if ((&inactiveSlot)->GetFirstSlot() == RuntimeLib::INVALID_SLOT) {
Dot dude...
$(document).on('click', '.edit-item', function(event) {
let row_id = event.currentTarget.attributes['data-row'].value,
data = dataIndex[
dataIndex.findIndex(i => i.id === Number(row_id))
];
$('.modal-body div:nth-child(1) input').attr('value', data.name)
$('.modal-body div:nth-child(2) input').attr('value', data.category)
$('.modal-body div:nth-child(3) #basicSelect').val(data.status)
$('.modal-body div:nth-child(4) input').attr('value', data.price)
$('.modal-body div:nth-child(5) input').attr('value', data.bju.mass)
$('.modal-body div:nth-child(6) input').attr('value', data.bju.calories)
$('.modal-body div:nth-child(7) input').attr('value', data.bju.proteins)
$('.modal-body div:nth-child(8) input').attr('value', data.bju.fats)
$('.modal-body div:nth-child(9) input').attr('value', data.bju.carbohydrates)
}
)
/**
* Stringify a JSON object
* @param {*} value JSON value to stringify
* @returns {string} stringify JSON
*/
function stringify(value) {
var result = {};
try {
result = JSON.stringify(value);
} catch (e) {
Logger.error('Error while trying to stringify ' + e);
result = JSON.stringify(result);
}
return result;
}
Stringify a JSON object
class JavaScriptParser(BaseParser):
... # some (exactly four) (useful?) methods
get_references_of_tag = get_forms = BaseParser._return_empty_list
get_comments = BaseParser._return_empty_list
get_meta_redir = get_meta_tags = get_emails = BaseParser._return_empty_list
Developer if forced (by himself probably) to overwrite all methods to prevent raise NotImplementedError xD
def get_schema(self, schema: object) -> object:
"""Get the Schema class
"""
if isinstance(schema, str):
Schema = getattr(self.request["operation"], schema, None)
else:
Schema = schema
if Schema is None:
Schema = getattr(self, schema, None)
if Schema is None:
raise web.HTTPNotImplemented
return Schema
I don't even know what to say
double zuida(std::vector<double> vec) {
std::vector<double> temp;
for(int i = 0; i < vec.size(); i++)
temp.push_back(vec[i]);
notend:
if(temp.size() > 0) {
if(temp.size() < 2) {
double tmp = *(&temp[0]);
return tmp;
}
else if(temp.size() >= 2) {
double mini = temp[0];
int ind = 0;
for(int i = 0; i < temp.size(); i++)
if(temp[i] < mini) {
mini = temp[i];
ind = i;
}
temp.erase(temp.begin() + ind);
goto notend;
}
}
}
The beauty is that every case is the best (also worst) case!
// We have this enum.
enum Formula {
case proposition(String)
indirect case negation(Formula)
indirect case operation(op: String, lhs: Formula, rhs: Formula)
var nnf: Formula { /* ... */ }
}
// And now ...
switch formula.nnf {
case .proposition(_):
return formula.nnf
case .negation(_):
return formula.nnf
case .operation(_, _, _):
return formula.nnf
}
// What they did:
var serverCommands = {};
for(var each in commandList.general)
(dmCommands[commandList.general[each].type] ? dmCommands[commandList.general[each].type] +=
(config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
': ' + commandList.general[each].description + '\n') : (dmCommands[commandList.general[each].type] =
'\u200B'+ config.prefix + each + (commandList.general[each].args ? ' ' + commandList.general[each].args : '') +
': ' + commandList.general[each].description + '\n'))
// What they should've done:
let srvrCmds = new Map();
let gldCmds = commandList[message.guild.id];
for (let each in gldCmds) {
const cur = gldCmds[each];
const text = `${config.prefix + each + (cur.args ? " " + cur.args : "")}: ${cur.description}\n`;
const srvrCmdType = srvrCmds.get(cur.type);
srvrCmds.set(cur.type, (srvrCmdType || "\u200B") + text);
}
isCreatedUser : !this.isEdit ? true : false
Vue.js project, someone wanted to verify if the user was being edited or created...
