if(!strncmp(pcTagName,strlim,(int)strlen(strlim))) return "";
reduc_ind = list(xrange(1, len(x.get_shape())))
@register.filter
def rangocinco(obj_id, limit):
if (obj_id+5) > limit:
if not (limit-4) == obj_id:
# print((limit-4), obj_id, flush=True)
return range((limit-4), (limit+1))
else:
# print('SI NO', flush=True)
return range((obj_id-2), (obj_id+3))
else:
# print('NO', flush=True)
if (obj_id-4) < 2:
# print('NO SI', flush=True)
return range(obj_id, (obj_id+5))
else:
# print('NO NO', flush=True)
return range((obj_id-4), (obj_id+1))
Fuck
const convertMenu = menus => {
const menusAssinged = menus.filter(menu => menu.parentId == null).sort((a, b) => a.order - b.order).map(menu => {
if (menus.some(element => element.parentId == menu.menuId)) {
return {
title: menu.title,
icon: { icon: menu.icon },
children: menus.filter(menuChil => menuChil.parentId == menu.menuId).sort((a, b) => a.order - b.order).map(menuChil => {
if (menuChil.pathRoute.includes(":")) {
const params = menuChil.pathRoute.split(":").pop()
return {
title: menuChil.title,
to: { name: menuChil.nameRoute, params: { [params]: "abc" } },
}
} else {
return {
title: menuChil.title,
to: menuChil.nameRoute,
}
}
}),
}
} else {
return {
title: menu.title,
icon: { icon: menu.icon },
to: menu.nameRoute,
}
}
})
menusUser.value = menusAssinged
localStorage.setItem('menus', JSON.stringify(menusAssinged))
}
when they exorcise the callbacks demon but they appear in functional
function uberURLREPLACER(dtTEXTVALUE,boolVALUE){
// If statement? what's that??
// Naming conventions? Of course not!
// true/false keywords? I never heard it.
boolVALUE != !1 && dtTEXTVALUE.indexOf('http://') != -1 && (dtTEXTVALUE = dtTEXTVALUE.replace('http://','')) && dtTEXTVALUE.indexOf('.aspx') == -1 && (dtTEXTVALUE += '.aspx');
return dtTEXTVALUE;
}
Here's the weirdest way to create if statement with terrible naming conventions. Its based on real events and production code.
if (!String.IsNullOrEmpty(Client.CLADDR1))
{
if (Client.CLADDR1 == "NULL")
{
(this.router.state['view']['data'] || {})['menuOpen'] && this.router.navigateBack();
That's how pros are javascripting
boolean isUserAuthorized = user.isSuperAdmin();
if (!isUserAuthorized) {
isUserAuthorized = isUserAdminOfEntity1();
}
if (!isUserAuthorized) {
isUserAuthorized = isUserAdminOfEntity2();
}
if (!isUserAuthorized) {
throw new AccessDeniedException("Authenticated user is not admin ");
}
/**
* Deserializes the contents of the incoming message buffer {@code b}.
*
* @return deserialised object
* @throws UnsupportedEncodingException If the named charset is not supported
*/
Object r() throws UnsupportedEncodingException{
int i=0, n, t=b[j++];
if(t<0)
switch(t){
case -1:
return rb();
case (-2):
return rg();
case -4:
return b[j++];
case -5:
return rh();
case -6:
return ri();
case -7:
return rj();
case -8:
return re();
case -9:
return rf();
case -10:
return rc();
case -11:
return rs();
case -12:
return rp();
case -13:
return rm();
case -14:
return rd();
case -15:
return rz();
case -16:
return rn();
case -17:
return ru();
case -18:
return rv();
case -19:
return rt();
}
if(t>99){
if(t==100){
rs();
return r();
}
if(t<104)
return b[j++]==0&&t==101?null:"func";
if(t>105)
r();
else
for(n=ri();i<n;i++)
r();
return "func";
}
if(t==99)
return new Dict(r(),r());
j++;
if(t==98)
return new Flip((Dict)r());
n=ri();
switch(t){
case 0:
Object[] L=new Object[n];
for(;i<n;i++)
L[i]=r();
return L;
case 1:
boolean[] B=new boolean[n];
for(;i<n;i++)
B[i]=rb();
return B;
case 2: {
UUID[] G=new UUID[n];
for(;i<n;i++)
G[i]=rg();
return G;
}
case 4:
byte[] G=new byte[n];
for(;i<n;i++)
G[i]=b[j++];
return G;
case 5:
short[] H=new short[n];
for(;i<n;i++)
H[i]=rh();
return H;
case 6:
int[] I=new int[n];
for(;i<n;i++)
I[i]=ri();
return I;
case 7:
long[] J=new long[n];
for(;i<n;i++)
J[i]=rj();
return J;
case 8:
float[] E=new float[n];
for(;i<n;i++)
E[i]=re();
return E;
case 9:
double[] F=new double[n];
for(;i<n;i++)
F[i]=rf();
return F;
case 10:
char[] C=new String(b,j,n,encoding).toCharArray();
j+=n;
return C;
