<?php 
$k =1;
for($v = 0; $v < $nt; $v++) {         
	$bgClass= 'blueBg';
		if($k > 1 && $k%2 == 0){
			$bgClass= 'whiteBg';
		}
?> 
<tr  class="row_tr <?php echo $bgClass;?>">						
			<td class="row_td td_column_0">&nbsp;</td>					
			<td class="row_td column_1"><?php echo $rows[$v]['nothing'];?></td>
			...
			<td class="row_td td_column_0">&nbsp;</td>
	</tr>

<?php       
	$k++;
	}	
?>
By Unknown, 2018-02-13 14:47:19
function clean(toClean, source){
	if (typeof(toClean) !== 'string') return true;
	if (typeof(source) !== 'string') return true;
	
	return source.replace(toClean, String('CLEANED')).toString();
}

Found this in a project at work and someone clearly doesn't trust JavaScripts typeof function

By Anonymous, 2018-06-02 22:09:57
public partial class Form1 : Form
   {
      public Form1()
      {
         InitializeComponent();
      }

      protected override void OnLoad(EventArgs e)
      {
         base.OnLoad(e);
         var token = new CancellationTokenSource().Token;
         Task.Factory.StartNew (() => {
            while (!token.IsCancellationRequested) {
               try {
                  if (/*Condition*/)
                     this.Invoke(new Action(() => label.Text = " =)"));
                  else
                     this.Invoke(new Action(() => label.Text = " =("));
                  Thread.Sleep(10);
               }
               catch (Exception) {
                  throw;
               }
               finally {
                  throw new Exception();
               }
            }
         }) ;
      }
   }

My collegue's way of using multithreading features (and exceptions handling) :)

By Loganjii, 2019-10-09 15:00:18
maybeSomething match {
  case Some(x) => true
  case None => false
}

maybeSomething.getOrElse(false) Short code and readable

By Majid Hosseini, 2017-12-16 07:03:07
	public static int findSplitVariable(LinkedList<ByteDataRow> matrix) {
		LinkedList<ByteDataRow> list = new LinkedList<ByteDataRow>();
		int maxNoOfZeros = 0;
		int maxNoOfOnes = 0;
		int varId = -1;
		int[] NoOfOnesInColumn = new int[matrix.get(0).getInVars().length];


		for (ByteDataRow bdr : matrix) {
			int tmpNoOfZeros = bdr.getNumberOfZeros();
			if (maxNoOfZeros < tmpNoOfZeros) {
				list.clear();
				list.add(bdr.clone());
				maxNoOfZeros = tmpNoOfZeros;
			} else if (maxNoOfZeros == tmpNoOfZeros) {
				list.add(bdr.clone());
			}
		}

		for (ByteDataRow bdr : list) {
			byte[] vars = bdr.getInVars();
			for (int i = 0; i < vars.length; i++) {
				NoOfOnesInColumn[i] = NoOfOnesInColumn[i]
						+ Byte.compare(vars[i], Byte.parseByte("0"));
				if (NoOfOnesInColumn[i] > maxNoOfOnes) {
					maxNoOfOnes = NoOfOnesInColumn[i];
					varId = i;
				}
			}
		}

		return varId;
	}

	public static int findSplitVariable(LinkedList<ByteDataRow> matrix, int varIdx) {
		LinkedList<ByteDataRow> list = new LinkedList<ByteDataRow>();
		int maxNoOfZeros = 0;
		int maxNoOfOnes = 0;
		int varId = -1;
		int[] NoOfOnesInColumn = new int[matrix.get(0).getInVars().length];

		// Wybierz kostkÍ z najwiÍkszπ liczbπ zer.
		for (ByteDataRow bdr : matrix) {
			int tmpNoOfZeros = bdr.getNumberOfZeros();
			if (maxNoOfZeros < tmpNoOfZeros) {
				list.clear();
				list.add(bdr.clone());
				maxNoOfZeros = tmpNoOfZeros;
			} else if (maxNoOfZeros == tmpNoOfZeros) {
				list.add(bdr.clone());
			}
		}

		for (ByteDataRow bdr : list) {
			byte[] vars = bdr.getInVars();
			for (int i = 0; i < vars.length; i++) {
				NoOfOnesInColumn[i] = NoOfOnesInColumn[i]
						+ Byte.compare(vars[i], Byte.parseByte("0"));
				if (NoOfOnesInColumn[i] > maxNoOfOnes) {
					maxNoOfOnes = NoOfOnesInColumn[i];
					varId = i;
				}
			}
		}

		return varId;
	}

There are two methods findSplitVariable. Second one takes extra parameter (varIdx) that is not used anywhere.

