def _take_items_from_list_and_put_them_into_string(self, list):
    string = ''
    for element in list:
        string += element + ','
    if len(string) > 0 and string[-1] == ',':
        string = string[0:-1]
    return string
By JK, 2017-12-13 13:54:43
def get_first_index_of_array(array):
    """
    this function is very usefull for get first index of array
    """
    return array[0]


assert get_first_index_of_array([1, 2, 3, 4, 5]) == 1
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 2
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 3
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
assert get_first_index_of_array([1, 2, 3, 4, 5]) != 4
By Mohammad Hosseini, 2017-12-13 15:29:01
namespace network
{
    class ip
    {
        uint _IP;
        public ushort this[int i]
        {
            get
            {
                switch(i)
                {
                    case 0:
                    case 1:
                    case 2:
                    case 3:
                        return (ushort)(_IP>>(i*8));
                    default:
                    throw new IndexOutOfRangeException();
                }
            }
            set
            {
                switch(i)
                {
                    case 0:
                    case 1:
                    case 2:
                    case 3:
                        _IP=(((uint)value)<<i*8);
                        break;
                    default:
                    throw new IndexOutOfRangeException();
                }
            }
        }
    }
}

I have no idea what this does

By Anonymous, 2022-04-26 16:20:05

//https://gist.github.com/nim4n136/7fa38467181130f5a2270c39d495101e

function decrypt($msg_encrypted_bundle, $password){
	$password = sha1($password);

	$components = explode( ':', $msg_encrypted_bundle );
	$iv            = $components[0];
	$salt          = hash('sha256', $password.$components[1]);
	$encrypted_msg = $components[2];

	$decrypted_msg = openssl_decrypt(
	  $encrypted_msg, 'aes-256-cbc', $salt, null, $iv
	);

	if ( $decrypted_msg === false )
		return false;
	return $decrypted_msg;
}
By Anonymous, 2022-05-30 18:28:02
<?php

// This code supposed to find adjacent items of a specific one
// $list is an array of ids
// $itemToSearch is an id that might be in the $list

foreach ($list as $item) {
    next($list);
    if ($item == $itemToSearch) {
        break;
    }
    $previousItem = $item;
}
$nextItem = current($list);

The $list variable is a list of ids, e.g [1, 2, 3, 4, 5] The $itemToSearch is an id that might be in $list

By baueri, 2022-05-31 17:30:21
const rola = (usr: IUserData) => {
    let student = "student"
    let edukator = "edukator"
    let dziekanat = "dziekanat"
    let admin = "admin"
    if(usr.type===1){
        return student
    }
    else if(usr.type===2){
        return edukator
    }
    else if(usr.type===3){
        return dziekanat
    }
    else if(usr.type===4){
        return admin
    }
}
By Anonymous, 2022-06-06 14:02:08
div.body:first-child:nth-last-child(n+12),
div.body:first-child:nth-last-child(n+12) ~ div.body {
  padding: 3px 5px 2px !important;

  div.rect {
    top: 6px !important;
  }

  div.legend-action {
    top: 3px !important;
  }
}
By Anonymous, 2018-06-04 10:46:38
$(document).on('click', '.edit-item', function(event) {
    let row_id = event.currentTarget.attributes['data-row'].value,
    data = dataIndex[
        dataIndex.findIndex(i => i.id === Number(row_id))
    ];
    $('.modal-body div:nth-child(1) input').attr('value', data.name)
    $('.modal-body div:nth-child(2) input').attr('value', data.category)
    $('.modal-body div:nth-child(3) #basicSelect').val(data.status)
    $('.modal-body div:nth-child(4) input').attr('value', data.price)
    $('.modal-body div:nth-child(5) input').attr('value', data.bju.mass)
    $('.modal-body div:nth-child(6) input').attr('value', data.bju.calories)
    $('.modal-body div:nth-child(7) input').attr('value', data.bju.proteins)
    $('.modal-body div:nth-child(8) input').attr('value', data.bju.fats)
    $('.modal-body div:nth-child(9) input').attr('value', data.bju.carbohydrates)
}
)
By Nik Destrave, 2021-05-30 21:59:31
/*
 * To change this license header, choose License Headers in Project Properties.
 * To change this template file, choose Tools | Templates
 * and open the template in the editor.


   O | O | O 
  -----------
   O | O | O 
  -----------
   O | O | O 
     

 */
package tictactoe;

import java.util.Scanner;

