(szBuffer, sBuffer);
so many questions given you by Hungarian notation
reduc_ind = list(xrange(1, len(x.get_shape())))
j =0
import random
import hashlib
#geetting inputs
c = input("data ")
n= int(input("N(the count of last numbers)= "))
v= input(str(n)+" last char ")
#list of alphas
l1 = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z', 'u']
l2 = ["A", 'B', 'C', 'D', 'E', 'F','G' , 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'V', 'W', 'X', 'Y', 'Z', 'U']
alphas= 0
#calc the count of alppphas
x=""
for j in c:
if(j in l1 or j in l2):
alphas +=1
#positions
h = 2**alphas
hs = []
cc =0
j=0
xf =0
# the stat of main coode
for j in range(h):
#making a sring with 1 and 0
while True:
x=""
for i in range(len(c)):
x+=str(random.randint(0,1))
if(not(x in hs)):
hs.append(x)
break
Xx =""
cc =0
#convert that to lower and upper
for j1 in x:
if(j1=="0"):
Xx+=c[cc].lower()
else:
Xx+=c[cc].upper()
cc+=1
#hash
m = hashlib.sha256()
m.update(Xx.encode('utf-8'))
h = m.hexdigest()
#if
if(h[0-n:]==v):
print("text :"+Xx)
print("hash :"+h)
xf = True
break
if xf==True:
break
j =0
#if that not possible to have git push -Desirable-hash by changed lower to upper and upper to lower
if(xf==0):
while 1:
j+=1
d = c+str(j)
m = hashlib.sha256()
m.update(d.encode('utf-8'))
h = m.hexdigest()
if(h[0-n:]==v):
print("text :"+d)
print("hash :"+h)
break
x = input("press enter to exit")0
this program take a string from you and give you a Desirable-hash by changing lower to upper and changing lower to upper if that possible
if ((string)filtros[0] != "-1" && (string)filtros[0] != "0")
filtros[0] = (string)filtros[0] != "" ? filtros[0] : DBNull.Value;
else
filtros[0] = DBNull.Value;
function clean(toClean, source){
if (typeof(toClean) !== 'string') return true;
if (typeof(source) !== 'string') return true;
return source.replace(toClean, String('CLEANED')).toString();
}
Found this in a project at work and someone clearly doesn't trust JavaScripts typeof function
try {
channel.send(eventMessage);
} catch (MessageHandlingException ex) {
channel.send(eventMessage);
}
def MergeThings(config_file, list_of_things, output_dir):
# read configparser config
config = read_config(config_file)
thing_string = ' --option '.join(list_of_things)
cmd = ''
cleaner_cmd = ''
cleaner_cmd = """&& a=%s ; s=`python -c "b=[line.split() for line in open('$a') if line.startswith('#COMMENT')][0][7:]; print '-ab ' + ' -ab '.join([b[0]] + b[-len(b)/2:])"`; java -Xmx1g -XX:ParallelGCThreads=1 -jar /path/to/a/java/command.jar -Z SelectThings -Y %s -W $a -U %s $s""" % (
os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.file.extension'), config.get('FILES' + config.get('PARAMETERS', 'REFERENCE'), 'REF'), os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.cleaned.file.extention'))
cmd = '%s -Xmx1g -XX:ParallelGCThreads=1 -Djava.io.tmpdir=/path/to/temp -jar %s -A doThings -B %s --option %s -otherOptions UNIQUE -C %s %s -D' % (config.get('SCRIPTS', 'JAVA'), config.get(
'SCRIPTS', 'OTHER_SCRIPT'), config.get('FILES' + config.get('PARAMETERS', 'REFERENCE'), 'REF'), thing_string, os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.file.extention.gz'), cleaner_cmd)
return cmd
When scientists write code, sometimes it's not pretty. It's rather redacted ("thing" was not "thing" in the original). I especially love that the Bash part uses `` rather than $().
public static bool ValidateEmailAddress(string emailAddress)
{
string pattern = "^((?>[a-zA-Z\\d!#$%&'*+\\-/=?^_`{|}~]+\x20*|\"((?=[\x01-\x7f])[^\"\\]|\\[\x01-\x7f])*\"\x20*)*(?<angle><))?((?!\\.)(?>\\.?[a-zA-Z\\d!#$%&'*+\\-/=?^_`{|}~]+)+|\"((?=[\x01-\x7f])[^\"\\]|\\[\x01-\x7f])*\")@(((?!-)[a-zA-Z\\d\\-]+(?<!-)\\.)+[a-zA-Z]{2,}|\\[(((?(?<!\\[)\\.)(25[0-5]|2[0-4]\\d|[01]?\\d?\\d)){4}|[a-zA-Z\\d\\-]*[a-zA-Z\\d]:((?=[\x01-\x7f])[^\\\\[\\]]|\\[\x01-\x7f])+)\\])(?(angle)>)$";
if (!String.IsNullOrEmpty(emailAddress) && !(Regex.Match(emailAddress.Trim(), pattern, RegexOptions.IgnoreCase)).Success)
{
return false;
}
return true;
}
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
var token = new CancellationTokenSource().Token;
Task.Factory.StartNew (() => {
while (!token.IsCancellationRequested) {
try {
if (/*Condition*/)
this.Invoke(new Action(() => label.Text = " =)"));
else
this.Invoke(new Action(() => label.Text = " =("));
Thread.Sleep(10);
}
catch (Exception) {
throw;
}
finally {
throw new Exception();
}
}
}) ;
}
}
My collegue's way of using multithreading features (and exceptions handling) :)