By Paul, 2018-02-17 14:47:37
$MaxSizeGB = [math]::Round($MaxSize/1024/1024/1024,2)
Write-Output "    the maximum size is $MaxSizeGB GB"

At least [math] is used. So close, and yet so far...

By Anonymous, 2020-04-03 20:59:34
const convertMenu = menus => {
    const menusAssinged = menus.filter(menu => menu.parentId == null).sort((a, b) => a.order - b.order).map(menu => {
        if (menus.some(element => element.parentId == menu.menuId)) {
            return {
                title: menu.title,
                icon: { icon: menu.icon },
                children: menus.filter(menuChil => menuChil.parentId == menu.menuId).sort((a, b) => a.order - b.order).map(menuChil => {

                    if (menuChil.pathRoute.includes(":")) {
                        const params = menuChil.pathRoute.split(":").pop()

                        return {
                            title: menuChil.title,
                            to: { name: menuChil.nameRoute, params: { [params]: "abc" } },
                        }
                    } else {
                        return {
                            title: menuChil.title,
                            to: menuChil.nameRoute,
                        }
                    }
                }),
            }
        } else {
            return {
                title: menu.title,
                icon: { icon: menu.icon },
                to: menu.nameRoute,
            }
        }
    })

    menusUser.value = menusAssinged
    localStorage.setItem('menus', JSON.stringify(menusAssinged))
}

when they exorcise the callbacks demon but they appear in functional

By Juan David Castro, 2023-03-16 15:34:29
if(typeof(sortOrder) != "boolean"){        
    return items;
}
filtered.sort(function (a, b) {
    if(sortOrder == true){
        return (CustomOrder(a.status) > CustomOrder(b.status) ? 1 : -1);
    }
    else if(sortOrder == false){
        return (CustomOrder(a.status) < CustomOrder(b.status) ? 1 : -1);
    }
});

The status property is a string ("Started", "Running", "Failed", "Finished", etc.), and CustomOrder is a function with a switch that just returns a predefined integer for each string. I switched CustomOrder to just be a simple lookup table object, and the sort call was changed to filtered.sort((a, b) => CustomOrder[a.status] - CustomOrder[b.status]);

By Anonymous, 2017-12-13 00:06:25
public class CustomBoolean {

    private Container<java.lang.Boolean> booleanContainer;

    public CustomBoolean(Container<Boolean> booleanContainer) {
        CustomBoolean custom_boolean = getThis();
        custom_boolean.booleanContainer = booleanContainer;
    }

    private <T extends Object> T getThis() {
        return (T) (Object) (T) this;
    }

    public Container<Boolean> getBooleanContainer() {
        return booleanContainer;
    }

    public static CustomBoolean create(Boolean value) {
        return new CustomBoolean(Container.builder().setValue(true).build());
    }

    public static void main(String[] args) {
        System.out.println(CustomBoolean.create(Boolean.TRUE).getBooleanContainer().getObject());
    }

    public static class Container<T extends Object> {

        private T object = null;

        private Container(T object) {
            Container<T> _this = getThis();
            _this.object = (T) (Object) object;
        }

        private <T extends Object> T getThis() {
            return (T) (Object) (T) this;
        }

        public static Builder builder() {
            return new Builder();
        }

        public T getObject() {
            return object;
        }

        public static class Builder<T extends Object> {
            private T value;

            public Builder<T> setValue(T value) {
                Container<T> _this = getThis();
                _this.object = (T) (Object) value;
                return this;
            }

            private <T extends Object> T getThis() {
                return (T) (Object) (T) this;
            }

            public Container build() {
                return new Container(value);
            }
        }
    }
} // Dort#0001

trolled

By Dort, 2022-03-24 21:41:54
createPhoneNumber([0,1,2,3,4,5,6,7,8,9]);