public class TicTacToe {

    /**
     * @param args the command line arguments
     * @throws java.lang.InterruptedException
     */
    public static void main(String[] args) throws InterruptedException {
        Scanner input = new Scanner(System.in);
        String a1 = "1";
        String a2 = "2";
        String a3 = "3";
        String a4 = "4";
        String a5 = "5";
        String a6 = "6";
        String a7 = "7";
        String a8 = "8";
        String a9 = "9";
        int inO;
        int inX = 0;
        boolean winner = false;
        PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
        System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
        System.out.printf("Player O's turn: ");
        inO = input.nextInt();
        while (true) {
            switch (inO) {
                case 1:
                    if (a1 == "1") {
                        a1 = "O";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "O";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "O";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "O";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "O";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "O";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "O";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "O";                        
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "O";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player X's turn: ");
                    inX = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.printf("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
            switch (inX) {
                case 1:
                    if (a1 == "1") {
                    a1 = "X";
                    }
                    break;
                case 2:
                    if (a2 == "2") {
                    a2 = "X";
                    }
                    break;
                case 3:
                    if (a3 == "3") {
                    a3 = "X";
                    }
                    break;
                case 4:
                    if (a4 == "4") {
                    a4 = "X";
                    }
                    break;
                case 5:
                    if (a5 == "5") {
                    a5 = "X";
                    }
                    break;
                case 6:
                    if (a6 == "6") {
                    a6 = "X";
                    }
                    break;
                case 7:
                    if (a7 == "7") {
                    a7 = "X";
                    }
                    break;
                case 8:
                    if (a8 == "8") {
                    a8 = "X";
                    }
                    break;
                case 9:
                    if (a9 == "9") {
                    a9 = "X";
                    }
                    break;
                default:
                    System.out.printf("An error occured. Please accept it politely and restart the game.");
                    break;
            }
            System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
            if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
                case "NONE":
                    if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
                        winner = true;
                        System.out.println("DRAW!");
                        Thread.sleep(3000);
                        break;
                    } else {
                    PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
                    System.out.printf("Player O's turn: ");
                    inO = input.nextInt();
                    break;
                    }
                case "X":
                    winner = true;
                    System.out.println("X HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                case "O":
                    winner = true;
                    System.out.println("O HAS WON!!!");
                    Thread.sleep(3000);
                    break;
                default:
                    break;
            }
            if (winner) {
                break;
            }
        }    
    }
    
    public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {  
        System.out.printf("   %s | %s | %s \n",f1,f2,f3);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f4,f5,f6);
        System.out.printf("  ----------- \n");
        System.out.printf("   %s | %s | %s \n",f7,f8,f9);
        System.out.printf(" \n");
    }
    
    public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
        if (f1 == f2 && f2 == f3 && f3 == "O") {
            return "O";
        } else if (f4 == f5 && f5 == f6 && f6 == "O") {
            return "O";
        } else if (f7 == f8 && f8 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f4 && f4 == f7 && f7 == "O") {
            return "O";
        } else if (f2 == f5 && f5 == f8 && f8 == "O") {
            return "O";
        } else if (f3 == f6 && f6 == f9 && f9 == "O") {
            return "O";
        } else if (f1 == f5 && f5 == f9 && f9 == "O") {
            return "O";
        } else if (f3 == f5 && f5 == f7 && f7 == "O") {
            return "O";
        } else if (f1 == f2 && f2 == f3 && f3 == "X") {
            return "X";
        } else if (f4 == f5 && f5 == f6 && f6 == "X") {
            return "X";
        } else if (f7 == f8 && f8 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f4 && f4 == f7 && f7 == "X") {
            return "X";
        } else if (f2 == f5 && f5 == f8 && f8 == "X") {
            return "X";
        } else if (f3 == f6 && f6 == f9 && f9 == "X") {
            return "X";
        } else if (f1 == f5 && f5 == f9 && f9 == "X") {
            return "X";
        } else if (f3 == f5 && f5 == f7 && f7 == "X") {
            return "X";
        } else {
            return "NONE";
        }
    }
}

There are sooo many problems with this...

By umnikos, 2017-12-12 17:27:24
if (cookiesBannerHeight !== 0 && isMobile) {
      style = {
        top: cookiesBannerHeight === 0 ? 0 : cookiesBannerHeight
      }
}
By Kubus, 2018-02-28 11:00:11
if (code === null) {
    return null;
} else {
    return code;
}
By crossthedev, 2018-11-19 15:33:47
reduc_ind = list(xrange(1, len(x.get_shape())))
By Anonymous, 2017-08-14 18:37:29
class JavaScriptParser(BaseParser):
    ... # some (exactly four) (useful?) methods
    get_references_of_tag = get_forms = BaseParser._return_empty_list
    get_comments = BaseParser._return_empty_list
    get_meta_redir = get_meta_tags = get_emails = BaseParser._return_empty_list

Developer if forced (by himself probably) to overwrite all methods to prevent raise NotImplementedError xD

By BetterNot, 2020-07-20 15:08:30
local Plr = game.Players.LocalPlayer

for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].AccessoriesList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].StanceList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].RunningList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FlyingList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].FightingStyles:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].MoveList:GetChildren()) do
v.Value = "Unlocked"
end
for i,v in pairs(game.ReplicatedStorage.DataStorage[Plr.Name].Data["Slot1"].ClothingList:GetChildren()) do
v.Value = "Unlocked"
end

Bad unlock script for Roblox

By JayRain, 2020-03-14 03:01:24
private <T> Supplier<T> abort(Class<T> exception) {
  return () -> {
    try {
      return exception.newInstance();
    } catch (InstantiationException | IllegalAccessException e) {
      throw new RuntimeException(e);
    }
  };
}

...

throw abort(MyException.class).get();
By Anonymous, 2017-12-14 11:27:50