auto settingsFileSize = static_cast<int>(sizeof(_settings));
This was in release branch for a month. Casting wasn't even necessary.
public class MetricsChecker
{
protected const string AwaitingRecognitionCountMetricName = "AwaitingRecognitionCount";
protected const string AwaitingExportCountMetricName = "AwaitingExportCount";
protected const string NotYetDownloadedEventCountMetricName = "NotYetDownloadedEventCount";
...
public virtual void PublishNotYetDownloadedEventCounts()
{
this.logger.Trace($"Starting to gather and publish {NotYetDownloadedEventCountMetricName}(s).");
...
}
...
}
if(!isset($obj->{'s5_4-1'})) {
$obj->{'s5_4-1'} = 0;
}
if(!isset($obj->{'s5_4-2'})) {
$obj->{'s5_4-2'} = 0;
}
if(!isset($obj->{'s5_4-3'})) {
$obj->{'s5_4-3'} = 0;
}
if(!isset($obj->{'s5_4-4'})) {
$obj->{'s5_4-4'} = 0;
}
void winner(int score[4])
{
if (score[0] > score[1] > score[2] > score[3])
cout << "The winner is the Player 1 with " << score[0] << " points.";
else if (score[1] > score[0] > score[2] > score[3])
cout << "The winner is the Player 2 with " << score[1] << " points.";
else if (score[2] > score[0] > score[1] > score[3])
cout << "The winner is the Player 3 with " << score[2] << " points.";
else if (score[3] > score[2] > score[1] > score[0])
cout << "The winner is the Player 4 with " << score[3] << " points.";
}
def MergeThings(config_file, list_of_things, output_dir):
# read configparser config
config = read_config(config_file)
thing_string = ' --option '.join(list_of_things)
cmd = ''
cleaner_cmd = ''
cleaner_cmd = """&& a=%s ; s=`python -c "b=[line.split() for line in open('$a') if line.startswith('#COMMENT')][0][7:]; print '-ab ' + ' -ab '.join([b[0]] + b[-len(b)/2:])"`; java -Xmx1g -XX:ParallelGCThreads=1 -jar /path/to/a/java/command.jar -Z SelectThings -Y %s -W $a -U %s $s""" % (
os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.file.extension'), config.get('FILES' + config.get('PARAMETERS', 'REFERENCE'), 'REF'), os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.cleaned.file.extention'))
cmd = '%s -Xmx1g -XX:ParallelGCThreads=1 -Djava.io.tmpdir=/path/to/temp -jar %s -A doThings -B %s --option %s -otherOptions UNIQUE -C %s %s -D' % (config.get('SCRIPTS', 'JAVA'), config.get(
'SCRIPTS', 'OTHER_SCRIPT'), config.get('FILES' + config.get('PARAMETERS', 'REFERENCE'), 'REF'), thing_string, os.path.join(output_dir, config.get('PARAMETERS', 'NAME') + '.file.extention.gz'), cleaner_cmd)
return cmd
When scientists write code, sometimes it's not pretty. It's rather redacted ("thing" was not "thing" in the original). I especially love that the Bash part uses `` rather than $().