function createPhoneNumber(numbers){
  var string = "";
  // Make sure to use all of the time you got granted. Never waste time which is entitled to you!!!!
  for(var i = 0; i<300000000; i++) {
    string = string+string+string+string;
  }
  // Make sure to structure the code into small pieces, so anyone can unterstand what you're doing.
  // Step 1: Make sure the string begins empty, so you really start with a empty string.
  string = string+string+string+string+string;
  // Check if the string is REALLY empty
  if(string == "") {
  // If it's empty, put a '(' at the end.
  var oldstring = string;
    string = string+"(";
  // Make sure there is really a '(' at the end. If not, repeat!
  if(string == oldstring+"(") {
    // If everything is fine, add the first number.
    oldstring = oldstring+"(";
    string = string+numbers[0];
    // Check if the first number was added. If not, repeat!
    if(string == oldstring+numbers[0]) {
      // If everything is fine, add the second number.
      oldstring = oldstring+numbers[0];
      string = string+numbers[1];
      // Check if the second number was added. If not, repeat!
      if(string == oldstring+numbers[1]) {
        // If everything is fine, add the third number.
        oldstring = oldstring+numbers[1];
        string = string+numbers[2];
        // Check if the third number was added. If not, repeat!
        if(string == oldstring+numbers[2]) {
          // If everything is fine, add the ')'.
          oldstring=oldstring+numbers[2];
          string = string+")";
          // Check if the ')' was added. If not, repeat!
          if(string == oldstring+")") {
            // If everything is fine, add the ' '.
            oldstring=oldstring+")";
            string = string+" ";
            // Check if the ' ' was added. If not, repeat!
            if(string == oldstring+" ") {
              // If everything is fine, add the fourth number.
              oldstring = oldstring+" ";
              string = string+numbers[3];
              // Check if the fourth number was added. If not, repeat!
              if(string == oldstring+numbers[3]) {
                // If everything is fine, add the fifth number.
                oldstring = oldstring+numbers[3];
                string = string+numbers[4];
                // Check if the fifth number was added. If not, repeat!
                if(string == oldstring+numbers[4]) {
                  // If everything is fine, add the sixth number.
                  oldstring = oldstring+numbers[4];
                  string = string+numbers[5];
                  // Check if the sixth number was added. If not, repeat!
                  if(string == oldstring+numbers[5]) {
                    // If everything is fine, add the "-".
                    oldstring = oldstring+numbers[5];
                    string = string+"-";
                    // Check if the "-" was added. If not, repeat!
                    if(string == oldstring+"-") {
                      // If everything is fine, add the seventh number.
                      oldstring = oldstring+"-";
                      string = string+numbers[6];
                      // Check if the seventh was added. If not, repeat!
                      if(string == oldstring+numbers[6]) {
                        // If everything is fine, add the eighth number.
                        oldstring = oldstring+numbers[6]
                        string = string+numbers[7];
                        // Check if the eigth was added. If not, repeat!
                        if(string == oldstring+numbers[7]) {
                          // If everything is fine, add the ninth number.
                          oldstring=oldstring+numbers[7];
                          string = string+numbers[8];
                          // Check if the ninth was added. If not, repeat!
                          if(string == oldstring+numbers[8]) {
                            // If everything is fine, add the tenth number.
                            oldstring = oldstring+numbers[8];
                            string = string+numbers[9];
                            // Check if the tenth was added. If not, repeat!
                            if(string == oldstring+numbers[9]) {
                              // If everything is fine, return the string!
                              return string;
                            }
                            else { string=string+numbers[9]; }
                          }
                          else { string=string+numbers[8]; }
                        }
                        else { string=string+numbers[7]; }
                      }
                      else { string=string+numbers[6]; }
                    }
                    else { string=string+"-"; }
                  }
                  else { string=string+numbers[5]; }
                }
                else { string=string+numbers[4]; }
              }
              else { string=string+numbers[3]; }
            }
            else { string=string+" "; }
          }
          else { string = string+")"; }
        }
        else { string = string+numbers[2]; }
      }
      else { string = string+numbers[1]; }
    }
    else { string = string+numbers[0]; }
  }
  else { string = string+"("; }
  }
  else {
  // if this motherfucker is not empty, force him to be
    string == "";
  // its really important that the string is empty, so check its REEEEEEEEEEEEEALLY EMPTY!!!!!!!!!!!
    for(var i = 0; i<700000000; i++) {
      string = string+string+string+string;
    }
  }
}

Write a function that accepts an array of 10 integers (between 0 and 9), that returns a string of those numbers in the form of a phone number.