case 11:
String[] S=new String[n];
for(;i<n;i++)
S[i]=rs();
return S;
case 12:
Timestamp[] P=new Timestamp[n];
for(;i<n;i++)
P[i]=rp();
return P;
case 13:
Month[] M=new Month[n];
for(;i<n;i++)
M[i]=rm();
return M;
case 14:
Date[] D=new Date[n];
for(;i<n;i++)
D[i]=rd();
return D;
case 15:
java.util.Date[] Z=new java.util.Date[n];
for(;i<n;i++)
Z[i]=rz();
return Z;
case 16:
Timespan[] N=new Timespan[n];
for(;i<n;i++)
N[i]=rn();
return N;
case 17:
Minute[] U=new Minute[n];
for(;i<n;i++)
U[i]=ru();
return U;
case 18:
Second[] V=new Second[n];
for(;i<n;i++)
V[i]=rv();
return V;
case 19:
Time[] T=new Time[n];
for(;i<n;i++)
T[i]=rt();
return T;
}
return null;
}
Manually maintained open-source code on GitHub. Looks like decompiled from obfuscated binary, they just reformatted it, added some comments and now are making manual changes. Current version: https://github.com/KxSystems/javakdb/blob/master/src/kx/c.java Original version: https://github.com/KxSystems/javakdb/blob/c9afe6fa32d7d3e3cddabdc9bd43f0155a5d2a1b/src/kx/c.java
<?php
$k =1;
for($v = 0; $v < $nt; $v++) {
$bgClass= 'blueBg';
if($k > 1 && $k%2 == 0){
$bgClass= 'whiteBg';
}
?>
<tr class="row_tr <?php echo $bgClass;?>">
<td class="row_td td_column_0"> </td>
<td class="row_td column_1"><?php echo $rows[$v]['nothing'];?></td>
...
<td class="row_td td_column_0"> </td>
</tr>
<?php
$k++;
}
?>
const newReply = (reply !== null) ? reply : null;
# Weird list cleanup
product = "{0}".format(list(product))
product = re.sub(r"\), \(+", "], [", product)
product = re.sub(r"\(+", "[", product)
product = product.replace(")]", "]]").replace(")", "")
product = ast.literal_eval(product)
I don't know why I get this strange fomat for this array of objects... Ok let's do it fast: 1 - Convert array in string 2 - Clean up string 3 - Convert string in array
# 5-level loop, forgive me...
for xi, xs in enumerate(X):
for yi, ys in enumerate(Y):
for zi, zs in enumerate(Z):
lx, ly, lz = len(xs), len(ys), len(zs)
# construct points
xx, yy, zz = custom_meshgrid(xs, ys, zs)
world_xyzs = (
torch.cat(
[xx.reshape(-1, 1), yy.reshape(-1, 1), zz.reshape(-1, 1)],
dim=-1,
)
.unsqueeze(0)
.to(count.device)
) # [1, N, 3]
# cascading
for cas in range(self.cascade):
bound = min(2**cas, self.bound)
half_grid_size = bound / resolution
# scale to current cascade's resolution
cas_world_xyzs = world_xyzs * (bound - half_grid_size)
# split batch to avoid OOM
head = 0
while head < B:
tail = min(head + S, B)
# world2cam transform (poses is c2w, so we need to transpose it. Another transpose is needed for batched matmul, so the final form is without transpose.)
cam_xyzs = cas_world_xyzs - poses[
head:tail, :3, 3
].unsqueeze(1)
cam_xyzs = cam_xyzs @ poses[head:tail, :3, :3] # [S, N, 3]
# query if point is covered by any camera
mask_z = cam_xyzs[:, :, 2] > 0 # [S, N]
mask_x = (
torch.abs(cam_xyzs[:, :, 0])
< cx / fx * cam_xyzs[:, :, 2] + half_grid_size * 2
)
mask_y = (
torch.abs(cam_xyzs[:, :, 1])
< cy / fy * cam_xyzs[:, :, 2] + half_grid_size * 2
)
mask = (
(mask_z & mask_x & mask_y).sum(0).reshape(lx, ly, lz)
) # [N] --> [lx, ly, lz]
# update count
count[
cas,
xi * S : xi * S + lx,
yi * S : yi * S + ly,
zi * S : zi * S + lz,
] += mask
head += S
if ($this->getTestSku()) {
...
} elseif ($this->getTestOffset() >= 0 && $this->getTestLimit() > 0) {
...
} else {
Mage::throwException(sprintf("Invalid parameters for test mode: sku %s or offset %s and limit %s", $this->getTestSku(), $this->getTestOffset(), $this->getTestLimit()));
}
@define
class DedupConfig:
columns_to_dedup_by: Optional[List]
time_range_in_minutes: Optional[int]
timestamp_column_name: Optional[str]
leave_deduped_samples_in_time_range: Optional[int] = field(default=1)
def __attrs_post_init__(self):
if not self.timestamp_column_name:
raise ValueError(f"timestamp_column_name parameter must be provided")
if not self.columns_to_dedup_by:
raise ValueError(f"columns_to_dedup_by parameter must be provided")
if not self.time_range_in_minutes:
raise ValueError(f"time_range_in_minutes parameter must be provided")