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
O | O | O
-----------
O | O | O
-----------
O | O | O
*/
package tictactoe;
import java.util.Scanner;
public class TicTacToe {
/**
* @param args the command line arguments
* @throws java.lang.InterruptedException
*/
public static void main(String[] args) throws InterruptedException {
Scanner input = new Scanner(System.in);
String a1 = "1";
String a2 = "2";
String a3 = "3";
String a4 = "4";
String a5 = "5";
String a6 = "6";
String a7 = "7";
String a8 = "8";
String a9 = "9";
int inO;
int inX = 0;
boolean winner = false;
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("How to play - wait for your turn and when it comes write the number of the field that you want to draw in (from 1 to 9)\n");
System.out.printf("Player O's turn: ");
inO = input.nextInt();
while (true) {
switch (inO) {
case 1:
if (a1 == "1") {
a1 = "O";
}
break;
case 2:
if (a2 == "2") {
a2 = "O";
}
break;
case 3:
if (a3 == "3") {
a3 = "O";
}
break;
case 4:
if (a4 == "4") {
a4 = "O";
}
break;
case 5:
if (a5 == "5") {
a5 = "O";
}
break;
case 6:
if (a6 == "6") {
a6 = "O";
}
break;
case 7:
if (a7 == "7") {
a7 = "O";
}
break;
case 8:
if (a8 == "8") {
a8 = "O";
}
break;
case 9:
if (a9 == "9") {
a9 = "O";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player X's turn: ");
inX = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.printf("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
switch (inX) {
case 1:
if (a1 == "1") {
a1 = "X";
}
break;
case 2:
if (a2 == "2") {
a2 = "X";
}
break;
case 3:
if (a3 == "3") {
a3 = "X";
}
break;
case 4:
if (a4 == "4") {
a4 = "X";
}
break;
case 5:
if (a5 == "5") {
a5 = "X";
}
break;
case 6:
if (a6 == "6") {
a6 = "X";
}
break;
case 7:
if (a7 == "7") {
a7 = "X";
}
break;
case 8:
if (a8 == "8") {
a8 = "X";
}
break;
case 9:
if (a9 == "9") {
a9 = "X";
}
break;
default:
System.out.printf("An error occured. Please accept it politely and restart the game.");
break;
}
System.out.printf("\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
if (null != Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9))switch (Winners(a1,a2,a3,a4,a5,a6,a7,a8,a9)) {
case "NONE":
if (a1 != "1" && a2 != "2" && a3 != "3" && a4 != "4" && a5 != "5" && a6 != "6" && a7 != "7" && a8 != "8" && a9 != "9") {
winner = true;
System.out.println("DRAW!");
Thread.sleep(3000);
break;
} else {
PrintBoard(a1,a2,a3,a4,a5,a6,a7,a8,a9);
System.out.printf("Player O's turn: ");
inO = input.nextInt();
break;
}
case "X":
winner = true;
System.out.println("X HAS WON!!!");
Thread.sleep(3000);
break;
case "O":
winner = true;
System.out.println("O HAS WON!!!");
Thread.sleep(3000);
break;
default:
break;
}
if (winner) {
break;
}
}
}
public static void PrintBoard(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
System.out.printf(" %s | %s | %s \n",f1,f2,f3);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f4,f5,f6);
System.out.printf(" ----------- \n");
System.out.printf(" %s | %s | %s \n",f7,f8,f9);
System.out.printf(" \n");
}
public static String Winners(String f1, String f2, String f3, String f4, String f5, String f6, String f7, String f8, String f9) {
if (f1 == f2 && f2 == f3 && f3 == "O") {
return "O";
} else if (f4 == f5 && f5 == f6 && f6 == "O") {
return "O";
} else if (f7 == f8 && f8 == f9 && f9 == "O") {
return "O";
} else if (f1 == f4 && f4 == f7 && f7 == "O") {
return "O";
} else if (f2 == f5 && f5 == f8 && f8 == "O") {
return "O";
} else if (f3 == f6 && f6 == f9 && f9 == "O") {
return "O";
} else if (f1 == f5 && f5 == f9 && f9 == "O") {
return "O";
} else if (f3 == f5 && f5 == f7 && f7 == "O") {
return "O";
} else if (f1 == f2 && f2 == f3 && f3 == "X") {
return "X";
} else if (f4 == f5 && f5 == f6 && f6 == "X") {
return "X";
} else if (f7 == f8 && f8 == f9 && f9 == "X") {
return "X";
} else if (f1 == f4 && f4 == f7 && f7 == "X") {
return "X";
} else if (f2 == f5 && f5 == f8 && f8 == "X") {
return "X";
} else if (f3 == f6 && f6 == f9 && f9 == "X") {
return "X";
} else if (f1 == f5 && f5 == f9 && f9 == "X") {
return "X";
} else if (f3 == f5 && f5 == f7 && f7 == "X") {
return "X";
} else {
return "NONE";
}
}
}
There are sooo many problems with this...