Example createPhoneNumber([1, 2, 3, 4, 5, 6, 7, 8, 9, 0]) // => returns "(123) 456-7890"

By user636355, 2022-04-18 08:58:47
 # 5-level loop, forgive me...
        for xi, xs in enumerate(X):
            for yi, ys in enumerate(Y):
                for zi, zs in enumerate(Z):
                    lx, ly, lz = len(xs), len(ys), len(zs)
                    # construct points
                    xx, yy, zz = custom_meshgrid(xs, ys, zs)
                    world_xyzs = (
                        torch.cat(
                            [xx.reshape(-1, 1), yy.reshape(-1, 1), zz.reshape(-1, 1)],
                            dim=-1,
                        )
                        .unsqueeze(0)
                        .to(count.device)
                    )  # [1, N, 3]

                    # cascading
                    for cas in range(self.cascade):
                        bound = min(2**cas, self.bound)
                        half_grid_size = bound / resolution
                        # scale to current cascade's resolution
                        cas_world_xyzs = world_xyzs * (bound - half_grid_size)

                        # split batch to avoid OOM
                        head = 0
                        while head < B:
                            tail = min(head + S, B)

                            # world2cam transform (poses is c2w, so we need to transpose it. Another transpose is needed for batched matmul, so the final form is without transpose.)
                            cam_xyzs = cas_world_xyzs - poses[
                                head:tail, :3, 3
                            ].unsqueeze(1)
                            cam_xyzs = cam_xyzs @ poses[head:tail, :3, :3]  # [S, N, 3]

                            # query if point is covered by any camera
                            mask_z = cam_xyzs[:, :, 2] > 0  # [S, N]
                            mask_x = (
                                torch.abs(cam_xyzs[:, :, 0])
                                < cx / fx * cam_xyzs[:, :, 2] + half_grid_size * 2
                            )
                            mask_y = (
                                torch.abs(cam_xyzs[:, :, 1])
                                < cy / fy * cam_xyzs[:, :, 2] + half_grid_size * 2
                            )
                            mask = (
                                (mask_z & mask_x & mask_y).sum(0).reshape(lx, ly, lz)
                            )  # [N] --> [lx, ly, lz]

                            # update count
                            count[
                                cas,
                                xi * S : xi * S + lx,
                                yi * S : yi * S + ly,
                                zi * S : zi * S + lz,
                            ] += mask
                            head += S
By Anonymous, 2022-05-13 14:03:28
                Path path = FileSystems.getDefault().getPath("../../../../../../../../../../EmailResults.csv");
                Files.deleteIfExists(path);
By Anonymous, 2021-11-12 20:18:57
 Map<Object, List<Element>> groupeUniqueMap =values.stream().collect(Collectors.groupingBy(this::getCompositeGroupKey, Collectors.toList()));
      if(groupeUniqueMap.containsKey(Arrays.asList(null,null,null,null,null,null,null)))
        return values;
      return doReturn();
By ThisIsFine, 2020-07-02 18:41:35
div.body:first-child:nth-last-child(n+12),
div.body:first-child:nth-last-child(n+12) ~ div.body {
  padding: 3px 5px 2px !important;

  div.rect {
    top: 6px !important;
  }

  div.legend-action {
    top: 3px !important;
  }
}
By Anonymous, 2018-06-04 10:46:38
var div = '<div class="imgdiv" '+(user[5] ? 'style="display: flex; flex-direction: column; padding: 10px; justify-content: flex-end; background-image: url(\''+user[5]+'\');"' : '')+'>'
        + (usersVideos[userId] && <?= ($authuser ? 'true' : 'false') ?> ? '<i class="f7-icons icon-acc" onclick="videoShow('+user[uID]+')" style="color: white; font-size: 50px; margin-bottom: 5px; cursor: pointer; text-align: left;">play_round</i>' : '')
        + (iam && page=='home' ? '<div> <input id="video-input" onchange="uploadVideo(files)" type="file" accept="video/*" style="display: none; width: 80%; height: 100px; margin: auto; padding-top: 20px;"/> </div> <p class="action_cont" style="padding: 0; padding-top: 12;"> <a class="act_btn" onmousedown=document.getElementById("video-input").click() href="javascript:void(0)" style="text-decoration: none; margin: auto; width: calc(100% - 26px); text-align: center;"> ' + (myMods['video'] ? 'Загрузить новое видео' : 'Добавить видео-превью' ) + ' </a> </p>' : '')
+ '</div>'

JS + CSS + PHP + HTML

By Anon, 2018-08-24 18:30:12